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Show all: Skills |
FLR | | Type | TRN | ATK | DEF | HP | Memo Loot |
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1 |  |   Hellray Harpie Demon | 1 | 6,903 | 800 | 570,555 | Lv.5   Dark Bind ( 2-4 Turns ) 30% Chance 30% Chance. Binds all Dark attribute cards for 2-4 turns. This will also disable leader skills and awoken skills ..  Evil Slash ( 12,426 ) < 35% HP, 40% Chance < 35% HP, 40% Chance. Deal 180% damage ( 6 hits, 30% per hit ) .. |
1 |  |   Helldark Blood Demon | 1 | 7,000 | 800 | 574,030 | Lv.5   Flash Bind ( 2-4 Turns ) 30% Chance 30% Chance. Binds all Light attribute cards for 2-4 turns. This will also disable leader skills and awoken skills ..  Evil Slash ( 12,600 ) < 35% HP, 40% Chance < 35% HP, 40% Chance. Deal 180% damage ( 6 hits, 30% per hit ) .. |
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2 |  |   Underworld Guard Dog, Cerberus | 1 | 17,375 | 340 | 1,054,444 | Lv.5    Hell Howl 2 x    Pre-emptive Strike. Converts 2 Random orbs into Jammer orbs .. Death Bite ( 4,344 ) 3 x    100% Chance 100% Chance. Will use when above 25% HP Deal 25% damage and converts 3 Random orbs into Poison orbs ..  Trinity Fang ( 26,064 ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Deal 150% damage ( 3 hits, 50% per hit ) .. |
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3 |  | x 3 Devil Fish | 2 | 8,111 | 700 | 313,472 | Lv.5  |
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4 |  |  Viciousdragon Helheim | 2 | 18,583 | 420 | 836,250 | Lv.5   Dark Wind 5% Chance 5% Chance. Hide all orbs on the board. Moving the orb will reveal it ..  God Hell Breath ( 41,811 ) < 75% HP, 70% Chance < 75% HP, 70% Chance. Deal 150% damage ( 2 hits, 75% per hit ) .. |
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5 |  |   Cyclone Devil Dragon | 2 | 20,653 | 20,500 | 1,530,625 | Lv.5    Demonic Howl +10% ( 5 Turns ) Will use if no light card is in team Pre-emptive Strike. Increases skyfall chance of Jammer orbs by 10% for 5 turns ..  Demonic Stare ( 4 Turns ) Will use if light card is in team Pre-emptive Strike. Binds all Light attribute cards for 4 turns. This will also disable leader skills and awoken skills .. Hell Ball ( 18,588 )    100% Chance 100% Chance. Will use every other turn Deal 90% damage and converts all Water orbs into Dark orbs ..  Hell Ball ( 18,588 )    < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Deal 90% damage and converts all Water orbs into Dark orbs ..  Dark Cyclone Blast ( 25,816 ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Deal 125% damage and hide all orbs on the board. Moving the orb will reveal it .. |
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6 |  |  Fallen Angel Lucifer | 1 | Skill | 750 | 2,779,861 |   I will be your opponent 3 x    Will use if no dark card is in team Pre-emptive Strike. Converts 3 Random orbs into Poison orbs ..  Charismatic Evil ( 3 Turns ) Will use if dark card is in team Pre-emptive Strike. Binds all Dark attribute cards for 3 turns. This will also disable leader skills and awoken skills .. Evil Nova ( 8,282 )    60% Chance 60% Chance. Will use when dark orb is present Deal 75% damage and converts all Dark orbs into Jammer orbs ..  Cursed Blade ( 11,042 ) 100% Chance 100% Chance. Will use if no other skills are rolled Deal 100% damage ..  Perish! < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use every other turn Skip turn ..  The Morning Star ( 220,840 ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use every other turn Deal 2000% damage .. |
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7 |  |   Awoken Mephistopheles | 1 | Skill | 3,350 | 4,634,236 | 100% Lv.5    Nightmare Cloak ( 4 Turns ) Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 4 turns .. Mist of Darkness ( 9,035 ) 100% Chance 100% Chance. Will use every other turn when above 40% HP Deal 50% damage and hide all orbs on the board. Moving the orb will reveal it ..  Chaos Ray ( 12,649 ) 100% Chance 100% Chance. Will use every other turn when above 40% HP Deal 70% damage ..  Blasphemy ( 3 Turns ) < 75% HP, 100% Chance, 1 time-use < 75% HP, 100% Chance, 1 time-use. Will use as normal attack if no god type in team Binds all God type cards for 3 turns. This will also disable leader skills and awoken skills ..  3 < 40% HP, 100% Chance, 1 time-use < 40% HP, 100% Chance, 1 time-use. Skip turn ..  Hidden Dagger ( 22,588 ) 1 x    < 40% HP, 100% Chance, 1 time-use < 40% HP, 100% Chance, 1 time-use. Deal 125% damage and converts 1 Random orb into Jammer orbs ..  Endless Nightmare ( 65,052 ) < 40% HP, 100% Chance < 40% HP, 100% Chance. Will use repeatedly Deal 360% damage ( 6 hits, 60% per hit ) .. - [Blasphemy] becomes 18069 normal attack if there is no god type to bind |
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