
Draco Summoning Dance - Complete Annihilation










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FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
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1 | ![]() | ![]() Flamewing Twin Dragon King, Wangren | 1 | Skill | 1,120 | 76,809,000 | ![]() ![]() ![]() ![]() Passive. 50% Fire damage reduction.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. ![]() ![]() ![]() ![]() ![]() Deal 10% damage and converts 1 Random orb into Fire orbs.. ![]() ![]() ![]() ![]() ![]() Deal 25% damage and converts 1 Random orb into Fire orbs.. ![]() ![]() ![]() ![]() ![]() Deal 50% damage and converts 1 Random orb into Fire orbs.. ![]() ![]() ![]() ![]() ![]() Deal 100% damage and converts 1 Random orb into Fire orbs.. ![]() ![]() ![]() ![]() ![]() Will use every 5 turns Deal 500% damage and converts 1 Random orb into Fire orbs.. | |
1 | ![]() | ![]() Icewing Twin Dragon King, Beyzul | 5 | Skill | 1,120 | 141,800,000 | ![]() ![]() ![]() ![]() Passive. 50% Water damage reduction.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Increases skyfall chance of Water orbs by 25% for 5 turns.. ![]() ![]() ![]() ![]() ![]() 100% Chance | |
1 | ![]() | ![]() ![]() Stormwing Dragon Emperor, Threedia | 1 | Skill | 0 | 40,830,900 | ![]() ![]() ![]() ![]() Passive. 50% Wood damage reduction.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 4 turns.. ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use if fire orb exists & skip next Howling Deal 100% damage and converts all Fire orbs into Jammer orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use if no fire orb on board Deal 100% damage and converts 1 Random orb into Jammer orbs.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 80% damage and binds 4 Random subs for 1-2 turns. This will also disable awoken skills.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance | |
1 | ![]() | ![]() Dark Sky Star Dragon Emperor, Defoud | 1 | Skill | 0 | 40,958,400 | ![]() ![]() ![]() ![]() Passive. 50% Light damage reduction.. ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. ![]() ![]() ![]() ![]() ![]() 60% Chance ![]() ![]() 40% Chance ![]() ![]() 40% Chance ![]() ![]() ![]() ![]() ![]() < 50% HP, 60% Chance < 50% HP, 60% Chance. Will use when above 30% HP Deal 80% damage and converts 1 Random orb into Dark orbs.. ![]() ![]() < 30% HP, 100% Chance ![]() ![]() 100% Chance 100% Chance. Will use every 7 turns with highest priority Deal 1000% damage and hide all orbs on the board. Moving the orb will reveal it.. | |
1 | ![]() | ![]() Maleficent Dragon Lord Zaerog | 1 | Skill | 13,600 | 23,510,200 | ![]() ![]() ![]() ![]() Passive. 50% Dark damage reduction.. ![]() ![]() ![]() ![]() 50% Chance ![]() ![]() ![]() ![]() 50% Chance ![]() ![]() ![]() 50% Chance ![]() ![]() ![]() 50% Chance ![]() ![]() 100% Chance ![]() ![]() ![]() 100% Chance 100% Chance. Will use every 4 turns Deal 100% damage and binds 1 Random sub for 1-2 turns. This will also disable awoken skills.. ![]() ![]() ![]() ![]() ![]() 100% Chance ![]() ![]() < 30% HP, 100% Chance | |
2 | ![]() | ![]() ![]() Storm Mighty Dragon Emperor, Lifive | 1 | Skill | 1,740 | 75,310,000 | ![]() ![]() ![]() ![]() Passive. 50% Fire damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. ![]() ![]() ![]() Pre-emptive Strike. Deal 200% damage.. Skill Set 2 First turn. 100% Chance. ![]() ![]() Absorbs 100% of the damage you cause for combos 5 and under for 5 turns.. ![]() ![]() Deal 120% damage ( 3 hits, 40% per hit ).. Skill Set 3 ![]() ![]() Immune single hit damage over 5,000,000 for 5 turns.. ![]() ![]() Deal 120% damage ( 6 hits, 20% per hit ).. ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 150% damage and binds 5 Random cards for 5 turns. This will also disable leader skills and awoken skills.. ![]() ![]() 100% Chance | |
2 | ![]() | ![]() ![]() Barbed Frost Dragon Emperor, Ilsix | 1 | Skill | 1,740 | 76,201,200 | ![]() ![]() ![]() ![]() Passive. 50% Water damage reduction.. ![]() ![]() Passive. While HP is 30% or above, a single hit that normally kills it will instead leave it with 1 HP.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() 35% Chance ![]() ![]() 15% Chance ![]() ![]() 50% Chance Skill Set 1 < 30% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() 50% Chance. Will use when above 30% HP Deal 100% damage. Change all orbs to Water, Heart & Jammer orbs.. ![]() ![]() ![]() ![]() ![]() < 30% HP, 100% Chance ![]() ![]() < 1% HP, 100% Chance | |
2 | ![]() | ![]() ![]() Rainbow Wing Whirlwind Dragon Emperor, Sevenzard | 1 | Skill | 1,740 | 76,800,000 | ![]() ![]() ![]() ![]() Passive. 50% Wood damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 7 turns.. ![]() ![]() ![]() Pre-emptive Strike. 75% damage reduction for 7 turns.. ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 70% damage and converts 4 Random orbs into Poison orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when poison orb exists Deal 210% damage and converts all Poison orbs into Jammer orbs.. ![]() ![]() ![]() ![]() ![]() 10% Chance ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 15% Chance 15% Chance. Deal 70% damage and randomly change 7 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. Skill Set 2 15% Chance. ![]() ![]() ![]() ![]() Skill Set 3 15% Chance. ![]() ![]() ![]() ![]() Skill Set 4 15% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 15% Chance. Deal 70% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Poison orbs.. Skill Set 5 15% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 93% HP, 15% Chance Skill Set 6 < 86% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 7 < 72% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 8 < 58% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 9 < 44% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 10 < 30% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 11 < 16% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
2 | ![]() | ![]() ![]() Stone Scales Dragon Emperor, Deightros | 1 | Skill | 8,888,888 | 48,750,000 | ![]() ![]() ![]() ![]() Passive. 50% Light damage reduction.. ![]() ![]() Passive. While HP is 75% or above, a single hit that normally kills it will instead leave it with 1 HP.. ![]() ![]() ![]() Pre-emptive Strike. 75% damage reduction for 3 turns.. ![]() ![]() 100% Chance Skill Set 1 100% Chance. ![]() ![]() ![]() Skill Set 2 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 3 100% Chance. ![]() ![]() Skill Set 4 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance. Deal 140% damage and randomly change 8 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance. Deal 140% damage and randomly change 8 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() ![]() ![]() 100% Chance Skill Set 5 < 70% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 6 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() 100% Chance. Deal 160% damage and binds 1 Random sub for 5 turns. This will also disable awoken skills.. ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance Skill Set 7 < 1% HP, 100% Chance. ![]() ![]() ![]() ![]() | |
2 | ![]() | ![]() ![]() Wrathful Steel Dragon Emperor, Ninegaruda | 1 | Skill | 99,999 | 71,940,000 | ![]() ![]() ![]() ![]() Passive. 50% Dark damage reduction.. ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Increases damage to 900% for the next 1 turn.. ![]() ![]() 50% Chance ( 332505 after Storing up energy... ) 50% Chance. Deal 150% damage. Change the following column "O" into Jammer orbs -O--O- -O--O- -O--O- -O--O- -O--O- .. ![]() ![]() 50% Chance ( 266004 after Storing up energy... ) 50% Chance. Deal 120% damage. Change the following orbs on the board into bomb O----O ------ ------ ------ O----O .. Skill Set 2 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 50% Chance. Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() < 50% HP, 100% Chance, 1 time-use ( 44334 after Storing up energy... ) < 50% HP, 100% Chance, 1 time-use. Deal 20% damage and absorbs 100% of the damage you cause for combos 8 and under for 9 turns.. ![]() ![]() < 20% HP, 100% Chance ( 11083500 after Storing up energy... ) < 20% HP, 100% Chance. Deal 5000% damage. Change the following orbs on the board into bomb O-O-O- -O-O-O O-O-O- -O-O-O O-O-O- .. ![]() ![]() < 20% HP, 100% Chance ( 11083500 after Storing up energy... ) < 20% HP, 100% Chance. Deal 5000% damage. Change the following orbs on the board into bomb O-O-O- -O-O-O O-O-O- -O-O-O O-O-O- .. Skill Set 3 < 1% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance. Deal 200% damage and binds 1 Random card for 9 turns. This will also disable leader skill and awoken skills.. | |
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3 | ![]() | ![]() ![]() Lightning Sky Stubborn Dragon King, Gainaut | 1 | Skill | 1,960 | 149,600,000 | -- ![]() ![]() ![]() ![]() Passive. 50% Light damage reduction.. ![]() ![]() ![]() Passive. 50% Fire damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. orbs will drop as locked orbs for 99 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when jammer orb exists Deal 220% damage and change Jammer orbs into locked orbs.. ![]() ![]() ![]() < 70% HP, 100% Chance, 1 time-use < 70% HP, 100% Chance, 1 time-use. Increases skyfall chance of Lethal Poison orbs by 20% for 2 turns.. ![]() ![]() < 70% HP, 100% Chance, 1 time-use ![]() ![]() ![]() < 70% HP, 100% Chance, 1 time-use < 70% HP, 100% Chance, 1 time-use. Binds all Water attribute cards for 5 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 50% HP, 33% Chance < 50% HP, 33% Chance. Deal 160% damage. Change the following column "O" into Jammer orbs O--O-- O--O-- O--O-- O--O-- O--O-- .. ![]() ![]() < 50% HP, 33% Chance < 50% HP, 33% Chance. Deal 160% damage. Change the following column "O" into Jammer orbs -O--O- -O--O- -O--O- -O--O- -O--O- .. ![]() ![]() < 50% HP, 34% Chance < 50% HP, 34% Chance. Deal 160% damage. Change the following column "O" into Jammer orbs ---O-O ---O-O ---O-O ---O-O ---O-O .. ![]() ![]() < 20% HP, 100% Chance | |
3 | ![]() | ![]() ![]() Giant Arched Sea Dragon King, Volsung | 1 | Skill | 1,960 | 144,800,000 | -- ![]() ![]() ![]() ![]() Passive. 50% Water damage reduction.. ![]() ![]() ![]() Passive. 50% Fire damage reduction.. ![]() ![]() Passive. While HP is 54% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Increases skyfall chance of Fire & Water orbs by 20% for 99 turns.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Fire & Water orbs will drop as locked orbs for 99 turns.. ![]() ![]() < 90% HP, 100% Chance, 1 time-use ![]() ![]() < 80% HP, 50% Chance < 80% HP, 50% Chance. Will use if no other skills are rolled Deal 150% damage ( 3 hits, 50% per hit ).. ![]() ![]() < 80% HP, 50% Chance < 80% HP, 50% Chance. Will use if no other skills are rolled Deal 150% damage ( 3 hits, 50% per hit ).. ![]() ![]() < 80% HP, 50% Chance < 80% HP, 50% Chance. Will use if no other skills are rolled Deal 150% damage ( 3 hits, 50% per hit ).. ![]() ![]() < 80% HP, 50% Chance < 80% HP, 50% Chance. Will use when above 20% HP Deal 100% damage. Change the following row "O" into Water orbs ------ ------ OOOOOO ------ ------ .. ![]() ![]() ![]() < 65% HP, 100% Chance, 1 time-use ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Disable active skills for 10 turns.. ( Trigger when any of ![]() ![]() Skill Set 2 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance Skill Set 3 < 1% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance. Deal 2500% damage and binds 6 Random cards for 5 turns. This will also disable leader skills and awoken skills.. | |
3 | ![]() | ![]() ![]() Crystal Wind Dragon Queen, Linthia | 1 | Skill | 1,960 | 148,400,000 | -- ![]() ![]() ![]() ![]() Passive. 50% Dark damage reduction.. ![]() ![]() ![]() Passive. 50% Wood damage reduction.. Skill Set 1 ![]() ![]() ![]() ![]() Pre-emptive Strike. Increases skyfall chance of Poison orbs by 20% for 99 turns.. ![]() ![]() ![]() Pre-emptive Strike. Disable awoken skills for 5 turns.. ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Increases skyfall chance of Fire & Light orbs by 20% for 99 turns.. ( Trigger when any of ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 110% damage and hide all orbs on the board. Moving the orb will reveal it.. ( Trigger when any of ![]() ![]() ![]() ![]() 50% Chance 50% Chance. Will use when above 50% HP Deal 140% damage. Change the following column "O" into Fire orbs O----- O----- O----- O----- O----- Change the following column "O" into Wood orbs -----O -----O -----O -----O -----O .. ![]() ![]() 50% Chance 50% Chance. Will use when above 50% HP Deal 140% damage. Change the following column "O" into Fire orbs O----- O----- O----- O----- O----- Change the following column "O" into Wood orbs -----O -----O -----O -----O -----O .. ![]() ![]() 50% Chance ![]() ![]() 50% Chance ![]() ![]() ![]() < 90% HP, 100% Chance, 1 time-use < 90% HP, 100% Chance, 1 time-use. Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 50% HP, 50% Chance < 50% HP, 50% Chance. Deal 140% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() < 50% HP, 50% Chance < 50% HP, 50% Chance. Deal 140% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() < 50% HP, 50% Chance < 50% HP, 50% Chance. Will use when above 20% HP Deal 150% damage. Change the following column "O" into Wood orbs --OO-- --OO-- --OO-- --OO-- --OO-- .. ![]() ![]() < 50% HP, 50% Chance < 50% HP, 50% Chance. Will use when above 20% HP Deal 150% damage. Change the following column "O" into Wood orbs --OO-- --OO-- --OO-- --OO-- --OO-- .. ![]() ![]() < 40% HP, 100% Chance, 1 time-use ![]() ![]() < 20% HP, 100% Chance | |
3 | ![]() | ![]() ![]() Unleashed Knight Dragon King, Nordis | 1 | Skill | 1,960 | 148,600,000 | -- ![]() ![]() ![]() ![]() ![]() Passive. 50% Wood & Light damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Binds all Dark attribute cards for 3 turns. This will also disable leader skills and awoken skills.. ![]() ![]() Dispel player buffs.. ![]() ![]() Player -99% current HP.. Skill Set 2 30% Chance. Will use when >20% HP ![]() ![]() Increases damage to 200% for the next 2 turns.. ![]() ![]() Skill Set 3 30% Chance. Will use when >20% HP ![]() ![]() Deal 100% damage ( 2 hits, 50% per hit ).. ![]() ![]() ![]() Absorbs 100% Water damage for 1 turn.. Skill Set 4 30% Chance. Will use when >20% HP ![]() ![]() Increases cooldown of active skills by 0-1 turns.. ![]() ![]() Deal 110% damage.. ![]() ![]() < 20% HP, 100% Chance ( 538200 after His sword is raised ) - This version has a 95% resolve | |
3 | ![]() | ![]() ![]() ![]() Maleficent Phantom Dragon King, Zaerog∞ | 1 | Skill | 2,140 | 143,500,000 | -- ![]() ![]() ![]() ![]() Passive. 50% Dark damage reduction.. ![]() ![]() ![]() Passive. 50% Water damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. 75% damage reduction for 1 turn.. ![]() ![]() First turn. 100% Chance ![]() ![]() ![]() First turn. 100% Chance First turn. 100% Chance. Will use if nothing to dispel Binds 3 Random cards for 2 turns. This will also disable leader skills and awoken skills.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use if poison orb exists Deal 200% damage and converts all Poison orbs into Lethal Poison orbs.. ![]() ![]() 33% Chance 33% Chance. Will use when above 30% HP Deal 120% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() 33% Chance Skill Set 2 33% Chance. Will use if >30% HP ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 3 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() < 30% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance | |
4 | ![]() | ![]() ![]() ![]() Mystic Pentad Dragon, Folklore | 1 | Skill | 840 | 131,940,000 | ![]() Skill Set 1 ![]() ![]() ![]() < 30% HP, 100% Chance. Will use repeatedly Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() < 30% HP, 100% Chance. Will use repeatedly Pre-emptive Strike. Deal 100% damage. Disable awoken skills for 6 turns.. ![]() ![]() 30% Chance ![]() ![]() 30% Chance ![]() ![]() 20% Chance ![]() ![]() ![]() ![]() ![]() 20% Chance Skill Set 2 100% Chance. Will use every 3 turns when >20% HP ![]() ![]() 20% Chance. Will use when above 20% HP Deal 200% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() 20% Chance. Will use when above 20% HP Randomly change own attribute into Fire / Water / Wood / Light / Dark.. ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 20% HP, 100% Chance | |
4 | ![]() | ![]() ![]() ![]() Mystic Pentad Dragon, Kotodama | 1 | Skill | 840 | 64,300,000 | ![]() Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance. Pre-emptive Strike. Randomly spawn Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs from non 5 orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use if poison orb exists Deal 500% damage and converts all Poison orbs into Heart orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use if jammer orb exists Deal 75% damage and converts all Jammer orbs into Lethal Poison orbs.. ![]() ![]() 100% Chance ![]() ![]() ![]() 20% Chance ![]() ![]() ![]() 20% Chance ![]() ![]() ![]() 20% Chance ![]() ![]() ![]() 20% Chance ![]() ![]() ![]() 20% Chance Skill Set 2 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 20% Chance. Deal 150% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs.. | |
4 | ![]() | ![]() ![]() ![]() Apex Blue Flower Dragon, Starling | 1 | Skill | 1,140 | 78,000,000 | ![]() Skill Set 1 ![]() ![]() ![]() 20% Chance. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() 20% Chance ![]() ![]() 24% Chance 24% Chance. Will use when no other skills are rolled Deal 80% damage. Change the following column "O" into Water orbs O----- O----- O----- O----- O----- Change the following column "O" into Wood orbs -O---- -O---- -O---- -O---- -O---- Change the following column "O" into Poison orbs --O--- --O--- --O--- --O--- --O--- .. ![]() ![]() ![]() 56% Chance ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance < 20% HP, 100% Chance. Will use at full HP as well Deal 300% damage. Change all orbs to Water & Poison orbs.. | |
4 | ![]() | ![]() ![]() ![]() Unwavering Demon Dragon, Nobunaga | 1 | Skill | 150,000 | 109,900,000 | ![]() Skill Set 1 ![]() ![]() ![]() < 20% HP, 100% Chance. Will use at full HP as well Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() < 20% HP, 100% Chance. Will use at full HP as well Pre-emptive Strike. Deal 100% damage. Change the following column "O" into Fire & Lethal Poison orbs OO--OO OO--OO OO--OO OO--OO OO--OO .. ![]() ![]() ![]() < 20% HP, 100% Chance. Will use at full HP as well Pre-emptive Strike. orbs will drop as locked orbs for 10 turns.. ![]() ![]() 33% Chance ![]() ![]() 33% Chance 33% Chance. Deal 180% damage and absorbs 100% of the damage you cause for combos 6 and under for 1 turn.. ![]() ![]() ![]() ![]() ![]() 34% Chance ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every 6 turns Deal 800% damage and change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. | |
5 | ![]() | ![]() ![]() Fifth Dragon Caller, Skyblazer Diara | 1 | Skill | 2,180 | 200,000,000 | ![]() ![]() ![]() ![]() Passive. 50% Fire damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 10,000,000 for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Set team RCV to 200% for 9 turns.. ![]() ![]() ![]() Pre-emptive Strike. Deal 760% damage.. Skill Set 2 ![]() ![]() Puzzle starting point has been fixed.. ![]() ![]() Deal 450% damage ( 3 hits, 150% per hit ).. Skill Set 3 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() Randomly change own attribute into Fire / Light.. ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() Dark are unmatchable for 3 turns.. Skill Set 4 < 50% HP, 100% Chance. ![]() ![]() Puzzle starting point has been fixed.. ![]() ![]() Deal 600% damage ( 6 hits, 100% per hit ).. Skill Set 5 < 10% HP, 100% Chance. ![]() ![]() Randomly change own attribute into Fire / Light.. ![]() ![]() Deal 10000% damage ( 5 hits, 2000% per hit ).. | |
5 | ![]() | ![]() ![]() Eighth Dragon Caller, Tidecaster Grato | 1 | Skill | 888,888 | 100,000,000 | ![]() ![]() ![]() ![]() Passive. 50% Water damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 10,000,000 for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 40% Chance 40% Chance. Deal 300% damage and randomly change 8 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() 20% Chance ![]() ![]() 40% Chance Skill Set 2 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() Skill Set 3 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() Skill Set 4 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 5 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() Skill Set 6 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() Skill Set 7 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 8 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() Skill Set 9 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() Skill Set 10 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 11 < 20% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
5 | ![]() | ![]() ![]() Seventh Dragon Caller, Shapeshifter Wallace | 1 | Skill | 2,180 | 100,000,000 | ![]() ![]() ![]() ![]() Passive. 50% Wood damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 10,000,000 for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. 75% damage reduction for 7 turns.. Skill Set 2 100% Chance, 1 time-use. ![]() ![]() Change own attribute into Fire.. ![]() ![]() ![]() ![]() ![]() Deal 310% damage and converts 7 Random orbs into Poison orbs.. Skill Set 3 100% Chance, 1 time-use. ![]() ![]() Change own attribute into Water.. ![]() ![]() ![]() ![]() ![]() Deal 320% damage and converts 5 Random orbs into Poison orbs.. Skill Set 4 100% Chance, 1 time-use. ![]() ![]() Change own attribute into Wood.. ![]() ![]() ![]() Deal 330% damage and binds 1 Random sub for 7 turns. This will also disable awoken skills.. Skill Set 5 100% Chance, 1 time-use. ![]() ![]() Change own attribute into Light.. ![]() ![]() ![]() ![]() ![]() Deal 350% damage and converts 10 Random orbs into Poison orbs.. Skill Set 6 100% Chance, 1 time-use. ![]() ![]() Change own attribute into Dark.. ![]() ![]() ![]() ![]() ![]() Deal 370% damage and converts 7 Random orbs into Poison orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 300% damage and change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. Skill Set 7 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 8 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use. Deal 330% damage and binds 1 Random sub for 7 turns. This will also disable awoken skills.. Skill Set 9 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 10 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 11 33% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use. Deal 400% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Poison orbs.. Skill Set 12 33% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 13 < 15% HP, 100% Chance. ![]() ![]() ![]() ![]() | |
5 | ![]() | ![]() ![]() Eighth Dragon Caller, Tidebringer Amnel | 1 | Skill | 888,888 | 150,000,000 | ![]() ![]() ![]() ![]() Passive. 50% Light damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 10,000,000 for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Binds 4 Random subs for 15 turns. This will also disable awoken skills.. ![]() ![]() 20% Chance 20% Chance. Deal 290% damage and absorbs 100% of the damage you cause for combos 8 and under for 1 turn.. ![]() ![]() 50% Chance ![]() ![]() 30% Chance Skill Set 2 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() Skill Set 3 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 4 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 5 < 50% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() Skill Set 6 < 50% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 7 < 50% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 8 < 30% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() Skill Set 9 < 30% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 10 < 30% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 11 < 10% HP, 100% Chance. ![]() ![]() ![]() ![]() | |
5 | ![]() | ![]() ![]() Ninth Dragon Caller, Firestorm Ena | 1 | Skill | 0 | 150,000,000 | ![]() ![]() ![]() ![]() Passive. 50% Dark damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Fire, Water, Wood, Light & Dark are unmatchable for 1 turn.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 10,000,000 for 999 turns.. Skill Set 2 First turn. 100% Chance, 1 time-use. ![]() ![]() Absorbs 100% of the damage you cause for combos 8 and under for 1 turn.. ![]() ![]() Increases damage to 900% for the next 1 turn.. Skill Set 3 > 99% HP, 100% Chance. ![]() ![]() Dispel player buffs.. ![]() ![]() Deal 4500% damage ( 9 hits, 500% per hit ).. Skill Set 4 < 99% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() Deal 50% damage and converts 1 Random orb into Jammer orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() 100% Chance 100% Chance. Will use every 4 turns Deal 400% damage. Randomly hide 3 orbs on the board for 2 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 34% Chance 34% Chance. Randomly change 9 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() 33% Chance 33% Chance. Deal 380% damage. Change the following orbs on the board into bomb O----O ------ ------ ------ O----O .. ![]() ![]() ![]() ![]() ![]() 33% Chance Skill Set 5 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 33% Chance. Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() Skill Set 6 < 20% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() < 9% HP, 100% Chance < 9% HP, 100% Chance. Deal 5000% damage. Change the following orbs on the board into bomb O-O-O- -O-O-O O-O-O- -O-O-O O-O-O- .. | |
6 | ![]() | ![]() ![]() Smithing God, Hephaestus Dragon | 1 | Skill | 2,180 | 300,000,000 | ![]() ![]() ![]() ![]() Passive. 50% Water damage reduction.. ![]() ![]() ![]() Passive. 50% Fire damage reduction.. ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Increases cooldown of active skills by 15 turns.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance ![]() ![]() < 1% HP, 100% Chance | |
6 | ![]() | ![]() ![]() White Rainbow Ark, Noah Dragon | 1 | Skill | 2,180 | 150,000,000 | ![]() ![]() ![]() ![]() Passive. 50% Water damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 5,000,000 for 99 turns.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Fire & Light damage for 1 turn.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Fire & Dark damage for 1 turn.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Water & Light damage for 1 turn.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Water & Dark damage for 1 turn.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Wood & Light damage for 1 turn.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Wood & Dark damage for 1 turn.. ![]() ![]() ![]() Deal 50% damage and binds 1 Random sub for 1 turn. This will also disable awoken skills.. ![]() ![]() ![]() ![]() ![]() Deal 100% damage and converts 1 Random orb into Fire orbs.. ![]() ![]() ![]() ![]() ![]() Deal 100% damage and converts 1 Random orb into Water orbs.. ![]() ![]() ![]() ![]() ![]() Deal 100% damage and converts 1 Random orb into Wood orbs.. ![]() ![]() ![]() ![]() ![]() Deal 100% damage and converts 1 Random orb into Light orbs.. ![]() ![]() ![]() ![]() ![]() Deal 100% damage and converts 1 Random orb into Dark orbs.. Skill Set 2 < 90% HP, 100% Chance, 1 time-use. ![]() ![]() 75% damage reduction for 1 turn.. ![]() ![]() Disable active skills for 10 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 450% damage. Change all orbs to Fire, Water, Wood, Light & Dark orbs.. Skill Set 3 < 70% HP, 100% Chance, 1 time-use. ![]() ![]() 75% damage reduction for 1 turn.. ![]() ![]() Hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 600% damage. Change all orbs to Fire, Water, Wood, Light & Dark orbs.. Skill Set 4 < 50% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() Deal 150% damage and converts 1 Random orb into Jammer orbs.. ![]() ![]() ![]() Deal 50% damage and binds 1 Random sub for 1 turn. This will also disable awoken skills.. ![]() ![]() Player -99% current HP.. Skill Set 5 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() 75% damage reduction for 1 turn.. ![]() ![]() Increases cooldown of active skills by 5 turns.. ![]() ![]() Deal 1200% damage ( 3 hits, 400% per hit ).. Skill Set 6 < 30% HP, 100% Chance, 1 time-use. ![]() ![]() 75% damage reduction for 1 turn.. ![]() ![]() Disable awoken skills for 2 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 2000% damage. Change all orbs to Fire, Water, Wood, Light & Dark orbs.. Skill Set 7 < 10% HP, 100% Chance. ![]() ![]() 75% damage reduction for 1 turn.. ![]() ![]() Dispel player buffs.. ![]() ![]() Deal 3000% damage ( 3 hits, 1000% per hit ).. - Random absorb + [Prismatic Thunder] + [Strand Sacrifice] when above 50% HP | |
6 | ![]() | ![]() ![]() Original Goddess, Gaia Dragon | 1 | Skill | 50,000 | 150,000,000 | ![]() ![]() ![]() ![]() Passive. 50% Wood damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. 75% damage reduction for 7 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 6,000,000 for 99 turns.. ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when above 50% HP Randomly spawn Jammer orbs from non 3 Jammer orbs.. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when above 50% HP Skips turn and deal 690% damage on the next attack.. ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when above 50% HP Randomly spawn Jammer orbs from non 3 Jammer orbs.. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when above 50% HP Skips turn and deal 690% damage on the next attack.. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when above 50% HP Hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() ![]() ![]() Skill Set 2 20% Chance, 1 time-use. Will use when >50% HP ![]() ![]() 100% Chance, 1 time-use. Will use when above 50% HP Deal 450% damage. Change the following column "O" into Wood orbs --OO-- --OO-- --OO-- --OO-- --OO-- .. ![]() ![]() ![]() ![]() Skill Set 3 20% Chance, 1 time-use. Will use when >50% HP ![]() ![]() 100% Chance, 1 time-use. Will use when above 50% HP Deal 450% damage. Change the following column "O" into Wood orbs --OO-- --OO-- --OO-- --OO-- --OO-- .. Skill Set 4 20% Chance, 1 time-use. Will use when >50% HP ![]() ![]() 100% Chance, 1 time-use. Will use when above 50% HP Deal 450% damage. Change the following column "O" into Wood orbs --OO-- --OO-- --OO-- --OO-- --OO-- .. Skill Set 5 20% Chance, 1 time-use. Will use when >50% HP ![]() ![]() 100% Chance, 1 time-use. Will use when above 50% HP Deal 450% damage. Change the following column "O" into Wood orbs --OO-- --OO-- --OO-- --OO-- --OO-- .. Skill Set 6 20% Chance, 1 time-use. Will use when >50% HP ![]() ![]() 100% Chance, 1 time-use. Will use when above 50% HP Deal 450% damage. Change the following column "O" into Wood orbs --OO-- --OO-- --OO-- --OO-- --OO-- .. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use repeatedly when above 50% HP Deal 260% damage and increases cooldown of active skills by 3-5 turns.. ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 50% HP, 50% Chance < 50% HP, 50% Chance. Deal 340% damage and randomly change 6 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() < 50% HP, 50% Chance < 50% HP, 50% Chance. Deal 360% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() < 30% HP, 50% Chance ![]() ![]() ![]() < 30% HP, 50% Chance < 30% HP, 50% Chance. Deal 410% damage and binds 1 Random card for 5 turns. This will also disable leader skill and awoken skills.. ![]() ![]() < 20% HP, 100% Chance | |
6 | ![]() | ![]() ![]() Almighty God, Zeus Dragon | 1 | Skill | 2,180 | 300,000,000 | ![]() ![]() ![]() ![]() Passive. 50% Light damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 20,000,000 for 99 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Player -35% current HP.. Skill Set 2 > 90% HP, 100% Chance. ![]() ![]() Dispel player buffs.. ![]() ![]() Player -500% current HP.. Skill Set 3 < 90% HP, 100% Chance. ![]() ![]() Randomly change own attribute into Fire / Water / Wood / Light / Dark.. ![]() ![]() ![]() Deal 200% damage and binds 1 Random card for 2 turns. This will also disable leader skill and awoken skills.. Skill Set 4 < 80% HP, 100% Chance. ![]() ![]() Randomly change own attribute into Fire / Water / Wood / Light / Dark.. ![]() ![]() Deal 240% damage and hide all orbs on the board. Moving the orb will reveal it.. Skill Set 5 < 70% HP, 100% Chance. ![]() ![]() Randomly change own attribute into Fire / Water / Wood / Light / Dark.. ![]() ![]() ![]() ![]() ![]() Deal 260% damage and converts 3 Random orbs into Poison orbs.. Skill Set 6 < 60% HP, 100% Chance. ![]() ![]() Randomly change own attribute into Fire / Water / Wood / Light / Dark.. ![]() ![]() ![]() ![]() ![]() Deal 280% damage and converts all Heart orbs into Jammer orbs.. Skill Set 7 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() Randomly change own attribute into Fire / Water / Wood / Light / Dark.. ![]() ![]() Absorbs 100% of the damage you cause for combos 7 and under for 3 turns.. ![]() ![]() Deal 600% damage ( 4 hits, 150% per hit ).. Skill Set 8 < 50% HP, 100% Chance. ![]() ![]() Randomly change own attribute into Fire / Water / Wood / Light / Dark.. ![]() ![]() Skill Set 9 < 40% HP, 100% Chance. ![]() ![]() Deal 450% damage ( 5 hits, 90% per hit ).. ![]() ![]() ![]() ![]() ![]() ![]() Change all orbs to Heart & Poison orbs.. Skill Set 10 < 30% HP, 100% Chance. ![]() ![]() Deal 780% damage ( 6 hits, 130% per hit ).. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer & Poison orbs into locked orbs.. Skill Set 11 < 20% HP, 100% Chance. ![]() ![]() Dispel player buffs.. ![]() ![]() Player -500% current HP.. | |
6 | ![]() | ![]() ![]() Darkness Goddess, Hera Dragon | 1 | Skill | 0 | 150,000,000 | ![]() ![]() ![]() ![]() Passive. 50% Dark damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Absorbs single hit damage over 2,000,000 for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Deal 400% damage ( 4 hits, 100% per hit ).. Skill Set 2 100% Chance, 1 time-use. ![]() ![]() Skip turn.. ![]() ![]() Recovers Player 100% of maximum HP.. ![]() ![]() Recovers Player 100% of maximum HP.. ![]() ![]() Recovers Player 100% of maximum HP.. ![]() ![]() Recovers Player 100% of maximum HP.. ![]() ![]() Recovers Player 100% of maximum HP.. ![]() ![]() 100% Chance, 1 time-use Skill Set 3 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() 100% Chance, 1 time-use Skill Set 4 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() 100% Chance, 1 time-use Skill Set 5 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() 100% Chance, 1 time-use Skill Set 6 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance Skill Set 7 100% Chance. Will use every other turn ![]() ![]() ![]() ![]() |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
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3 By Frozenbutt#85065 1 year ago ( 12.0.3 ) Note: Floor 5 is NOT a guaranteed drop. 3 By nathan@N17#37737 1 year ago ( 13.0.1 ) If people spam nice and you obviously can't do anything on your turn, don't be a d0uche and go anyway and ruin for everybody else. It means pass 3 By bahasword#75492 1 year ago ( 15.0.0 ) to those of you thinking to attempt this dungeon, especially with random people: a strong endgame team (15x or more per lead) is necessary, -most enemies will hit somewhere between 30-50k PER TURN, you should be able to recover from this consistently, -floor 2 is where most teams fall apart, -->lifive hits 77,700 ON ENTRY -->sevenzard: if there are any poison or mortal poison on the board when he attacks, he will hit for over 100k, be prepared for the damage, or dont leave poison on the board -->the other 3 have resolve, they will all heal above resolve if you trigger it -if kotodama shows up on floor 4 also make sure you have no poison orbs, he will hit for 112k if one is on the board, note that linthia skyfalls them that will trigger that attack. -f5 red dragon caller will also preemptive for 77K -the last two floors (almost) all have damage void, be prepared for this if you intend to one-shot them -f4 apex starling (25%chance of showing) and f6 hera dragon(20%chance of showing) both have damage absorb if you intend to beat them, you will need a fujin-like active --> heradragon hits for 100k+ every other turn, up to 300k every other turn after 10 turns stalling is next to impossible here --> starling fills the board with poison and no hearts if at full hp, (eg. you hit too hard) I hope this helps 0 Stoy#30350 1 year ago ( 15.0.0 ) Thank you for posting this. This means NO Mega Sonias for crying out loud 2 By secret#38902 1 year ago ( 13.0.1 ) They should make it so players can choose to solo these dungeons, and make it so soloing costs half stamina. It's pretty silly how playing on easy mode(multiplayer) unlocks more content, and is twice as efficient. Last edited by secret 1 year ago ( 13.0.1 ) 1 By sgt502#96889 1 year ago ( 13.0.1 ) I finally cleared this dreaded dungeon with Yusuke. Seems like he's the lead to go for this dungeon along with Ed. Many of my runs ended because Starling showed up and none of us have Fujin. Finally we got lucky. No Starling. We got Sevenzard and Kotodama which is fairly easy. Just gotta be careful with poison. Having a full poison resist helps on Sevenzard. Then we got Diara, which is tankable as long as you have full HP entering F5, or just pop a shield while killing F4. Then we got Hephdra, the easiest radars in this dungeon. My partner use Yusuke to one shot and proc his resolve, he heals to 51% then just whittle him down a little, partner killed him the next turn. 1 By paul#87075 1 year ago ( 14.1.0 ) At least there is no way to kiri cheese this. 0 GenjitsuTy#103423 5 months ago ( 17.2.0 ) Wrong Just use a Kiri team and have the other 2 people have Whaledor systems. They disconnect and you use Kiri since it comes up on the first turn. Kiri cheese it like regular from there, but bring a Shelling Ford for the damage voids. 0 By misticspea#101589 1 year ago ( 12.0.3 ) So I decided to take one more look at PADX before bedtime yesterday...And I found this! They have been overusing the word "cataclysm" lately...Will it become the fourth on the list with "tempest","judg(e)ment",and "sanction"? 0 By morrow#49790 1 year ago ( 12.0.3 ) But I don't want to play with other people... especially since multiplayer lags so much... 0 By Ben Dover#100772 1 year ago ( 12.0.3 ) Oh hey they finally gave us radar dragons in multiplayer, sucks that it had to be in this fashion (being a very hard dungeon(misticspea)), we need some god tier obtainable cards (I know we got rushana and rikuu, but something like a decent yog or Edward) 0 By JoeCool73#87013 1 year ago ( 15.0.0 ) Any team recommendation? https://www.padherder.com/user/JoeCool_0404/monsters/ 0 By Aloongish#100839 1 year ago ( 15.0.0 ) Hmm. This is the newest strongest dragon rush. “Ultimate dragon rush” use to be strong. -1 By rangermatt#100986 1 year ago ( 14.1.0 ) Bro Myr crushes this dungeon. Match heart cross and 2 light combo. This will kill 90% of all the enemies -2 By misticspea#101589 1 year ago ( 12.0.3 ) Nordis has resolve...Noah,Gaia,Zeus,and Hera Dragon have more damage void and absorb than they say...and Zeus Dragon has a 65% gravity,not a 35%. -2 By misticspea#101589 1 year ago ( 12.0.3 ) https://www.youtube.com/watch?v=55NhavPFsPM What is this video of? It translates to "Demon King's Timeless Castle" and "6 Layers" and there is an Astaroth at the boss. I've never seen Astaroth with a status shield before so this must be some ting new. |
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- Multiplayer Cataclysmic Dragon Rush! - Complete Annihilation |