
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


1   Aqua Knight  2  52,902  2,673  259,758  Lv.50 
1   Red Gadget  1  17,860  500  394,717  Lv.25 Ash Star ( 17,860 ) 3 x non Preemptive Strike. Deal 100% damage. Randomly spawn Jammer orbs from non 3 Jammer orbs .. red meteor ( 12,502 ) 30% Chance 30% Chance. Will use nonconsecutively Deal 70% damage and change Fire orbs into locked orbs .. 
1   Blue Gadget  1  14,492  500  439,808  Lv.25 Deep Star 3 x non Preemptive Strike. Randomly spawn Poison orbs from non 3 Poison orbs .. blue comet ( 10,144 ) 30% Chance 30% Chance. Will use nonconsecutively Deal 70% damage and change Water orbs into locked orbs .. 


2    1  26,896  984  7,787,449  Lv.12 Fenrir Knight's Soul ( 5 Turns )30% Chance. Will use nonconsecutively Preemptive Strike. Disable active skills for 5 turns .. Ice Axe ( 1 Sec 5 Turns )30% Chance. Will use nonconsecutively Preemptive Strike. Reduces time limit of orb movement by 1 sec for 5 turns .. Instant Strike ( 13,448 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 50% damage .. Heavy Strike ( 26,896 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 100% damage ( 2 hits, 50% per hit ) .. Roaring Strike ( 40,344 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 150% damage ( 3 hits, 50% per hit ) .. Slicing Strike ( 53,792 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 200% damage ( 4 hits, 50% per hit ) .. Destroying Strike ( 215,168 ) 100% Chance 100% Chance. Will use repeatedly Deal 800% damage ( 4 hits, 200% per hit ) .. 


3   Aqua Knight  2  52,902  2,673  259,758  Lv.50 
3   Yellow Gadget  1  17,077  500  414,658  Lv.25 Fast Star ( 18,785 ) 1 x non Preemptive Strike. Deal 110% damage. Randomly spawn Light orbs from non 1 Light orbs .. white cosmos ( 11,954 ) 30% Chance 30% Chance. Will use nonconsecutively Deal 70% damage and change Light orbs into locked orbs .. 
3   Purple Gadget  1  19,505  500  419,917  Lv.25 Blacken Star ( 9,753 ) Preemptive Strike. Deal 50% damage and hide all orbs on the board. Moving the orb will reveal it .. black chaos ( 13,654 ) 30% Chance 30% Chance. Will use nonconsecutively Deal 70% damage and change Dark orbs into locked orbs .. 


4   FrostFanged CyberBeast, Alfecca  1  19,500  600  8,776,500  Alfecca Resolve ( 76% Resolve ) Passive. While HP is 76% or above, a single hit that normally kills it will instead leave it with 1 HP .. Arctic Coating ( 5 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns .. Frozen Ground Preemptive Strike. Change all orbs to Water, Wood, Light & Dark orbs .. Auto Freezer ( 48,750 ) 100% Chance 100% Chance. Will use when poison orb exists Deal 250% damage and converts all Poison orbs into Water orbs .. Auto Sweeper ( 58,500 ) 100% Chance 100% Chance. Will use when jammer orb exists Deal 300% damage and converts all Jammer orbs into Water orbs .. Blizzard Signal ( 19,500 ) ( expand for details )100% Chance. Will use when jammer orb exists Deal 100% damage. Change the following column "Ｏ" into Water orbs －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ .. Scattered Clump of Earth 3 x non 100% Chance. Will use when jammer orb exists Randomly spawn Jammer orbs from non 3 Water & Jammer orbs .. Blizzard Signal ( 19,500 ) ( expand for details )100% Chance. Will use when jammer orb exists Deal 100% damage. Change the following column "Ｏ" into Water orbs －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ .. Toxic Gas Cloud 3 x 100% Chance. Will use when jammer orb exists Converts 3 Random orbs into Poison orbs .. Blizzard Signal ( 19,500 ) ( expand for details )100% Chance. Will use when jammer orb exists Deal 100% damage. Change the following column "Ｏ" into Water orbs －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ .. Steam Release100% Chance. Will use when jammer orb exists Hide all orbs on the board. Moving the orb will reveal it .. Skill Set 5 < 75% HP, 100% Chance, 1 timeuse. Sapphire Drive ( 3 Turns )100% Chance. Will use when jammer orb exists Absorbs 100% Water damage for 3 turns .. Blizzard Double Signal ( 31,200 ) ( expand for details )100% Chance. Will use when jammer orb exists Deal 160% damage. Change the following column "Ｏ" into Water orbs －－－－ＯＯ －－－－ＯＯ －－－－ＯＯ －－－－ＯＯ －－－－ＯＯ .. Blizzard All Signal ( 117,000 ) ( expand for details ) < 1% HP, 100% Chance < 1% HP, 100% Chance. Deal 600% damage. Change the following row "Ｏ" into Water orbs ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ .. Skill Set 6 < 1% HP, 100% Chance. Blizzard All Signal ( 117,000 ) ( expand for details )< 1% HP, 100% Chance. Deal 600% damage. Change the following row "Ｏ" into Water orbs ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ .. Metal Repair ( Enemy +76% )< 1% HP, 100% Chance. Recovers enemy 76% of maximum HP .. 


5   DoubleEdged Blade Brave, Claymore  1  Skill  400  51,000,000  Respect for the Weak ( > 6000k Damage 5 Turns ) Preemptive Strike. Absorbs single hit damage over 6,000,000 for 5 turns ..Skill Set 1 First turn. 100% Chance, 1 timeuse. Immovable Faith ( 5 Turns )Immunity against status effects such as delay, poison, defense reduction for 5 turns .. Rigorous ObedienceChange own attribute into Fire ..Skill Set 2 First turn. < 50% HP, 100% Chance, 1 timeuse. Immovable Faith ( 5 Turns )Immunity against status effects such as delay, poison, defense reduction for 5 turns .. Duty to the Seal Lord ( CD +23 Turns )Increases cooldown of active skills by 23 turns .. Frivolous Dark Moon ( 1 Turn )Randomly hide 5 orbs on the board for 1 turn .. Holy Boisterous Dance of the SwordDeal 150% damage ( 5 hits, 30% per hit ) .. Flash of Affection ( 39,600 ) ( expand for details ) 50% Chance 50% Chance. Deal 120% damage. Change the following row "Ｏ" into Heart orbs －－－－－－ －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ .. One Sword, Two Outcomes ( 33,000 ) ( expand for details ) 25% Chance 25% Chance. Deal 100% damage. Change the following row "Ｏ" into Fire orbs －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ Change the following row "Ｏ" into Water orbs －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ －－－－－－ .. Sublime Sword Technique ( 34,650 ) 25% Chance 25% Chance. Deal 105% damage ( 3 hits, 35% per hit ) .. Righteous Judgment ( 132,000 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 400% damage ( 4 hits, 100% per hit ) .. 


6   Metallic Star Dragon, Scorpio  1  Skill  1,500  11,215,199  Lv.30 Poison Debris 3 x non Preemptive Strike. Randomly spawn Poison orbs from non 3 Poison orbs .. Flame Sterilization ( 49,301 ) 30% Chance 30% Chance. Will use when above 10% HP Deal 150% damage and converts all Poison orbs into Fire orbs .. Burning Scorpio's Stinger 5 x non Randomly spawn Poison orbs from non 5 Poison orbs .. Pinpoint Venom ( 32,867 ) 1 x non 35% Chance 35% Chance. Will use when above 10% HP Deal 100% damage. Randomly spawn Poison orbs from non 1 Poison orbs .. Tail Stroke 1 x Subs ( 1 Turn ) 35% Chance 35% Chance. Will use when above 10% HP Binds 1 Random sub for 1 turn. This will also disable awoken skills .. Scorpio's Crest  Meteor ( 197,202 ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Deal 600% damage .. 
6   Metallic Star Dragon, Virgo  1  Skill  1,500  11,234,399  Lv.30 Idol Debris 6 x non Preemptive Strike. Randomly spawn Jammer orbs from non 6 Jammer orbs .. Optical Eraser ( 35,530 ) Deal 110% damage ( 2 hits, 55% per hit ) .. Lovable Eye ( CD +1 Turn ) Increases cooldown of active skills by 1 turn .. Wind Princess's Prayer 10 x non Randomly spawn Jammer orbs from non 10 Jammer orbs .. Adorable Eye 2 x Subs ( 1 Turn ) Binds 2 Random subs for 1 turn. This will also disable awoken skills .. Virgo's Crest  Ray ( 96,900 ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Deal 300% damage ( 5 hits, 60% per hit ) .. 


7    1  Skill  840  14,317,800  Lv.10 Echoing Howl ( CD +5 Turns )< 10% HP, 100% Chance. Preemptive Strike. Increases cooldown of active skills by 5 turns .. Quinary Prism 5 x non < 10% HP, 100% Chance. Preemptive Strike. Randomly spawn Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs from non 5 orbs .. Echoing Howl ( CD +5 Turns )< 10% HP, 100% Chance. Preemptive Strike. Increases cooldown of active skills by 5 turns .. Glitter Purge ( 112,800 ) 100% Chance 100% Chance. Will use if poison orb exists Deal 500% damage and converts all Poison orbs into Heart orbs .. Skull Lens ( 16,920 ) 100% Chance 100% Chance. Will use if jammer orb exists Deal 75% damage and converts all Jammer orbs into Lethal Poison orbs .. Crystallizing Force ( 22,560 ) ( 75% Damage 2 Turns ) 100% Chance 100% Chance. Will use every other turn Deal 100% damage and 75% damage reduction for 2 turns .. Moonlight Gloomite ( 33,840 ) +15% ( 10 Turns ) 20% Chance 20% Chance. Increases skyfall chance of Dark orbs by 15% for 10 turns .. Ocean Aquarite ( 33,840 ) +15% ( 10 Turns ) 20% Chance 20% Chance. Increases skyfall chance of Water orbs by 15% for 10 turns .. Sky Windite ( 33,840 ) +15% ( 10 Turns ) 20% Chance 20% Chance. Increases skyfall chance of Wood orbs by 15% for 10 turns .. Sunlight Ardaite ( 33,840 ) +15% ( 10 Turns ) 20% Chance 20% Chance. Increases skyfall chance of Light orbs by 15% for 10 turns .. Volcano Flamite ( 33,840 ) +15% ( 10 Turns ) 20% Chance 20% Chance. Increases skyfall chance of Fire orbs by 15% for 10 turns .. Linking Rays ( 50,760 ) 20% Chance. Deal 150% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs .. 


8   Heaven Scribe, Enoch  1  Skill  1,120  27,758,400  Lv.10 Light Dark Halved ( 50% Damage ) Passive. 50% Light & Dark damage reduction .. Resolve ( 76% Resolve ) Passive. While HP is 76% or above, a single hit that normally kills it will instead leave it with 1 HP .. Saint's Robe ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Staff of DestinyPreemptive Strike. Heart are unmatchable for 3 turns .. Corsier ( 50% HP ) > 80% HP, 100% Chance, 1 timeuse > 80% HP, 100% Chance, 1 timeuse. Player 50% current HP .. Sanctuary ( 50% Damage 10 Turns ) < 80% HP, 100% Chance, 1 timeuse < 80% HP, 100% Chance, 1 timeuse. 50% damage reduction for 10 turns .. Arentillia ( 30,618 ) > 70% HP, 100% Chance, 1 timeuse > 70% HP, 100% Chance, 1 timeuse. Deal 140% damage ( 2 hits, 70% per hit ) .. Arentillia ( 30,618 )> 70% HP, 100% Chance, 1 timeuse. Deal 140% damage ( 2 hits, 70% per hit ) .. Arentillia ( 30,618 )> 70% HP, 100% Chance, 1 timeuse. Deal 140% damage ( 2 hits, 70% per hit ) .. Sanctuary ( 50% Damage 10 Turns ) < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. 50% damage reduction for 10 turns .. Skill Set 2 100% Chance, 1 timeuse. Goudenbel ( 21,870 )< 70% HP, 100% Chance, 1 timeuse. Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it .. Cure ( Player +100% )< 70% HP, 100% Chance, 1 timeuse. Recovers Player 100% of maximum HP .. Skill Set 3 > 50% HP, 100% Chance, 1 timeuse. Another Fate< 70% HP, 100% Chance, 1 timeuse. Randomly change own attribute into Light / Dark .. Skill Set 4 < 50% HP, 100% Chance, 1 timeuse. Apotheosis Omen< 70% HP, 100% Chance, 1 timeuse. Change own attribute into Light .. Staff of Destiny 100% Chance 100% Chance. Will use every other turn Fire are unmatchable for 2 turns .. Staff of Destiny 100% Chance 100% Chance. Will use every other turn when above 20% HP Water are unmatchable for 2 turns .. Staff of Destiny 100% Chance 100% Chance. Will use every other turn when above 20% HP Wood are unmatchable for 2 turns .. Staff of Destiny 100% Chance 100% Chance. Will use every other turn when above 20% HP Light are unmatchable for 2 turns .. Staff of Destiny 100% Chance 100% Chance. Will use every other turn when above 20% HP Dark are unmatchable for 2 turns .. Misheliente ( 54,675 ) ( CD +1 Turn ) 100% Chance 100% Chance. Will use every other turn when above 20% HP Deal 250% damage and increases cooldown of active skills by 1 turn .. Rizentbard ( 262,440 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 1200% damage ( 4 hits, 300% per hit ) .. Sage Wisdom ( < 7 Combos 999 Turns ) < 1% HP, 100% Chance, 1 timeuse < 1% HP, 100% Chance, 1 timeuse. Absorbs 100% of the damage you cause for combos 6 and under for 999 turns .. Skill Set 5 < 1% HP, 100% Chance, 1 timeuse. Divine Cure ( Enemy +15% )< 1% HP, 100% Chance, 1 timeuse. Recovers enemy 15% of maximum HP .. Sage Wisdom ( < 7 Combos 999 Turns )< 1% HP, 100% Chance, 1 timeuse. Absorbs 100% of the damage you cause for combos 6 and under for 999 turns .. 


9   Pincers Mechanical Star God, Acubens  1  Skill  2,000,000  65,000,000  Let's battle! ( 7 Turns )< 1% HP, 100% Chance, 1 timeuse. Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 7 turns .. I wonder if you can strike me down ( 75% Damage 3 Turns )< 1% HP, 100% Chance, 1 timeuse. Preemptive Strike. 75% damage reduction for 3 turns .. You're in trouble now! ( CD +010 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use on 7th turn Increases cooldown of active skills by 010 turns .. Gotcha! ( 3 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use on 4th turn Disable active skills for 3 turns .. Well, what are you going to do? ( 1 Turn ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use on 3rd turn Disable awoken skills for 1 turn .. What are you doing?! ( 3 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use on 4th turn Disable awoken skills for 3 turns .. I'm...not done...yet ( < 8 Combos 10 Turns )100% Chance, 1 timeuse. Will use on 4th turn Absorbs 100% of the damage you cause for combos 7 and under for 10 turns .. Athnan Musmar ( expand for details )100% Chance, 1 timeuse. Will use on 4th turn Deal 100% damage. Change the following column "Ｏ" into Water & Jammer orbs Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Change the following column "Ｏ" into Fire & Jammer orbs －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ .. Taghyir Zahar ( 51,750 ) 33% Chance 33% Chance. Deal 150% damage. Converts Jammer orbs into Heart orbs .. Sune Kaburya ( 34,500 ) 7 x non 33% Chance 33% Chance. Deal 100% damage. Randomly spawn Jammer orbs from non 7 Jammer orbs .. Athnan Maqas ( 37,950 ) 34% Chance 34% Chance. Deal 110% damage ( 2 hits, 55% per hit ) .. This is my victory! ( 155,250 ) < 15% HP, 100% Chance < 15% HP, 100% Chance. Deal 450% damage ( 3 hits, 150% per hit ) .. 


10   Awoken Machine Noah  1  Skill  3,160  800,000,000  Lv.10 Lv.1 Resolve ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP .. I wonder if your life means anything ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Defense of the Twin Ships ( > 40000k Damage 99 Turns )Preemptive Strike. Immune single hit damage over 40,000,000 for 99 turns .. Ark ContractPreemptive Strike. Changes Max HP to 500000 for 99 turns .. RequiemPreemptive Strike. Dispel player buffs .. Ark Contract 100% Chance 100% Chance. Changes Max HP to 500000 for 99 turns .. Salvation of the Holy Ship100% Chance. Set team RCV to 300% for 9 turns .. Charity from Heaven ( 50,000 )100% Chance. Deal 500% damage. Converts Wood orbs into Heart orbs .. Strike from the Heavens ( 499,900 ) 100% Chance 100% Chance. Deal 4999% damage .. Veil of Darkness100% Chance. Hide all orbs on the board. Moving the orb will reveal it .. Tempest Rain ( 270,000 )100% Chance. Deal 2700% damage ( 3 hits, 900% per hit ) .. Shrouding Mist100% Chance. 2 x 3 Clouds appear on the board for 1 turn .. Wave Pulse ( 290,000 )100% Chance. Deal 2900% damage ( 4 hits, 725% per hit ) .. Darkness of the Lingering Night ( 1 Turn )100% Chance. Randomly hide 15 orbs on the board for 1 turn .. Wave Pulse ( 310,000 )100% Chance. Deal 3100% damage ( 5 hits, 620% per hit ) .. Whirlpool100% Chance. Targeted position will rotate attributes every 1 seconds for 1 turn －Ｏ－－Ｏ－ －－－－－－ －－－－－－ －－－－－－ －Ｏ－－Ｏ－ .. Wave Pulse ( 330,000 )100% Chance. Deal 3300% damage ( 6 hits, 550% per hit ) .. Skill Set 7 < 50% HP, 100% Chance, 1 timeuse. Deminishing Fighting Spirit ( 5 Turns )100% Chance. Disable awoken skills for 5 turns .. Vanishing Judgment ( 99% HP )100% Chance. Player 99% current HP .. Skill Set 8 < 10% HP, 100% Chance. Gear Shift100% Chance. Randomly change own attribute into Fire / Water / Wood / Light / Dark .. Banishing Lightning ( 5,000,000 )100% Chance. Deal 50000% damage ( 4 hits, 12500% per hit ) .. 
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