
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


1   Green Flame Armor Dragon, Shedir  1  Skill  350  2,194,475   Fury Horn ( 16,544 ) Preemptive Strike. Deal 240% damage ( 2 hits, 120% per hit ) .. Gear Charge ( 13,786 ) ( 999 Turns ) 100% Chance 100% Chance. Will use when alone Increases damage to 200% for the next 999 turns .. Clean Nap ( 10,340 ) 100% Chance ( 58794 after Gear Charge ) 100% Chance. Will use every other turn when above 10% HP Deal 150% damage and converts all Poison orbs into Wood orbs .. Aero Burn ( 8,961 ) ( expand for details ) 100% Chance ( 50955 after Gear Charge ) 100% Chance. Will use every other turn when above 10% HP Deal 130% damage. Change the following row "Ｏ" into Fire orbs ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ －－－－－－ Change the following row "Ｏ" into Wood orbs －－－－－－ －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ .. Absorption ( CD +1 Turn ) < 80% HP, 100% Chance, 1 timeuse < 80% HP, 100% Chance, 1 timeuse. Increases cooldown of active skills by 1 turn .. Limit Burst ( 68,930 ) < 10% HP, 100% Chance ( 391960 after Gear Charge ) < 10% HP, 100% Chance. Deal 1000% damage ( 2 hits, 500% per hit ) .. 
1   Yellow Ice Armor Dragon, Tsih  1  Skill  1,000,000  55,408   Hydraulic Rain Preemptive Strike. orbs will drop as locked orbs for 99 turns .. Gear Charge ( 14,356 ) ( 999 Turns ) 100% Chance 100% Chance. Will use when alone Increases damage to 200% for the next 999 turns .. Flash ( 1,292 ) 100% Chance ( 6679 after Gear Charge ) 100% Chance. Deal 18% damage and hide all orbs on the board. Moving the orb will reveal it .. Water Heaven Ray ( 4,666 ) < 99% HP, 100% Chance ( 24118 after Gear Charge ) < 99% HP, 100% Chance. Deal 65% damage .. 


2   Water Insect Dragon, Deadjumper  1  Skill  3,400  3,475,050   Insect Dragon's Steel Chitin ( < 5 Combos 10 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 10 turns .. Insect Dragon's Chitin ( < 4 Combos 5 Turns ) Absorbs 100% of the damage you cause for combos 3 and under for 5 turns .. Locust Press ( 24,600 ) 100% Chance 100% Chance. Will use when jammer orb exists Deal 125% damage and converts all Jammer orbs into Water orbs .. Jumping Breath ( 15,744 ) 100% Chance 100% Chance. Will use when no other skills are rolled Deal 80% damage ( 4 hits, 20% per hit ) .. Plant Feast ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Binds all Wood attribute cards for 3 turns. This will also disable leader skills and awoken skills .. Meteor Strike ( 39,360 ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use when jammer orb exists Deal 200% damage and converts all Jammer orbs into Water orbs .. 


3   Cyclone Devil Dragon  2  35,027  32,800  2,595,940   Demonic Howl +10% ( 5 Turns ) Will use if no light card is in team Preemptive Strike. Increases skyfall chance of Jammer orbs by 10% for 5 turns .. Demonic Stare ( 4 Turns ) Will use if light card is in team Preemptive Strike. Binds all Light attribute cards for 4 turns. This will also disable leader skills and awoken skills .. Hell Ball ( 31,524 ) 100% Chance 100% Chance. Will use every other turn Deal 90% damage and converts all Water orbs into Dark orbs .. Hell Ball ( 31,524 ) 100% Chance 100% Chance. Will use every other turn Deal 90% damage and converts all Water orbs into Dark orbs .. Dark Cyclone Blast ( 43,784 ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Deal 125% damage and hide all orbs on the board. Moving the orb will reveal it .. 


4    1  15,413  588  8,942,803   Wisdom from Very Ancient Times ( 10,789 ) ( 3 Turns ) Preemptive Strike. Deal 70% damage. Disable awoken skills for 3 turns .. Crystal Fang ( 18,496 ) 30% Chance 30% Chance. Will use when above 20% HP Deal 120% damage ( 2 hits, 60% per hit ) .. Annihilating Light of the Pleiades ( 21,581 ) 30% Chance 30% Chance. Will use when above 20% HP Deal 140% damage ( 7 hits, 20% per hit ) .. Weight of the Trilithon ( 99% HP ) 20% Chance 20% Chance. Will use when above 20% HP Player 99% current HP .. Glyph of Plunder, Monkey ( 12,330 ) 1 x 20% Chance 20% Chance. Will use when above 20% HP Deal 80% damage and converts 1 Random orb into Jammer orbs .. Skill Set 1 100% Chance. Will use every 3 turns when above 20% HP Cattle Mutilation ( 30,826 )20% Chance. Will use when above 20% HP Deal 200% damage and hide all orbs on the board. Moving the orb will reveal it .. Full Element20% Chance. Will use when above 20% HP Randomly change own attribute into Fire / Water / Wood / Light / Dark .. Lost Technology ( 2 Secs 5 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Reduces time limit of orb movement by 2 secs for 5 turns .. Gear Tempest ( 46,239 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 300% damage ( 3 hits, 100% per hit ) .. 


5    1  Skill  738  5,721,876   Fenrir Knight's Soul ( 5 Turns )< 20% HP, 100% Chance. Preemptive Strike. Disable active skills for 5 turns .. Ice Axe ( 1 Sec 5 Turns )< 20% HP, 100% Chance. Preemptive Strike. Reduces time limit of orb movement by 1 sec for 5 turns .. Instant Strike ( 9,881 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 50% damage .. Heavy Strike ( 19,762 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 100% damage ( 2 hits, 50% per hit ) .. Roaring Strike ( 29,643 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 150% damage ( 3 hits, 50% per hit ) .. Slicing Strike ( 39,524 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 200% damage ( 4 hits, 50% per hit ) .. Destroying Strike ( 158,096 ) 100% Chance 100% Chance. Will use repeatedly Deal 800% damage ( 4 hits, 200% per hit ) .. 


6   Abyssal CyberDragon, Sadalmelik  1  Skill  400  3,300,722   Hydro Charger ( > 1000k Damage 10 Turns ) Preemptive Strike. Absorbs single hit damage over 1,000,000 for 10 turns .. Ultra Sonic ( 9,375 ) 15 x First turn. 100% Chance First turn. 100% Chance. Deal 100% damage and randomly change 15 Fire, Water, Wood, Light, Dark, Heart & Jammer orbs into locked orbs .. Hydro Cyclone Beam ( 33,750 ) ( expand for details ) 100% Chance 100% Chance. Will use every 9 turns Deal 360% damage. Change the following row "Ｏ" into Water, Jammer & Poison orbs ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ .. Water Dragon Armor Piercing Bullet ( CD +25 Turns )100% Chance. Will use every 9 turns Increases cooldown of active skills by 25 turns .. Shark Bit Attack ( 5,626 )100% Chance. Will use every 9 turns Deal 60% damage ( 2 hits, 30% per hit ) .. Full Ahead ( 70% HP )100% Chance. Will use every 9 turns Player 70% current HP .. Shark Bit Attack ( 5,626 )100% Chance. Will use every 9 turns Deal 60% damage ( 2 hits, 30% per hit ) .. Stabilizer ( 50% Damage 1 Turn )100% Chance. Will use every 9 turns 50% damage reduction for 1 turn .. Shark Bit Attack ( 5,626 )100% Chance. Will use every 9 turns Deal 60% damage ( 2 hits, 30% per hit ) .. 114 Type Torpedo ( 13,126 )100% Chance. Will use every 9 turns Deal 140% damage ( 2 hits, 70% per hit ) .. Shark Bit Attack ( 5,626 )100% Chance. Will use every 9 turns Deal 60% damage ( 2 hits, 30% per hit ) .. 


7   Heaven Scribe, Enoch  1  Skill  896  21,795,484   Light Dark Halved ( 50% Damage ) Passive. 50% Light & Dark damage reduction .. Resolve ( 76% Resolve ) Passive. While HP is 76% or above, a single hit that normally kills it will instead leave it with 1 HP .. Saint's Robe ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Staff of DestinyPreemptive Strike. Heart are unmatchable for 3 turns .. Corsier ( 50% HP ) > 80% HP, 100% Chance, 1 timeuse > 80% HP, 100% Chance, 1 timeuse. Player 50% current HP .. Sanctuary ( 50% Damage 10 Turns ) < 80% HP, 100% Chance, 1 timeuse < 80% HP, 100% Chance, 1 timeuse. 50% damage reduction for 10 turns .. Arentillia ( 24,040 ) > 70% HP, 100% Chance, 1 timeuse > 70% HP, 100% Chance, 1 timeuse. Deal 140% damage ( 2 hits, 70% per hit ) .. Arentillia ( 24,040 )> 70% HP, 100% Chance, 1 timeuse. Deal 140% damage ( 2 hits, 70% per hit ) .. Arentillia ( 24,040 )> 70% HP, 100% Chance, 1 timeuse. Deal 140% damage ( 2 hits, 70% per hit ) .. Sanctuary ( 50% Damage 10 Turns ) < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. 50% damage reduction for 10 turns .. Skill Set 2 100% Chance, 1 timeuse. Goudenbel ( 17,172 )< 70% HP, 100% Chance, 1 timeuse. Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it .. Cure ( Player +100% )< 70% HP, 100% Chance, 1 timeuse. Recovers Player 100% of maximum HP .. Skill Set 3 > 50% HP, 100% Chance, 1 timeuse. Another Fate< 70% HP, 100% Chance, 1 timeuse. Randomly change own attribute into Light / Dark .. Skill Set 4 < 50% HP, 100% Chance, 1 timeuse. Apotheosis Omen< 70% HP, 100% Chance, 1 timeuse. Change own attribute into Light .. Staff of Destiny 100% Chance 100% Chance. Will use every other turn Fire are unmatchable for 2 turns .. Staff of Destiny 100% Chance 100% Chance. Will use every other turn when above 20% HP Water are unmatchable for 2 turns .. Staff of Destiny 100% Chance 100% Chance. Will use every other turn when above 20% HP Wood are unmatchable for 2 turns .. Staff of Destiny 100% Chance 100% Chance. Will use every other turn when above 20% HP Light are unmatchable for 2 turns .. Staff of Destiny 100% Chance 100% Chance. Will use every other turn when above 20% HP Dark are unmatchable for 2 turns .. Misheliente ( 42,930 ) ( CD +1 Turn ) 100% Chance 100% Chance. Will use every other turn when above 20% HP Deal 250% damage and increases cooldown of active skills by 1 turn .. Rizentbard ( 206,064 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 1200% damage ( 4 hits, 300% per hit ) .. Sage Wisdom ( < 7 Combos 999 Turns ) < 1% HP, 100% Chance, 1 timeuse < 1% HP, 100% Chance, 1 timeuse. Absorbs 100% of the damage you cause for combos 6 and under for 999 turns .. Skill Set 5 < 1% HP, 100% Chance, 1 timeuse. Divine Cure ( Enemy +15% )< 1% HP, 100% Chance, 1 timeuse. Recovers enemy 15% of maximum HP .. Sage Wisdom ( < 7 Combos 999 Turns )< 1% HP, 100% Chance, 1 timeuse. Absorbs 100% of the damage you cause for combos 6 and under for 999 turns .. 
FL6, just do 56 combos (no L's) to stay under dmg threshold.
FL7, just use 57 combo to Enoch under Rez then use Gronia board to kill.
Coin: 106,300
Exp: 48,521
1 stone
IGM Reward: Latent Machine Killer