
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


1   Flamie  1  21,721  80  21,500,000  
1   Bubblie  1  21,726  80  21,500,000  
1   Woodsie  1  21,798  80  21,500,000  
1   Shynee  1  13,225  80  21,500,000  
1   Baddie  1  31,318  80  21,500,000  


2   Fire Dragon Knight  1  Skill  760  14,363,970  Lv.20 Fire Dragon's Whim ( P.Leader 1 Turn ) Preemptive Strike. Changes Random sub as Player's Leader for 1 turn .. Round Dance of Burning Illusion First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Targeted position will rotate attributes every 1 seconds for 5 turns Ｏ－－－－Ｏ －－－－－－ －－－－－－ －－－－－－ －－－－－－ .. Burn ( 49,259 ) 50% Chance 50% Chance. Deal 95% damage. Set team RCV to 50% for 1 turn .. Blaze Blade ( 51,852 ) ( expand for details ) 50% Chance 50% Chance. Deal 100% damage. Change the following column "Ｏ" into Fire orbs Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ .. Firewall Boundary ( 1 Turn ) < 20% HP, 100% Chance, 1 timeuse < 20% HP, 100% Chance, 1 timeuse. Lock the following column "Ｏ" on the board for 1 turn .. Blazing Sword ( 129,630 ) 15 x non < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 250% damage. Randomly spawn Fire orbs from non 15 orbs .. 
2   Water Dragon Knight  1  Skill  760  15,802,040  Lv.20 Affliction of the Water Dragon ( 50% 2 Turns ) Preemptive Strike. Reduces time limit of orb movement to 50 % for 2 turns .. Raging Rapids of Dirty Water ( 42,430 ) ( expand for details ) 50% Chance 50% Chance. Deal 90% damage. Change the following row "Ｏ" into Water & Poison orbs －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ .. Dammed up Stream ( 47,144 ) 10 x Deal 100% damage and randomly change 10 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs .. Clear Water Fall ( CD +4 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Increases cooldown of active skills by 4 turns .. Gathering Steam < 20% HP, 100% Chance, 1 timeuse < 20% HP, 100% Chance, 1 timeuse. 2 x 3 Clouds appear on the board for 1 turn .. Water Dragon Sword ( 141,432 ) ( expand for details ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 300% damage. Change the following column "Ｏ" into Water orbs Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Change the following column "Ｏ" into Water orbs －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ .. 
2   Shining Dragon Knight  1  Skill  760  11,874,800  Lv.20 Shock Sword ( P.Leader 3 Turns ) Preemptive Strike. Binds Player's Leader for 3 turns. This will also disable leader skill and awoken skills .. Normal Attack ( 42,871 ) 30% Chance 30% Chance. Deal 100% damage .. Thunder Wave ( 68,594 ) 30% Chance 30% Chance. Deal 160% damage ( 2 hits, 80% per hit ) .. Shining Pulse ( 51,445 ) ( expand for details ) 30% Chance 30% Chance. Deal 120% damage. Change the following column "Ｏ" into Light orbs －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ .. Shining Dragon's Armor ( 50% Damage 2 Turns ) < 70% HP, 100% Chance < 70% HP, 100% Chance. 50% damage reduction for 2 turns .. Shining Dragon's Sword ( 128,613 ) 2 x ( 2 Turns ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 300% damage and binds 2 Random cards for 2 turns. This will also disable leader skills and awoken skills .. 
2   Earth Dragon Knight  1  Skill  760  17,599,244  Lv.20 Earth Dragon's Jewel ( < 5 Combos 4 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 4 turns .. Earth Dragon's Insight Preemptive Strike. Dispel player buffs .. Normal Attack Supernatural ( Enemy +30% ) Recovers enemy 30% of maximum HP .. Green Element ( 3 Turns ) Absorbs 100% Wood damage for 3 turns .. Ground Burst ( 100% HP ) Player 100% current HP .. Earthlight Blade ( 46,990 ) ( expand for details ) Deal 80% damage. Change the following row "Ｏ" into Wood & Jammer orbs －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ －－－－－－ .. Earth Dragon Binding ( 2 Turns ) Disable active skills for 2 turns .. 
2   Shadow Dragon Knight  1  Skill  760  13,061,080  Lv.20 Glare of the Shadow Dragon ( 5 Turns ) Preemptive Strike. Hide the following orbs "Ｏ" on the board for 5 turns. Moving the orb will not reveal it Ｏ－－－－Ｏ －－－－－－ Ｏ－－－－Ｏ －－－－－－ Ｏ－－－－Ｏ .. Godspeed Sword Slice ( 54,205 ) ( expand for details ) 50% Chance 50% Chance. Deal 95% damage. Change the following column "Ｏ" into Dark orbs －－－－Ｏ－ －－－－Ｏ－ －－－－Ｏ－ －－－－Ｏ－ －－－－Ｏ－ .. False Shadow ( 51,352 ) 5 x 50% Chance 50% Chance. Deal 90% damage and randomly change 5 orbs into bomb .. Remnant Sword ( 57,058 ) < 50% HP, 50% Chance < 50% HP, 50% Chance. Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it .. Shadow Dragon Slash ( 171,174 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 300% damage ( 6 hits, 50% per hit ) .. 


3   Thorned Mechanical Star God, Antares  1  Skill  620  40,000,000  God Machine Halved Look! +20% ( 5 Turns )Preemptive Strike. Increases skyfall chance of Poison orbs by 20% for 5 turns .. That's a lot of meteors! Preemptive Strike. Poison orbs will drop as locked orbs for 30 turns ..Skill Set 2 First turn. 100% Chance, 1 timeuse. Like the stars in the night sky... ( < 7 Combos 15 Turns )Absorbs 100% of the damage you cause for combos 6 and under for 15 turns .. Show me your locus...Poison are unmatchable for 1 turn .. Meteor Rain ( 27,783 ) 34% Chance ( 41675 after I'll end this with my own hands! ) 34% Chance. Deal 105% damage ( 3 hits, 35% per hit ) .. Star Symphony ( 23,814 ) ( CD +02 Turns ) 33% Chance ( 35721 after I'll end this with my own hands! ) 33% Chance. Deal 90% damage and increases cooldown of active skills by 02 turns .. Shooting Stardust ( 25,137 ) 1 x 33% Chance ( 37706 after I'll end this with my own hands! ) 33% Chance. Deal 95% damage and converts 1 Random orb into Jammer orbs .. Skill Set 3 < 50% HP, 100% Chance, 1 timeuse. I'll end this with my own hands! ( 99 Turns )33% Chance. Increases damage to 150% for the next 99 turns .. The stars are bright tonight...33% Chance. Hide all orbs on the board. Moving the orb will reveal it .. At least peacefully... ( 105,840 ) ( 1 Turn ) < 50% HP, 100% Chance ( 158760 after I'll end this with my own hands! ) < 50% HP, 100% Chance. Deal 400% damage. Disable awoken skills for 1 turn .. 


4    1  Skill  2,140  21,903,450  Lv.10 Time Dark Halven ( 50% Damage ) Passive. 50% Dark damage reduction .. Did you think that was my real form? ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. SpaceTime Distortion ( ≥ 500k Void Damage 5 Turns )Preemptive Strike. Immune single hit damage over 500,000 for 5 turns ..Skill Set 2 Will use if Tsubaki, Sumire or Kaede on team Did you think that was my real form? ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Your Dragon God is waiting for you... ( ≥ 500k Void Damage 5 Turns )Preemptive Strike. Immune single hit damage over 500,000 for 5 turns ..Skill Set 3 100% Chance, 1 timeuse. Continuous Border ( 43,152 ) ( expand for details )Deal 160% damage. Change the following row "Ｏ" into Heart & Jammer orbs －－－－－－ －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ .. Time WarpPuzzle starting point has been fixed .. Hour Hand Strike ( 48,546 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 180% damage ( 2 hits, 90% per hit ) .. Time Bind 2 x Subs ( 6 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Binds 2 Random subs for 6 turns. This will also disable awoken skills .. Skill Set 4 100% Chance, 1 timeuse. Continuous Border ( 43,152 ) ( expand for details )100% Chance, 1 timeuse. Deal 160% damage. Change the following row "Ｏ" into Heart & Jammer orbs －－－－－－ －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ .. Time Warp100% Chance, 1 timeuse. Puzzle starting point has been fixed .. Hour Hand Strike ( 53,940 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 200% damage ( 2 hits, 100% per hit ) .. Time Leap ( Enemy +50% ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Recovers enemy 50% of maximum HP .. Skill Set 5 100% Chance, 1 timeuse. Continuous Border ( 43,152 ) ( expand for details )100% Chance, 1 timeuse. Deal 160% damage. Change the following row "Ｏ" into Heart & Jammer orbs －－－－－－ －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ .. Time Warp100% Chance, 1 timeuse. Puzzle starting point has been fixed .. Hour Hand Strike ( 59,334 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 220% damage ( 2 hits, 110% per hit ) .. Time Steal ( 3 Secs 5 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Reduces time limit of orb movement by 3 secs for 5 turns .. Time Saw ( 269,700 ) 100% Chance 100% Chance. Will use repeatedly Deal 1000% damage ( 5 hits, 200% per hit ) .. Skill Set 6 < 50% HP, 100% Chance, 1 timeuse. Strain ( < 8 Combos 1 Turn )100% Chance. Will use repeatedly Absorbs 100% of the damage you cause for combos 7 and under for 1 turn .. Time Warp100% Chance. Will use repeatedly Puzzle starting point has been fixed .. Time Saw ( 269,700 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 1000% damage ( 5 hits, 200% per hit ) .. 


5   SpaceTime Sorcerer, Wee Jas  1  Skill  460  40,000,000  You will struggle ( 75% 1 Turn )< 20% HP, 100% Chance. Preemptive Strike. Reduces time limit of orb movement to 25 % for 1 turn .. Look< 20% HP, 100% Chance. Preemptive Strike. Changes Max HP to 1000000 for 1 turn .. Keep giving all you've got 8 x < 20% HP, 100% Chance. Preemptive Strike. Randomly change 8 orbs into bomb .. Skill Set 2 First turn. 100% Chance, 1 timeuse. Not bad at all! ( < 8 Combos 10 Turns )< 20% HP, 100% Chance. Absorbs 100% of the damage you cause for combos 7 and under for 10 turns .. Well, entertain me +15% ( 10 Turns )< 20% HP, 100% Chance. Increases skyfall chance of Jammer orbs by 15% for 10 turns .. Out of Sight ( 34,344 ) 34% Chance 34% Chance. Deal 108% damage ( 4 hits, 27% per hit ) .. Rollback ( 31,800 ) ( CD +13 Turns ) 33% Chance 33% Chance. Deal 100% damage and increases cooldown of active skills by 13 turns .. Time Purification ( 47,700 ) 100% Chance 100% Chance. Will use when jammer orb exists Deal 150% damage. Converts Jammer orbs into Light orbs .. Foreign Matter ( 28,620 ) 5 x 33% Chance 33% Chance. Deal 90% damage and randomly change 5 orbs into bomb .. You will struggle ( 75% 1 Turn ) < 20% HP, 100% Chance, 1 timeuse < 20% HP, 100% Chance, 1 timeuse. Reduces time limit of orb movement to 25 % for 1 turn .. SpaceTime Chaos ( 95,400 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 300% damage. Change all orbs to Light & Jammer orbs ..  Preempt Bomb Orbs are locked 


6   Observer of Upheavals, Reiwa  1  Skill  1,140  500,000,000  Lv.10 Welcome to the new Era ( 999 Turns )< 20% HP, 100% Chance. Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. My name is Reiwa< 20% HP, 100% Chance. Preemptive Strike. Cannot receive damage for 999 turns .. I would be happy if you remember it...< 20% HP, 100% Chance. Preemptive Strike. No Skyfall combos for 10 turns .. Do your best and make some combos 6 x non < 20% HP, 100% Chance. Preemptive Strike. Randomly spawn Fire, Water, Wood, Light & Dark orbs from non 6 orbs .. Skill Set 2 First turn. 100% Chance, 1 timeuse. Will use 10c or higher You're...amazing ( 50% Damage 5 Turns )< 20% HP, 100% Chance. 50% damage reduction for 5 turns .. Okay, let's start< 20% HP, 100% Chance. Can now receive damage .. Skill Set 3 First turn. 100% Chance, 1 timeuse. Will use 8 or 9c That was close ( 50% Damage 5 Turns )< 20% HP, 100% Chance. 50% damage reduction for 5 turns .. Stability ( ≥ 50000k Void Damage 999 Turns )< 20% HP, 100% Chance. Immune single hit damage over 50,000,000 for 999 turns .. Okay, let's start< 20% HP, 100% Chance. Can now receive damage .. Skill Set 4 First turn. 100% Chance, 1 timeuse. Will use <8 combo How disappointing ( 50% Damage 5 Turns )< 20% HP, 100% Chance. 50% damage reduction for 5 turns .. Stability ( ≥ 50000k Void Damage 999 Turns )< 20% HP, 100% Chance. Immune single hit damage over 50,000,000 for 999 turns .. TimeDistortion< 20% HP, 100% Chance. .. Okay, let's start< 20% HP, 100% Chance. Can now receive damage .. There ( 36,400 ) 34% Chance 34% Chance. Deal 100% damage. No Skyfall combos for 2 turns .. Black Satisfaction34% Chance. Hide all orbs on the board. Moving the orb will reveal it .. TimeRobbing ( 34,580 ) ( 3 Secs 2 Turns )34% Chance. Deal 95% damage and reduces time limit of orb movement by 3 secs for 2 turns .. Ripple Lock 10 x 34% Chance. Randomly change 10 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs .. Blade Dance ( 38,220 )34% Chance. Deal 105% damage ( 3 hits, 35% per hit ) .. Skill Set 7 > 95% HP, 100% Chance. Hey ( 99% HP )34% Chance. Player 99% current HP .. AntiCure34% Chance. Set team RCV to 50% for 2 turns .. The new Era... ( 2 Turns )34% Chance. Absorbs 100% Water damage for 2 turns .. What color is it? ( 36,400 )34% Chance. Deal 100% damage and randomly change own attribute into Fire / Water .. The new Era... ( 2 Turns )34% Chance. Absorbs 100% Wood damage for 2 turns .. What color is it? ( 36,400 )34% Chance. Deal 100% damage and randomly change own attribute into Water / Wood .. The new Era... ( 2 Turns )34% Chance. Absorbs 100% Fire damage for 2 turns .. What color is it? ( 36,400 )34% Chance. Deal 100% damage and randomly change own attribute into Fire / Wood .. The new Era... ( 2 Turns )34% Chance. Absorbs 100% Dark damage for 2 turns .. What color is it? ( 36,400 )34% Chance. Deal 100% damage and randomly change own attribute into Light / Dark .. The new Era... ( 2 Turns )34% Chance. Absorbs 100% Light damage for 2 turns .. What color is it? ( 36,400 )34% Chance. Deal 100% damage and randomly change own attribute into Light / Dark .. Skill Set 13 < 50% HP, 100% Chance, 1 timeuse. Heaven's Mirror Curtain ( < 7 Combos 99 Turns )34% Chance. Absorbs 100% of the damage you cause for combos 6 and under for 99 turns .. Hey ( 99% HP )34% Chance. Player 99% current HP .. Incapacitate ( 6 Turns ) < 15% HP, 100% Chance, 1 timeuse < 15% HP, 100% Chance, 1 timeuse. Disable awoken skills for 6 turns .. Thank you, please come again ( 364,000 ) < 15% HP, 100% Chance < 15% HP, 100% Chance. Deal 1000% damage ( 5 hits, 200% per hit ) .. 
Reiwa does ~34k damage after her gravity while above 95% if you have the RCV debuff if I remember correctly. Otherwise, every three turns she uses a random one of the color absorb + hit & color change skill sets (her 50% skill set has priority). If the no skyfall debuff runs out, she uses the 'There' attack and gives you two more turns of no skyfall debuff, but this seems to have less priority than her 50% skill set and her color changing stuff.
If you get Reiwa below 15%, she only binds awoken skills the first turn, giving you one last chance before she executes you.
P.S.  As an additional note, Wee Jas sets your HP to 1,000,000 with his preemptive, so the bombs deal a ridiculous amount of damage.