By MrOsaka: Be careful to have skills charged before Hera. Healing and use skills against; Gungnir and Pandora when you are worried about taking the next hit.
By Anzu: Luxury farming team, max awoken required, max skill optional, lvl 70+ for everyone. Friend leader ult evo optional. Kill the blue devil and stall for actives then sweep. GZL/Athena/Meimei for boss floor. Rinse and repeat until you have enough Hera-Is'es for your collection. =)
By Burnmoon: Pretty simple, as long as you combo nicely it should be a breeze! No max levels or max skills required, but they should be fairly high. May take a stone or two if there are mistakes.
By Addquack: Not maxed level, but max awoken. Every floor only required a single TPA so feel free to use Valk, DQXQ, and Verche. Used Izanagi on Hera for insurance (with two TPAs).
By rey: ~80+'s, friend ~250+, lvl's 95, 67, 87, 85, -, 99, all skill lvl's = 1, cept friend durga at max. 1: D&G TPA. 2-4: combo at 6+ w/ as many TPA as possible and np, Durga active if you not many TPA. 5: take your time and set up the board for Hera, need >=7G orbs. 6: shotel active w/ 2 G-TPA ftw. Last slot for HP stat stick
By Carrotcake: Last two slots are for God type monsters with high stats. Izanagi can be replaced with a monster with an active that enhances God attack(I used angelit). Stall when you can, hope you won't get orb trolled, and try to make 6-8 combos on the last floor. You can add a delay monster for the last floor.
By TornadoDDT: Levels: 88/50/87/39/55/98. Max awoken. Minimal +eggs. Ceres to unbind. Use other skills as necessary, just leave GZL, Verd for boss. Fl1-2: TPA to kill before they attack, but can take a hit if you make mistake. Fl3-4: TPA+combos should OHKO. FL5: I got CDD, so took two rounds to kill. FL6: GZL+Verd+TPA's to OHKO.
By mic: Why not? And if you know how to use Krishna, you don't need an explanation. Just have enough skill boosts to have an orb changer up on the first or second turn. Otherwise, just stall and destroy as you please.
By 轉珠仙人: Fast attackers build. All max/awoken, Sasuke max skill. F1-F5 all can be killed with 1 or 2 green or light TP, so the strategy would be stalling on turns before attacking. F5 deal decent damage to allow open the mouth for 2 extra turns for stalling. F6 TP or setup board on 1st turn, Ama to clear bind, all rest skills OHKO
By Zeena: All max level/awoken. Appr 100+ eggs. Friend +280. F1. Target dark. If they bind you're dead. F2/F3 Stall if timer allows. Can take 1 hit, heal, kill. F4 stall a bit until energy charge or <25%,kill. F5 stall for mouth wide open, kill. F6 use drake, Athena and zhuge liang for OHKO. Any floor as needed UY or SQ
By ilytoning: All max awoken, F/L hyper. Hera Challenge: pray you don't get orb trolled. (1) Focus water demon; if trolled, clear fire & heal between hits (2) If Elysion & missing orbs, take a hit & set up board otherwise KO (3) You can stall, play it safe then KO (4) Stall. KO (5) Pray. KO (6) Pop Oku if trolled, otherwise Iza>UY>DEAD
By Koji: Note: Max skilled Sasuke, +297/Max Skilled Friend - Kill Blue demon use X4 Attack using 5 heart orbs to spike. Clear away Fire/ Light Orbs. Keep Hearts, Grn, Blu orbs handy. Use Kush for emergencies, so don't stall too much. Boss, Activate Sasuke -> Sylph and then Parvati. Don't convert all the heart orbs! Spike X4 attack = egg!
By Vaynes: Saras, Skuld, U&Y Hyper, all max skilled. F1, stall a bit and x25 when able. F2, Grind and heal, Sun Quan if heart trolled. F3, U&Y and x25. F4, Stall for skills, grind but kill if Energy Charge or <25%. F5, Save water orbs then x25 before Chaos Ray. F6, Skuld, if enough heart orbs, use Kamui for mega x25 combo.
By giggerd: average lvl is 80 with hypermaxed verdandi friend. liu bei max skill can skip stalling on round 1 but is not required. Just demolish everything with prongs on liu bei. On boss pop verdandi, liu bei, and armandel for 1-shot.
By ♫ yoshi 🎶: It really doesn't matter, just bulldoze thru. You just need 4 skill boosts so 1 Osiris is up on F1 to avoid chance of bind. Chester just to make invades faster.
By Nukkulls: Handles spirit jewel invade just stall out skill bind and recover use row+16x for OHKO. All max lvl/awoken except for friend. Skill lvls were: 3/7/3/5/2/1. Only Valk max skill req. Save orbs & attack w/rows for OHKO. May need row+8 for 16x on 2 & 5, definitely on 4. On 6 use sun+valk+venus. for OHKO.
By Exia: Astaroth is best max skilled. Liu Bei is also best max skilled. Perseus can be max skilled, but not is fine. Verdandi max skilled helps as well. Ceres is a must in case you don't one shot Hera! Sub Ceres for Earth DK
100% skill bind resist team. Ideal for farming for jewels. Pop skills as needed, make TPA's and nuke everythin
By Paizuri: GZL lv 96, Cu Chu lv 60 (Max skill), Sasuke lv 60 (Max skill), Kush lv 77, Athena lv 68. Take the hits from the demons, then TPA your way to victory. Orb change when you want, but I recommend saving one for when you go against Hera. Last stage, GZL, Orb Change, Athena = overkill.
Kush for Susano, Sasuke for Rider. Matters not.
By ravenspire: Yes, I'm very much aware that this is a suboptimal Belldandy team... one that still manages to steamroll this dungeon in under 5 minutes. Genbu would fit better compared to Suzaku, while Echidna's mostly there for insurance in case you need a panic button. Have at least Lancer and Echidna max-skilled. Otherwise, happy farming!
By lufusol: 0 Stones. Need TPA & bind recover awokens.
fl.1 Focus on Frost and AOE, TPA, or combo well. Heart rows to recover bind, stall. Andromeda if you need hearts.
fl.2 Grind down, TPA, combo and heal.
fl.3-5 Same as fl.2 but pop Sieg or 1 Skuld to nuke if you panic.
fl.6 Pop Skuld#2 and Bubblie, TPA+ combo well for OHKO
By Alisha: EASY. levels 86/97/95/85/79/max; ~120 +egg on team. Max valk; few skill ups on others. crush/kill/destroy for most part, stalling a few turns with izanagi/genbu/athena up for boss. Did not get hit once. Hera on a 2 for me so I did not pop genbu until turn 2; combo'd board I had first, but athena/genbu/izanagi is prob overkill.
By colt@PF: if you have atleast 4 dark and 4 light orbs on each screen you can just steamroll and use all the skills on boss
By sWagner3: My levels were 99/99/99/99/79/99. +~400 for team. Echidna can also be another haku/ronia. F1: kill dark, stall on blue. F2: stall for remaining skills and kill. F3: use echidna and no other skills. F4: haku. F5: Ronia F6:Ronia+hera-ur+lu bu = kill. Generally, kill with rows. try to kill everything before it starts using skills.
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daniel: I swapped Echidna for 1113 Shiva. only had chibi LuBu. worked good. got worried on F3 but the orb gods were kind.
By dime: easy as taking candy from a baby... take a hit first floor then OHKO your way to victory. a single TPA will wreck each floor until you get to hera, just use gzl active and depending on how leveled your team is even just one TPA will ohko
By keoki: very safe build. Lv average 90, ~350 plus eggs, max awaken, ~lv3 skill. DMeta/Neptune can be subbed. F1: blue first- a weak x25 will leave black. Can stall (famiel is bind bait). F2-F5 really straight forward- use orb changers if needed, good x25 will wipe each one. DMeta when trolled. F6: Pop Sun Quan and 3 turns to kill
By Slight: A quick farming build. All max level; Kirin and Okuni were stat sticks. You have enough HP to take a hit from Hellheim if necessary. ~600 plus eggs across the team, but they are unneeded. Blast through everything with water TPA and pop UmiYama on Hera-Is for an OHKO.
By Druu Elno: All max lvl. Cu chu max skilled. Verdandi max skilled helps. Use TPA to clean floors. Try to stall when possible to have 1 Verdandi, Cu chu and GZL skills up for Hera. Final floor: Verdandi => Cu chu => GZL and do as many green TPA as you can. 2 to 3 should be enough.
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Curs3d: Worked great, thanks! Only had chibi Liu Bei (1st form, level 26 lol) and Ignis Cu Chu only level 49. Replaced 2nd Verdandi with Echidna for the stall at Hera-Is. Got scary the 1st and 2nd FL but easy clears after that with 1-2 TPA's.
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ngrdix: Verd-Verd-Ech-ADKZ-G/R Chu-Verd works as well. Don't necessarily need Liu Bei, just need low cooldown orb changers and/or green TPA
By Snowman: Save skills for boss, 75x with a couple light TPA is practically a guaranteed kill on Hera.
By bobochez: Dqxq can be any blue, echidna not required to have max skill. Sweep fl 1, 3, 4, 5, stall on 2 if necessary for echidna. Kali activation with light tpa will ohko any dark dragon. For hera, pop echidna and kill her with the extra turns. Lvls were as follows: max+40, 74, 89, max, max+100, friend was lvl 84 +240, all full awkn
By JPLjoseph: Did this in descend challenge, on floor one realized it was mythical...lol floor 3 is the sketchiest just DO NOT hit him until skills are up hes easiest to stall on but you need around 19k hp to live his hits every other turn. it should be be easy to oneshot hera with muse/ tunabowl and Skuld+siegfried/blue valk. #TEAMSKULD
By ♫ yoshi 🎶: Mythical. Super safe. Ronia just there to look pretty. (replace her with something more useful) Can use anu/oku on F3/4. Boss: Pers, Bub, Oku, 3.6M with 3 TPAs 6 combos. Sonia never came up.
By eaglefrien: EZ. OHKO FLR with TPA. Try to stall on other floors if you can. You can pretty much OHKO all floors. Use skill on Hera Is. Easy Win.
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Drokovian: Is there a way to sub out the Lmeta, GZL, and Genbu? :PPPP
By Ethan Rom: non-IAP build. wonder woman = fav panic button, aquaman = new king bubblie (thanks DC). FL1 target dark 1st, they both topple. FL2 if blue, can stall a bit, if dark, stall a turn. FL3 kill fast, don't get hit. FL4 if he doesn't charge up, stall a bit. FL5 last chance for skills, don't get hit. FL6 use all skills but lasso = OHKO
By NQ2Resq: Stall each floor if possible. Low RCV on this team so try not to get hit. Verche, genbu, athena skill ups are useful. Pop GZL for a mini burst if you have limited light/wood orbs and verche is down. On Hera-is use Genbu > Verche > Athena > Izanagi to faceroll
By suppa: Fun speed-farming build. Takes less than 3 mins with max lvl team. Just burn through the dungeon. Use Kali + GZL on Hera to kill.
By keithsu6: If you can't 0 stone sweep with this team, you should switch to an easier game such as club penguin.
By Thorsten: Unconditional 7.5/2/1.35 with plenty of TPA makes this a breeze. Avg lvl 60, no + needed. Max skill susano & sasuke, friend max lvl. Sasuke up by first round, stalling not really needed. Just use sasuke when needed, only need one orb changer for last floor. Never even needed Susano's active. Liu Bei + GZL, 2 TPA = OHKO
By Ryan: Very Luxurious build. All max level, at least GrOdin needs to be max awoken. Echidna max skilled is helpful but not totally necessary. Match 4 every turn and then delay on Hera. Good luck.
By SoulWiz: All Max lv, but vamp 85. +300team, +297 friend
2 Healers to counter jewel invade. just stall 5 turns then Haku.
F1,2 Kill, vamp if need
F3 Haku to be safe
F4,5 Kill without skill, ~4 turns so should be enough
F6 Depending on F/W Orb count Mitsuki+Vamp else Haku; Lmeta Blind Clear and use remaining skill to finish.
By Cloudy[!]: You can use a fourth sonia in place of Chibi Ronia, and Lu Bu intead of baddie. Target the dark demon first, making sure to constantly clear the board and heal. If possible, stall for all actives. If Elysion comes up on the next floor, you win. Otherwise you'll have to wait for one active to charge again. F3-6 use Ronia actives.
By -_-: Just...pray you don't get orb trolled. All max level, + eggs optional.
By purin: wayyy easier than i thought it'd be. barely any awakenings/+'s on any cards except u&y, dmeta, and luci; none max skilled, all around lvl 60+. dmeta was just a stat stick and chibicifer and tiny alma were there bc i don't have a yomi lol. stall on flrs 2, 4, and 5 and just blast thru everything with 25x and tpa ~_~
By Alan c:: Kushinada lv.59/Pandora lv.69 can be filled in with any equal or near hp/attack/rcv and same attribute(Pandora). Didn't use their skills. At least lvl 3 skills for Echidna. Team all awoken. 1F - stall if 2 turns otherwise sweep. 2F-5F - Take blow if you can to stall and then sweep. Have Echidna skill ready by 6F.
By AaronCheng: LV1 target dark and use TPA. LV2 stall for Verche and kill. LV3 if you can match two rows of 4 light orbs + combo, that's all you need or use Verche and sweep. LV4 stall for rest of actives and kill. LV5 use 2 turns to clear orbs and save 8 light orbs for TPA, or use Verche if up. LV6 use DQXQ, UmiYami, Izanagi for OHKO.
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Walrus: F1: Target one and use TPA (Won't TPA hit them both?)
By whyskevin: Team all Max level except Lv 54 Valk. Total + eggs around 200~
R1. Got orbtrolled but can tank then Kirin 25x(4 combos).
R2. Got dark drag; can stall a few hits then set up board. 25x 1HKO
R3. Easy Kirin 25x (try for at least 5+ combos)
R4. 2 Turns to set up or kill. Kirin 25x
R5. Kirin 25x 1HKO
By blumeanie: Farmable DQXQ team, max skill needed. Wildcard can be dark sub and if possible have a row enhance - Hera S, Baal, Arthur, etc. Idea is to get to 5+ row enhances and nuke with 3 rows and x16 using CTW. Stall when possible, Echidna fl5 and valk + dqxq when you have a good board. Definitely 0-stonable but you gonna need plusses.
By Ts@Cup: Most cards are lvl 80, not many +. Make sure to eliminate useless orbs and save orbs. Waiting on the new UEVO of valk for the god type so that Izanagi can be fully utilized. Make sure to kill the Helldark demon on floor one first. You might be able to stall on Floor 1 or 2, RCV is pretty high so stalling shouldnt be too hard.
By tasmia: Indra can be swapped out for anyone high stats and skill boost. Max skill Echidna, skill lvl 4 Amitan. All max lvl except Amitan. F1: Kill the water demon 1st. F2 - F5: Sweep and use Amitan when needed. F6: Pop Echidna and use Freyja when you have a lot of green orbs.
By MooSama xD: FL1: Clear dark, stall for all skills, easy w/high rcv, FL2: Clear or stall, FL3: Clear, FL4: Clear, use Ang/Valk if needed (will be back up by boss), FL5: Clear, FL6: All skills = OHKO! Recent LMeta HP buff makes it super safe and reliable. Max skilled ang/valk highly preferred. Can also easily can beat a chinese god invade :)
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VulcanPGAF: Worked like a charm. Thanks.
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Thorsten: Did you need to use echidna? If not I will try this but with Sun Quan instead of shynee, Venus instead of echidna.
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MooSama xD: I have Echidna as a safety and she's useful for that, but SQ and Venus are great subs. It's a guaranteed 1 shot for the boss with those 2 subs :)
By EatYoBkfst: Sweep all and stall when possible, moreso on stage 2 with parvati skill if skill levels too low. Pretty Straightforward w/ all the orb changers. 18700 threshold to tank helheim hit pop one parvati/valk or other heartbreaker when needed. freyja/parvati/artemis for hera-is
By Toxyn: Very reliable farming build for mythical. 7 runs so far, no stones.
Lucifer required when invades are active; use gravity/Luci on invade at around 40%.
The 5500 autoheals, with active heals of Odins and Archangel for backup, make this a very reliable team. You just have to be mindful of when you need to add heal orbs to help.
By thankz23: This team has 5500 auto heal and about 2000 rcv. Ceres can be replaced with alraune or angel. Round 1: target blue, heal after multi-hits, then kill dark. Round 2: can't kill you just grind. Round 3: make sure to heal after multi-hit. Round 4: nuke at 30-40%. Round 5: can't kill you. Round 6: heal after multi-hits and just grind
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WonderPets: Not a reliable team. Your info is misleading.
By TheBadGuy: levels 98+. both heras 1 awoken, everyone else max awoken. floor 1-4 attack and heal. floor 5 2xgrav, ms, gugnir. floor 6 use jddj skill before 1st bind. have gugnir available for 2nd bind at 40%.
By 港智: Pretty consistent farm build if you are able to 7+ combo. All level 90+ max awoken. F1: combo to kill frostdemon, stall on bloodemon. F2:Kill with combo, stall if needed. F3: kushi, kill (kushi again if needed). F4: If timer on 1, take a hit then kill. F5:3 turns to burn combo him down. F6: Delay, Haku, combo, Ronia+LuBu, combo
By GGY BOYS: 2Prong2G. Green/light good vs Hera-Is. 3 min if that. Take free turns when given to you. Use Verche if you see that you are in trouble. Use the rest of the skills to 1-shot Hera-Is.
By Mason: Honestly couldn't ask for a better team to run this. F1: kill dark demon and stall, clearing light and wood when bound. F2: Have skills up before splash/curse breath, kill. F3: TPA before God hell breath. F4: Kill before Ice breaker. F5: TPA--kill asap. F6: Hera+Athena.
All max awoken and max level, max + leads, max skl verche
By Wolverine: You can pretty much OHKO anything in this dungeon. To be safe, only activate for the dragons when they're on a 2 timer to ensure safety. Save Echidna for Hera-is. Lmeta can help you clear binds.
By ◄Þαπα≡ετα►: All monster max awk, Sonia skill max!
1FL: 1st turn- save some green or water or dark orbs
let Demon hit HP>80%->4x1 GreenOrbs
2FL: Stall 1st turn->Robin -> 4x2 G
3FL: 4x2 G or 4x1 G +4x1 L
4FL: 4x2 G
5FL: Sasuke->4x1 G + 4x1 L or Dark
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Wolfs SA: Cross your fingers and hope no heart ever drop, otherwise you lose instantly. Not even close to reliable.
By Walrus: GGuan Yu, Amitaka, GValk, GGSasuke, ADKZ can sub. Ditch Graviton for Hera-Beorc IF max-skill. Low CD/Row Enhance/Skill ups important; need orb changer up F1 to swipe ASAP. Save orbs according to your orb changers. F2 stall for skills then swipe. Swipe F 3,4,5 on last turn. Gonia>Graviton>Canopus OR Hera-B>Canopus to 1 shot Hera
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Walrus: Graviton can be replaced by Amitaka, Michael or Artemis. Gonia can be replaced with MeiMei. The point is to have a full (or almost full) green board of enhanced orbs to one shot Hera-Is on first turn before her bind.
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Walrus: Heart Breaker (CuChu/Valk) must be max skilled: Will replace with GGuanYu once fully skilled up. Canopus can be an orb enhancer with a Skill boost Awoken like Ult Athena. Dragon Zombie can work with Gonia but has no row enhance.
By Ts@Cup: Very fast and easy clear make sure to have assume cu chu and marine rider max skilled. On Hera make sure you have zhuge liang's active charged up
By biqayedoh: Somewhat luxury build, all max level and max awoken. F1-F5 relatively simple, try to stall several turns here and there. Use Two Prong Atk to easily finish off monsters. F6 pop Meimei, Verche, and Athena. Use unbindable Susano's active to stall through bind if unable to 1-shot. Swapping in Izanagi is even better.
By Casual: Kill blue demon, stall first floor for skills if needed. Could be hard if demon hits you below <50%. Sweep every floor after that, use skills when needed. Two rows and Mari active should be enough to 1 shot Hera-Is. Griffin can be changed to Astaroth once she gets ult.
By ryachart/r: F1: Kill one and Stall
F2: Blue Stall to 51% and Vamp/DJ. Dark stall/kill
F3: Ronia (baddie too if you must)
F4: Stall for Ronia. Be careful not to take below 75%. Once you have Ronia again, do hard combos and kill with Vamp/DJ.
F6: Ronia, Baddie, Luci.
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xslicx: Yours does not make sense. Nothing happens below 75% on F4. This is not a working strategy, please re-write it.
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☸ Shelli Δ: Agree with xslicx ~ there is no way to stall on F4, therefore this strategy is not viable.
By かをり@PG: "The end justifies the means."
Max +HP and rcv eggs. +Attack eggs are optional.
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Delos@PG: Instructions unclear. Plz post video walkthrough.
By jorah: Mytical Odin build requires max skilled siren and 2 max skilled odins. Floor 6, Hera hits for 7100hp, while this team auto-heals for 7000. Between the 3 odins and the siren, you should be able to heal or match hearts every turn. Easy zero-stone run.
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mochi: Great build, thanks! I had around 15300hp, which was barely enough to survive a second attack if you're careless and don't heal after Freeze Blast (as I did a couple times).
By 完全無課金: 1st: Kill Frost Demon and leave Blood Demon to stall turns
2nd: If Nirai, slowly lower its HP to about 60% (75% if Elysion), take 1 hit, then kill it off;
3rd 4th 5th: blast through
Boss: Echidna, then pop Verche, Homura, Cu Chu, hit; then Leilan, hit; then Leilan, hit. It should die by now. Congrats!! ^_^
By tucker: Baddie is only stick, all others can be subbed with any high-attack devils (Fire and Water included somewhere). Either OHKO flr 1 or clear non D/B/R orbs to OHKO. Large combos including hearts without activating Haku to stall for all skills on 2. 1 Haku and 1 baddie for Hera, anything else can be used to get there.Haku+Baddie KO
By TheATeam: Subs max skill req. OHKO dark demon. With high level team, I did that with 1x4 light, 2x3 red and total 8 combo. Then stall for Zeus using delays & Verche to clear orbs. F2-5: delay and/or orb change and use small combos to save kill for last turn. Hera: delay, 2x grav and 2 orb changes should make last floor comfortable.
By bangbangPF: My farming build. Plenty of orb changers and damage. Just know which dragons you can take hits from. Max skilled not required, but helpful. (My Fuma is still skill level 1). Thor makes for easy overkill on Hera, but can be replaced. Can get away with 1 less orb changer. Getting to 18584 HP is helpful for the 3rd wave.
By ♫ yoshi 🎶: All Odins max awkn. Max skill safer. Handles Kirin on any floor. (*WLO=Wrath, Luci, Odins) F1: Target right, WLO, stall, Odins. F2-3, 5: WLO. (F2 blue: stall then Odins again) F4: Wrath - stall, WLO. F6: (Need to combo) Poison, wrath x3, Luci, Odin x3. Heal 1368 after every multihit. Save all Odins for emergency heal.
By Quantum: Isis can be replaced with any bind recover monster. (make sure the monster cant get binded) If you can take a hit from a monster, go ahead take a hit, just stall long enough so echidna and isis are charged. You basically have 6 turns to kill hera.
Attack her, bind, bind recover, attack her #2, she hits you, echidna, attack x 3
By 那個@PGF: Stall stages 1 and 2;
Pop Echidna stage 3;
Pop Haku active on stage 4;
You have at least 3 turns to clear stage 5 and on stage 6 pop Haku, Beelzebub, King Baddie, and Tsukuyomi for an easy OHKO
By Drew: My whole team was around level 55 with no skill ups or anythng lol. So easy, kill water demon on first stage, then stall for skills. Sweep next stages using burst damage, use skills if in trouble, then use echidna on hera is, then all skills and destroy!
By TheDoug@PG: Not many pluses needed. Hanzo and Vamp max skilled. All but vamp max awoken. Get a pan friend with over 100 +'s to help. F1 pop CDs and sweep. F2 stall (Kunai is easier). F3 sweep with pan. F4 stall till used pan is back in < 4 turns, then sweep. F5 pop pan and vamp, sweep. F6 pop all CDs and 1 shot. Pretty easy.
By H20☆Zain: 297 on Kat, rest of team is just 99/Awoken. 1 row kill for R1, 2 rows for others. R1 Valk to kill, R2 charge at least WuKong, Valk or Kitty skill to kill, R3 Wukong or Valk to kill, R4 charge everyone then Valk for kill, R5 recharge Valk and save minimal R/G orbs, Baal to kill. R6 Wukong->Valk->Unicorn->2 clumps->Egg
By faa22: First take out the dark demon. Stall for 1-2 rounds.
2nd floor 1 shot.
3rd floor 1 shot
4th floor stall for 3 turns to have echidna ready
5th floor you can stall for 1 shot him
6th floor use your delay and you have four rounds.
Best of luck ;)
By Bonny: R1:Use ADKZ, kill water demon, stall on dark
R2:If you get water, stall, if you get dark, kill asap
R3:Kill asap, you will die in one hit, use echidna if needed
R4:Stall if you still need to, if not proceed to kill
R5:Use 1 sonia active, should kill either att
BOSS. Echidna > Fafnir > Sonia, if you get good board, o.h.k.o.
By DogémonPG: All level 90+. Around 500+'s. Max skilled Echidna not required. F1: Kill Frost Demon & stall. F2: Continue stalling until skills are up, or just 25x it. F3: Pop any skills if necessary and 25x to kill. F4: Stall if necessary then 25x. F5: Kill within 3-5 turns. F6: Pop Echidna. Use any orb changers and 25x her down all the way.
By Ken★Kirin: Max skill/awoken/lv. +eggs will make this build even safer. 1F Use Valk if needed. Kill Blood Demon first. Stall if needed. 2F If Nirai, 3x2 Lt orb match (x25) required to OHKO. 3F OHKO or use Echidna. 4F same as 2F. Stall here if you used Echidna before. 5F Sweep. 6F Use mini Gravs, Echidna, Apollo, Bubblie, and make a OHKO.
By buzzyrecky: Second sonia can potentially be replaced by a good orb changer. Go through first 2 rounds normally. Floor 3, setup a good board before bringing past 75% and then one shot with a row or two. Pop sonias for the last three rounds, with baddie on hera-is. Got the two blue dragons and it was still easy.
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47 Ronia: this isn't for mythical is it? unless you have a ton of damage then it doesn't work. need like 18-19k hp at least to survive floor 3
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47 Ronia: right, so this isn't for mythical. it's for legend. i still did it, it just cost me a stone on f5. worth it because i got drops on every floor i guess.
sonia/sonia/baddie/hera/shiva/sonia all max lv with about +600 total and 1 max skill sonia if anyone else wants to bother. burn a sonia on 3 and stall again when possible
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Walrus: It worked for me on legend. I threw in a Loki and LuBu as subs since I lack devil orb changers other than a Chaos Devil dragon and an under-leveled Drawn Joker and Vamp. I took more hits than I wanted due to being orb trolled but the saved hearts got me trough. Not for Mythical, unless willing to spend a rock or 2.
By KirikoTBS: kill blue demon first, stall on dark(accidently killed dark too fast), can also stall on any floor except 5 with siren(mine was not max skilled, used once), easy run, menaced hera-is 2 turns K.O.. Didnt use gravity(not up) Orochi>Echidna, Siren Hades replaceable for statstick. Can replace Artemis for Cuchu if you have to.
By biqayedoh: All max level, around 450 plusses. Stall whenever needed on FL 1, 2, and 4. Susano and Twins active can be used if you run out of heal orbs. On Hera Is, pop Echidna, Gravity, and Twins, 1-3 turns should be enough to clear. Tsukuyomi not needed.
By Edward@PG: Stall whenever you can for Echidna. On Hera-Is, menace immediately and kill her in 4 turns. Pop Izanagi when you can 5 color activate. Orb-changers so that you can keep activating your leader skill. Took me 1 5-color and 3 4-color activations.
By Bread: Floors 1-5: Try to stall as much as possible
Floor 6: Use everything
Every Sub maxed Except Odin and Meimei
☆Parvati max skilled
By barnard: Round 1,2,4 stall enough that you have all skills ready as you go into round 7. Round 7; Activate Perseus, Wood Michael, Valk, then Athena. 8-10 combo to one shot her. Both Bastet's were +280 and all allies are ~lvl. 95. The hard part is not killing both demons on Round 1 in one shot so you have time to stall.
By vgExcor@PG: Bring any monster that has a bind recovery active (Metatron, Amaterasu, Archangel, etc). Stall on rounds 1 or 2 and 4 and use burst skills on round 3 and 5. Use active bind recovery when Hera binds you at the start and at 40%. Otherwise, keep up heals every round using Parvati to make hearts when necessary.
By straysheep: Stall on floors 1,2 and 4 for all skills. Use Okuni if necessary, and try to get it back up before Hera on floor 4. Otherwise pretty straightforward - match 12.25x to clear all floors until Hera. Then delay, Izanagi + Genbu + Yomi, and Genbu again for the finish. Meta is luxury in case you don't kill/have no delay and hera binds
By 「ҡμяεї」-ρԍ: My 0 Stone build for mythical! On the first floor kill the dark devil first with a small x16, then stall as long as possible. If you can't stall all your skills just kill the last demon, evil slashes does a lot of damage. On the next floors look at the damage they do and stall accordingly, ice mech is easiest to stall on imo.
By Graves＠PF: Only CuChu and Echidna are crucial. Can replace Yomi/Hera-Is with Valk/Hera. Stall on dark demon on Fl1 until skills are almost up. Fl2 can stall 1-2 turns. Fl3 kill immediately. Fl4 stall 1-2 turns. Fl5 have 2-3 turns to kill. Fl4 Echidna then use all skills. If team is high level, gravity is actually not necessary.
By KingAuzzie: SAFEST GRIND BUILD!! Archangel/Alraune interchangeable (or any of their ults). All autorecoveries awoken. Autoheals for 3500 each turn. This will autoheal everything except Chaos Devil Dragon's Chaos Ray. Hera can be any gravity. Gravity and Odin are main damage dealers. (If possible, fully awake angel/alraune for bind recovery)
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Dr Missile: This build wipes on floor 3. Avoid it on mythical.
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H❤TonyOP: This build didn't work, personal experience.
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gammon: This build dies from the multi-hit attack on floor 3. Wasted precious materials to level this niche team and it doesn't even work with 12,760 HP.
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gigaman: never mind try on legend not mythical, on legend is a big help to have a high RCV, just poison, gravity and grind away. on hera-is you have to be careful with health. good team!!
By John Death: No real strategy; just keep trying to match 16x or 25x combos. Two or three will blow away any round. Try to finish the first four rounds in 10 moves, and then use delay on Hera-Is. Then just nuke her down with more combos.
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SaltyDogs: I used different subs, but just wanted to say that the leaders work despite the dungeon's water specialization.
By Huntfuher: you need heal every turn!!! if you run out heal orbs use Echidna skill. Siren max skill, DJ max skill and Odin full Awoken.
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Rock@pf: This build needs to be removed. I wish I'd of done the math before trying this build. Cost me stamina, time and a stone before I realized what was happening. The first time I thought maybe I wasn't 100% healed. Floor 3 is too much for this build on Mythical. This is a LEGEND build.
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Jacky@PG: Just get rid of Echidna for a high HP sub to meet the HP threshold and this kind of build works just fine. Still pretty scary though compared to how I cleared mythical with a tank team.
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XCWarior: I switched another Odin in for Caol-li, and obviously had the Ultimate evolution for all of these monsters, but it did work. So thanks for at least the basic base of a winnable team.
By chaeheon: x20 team due to lack of Kirin, Horus wasn't even evolved. Hera-is and Ceres can be subbed to meet color req / add rcv. F1: x20 should kill dark. charge on blue. F2: charge if needed. F3: 1hko (had to use echidna, no orbs). F4: charge if needed. F5: 1hko. F6: gravity(s), echidna, cu chu, burst x20. Killed her in 3 turns.
By Verity: Barely enough hp to tank the hits and lots of rcv to heal easy. Siren over naga because of skill cool down. Neptune can be subbed by Joker Dragon, but watch your hp. Sub in RK for Super Leek if you need more. Angel and Odin fully awoken, 1500 auto heal was very helpful. Sub Alarune for angel if you have her for green damage
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Other Guy: Note you actually need >13798 to survive Viciousdragon Helheim's God Hell Breath.
And I ended up dying on Hera-Is since she kept using her skill that did 8k dmg to me every turn which was hard to keep healing all the way up without getting lucky.
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Sambu@PF: yeah... this was working until stage 3. I had 11850 health, which was even more than listed, and the multi-hit from Viciousdragon Helheim killed me from 100% health to 0. I figured you had done the calculations properly, but it's not nearly enough health.
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Sambu@PF: he'll hit you for 3 hits of 75% strength. that equals (with the 80% reduction on the first his, and 50% reduction on top of that, for all hits) - 15,795.55, which rounds to 15,796, so you need 15,797 or greater.
By FreezeCake: Rcv~3200.DJ and Echidna max skill,Odin for good stat and auto rcv awk skill.Leek(432) for high rcv and shield,Change Tengu to leader in 5F.Heal back>50%/2turns.6F:DJ back to leader.Use leek to survive the bind.You need to make 3 heart(Totally5C)every turn(Heal back 6556)Use skill if nessarary and good luck!
By 神 \(·，·)>: charge skill before boss, kill1dmon in1F/ kill both in same time if possible. 2F kill the dragon in 2 rounds. 3F clear all hear and dark orbs in 1 round charge skill, 2nd round kill it. 4F 2 times25x kill it.5F first 2/3 round clear all dark and heal orbs, in3rd/4th round kill him easily. 6F skilled it 2/4times to kill it
By MorganMix: Around 2.2k RCV. Max skill Cu Chu, Echidna, ADK and Artemis. Awoken skill lv 4 on odin. Kill water demon as quickly as possible and stall Echidna's skill for stage 3, in case the legendary dragon attacks you in 1 turn. Put King Woodsie if the team has less than 4 orb changers of low CD.
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Mordecai: Thanks for this build. I was able to use king woodsie for artemis, and if you let the ice mechdragon heal then you can get your Echidna delay ready for hera
By Verryberry: If your able to kill just one on the first round then stall otherwise stall on round 2 using Parvati and Echidna. On stage 5 use Echidna and on stage 6 using Orochi and Hera.
Fun Note: I meant to test this team out on Legend first but instead just crushed it on Mythical.
By DrkM: 1: Kill one demon + stall. Spam Siren to get rid of fire orbs. 2: Continue stalling if you accidentally killed both demons. Kill with 7-8 combo to refresh board. 3: Kill ASAP, might have to Haku depending on your board. 4: Stall if you used Haku, kill if energy charge. 5: Kill by last turn. 6: 2x Gravity + Haku for kill.
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linda@pg: can I use awoken hera + hera if i dont have hera-is
By N1trogenPG: All max level. ~3400 RCV. Fl 1: kill ice demon stall on dark. Fl 2: stall if you need to charge. Fl 3: x25 burst asap. Fl 4: stall if you need to but be sure to x25 kill if he uses High Energy Charge. Fl 5: x25 burst, use U&Y if you need to. Hera: Use Viper Orochi, Hades, and Odin, then burst with U&Y orb changes till dead.
By greenprint: RCV>2300 is recommended. Charge skill on floor 1 and 4, OHKO on floor 3 and 5. Use orb changer whenever necessary. Upon Hera-IS, use Echidna and two Kirin skills, also Cu Chu (or WR Valk) skill if it is still up ... and combo hard to finish in 3-4 rounds.
By Champ@pg: A non-luxury build and decently low-cost team. Wood Ice ogre was maxed awoken so i have faster cd but also because water secondary cus dps is from grass/light type. Try to have as many grass/light primaries as possible. Stall on Rd2/4 and the wildcard should be something with decent rcv (preferably grass type! I used ceres). Gl!
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Greg!: How can you survive with 12000 HP?
By Wtf @ PG: Kill the dark one first on the first stage, then charge your skills. You have to kill the third stage asap. Fourth stage is the last chance for you to charge up your skills. Use Echidna on the 5th stage if you don't have enough light orbs or dealt too low damage. Use all skills on the boss, make a good 7+ combo and she's dead.
By bew: nothing max level/max skills. lvls are 20-60 with lvl 70 friend leader. flr 1: kill ice demon and stall on dark. siren skill when out of hearts. wait for echidna/gravity ready. 25x floors 2-5 (at most 2 hits per boss). hera: if you have enough dark/light/blue orbs, siren skill/cu chu skill for ohko. if not, menance and 25x combo
By Thunderrod: floor1-4: try to charge skill when you can. Floor 1 kill dark demon or he will bind your Kirin. Try to match heart orbs to survive.
floor5: Echidna and Kirin should be ready or you're in trouble. 2 gravity and delay then finish her off.
0 stoned Mythical. Mons lv ~ 60, some 70. Nothing max skill
By Elo@pnd: Genbu lvl88, Hades lvl94, Echidna lvl73, rest about lvl50. Friend's Genbu is maxed +102. Kill water demon first and stall on flour 1&2. Once u got hades, u can rush to boss. Use hades and echidna on boss, rest is free kill. Can cost 1-2 stone if out of heal.
By Traz@PG: I used wolf king Chu and Heaven Neptune in my last 2 slots but never needed skills. Any high atk green and blue subs will do. Kill blood demon first round and charge. Continue charging on rounds 2-4 (3 being the most difficult to stall on). Smash through round 5 and drop all skills on Hera-Is for the win. Minimal to 0 stones.
By Traz@PG: Round 1: knock out blood demon first attack then charge on second demon. Round 2: continue charging to full skills then finish him. Round 3:Use skills to kill hellheim before he attacks (valk/siren/shynee should suffice). Round 4: Charge up skills again. Round 5: (0-3 stones) use valk. Boss: Drop all skills (0-3 stones)