By otaku: S-rank. Odin lvl 88, , KOB lvl 46, others max or near max. Only Odin awoken. Subs can be any decent 1*. Use 3+ combos to trigger KOB's leader skill at fastest/soonest to hit, save Gungnir, and KOB individual skill. Last level, use both skills to break up syncs, then pound down the rest.
By illirica: S-RANK BUILD: 15 team cost = automatic S-Rank on clear. Charming Temptress and King Baddie maxed. Sonia level 95. Max awakened. Stall 1-4 as much as possible. Sonia skill was not up at boss for me, turn 1 used all existing red/purple orbs (stalling 1 turn for baddie), turn 2 baddie+temptress for 1hKO.
By terminalx: Kill all knights first on all levels, use carbuncles if more than 2k dmg is done to hp, if not up try to match heal orbs. Last level use Grodin to dmg 1 and combo it..repeat Grodin must be max awakened and i suggest 4 carbuncles of any color.
By Curtis: Must have at least 6950+/- HP if boss monsters are synced. S rank on rarity alone with one star subs.
By Crow!: Right now, many people have chibi qiaos because of the PAL egg machine. These two, at medium level, are enough to win this dungeon if your combos are on point. This team S-Ranks by rarity. Just be sure your 1 star fillers have all 5 colors covered. The evolved fairy is not essential and probably won't get to use its active.
By thekidd: S=RANK BUILD!! dont use Uevo version of ronia as you wont have enough rarity points. max skilled ronia works best. try to leave one on every round and stall. have ronia up before dark knight hits on last round. then ronia FTW. ENJOY
By Setzer: Guaranteed S-rank team. Wildcard was Mugcorn. All low level, Odin helper max awoken for autoheal. Ghost reduces dark dmg by half for multi hits and helps a bit with poison when up. Mug voids dark if you get in trouble. Nuke with Odin as needed/available.
By Asuna328: S rank build - Completed this dungeon in 7 turns. Metatron friend was max skill, fully awoken, mini valk was skill 5. Metatron not req to be max skill, but helps if you get in trouble. Mini valk was ready by boss floor - match some TPAs and 1 shot them. Carbuncles can be any color. Score was 240k, over 200k was just from 2.9*lvl
By Entilzar: S-Rank build. Wildcards are 1* monsters. Odin full Awaken. Fl1-4: stall for skills, focus Mask if any. Use Odin if really necessary. Fl5 : Pixie, then Odin on any synced Knight to kill it. Grind, use skills, give a warm welcome to your Tamadra.
By jg @ pg: Easy S-Rank Build for those who aren't good at combo'ing yet. CDD protects you from the dark attacks, SoD Luci gives you double HP and RCV to keep you alive. Average rarity of 2.5 gets you a score of 241,100 points, no matter how many turns or combos you have.
By S hole@PGF: S Rank Build. Blast through and make combos. Save orbs every turn and watch out for syn atk.
By fallbaq: S rank build.gotta hope for r5 boss are not all sync and heal when needed total points for me was 241000.make sure to charge spells before entering boss rround .good luck.
By BazBiscuit: S Rank build - 243 000. Need 1 max skill Valkyrie. Rush every floor with decent combos for best time / combo score. Rarity will always be 3. FLR 5 convert heart to White and get mass white attack with at least 1 extra white match and a 5 combo for one shot.
By Bacon: S-Rank. 183,000 from rarity. Make up the other 47,000 with high combos and sweeping floors.
By cafauer: S-Rank build. DQXQ unevolved around lvl 50. subs finish rainbow. Masks will work too. Even one two-star will work. S-Rank on rarity alone. One hit floors 1-4 by getting four diff-color combos. Floor five target the closest hitting knight and match as many yellows as possible each turn. Enjoy TAMADRA!
By Bibbo: Rubylits should be single * evo masks (#161-165). Key is to hit total rarity of 15 for automatic S-Rank. Save CDD and Pixie abilities for final round, then keep matching to make sure you heal. With 75% dark reduction, you're pretty safe.
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CAFC: On the first level, you run out of healing orbs very quickly.
By Casey @LL: S-Rank Build. Both Yomi's were max level max awoken, important part is the awokens for orb movement time. Average combo was 5.5, 8 turns. Easy with an extra 2 seconds.
By Davvinchi: S-rank build: Max awoken Odin a must for 2000 auto heal, max skilled leaders helpful but not needed. The more pluses on Odin the better. So make your way to the boss. Make sure you have all skills up by last floor, stalling happens. At boss use both skills on synced. If three are synced you might have to match orbs.
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Abnormale: This team can tank 2 synced hit from bosses (Grodin's damage reduction and Shouki's resolve), the only problem is having 4 synced mobs one floor before bosses, forcing you to burn skills to wipe them and putting you at risk against 3 synced bosses. Excellent team nonetheless.
By Jourdan: A Great S rank team! The average rarity of 3.0 will give you 183k points by itself. It took me 9 turns giving me another 30k. Make good combos to get the last 17k (I got 67k with 7.7 avg combo). Don't let masks hit you or synced knights at the end. Yay free Tamadra!!!
By khaosian: S-Rank 300,000 in 6-7 turns (missed a combo once or twice)
5 colors...if you match light, you clear the turn. multi-attack light + some others cleared the boss level in 1 turn
By Zyd: S rank build. Carbuncles are any 1*, though heals work best. Total *=15/6=2.5 -> around 239,900 score just from team. Odin must be awoken for the heal/turn, and combo well too.
By roflcopt0r: Focus on the enemies that will move first and you'll get the S-rank. 5800 HP ensures that you can take one hit from a boss enemy. Make sure your combos include light and fire so you actually deal damage. The subs don't really matter as long as they are only 1 star, but you can use higher HP 1-stars to reach the 5800 threshold.
By Aqua: S rank team. 220k from rarity, combo every turn for easy tamadra
By Chris!: Combo like you would a regular DQXQ team and blast through. Rarity alone should ensure an S score.
By Mr Wiggles: S rank build, avg rarity 2.8 gets 201k points. Wreck face 25x to get the rest, 6.0 combo got me 25,300 and 9 turns got me 30k = 256,302 total... Facerolls for TAMADRA!
By Mizuumi: Predictable maybe, but here's confirmation that the standard S-Rank healer team works. Rarity alone won't actually get the S-Rank, but with 4.3 avg combo and 10 turns I earned 235,200. Valk skill lvs nice but not necessary since you can take 10-11 turns. Non-ult Metatron better for rarity. Sweep, last flr pop Valk, mass atk, EZ
By keithsu6: Actual time is ~30 seconds. Any x/4/x mono-color'd team will work. Healer/something with high RCV just in case something goes wrong (nothing will probably go wrong), rest can be anything.
By Kinglink: You're going to have an enormous recovery. The final boss should be double nuked and the last one beat down. You won't need the Keeper of Rainbow's special, but can use it on the boss.
You won't need to stall, in fact I usually rush to the boss, and have to wait 20 turns to get my nukes up. But you can turtle the bosses.
By WhiteFire: This team works great against this dungeon. As long as the 3 DDKs don't attack in one turn, you really can't lose. My wild cards were monsters with Breath attacks to deal damage to all 3 bosses. Archangel was awakened 2x for extra autoheal.
By KTastrophe: Let the Orb-changing begin! HP should ideally be higher, or else you'll be cutting it close on numerous occasions. Use Arthur's skill when Hp is high, and Verche's whenever possible; follow with Pierdrawn's when not many hearts on board. Keepers' skills should be charged for boss, nuke is a bonus. Try to combo it up every turn!
By Sempai: Average level: 30. Filler slots can be any dragon you have. Alternatively, you can throw in any light monster you have and use a Bastet or Baal leader instead.
By ShadowNyte: Relatively easy build to create. A majority of your damage to the bosses will come from DJ and Gigas's skills in tandem. Wildcards can be any strong fire types,FD Tyrannos and MVD being good low-tier choices. Don't be shy about using DS or SoH, and charge fire orbs when able. Just wait it out and you should not have any problems
By tauntaunSA: Get em with a tuffy, regular apollo will probably work too if you don't have the mega-apollo.