
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


1   Dark Cat Dragon, Black Nyadra  1  Skill  510  11,591,297   Meow Tackle ( 17,559 ) 3 x non Preemptive Strike. Deal 80% damage. Randomly spawn Jammer orbs from non 3 orbs .. Meow Dark Horn ( 26,338 ) 50% Chance 50% Chance. Will use when above 20% HP Deal 120% damage ( 2 hits, 60% per hit ) .. Meow Dark Horn ( 26,338 ) 50% Chance 50% Chance. Will use when above 20% HP Deal 120% damage ( 2 hits, 60% per hit ) .. Trophy ( 21,949 ) 50% Chance 50% Chance. Will use when above 20% HP Deal 100% damage and converts all Dark orbs into Jammer orbs .. Trophy ( 21,949 ) 50% Chance 50% Chance. Will use when above 20% HP Deal 100% damage and converts all Dark orbs into Jammer orbs .. Menacing Glare ( 3 Turns ) < 90% HP, 100% Chance < 90% HP, 100% Chance. Will use when above 50% HP Disable active skills for 3 turns .. Meow Grapple ( 13,169 ) 3 x ( 2 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Will use priority over [Menacing Glare] Deal 60% damage and binds 3 Random cards for 2 turns. This will also disable leader skills and awoken skills .. Angry Meow Bite ( 65,848 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 300% damage ( 2 hits, 150% per hit ) .. 


2   Water Guardian Dragon, Naro  1  Skill  780  10,231,250   Viper Tree Ascension ( 8 Turns ) First turn. > 90% HP, 100% Chance, 1 timeuse First turn. > 90% HP, 100% Chance, 1 timeuse. Increases damage to 200% for the next 8 turns .. Lingering Snaketracks ( 23,384 ) ( 4 Turns ) First turn. < 90% HP, 100% Chance, 1 timeuse First turn. < 90% HP, 100% Chance, 1 timeuse. Lock the following row "Ｏ" on the board for 4 turns .. Harmful Poison ( 7,795 ) 6 x 100% Chance ( 15589 after Viper Tree Ascension ) 100% Chance. Will use when above 20% HP Deal 50% damage and converts 6 Random orbs into Poison orbs .. Crystal Stream ( 15,589 ) ( expand for details ) 100% Chance ( 31178 after Viper Tree Ascension ) 100% Chance. Will use when above 20% HP Deal 100% damage. Change the following row "Ｏ" into Water orbs ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ .. Harmful Ocean ( 99% HP ) 100% Chance 100% Chance. Will use when above 20% HP Player 99% current HP .. Dragon Stream ( 31,180 ) 100% Chance ( 62360 after Viper Tree Ascension ) 100% Chance. Will use when above 20% HP Deal 200% damage ( 4 hits, 50% per hit ) .. Vitality Spiral ( < 7 Combos 6 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Absorbs 100% of the damage you cause for combos 6 and under for 6 turns .. Skill Set 1 < 20% HP, 100% Chance. Will use every other turn Nectar of the Dragon ( 75% Damage 2 Turns )< 50% HP, 100% Chance, 1 timeuse. Preemptive Strike. 75% damage reduction for 2 turns .. Soaring Lotus Strike ( 23,384 ) < 50% HP, 100% Chance, 1 timeuse. Preemptive Strike. Deal 150% damage. Change all orbs to Fire, Water, Wood & Heart orbs .. Skill Set 2 < 20% HP, 100% Chance. Will use every other turn Nectar of the Dragon ( 75% Damage 2 Turns )< 50% HP, 100% Chance, 1 timeuse. Preemptive Strike. 75% damage reduction for 2 turns .. Soaring Lotus Strike ( 23,384 ) < 50% HP, 100% Chance, 1 timeuse. Preemptive Strike. Deal 150% damage. Change all orbs to Fire, Water, Wood & Heart orbs .. Enlightened Dragon Stream ( 124,712 ) < 20% HP, 100% Chance ( 249424 after Viper Tree Ascension ) < 20% HP, 100% Chance. Deal 800% damage ( 8 hits, 100% per hit ) .. 


3   Armored Blade Dragon, Diagoldos  1  Skill  1,140  13,096,575   Halve Dark ( 50% Damage ) Passive. 50% Dark damage reduction .. Light Sword Scale ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Sword Phalanx ( 26,62244,370 ) 100% Chance 100% Chance. Will use every other turn Deal 90%150% damage ( 35 hits, 30% per hit ) .. Tail Slash ( 29,580 ) ( expand for details ) 100% Chance 100% Chance. Will use every other turn when above 50% HP Deal 100% damage. Change the following row "Ｏ" into Jammer orbs －－－－－－ －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ .. Sword Mountain Stance ( < 5 Combos 2 Turns ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every 3 turns Absorbs 100% of the damage you cause for combos 4 and under for 2 turns .. Pouring Light Blade ( 25,143 ) 1 x < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every 3 turns Deal 85% damage and converts 1 Random orb into Light orbs .. Lightning Horizon ( 88,740 ) ( expand for details ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every 3 turns Deal 300% damage. Change the following row "Ｏ" into Light orbs －－－－－－ ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ －－－－－－ .. 


4   Sea Deity, Heaven Neptune  1  Skill  1,500,000  4,500,000   水光半減 ( 50% Damage ) Passive. 50% Water & Light damage reduction .. Heaven's Ocean ( 7 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 7 turns .. Celestial Ocean's Holy Waves ( 75% Damage 4 Turns )Preemptive Strike. 75% damage reduction for 4 turns .. Dawn Trident ( 29,970 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 100% damage .. BiTentacles ( 29,970 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 100% damage ( 2 hits, 50% per hit ) .. Dusk Trident ( 59,940 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 200% damage .. TetraTentacles ( 59,940 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 200% damage ( 4 hits, 50% per hit ) .. Midnight Trident ( 89,910 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 300% damage .. HexaTentacles ( 89,910 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 300% damage ( 6 hits, 50% per hit ) .. Abyss of Despair ( 89,910 ) 100% Chance 100% Chance. Will use repeatedly Deal 300% damage. Change all orbs to Mortal Poison orbs .. 


5   Elemental of Harsh Flame, Shaitan  1  21,240  640  13,957,200   I will devour you! ( 27,612 ) ( expand for details ) Preemptive Strike. Deal 130% damage. Change the following row "Ｏ" into Fire & Jammer orbs －－－－－－ －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ .. Flame Cage 3 x ( 3 Turns ) First turn. 100% Chance First turn. 100% Chance. Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills .. Burn Knuckle ( 31,860 ) 100% Chance 100% Chance. Will use every other turn Deal 150% damage ( 2 hits, 75% per hit ) .. Dusky Malice ( 21,240 ) All 100% Chance 100% Chance. Will use when fire orb exists Deal 100% damage. Randomly spawn Jammer orbs from all Fire orbs .. Robbing Heat ( 21,240 ) All 100% Chance 100% Chance. Will use when jammer orb exists Deal 100% damage. Randomly spawn Poison orbs from all Jammer orbs .. Flame Commandment ( 5 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Disable active skills for 5 turns .. 


6   Light Orb Dragon, Yobi  1  Skill  1,140  27,414,000   Radiant Blond Hair < 50% HP, 100% Chance, 1 timeuse. Preemptive Strike. Change Light & Heart orbs into locked orbs .. Light Pulse ( 21,080 ) < 50% HP, 100% Chance, 1 timeuse. Preemptive Strike. Deal 100% damage. Change all orbs to Jammer orbs .. Beautiful Nebulous Glow ( 59,024 ) First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Will use when jammer orb exists Deal 280% damage and converts all Jammer orbs into Heart orbs ..Skill Set 2 First turn. 100% Chance, 1 timeuse. Will use if no jammer orb Pure White Silk Scales ( 35% Damage 10 Turns )First turn. 100% Chance, 1 timeuse. Will use when jammer orb exists 35% damage reduction for 10 turns ..Skill Set 3 First turn. 100% Chance, 1 timeuse. Will use if no jammer orb Pure White Silk Scales ( 35% Damage 10 Turns )First turn. 100% Chance, 1 timeuse. Will use when jammer orb exists 35% damage reduction for 10 turns .. Songstress's Divine Protection ( 10 Turns )First turn. 100% Chance, 1 timeuse. Will use when jammer orb exists Immunity against status effects such as delay, poison, defense reduction for 10 turns .. Songstress's Divine Protection ( 10 Turns )First turn. 100% Chance, 1 timeuse. Will use when jammer orb exists Immunity against status effects such as delay, poison, defense reduction for 10 turns .. Chiming Rings ( 27,404 ) ( 41106 after Resentful Stare ) Deal 130% damage. Set team RCV to 50% for 2 turns .. Golden Flower Thorns ( 23,188 ) 3 x non ( 34782 after Resentful Stare ) Deal 110% damage. Randomly spawn Mortal Poison orbs from non 3 orbs .. Brutal Wisp Fangs ( 90% HP ) Resentful Stare ( 999 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use on the 6th turn Increases damage to 150% for the next 999 turns .. Pure White Damask Scales ( > 1000k Damage 4 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use every 6 turns Absorbs single hit damage over 1,000,000 for 4 turns .. Glazed Dragon Eyes ( CD +5 Turns ) < 20% HP, 100% Chance, 1 timeuse < 20% HP, 100% Chance, 1 timeuse. Increases cooldown of active skills by 5 turns .. Scattered Gleam of Bewitching Beauty ( 632,400 ) < 20% HP, 100% Chance ( 948600 after Resentful Stare ) < 20% HP, 100% Chance. Deal 3000% damage. Change all orbs to Light & Jammer orbs .. 


7   Treasure Blade Dragon, Drahklist  1  Skill  200,000  16,833,134   Drahklist Resolve ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP .. Antifield ( 5 Turns )Preemptive Strike. Absorbs 100% Fire & Wood damage for 5 turns .. Hundred Sword Armor ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Fresh ( 99% HP ) 100% Chance 100% Chance. Player 99% current HP .. Shadow Rapier ( 3 Turns ) 100% Chance 100% Chance. Hide the following orbs "Ｏ" on the board for 3 turns. Moving the orb will not reveal it －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ .. Bone Breaker ( 37,986 ) ( CD +1 Turn ) 100% Chance 100% Chance. Deal 150% damage and increases cooldown of active skills by 1 turn .. Asura Slash ( 44,315 ) 100% Chance 100% Chance. Deal 175% damage ( 5 hits, 35% per hit ) .. Parade ( 50% Damage 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Will use if on the first turn 50% damage reduction for 3 turns .. Parade ( 75% Damage 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Will use if not on the first turn 75% damage reduction for 3 turns .. Sky Dashing Hundred Dragon Blades ( 189,930 ) ( expand for details ) < 15% HP, 100% Chance < 15% HP, 100% Chance. Deal 750% damage. Change the following column "Ｏ" into Fire orbs Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Change the following column "Ｏ" into Wood orbs －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ .. 


8   Almighty Awoken Zeus Vulcan  1  Skill  200,000  120,000,000  Lv.10 Flame God's Ambition ( < 9 Combos 10 Turns )< 15% HP, 100% Chance. Preemptive Strike. Absorbs 100% of the damage you cause for combos 8 and under for 10 turns .. Incandescent Fighting Spirit ( > 10000k Damage 999 Turns )< 15% HP, 100% Chance. Preemptive Strike. Immune single hit damage over 10,000,000 for 999 turns .. Epíthesi ( 31,800 ) ( 47700 after Theós Thymós ) Deal 300% damage ( 2 hits, 150% per hit ) .. Epíthesi ( 31,800 ) ( 47700 after Theós Thymós ) Deal 300% damage ( 2 hits, 150% per hit ) .. Theós Thymós ( 140,625 ) ( 1 Turn ) Increases damage to 150% for the next 1 turn .. Timoría ( 99% HP ) Fotiá Xíphos ( 27,560 ) ( 41340 after Theós Thymós ) Deal 260% damage. 1 x 5 Clouds appear on the board for 1 turn ..Skill Set 2 < 20% HP, 100% Chance, 1 timeuse. You're making me angry Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs .. Stigmæ Aspída ( 75% Damage 1 Turn )75% damage reduction for 1 turn .. Apotéfrosi ( 318,000 ) < 20% HP, 100% Chance ( 477000 after Theós Thymós ) < 20% HP, 100% Chance. Deal 3000% damage ( 3 hits, 1000% per hit ) .. 
Team:
Anubis (nohime)
FUA skuld (skuld)
Revo yomi (lumiel)
Pixel rinoa (orochi)
Pixel yshtola (hermes)
Anubis (d. Kali)
Use yomi first turn so she is back up for boss.
FL 13 OHKO
FL 4 stall 12 turns then kill
FL 5 stall 12 turns then kill
FL 6 use an orb changer then OHKO (I used friend’s D. Kali inherit)
FL 7 OHKO with FUA
Boss: yomi, (any orb changer, start with rinoa or yshtola in case you get a bad board you can back up with Skuld)
In case you mess up combos you get a second chance