
Quiet Night Storyteller - Annihilation








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Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
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1 | ![]() | ![]() ![]() Thunder Armor Dragon, Albireo | 1 | 22,006 | 1,500 | 7,897,917 | ![]() ![]() ![]() Pre-emptive Strike. Deal 60% damage and binds Player's Leader for 2 turns. This will also disable leader skill and awoken skills.. ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() 20% Chance 20% Chance. Will use when above 10% HP Deal 80% damage and converts all Light orbs into Poison orbs.. ![]() ![]() ![]() ![]() ![]() 40% Chance 40% Chance. Will use when above 10% HP Deal 100% damage. Randomly spawn Light orbs from non 5 Light orbs.. ![]() ![]() ![]() 40% Chance ![]() ![]() < 80% HP, 100% Chance, 1 time-use ![]() ![]() < 10% HP, 100% Chance | |
1 | ![]() | ![]() ![]() Medjedra | 1 | Skill | 720 | 8,427,900 | ![]() ![]() ![]() ![]() ![]() Will use when poison orb exists Pre-emptive Strike. Change Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() ![]() Will use when no poison orbs Pre-emptive Strike. Disable awoken skills for 2 turns.. ![]() ![]() 100% Chance 100% Chance. Will use when above 15% HP Deal 80% damage and increases cooldown of active skills by 1 turn.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use non-consecutively when above 15% HP Deal 100% damage and randomly change 1 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 15% HP, 100% Chance, 1 time-use ![]() ![]() < 15% HP, 100% Chance | |
2 | ![]() | ![]() Awoken Thoth | 1 | Skill | 1,608 | 41,448,531 | ![]() ![]() Passive. While HP is 80% or above, a single hit that normally kills it will instead leave it with 1 HP.. ![]() ![]() ![]() Pre-emptive Strike. Increases cooldown of active skills by 5 turns.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Deal 50% damage and converts 1 Random orb into Jammer orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Deal 50% damage and converts 4 Random orbs into Poison orbs.. ![]() ![]() ![]() 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Deal 50% damage and binds 1 Random sub for 4 turns. This will also disable awoken skills.. ![]() ![]() < 20% HP, 100% Chance | |
3 | ![]() | ![]() Jade Jewel Princess, Cameo | 1 | Skill | 400,000 | 35,340,000 | ![]() ![]() ![]() ![]() Pre-emptive Strike. 75% damage reduction for 6 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() First turn. 100% Chance, 1 time-use First turn. 100% Chance, 1 time-use. Deal 100% damage and change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance ( 73800 after Lava Breeze ) ![]() ![]() 100% Chance, 1 time-use ( 73800 after Lava Breeze ) ![]() ![]() 100% Chance, 1 time-use ( 73800 after Lava Breeze ) Skill Set 1 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance ( 44280 after Lava Breeze ) 100% Chance. Will use every other turn Deal 100% damage and change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() 100% Chance ( 44280 after Lava Breeze ) | |
4 | ![]() | ![]() ![]() Abyssal Hell Deity Jackal, Anubis | 1 | Skill | 840 | 12,150,000 | ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 9 and under for 10 turns.. ![]() ![]() ![]() ![]() > 99% HP, 100% Chance ( 95850 after Dark Wolf Howl ) > 99% HP, 100% Chance. Will use when HP is full Deal 25% damage. Randomly spawn Poison orbs from all orbs.. ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance ( 383400 after Dark Wolf Howl ) 100% Chance. Deal 100% damage. Randomly spawn Heart, Jammer & Lethal Poison orbs from non 2 Heart, Jammer & Lethal Poison orbs.. | |
5 | ![]() | ![]() ![]() Blazing Deity Falcon, Horus | 1 | Skill | 840 | 44,700,000 | ![]() ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Set team RCV to 50% for 4 turns.. ![]() ![]() ![]() Pre-emptive Strike. Deal 150% damage. Randomly hide 25 orbs on the board for 4 turns.. ![]() ![]() Deal 105% damage ( 3 hits, 35% per hit ).. ![]() ![]() 100% Chance ![]() ![]() Player -99% current HP.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 100% damage and randomly change 10 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() < 50% HP, 100% Chance ![]() ![]() ![]() ![]() ![]() ![]() < 10% HP, 100% Chance Skill Set 2 < 1% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() | |
6 | ![]() | ![]() Quiet Night Storyteller, Scheherazade | 1 | Skill | 1,160 | 590,000,000 | ![]() ![]() Passive. While HP is 90% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 60,000,000 for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Targeted position will rotate attributes every 1 seconds for 99 turns ------ ------ ---O-- ------ ------ .. Skill Set 2 100% Chance, 1 time-use. ![]() ![]() 2 x 2 Clouds appear on the board for 3 turns.. ![]() ![]() Deal 100% damage and reduces time limit of orb movement by 3 secs for 3 turns.. Skill Set 3 100% Chance, 1 time-use. ![]() ![]() orbs will drop as locked orbs for 5 turns.. ![]() ![]() Deal 120% damage ( 3 hits, 40% per hit ).. Skill Set 4 100% Chance, 1 time-use. ![]() ![]() ![]() Binds 4 Random subs for 5 turns. This will also disable awoken skills.. ![]() ![]() Deal 110% damage and increases cooldown of active skills by 4-6 turns.. Skill Set 5 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Absorbs 100% Light & Dark damage for 3 turns.. ![]() ![]() Deal 60% damage. Targeted position will rotate attributes every 1 seconds for 1 turn O----O ------ ------ ------ O----O .. Skill Set 6 100% Chance, 1 time-use. ![]() ![]() Increases damage to 150% for the next 3 turns.. ![]() ![]() Disable active skills for 5 turns.. Skill Set 7 100% Chance, 1 time-use. ![]() ![]() 50% damage reduction for 5 turns.. ![]() ![]() ![]() ![]() ![]() Deal 100% damage and converts 1 Random orb into Jammer orbs.. Skill Set 8 100% Chance, 1 time-use. ![]() ![]() Absorbs 100% of the damage you cause for combos 6 and under for 5 turns.. ![]() ![]() ![]() ![]() ![]() ![]() Randomly change own attribute into Water / Wood / Light / Dark.. Skill Set 9 100% Chance, 1 time-use. ![]() ![]() ![]() Increases skyfall chance of Poison orbs by 15% for 5 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 120% damage and randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() 100% Chance, 1 time-use Skill Set 10 100% Chance. Will use repeatedly after 2 stories ![]() ![]() ![]() ![]() ![]() ![]() < 1% HP, 100% Chance - Skills are done in order, then cycle repeats once |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
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0 By GenjitsuTy#103423 2 years ago ( 17.1.0 ) Beat this with Diablos team Anubis/Tårdis/Odin Dragon/Nohime/Pixel Dark Cecil/Diablos helper I had to put the å over the a in Tårdis because it blocks anything with "tård" in it including "stårdust". Battle 1 By the mean combination of monsters, I got Anubis bound. I used Odin Dragon and cleared. Battle 2 On the first turn, I just did a few combos. Explaining later. Battle 3 This one's 75% shield makes it harder to defeat. You have to take it out in 3 turns, so I used Tårdis each time and took it out just in time. Battle 4 I can do 10 combos, since this is a 7x6 board team. I did and one-shot it with a Nohime skill(for the Horus preemptive), Tårdis skill and 10 combos. Battle 5 It hid half of my board! The preemptive still did 10000 damage even after the Diablos damage reduction and the Nohime skill!I just used Momiji and Anubis for a safe defeat, erasing most of the orbs, after I found out what they were. Battle 6 You need to take it out in 5 turns, so I used a skill each turn, with the last turn being Cecil to get the rest of Scheherazade, beating the dungeon! Last edited by GenjitsuTy 2 years ago ( 17.1.0 ) 0 AlexDragon#101562 2 years ago ( 17.1.0 ) I prepared a special Dubliner(resolve) plus Skellig(attribute resist) cheese team thingstead(a version of instead): Tengu(Thanatos)/Shangri-La(Hera Nyx)/Shangri-La(Zeus Verse)/Shangri-La(Zeus Verse)/Shangri-La(Hera Nyx)/Odin Dragon All latents must be auto heal, except for Odin Dragon, which must be all skill delay resists. no HP pluses. This will heal you to above 50% each turn. Odin dragon must be stormwing form. Badge - skill bind resist Battle 1 - Odin Dragon to clear awoken bind and leader bind. The Shangri Las void the mechdragon's attacks after the medjedra's attacks already bring you down to 1 HP. When gravities(you don't need the second Hera Nyx here) are up use them. Battle 2 - Nothing special, just Thoth. No bad techniqs, just use the gravities when you can since the binds. If you do get it below 20% it is light type and the shangri-las take care of that. Battle 3 - Simply stall until the gravities come up, and use them, nothing special here. Battle 4 - On the first turn use the spare Hera Nyx to avoid being fully poisoned. Stall until the Zeus Verses come up, use one of them and the other Hera Nyx. This will leave Anubis with 5% HP. Now stall until all the gravities come up. Use Hera Nyx and defeat. Battle 5 - Gravity immediately. Cannot stall. Battle 6 - This is the most important role of the Shangri Las. It will void all of her attacks. First, the skill rotation that is: Beginning + so old, Seas + world born, Strongest + hell, Complex cage + colorful lie, People + from beginning, Time flows + dream, Outside + visible truth, Knowledge + invisible chains is just known as "Story." We will refer to that as "story" from now on. Here is her skill rotation: Story, Hear it again?, Story, Night is over + Continue tomorrow, and repeat at story. So, it takes exactly 9 turns for Draupnir to come up, which is exactly the length of the story plus the hear it again or night is over skill set, so you can use Draupnir every time it binds. Her skill rotation is 18. When she uses the Knowledge + invisible chains skill set, if she had used the Hear it again? last time, use the inherit on Tengu so that it will void the one-shot move with the awoken bind. You need to stall 999 turns, and when they are up, she will have just used the "Hear it again?" skill set. Use the gravities and clear! Will take over an hour(maybe even three hours), but this is the way I cleared it! 0 Use Kiri Leader bind resist badge Kiri/Zeus & Hera/Zeus & Hera/Zeus Verse/Whaledor(Shelling Ford inherit)/Kiri(Zeus Verse inherit) Kiri must have 5 skill delay resists Battle 1 - Leader bind resist badge prevents bind, use Kiri, stall for gravities, use them when up. Battle 2 - Skill delay resists prevent skill delay, use Kiri, stall for gravities, use them when up. If the gravities are bound use them one at a time. Battle 3 - Use Kiri, stall for gravities, use Zeus & Hera, Zeus & Hera when up. Then stall for gravities again and when all of them are up, use the Zeus Verse inherit on the helper. Battle 4 - Use gravities. Battle 5 - Use Kiri(you will need to get him below 50%). Stall for gravities, use Zeus & Hera, Zeus & Hera when up. Then stall for gravities again and when all of them are up, use the Zeus Verse inherit on the helper. That's why you need to use Kiri on a red monster. Battle 6 - Use Shelling Ford to remove the damage void, then use the gravities to clear. 0 By GenjitsuTy#103423 2 years ago ( 17.1.0 ) Why is all of Horus's skills nonsense? Edit: Never mind, it's Arabic Same goes to Set in Zapan Descended, some of Kopis in Serket Descended's skills, some of Serket's skills, some of Nut in Mowa Descended's skills, and some of Osiris in Keela descended's skills Last edited by GenjitsuTy 2 years ago ( 17.2.0 ) 1 GenjitsuTy#103423 2 years ago ( 17.2.0 ) Translations of Horus's skills Dhu Yahtariq Jadar - Burning wall Sama' Shams Sakhr - Full sun sky Zalaam Dakhil Sataa Dhu - Inside darkness Kalb Aintahaz Zufur - Heart-stealing nail(Or dog-stealing nail, but that wouldn't make sense) Kl Yufqid Falash - Losing all in a flash Mukathaf Zufur Hajma - Capacitor nail attack Zil Yudi' Shams - Shining sun tail Ramad Taghyir Shaeila - Extinct change shaeila(I couldn't translate "shaeila") Sata Shola Ganaf - Ease of six ganaf (I couldn't translate "ganaf") 0 By AlexDragon#101562 2 years ago ( 17.1.0 ) Seems like a Diablos team isn't the proper wayy. Last edited by AlexDragon 2 years ago ( 17.1.0 ) 0 By axis#3580 4 months ago ( 18.5.1 ) Co-op team (Pixel Woodsie/Pixel Woodsie) Team1: (5743) Pixel Woodsie -----Assist Monster (3484) Reincarnated Freyja (2948) Almighty Awoken Zeus-Dios -----Assist Monster (6413) Egg of Wrath (2948) Almighty Awoken Zeus-Dios -----Assist Monster (6407) Egg of Sloth (2 Poision Resist) (2948) Almighty Awoken Zeus-Dios (2412) Playful Star Gods, Thoth & Sopdet (4 Dark Resist) -----Assist Monster (6223) DMC Motorhome (1 Dark Resist) Team2: (5743) Pixel Woodsie -----Assist Monster (3484) Shining Lance Wielder, Odin (2948) Almighty Awoken Zeus-Dios -----Assist Monster (6413) Egg of Wrath (2948) Almighty Awoken Zeus-Dios -----Assist Monster (6241) Beloved Sword of the One-Eyed God (2948) Almighty Awoken Zeus-Dios (6405) Deadly Sin Dragon of Envy, Jevi -----Assist Monster (6223) DMC Motorhome (1 Dark Resist) Awoken Skill Skill Boost = 19 Resist Poison = 6 Dark Resistance = 6 0 axis#3580 4 months ago ( 18.5.1 ) 1F: Use Odin Skill, then Zeus 2F: Zeus 3F: Zeus 4F: wait for the 10 combo turn 5F: Zeus 6F: Use (Envy --> Freyja --> Zeus) |
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- Scheherazade Descended! - Annihilation |
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You can't wait for tomorrow if she kills you