Extreme Decisive Battle  No Dupes
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ATTENTION: No duplicate cards
Show all: Skills  
FLR  Type  TRN  ATK  DEF  HP  Memo Loot  

1  Huoshi  1  Skill  210  1,632,497  Huohushenfu ( 2 Turns ) Preemptive Strike. Absorbs 100% Fire damage for 2 turns.. Hushenfu ( 1 Turns )Immunity against status effects such as delay, poison, defense reduction for 1 turn.. Fennu ( 999 Turns ) 100% Chance Baozha ( 10,823 ) 100% Chance ( 16235 after Fennu ) 100% Chance. Gongji ( 13,530 )Deal 80% damage. Change the following orbs on the board into bomb －－－Ｏ－Ｏ －－－－－－ －－－Ｏ－Ｏ －－－－－－ －－－－－－ .. 100% Chance ( 20295 after Fennu ) Jumping, jumping 100% Chance Huoshufu ( 6,765 ) < 50% HP, 100% Chance, 1 timeuse  
1  Shuishi  1  Skill  210  1,795,733  Shuihushenfu ( 2 Turns ) Preemptive Strike. Absorbs 100% Water damage for 2 turns.. Hushenfu ( 1 Turns )Immunity against status effects such as delay, poison, defense reduction for 1 turn.. Fennu ( 999 Turns ) 100% Chance Shuanwo ( 9,827 ) 1 x ( 1 Turn ) 100% Chance ( 14741 after Fennu ) 100% Chance. Gongji ( 12,284 )Deal 80% damage and binds 1 Random card for 1 turn. This will also disable leader skill and awoken skills.. 100% Chance ( 18426 after Fennu ) Jumping, jumping 100% Chance Shuishufu ( 6,142 ) < 50% HP, 100% Chance, 1 timeuse  
1  Mushi  1  Skill  210  1,673,210  Muhushenfu ( 2 Turns ) Preemptive Strike. Absorbs 100% Wood damage for 2 turns.. Hushenfu ( 1 Turns )Immunity against status effects such as delay, poison, defense reduction for 1 turn.. Fennu ( 999 Turns ) 100% Chance Jiaohuan ( 10,326 ) ( P.Leader 1 Turn ) ( 15488 after Fennu ) Deal 80% damage. Changes Random sub as Player's Leader for 1 turn.. Gongji ( 12,908 ) 100% Chance ( 19362 after Fennu ) Jumping, jumpingSkip turn.. Mushufu ( 6,454 ) < 50% HP, 100% Chance, 1 timeuse  
1  Yangshi  1  Skill  210  1,714,312  Guanghushenfu ( 2 Turns ) Preemptive Strike. Absorbs 100% Light damage for 2 turns.. Hushenfu ( 1 Turns )Immunity against status effects such as delay, poison, defense reduction for 1 turn.. Fennu ( 999 Turns ) 100% Chance, 1 timeuse Shandian ( 10,060 ) ( 35% Damage 2 Turns ) 100% Chance ( 15090 after Fennu ) Gongji ( 12,576 ) 100% Chance ( 18864 after Fennu ) Jumping, jumping 100% Chance Guangshufu ( 6,288 ) < 50% HP, 100% Chance, 1 timeuse  
1  Yinshi  1  Skill  210  1,632,497  Heianhushenfu ( 2 Turns ) Preemptive Strike. Absorbs 100% Dark damage for 2 turns.. Hushenfu ( 1 Turns )Immunity against status effects such as delay, poison, defense reduction for 1 turn.. Fennu ( 999 Turns ) 100% Chance Yaoshu ( 10,558 ) 2 x 100% Chance ( 15836 after Fennu ) Gongji ( 13,198 ) 100% Chance ( 19797 after Fennu ) Jumping, jumping 100% Chance Heianshufu ( 6,599 ) < 50% HP, 100% Chance, 1 timeuse  
2  Dragonbound Flanjé  1  Skill  260  2,206,365  Wood damage halved ( 50% Damage ) Passive. 50% Wood damage reduction.. Oi! Who are you? ( < 6 Combos 3 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 3 turns.. Let's do this, Flairy! ( expand for details ) First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Go get 'em, Flairy! ( 90% HP )Change the following column "Ｏ" into Fire & Jammer orbs －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ .. 100% Chance, 1 timeuse Flairy is gnawing away at something ( 12,600 ) 100% Chance Twinkle ☆ Flare ( Enemy +50% ) 100% Chance  
2  Dragonbound Wanjé  1  Skill  260  2,153,865  Fire damage halved ( 50% Damage ) Passive. 50% Fire damage reduction.. Woohoo! ( 2 Secs 3 Turns )Preemptive Strike. Reduces time limit of orb movement by 2 secs for 3 turns.. Ackris! Yoohoo! ( expand for details ) First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Do your best, Ackris! ( 90% HP )Change the following column "Ｏ" into Water & Jammer orbs －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ .. 100% Chance, 1 timeuse Ackris is spinning around ( 9,432 ) 8 x 100% Chance 100% Chance. Will use every other turn Twinkle ☆ Aqua ( Enemy +50% )Deal 160% damage and randomly change 8 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. 100% Chance  
2  Dragonbound Winjé  1  Skill  260  2,101,365  Water damage halved ( 50% Damage ) Passive. 50% Water damage reduction.. Aww... Do we really have to fight? ( 3 Turns )Preemptive Strike. Disable active skills for 3 turns.. Wilgo! Help me! ( expand for details ) First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Sorry, Wilgo... Again... ( 90% HP )Change the following column "Ｏ" into Wood & Jammer orbs －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ .. 100% Chance, 1 timeuse Wilgo's creating a gust ( 8,136 ) ( CD +1 Turn ) 100% Chance 100% Chance. Will use every other turn Twinkle ☆ Wind ( Enemy +50% )Deal 160% damage and increases cooldown of active skills by 1 turn.. 100% Chance  
2  Dragonbound Shynjé  1  Skill  260  2,311,365  Light damage halved ( 50% Damage ) Passive. 50% Light damage reduction.. Sigh... I'm exhausted... ( CD +3 Turns )Preemptive Strike. Increases cooldown of active skills by 3 turns.. Over here, Bolthas! ( expand for details ) First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Well, Bolthas, they're all yours! ( 90% HP )Change the following column "Ｏ" into Light & Jammer orbs －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ .. 100% Chance, 1 timeuse Bolthas is shaking ( 10,343 ) 1 x Sub ( 1 Turn ) 100% Chance 100% Chance. Will use every other turn Twinkle ☆ Bolt ( Enemy +50% )Deal 170% damage and binds 1 Random sub for 1 turn. This will also disable awoken skills.. 100% Chance  
2  Dragonbound Shanjé  1  Skill  260  2,311,365  Dark damage halved ( 50% Damage ) Passive. 50% Dark damage reduction.. You! Get on the ground!Preemptive Strike. Puzzle starting point has been fixed.. It's go time, Sharrus! ( expand for details ) First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Now get to work! ( 90% HP )Change the following column "Ｏ" into Dark & Jammer orbs －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ .. 100% Chance, 1 timeuse Sharrus is whimpering ( 11,399 ) 100% Chance 100% Chance. Will use every other turn Twinkle ☆ Shadow ( Enemy +50% )Deal 170% damage and hide all orbs on the board. Moving the orb will reveal it.. 100% Chance  
3  Fire Orb Dragon, Kajin  1  Skill  600  6,198,150  Skill Set 1 OneEyed Hellfire ( 13,608 ) ( expand for details )100% Chance. Will use every other turn Seething Fire ( < 7 Combos 1 Turn )Preemptive Strike. Deal 140% damage. Change the following column "Ｏ" into Fire & Jammer orbs －－－ＯＯＯ －－－ＯＯＯ －－－ＯＯＯ －－－ＯＯＯ －－－ＯＯＯ .. 100% Chance. Will use every other turn Resentful Stare ( 999 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 6 and under for 1 turn.. 100% Chance Insulating Firescales ( 75% Damage 4 Turns ) 100% Chance Skill Set 2 Insulating Firescales ( 75% Damage 4 Turns )Brave Warrior's Divine Protection ( 10 Turns )< 99% HP, 100% Chance. 100% Chance. Will use every 4 turns Immunity against status effects such as delay, poison, defense reduction for 10 turns.. Skill Set 3 Insulating Firescales ( 75% Damage 4 Turns )Exalted Flame ( 50% 5 Turns )Raging Flash Wildfire ( 12,636 ) ( expand for details )< 99% HP, 100% Chance. 100% Chance ( 18954 after Resentful Stare ) 100% Chance. Inferno Claw ( 12,636 ) Deal 130% damage. Change the following row "Ｏ" into Jammer orbs －－－－－－ －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ .. 100% Chance ( 18954 after Resentful Stare ) Incinerator Charge ( 90% HP ) 100% Chance Glare of the Fire Dragon < 20% HP, 100% Chance, 1 timeuse < 20% HP, 100% Chance, 1 timeuse. Final Burning Devotion ( 291,600 ) Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. < 20% HP, 100% Chance ( 437400 after Resentful Stare )  
4  Awoken Sphinx  1  Skill  920  5,359,830  Protective Formation ( < 5 Combos 5 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 5 turns.. Sandstorm Howl ( 16,038 ) 1 x Deal 100% damage and converts 1 Random orb into Jammer orbs.. BeastKing's Gaze ( CD +2 Turns ) < 80% HP, 100% Chance, 1 timeuse The Pharaoh's Wish ( P.Leader 2 Turns ) < 50% HP, 100% Chance, 1 timeuse Wrathful Charge ( 192,456 ) < 10% HP, 100% Chance  
5  Hunt God of the Holy Bow, Artemis  1  Skill  8,400  2,629,410  Hunting Mastery +10% ( 10 Turns ) Preemptive Strike. Increases skyfall chance of Jammer orbs by 10% for 10 turns.. Barrage Shot ( 15,94023,910 ) 100% Chance Head Snipe ( 9,963 ) ( P.Leader 2 Turns ) 100% Chance 100% Chance. Will use every 3 turns with highest priority Arrow of Judgement ( 29,889 )Deal 50% damage and binds Player's Leader for 2 turns. This will also disable leader skill and awoken skills.. < 50% HP, 100% Chance  
6  Reincarnated Burning Phoenix Knight, Homura  1  Skill  820  2,476,740  Resolve Homura ( 76% Resolve ) Passive. While HP is 76% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 Phoenix Knight's Soul ( < 5 Combos 99 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 99 turns.. Blazing Armor ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Blazing Cutting Dance ( 30,984 ) > 75% HP, 100% Chance Skill Set 2 Flame Eating Net ( Enemy +10% )Scold ( 99% HP )High Temperature ( 75% Damage 3 Turns )< 75% HP, 100% Chance. < 50% HP, 100% Chance, 1 timeuse Ash followed by Flare ( 10,328 ) 5 x non < 50% HP, 100% Chance Suppression Flames ( 3 Turns ) < 1% HP, 100% Chance Burnout ( 300% HP ) < 1% HP, 100% Chance  
7  Psychopomp of Oblivion, Grisar  1  Skill  0  10,616,130  Fatal Gift Preemptive Strike. Dispel player buffs.. Fatal Gift 2 x Preemptive Strike. Converts 2 Random orb into Lethal Poison orbs.. Fatal Condemnation ( 99% HP )Player 99% current HP.. 1 5 x Converts 5 Random orb into Lethal Poison orbs.. 2 5 x Converts 5 Random orb into Lethal Poison orbs.. 3 5 x Converts 5 Random orb into Lethal Poison orbs.. Catastrophe ( 409,860 )Deal 2000% damage ( 2 hits, 1000% per hit )..  
8  Iron Machine King, Star Justice  1  Skill  1,026  11,781,914  Resolve Robot ( 50% Resolve ) ** Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. ( Trigger when any of in the team ) Skill Set 1 ModeGround Armor ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Justice Aura ( CD +4 Turns )Preemptive Strike. Increases cooldown of active skills by 4 turns.. Justice Blade ( 22,389 ) ( expand for details ) 100% Chance ( 44778 after Justice Booster ) 100% Chance. Justice EyeDeal 100% damage. Change the following row "Ｏ" into Wood orbs －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ .. 100% Chance Justice Punch ( 99% HP ) 100% Chance Justice Star Boomerang ( 26,868 ) ( 53736 after Justice Booster ) Deal 120% damage ( 3 hits, 40% per hit ).. Justice Booster ( 999 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use with high chance on the 7th turn Justice Barrier ( 50% Damage 6 Turns )Increases damage to 200% for the next 999 turns.. < 70% HP, 100% Chance, 1 timeuse Justice Tornado ( 22,389 ) +10% ( 5 Turns ) < 50% HP, 100% Chance, 1 timeuse ( 44778 after Justice Booster ) < 50% HP, 100% Chance, 1 timeuse. Justice Ultimate Storm ( 179,112 )Deal 50% damage and increases skyfall chance of Wood, Jammer & Poison orbs by 10% for 5 turns.. < 15% HP, 100% Chance ( 358224 after Justice Booster )  
9  Mystic Pentad Dragon, Folklore  1  Skill  756  8,243,994  Wisdom from Very Ancient Times ( 12,788 ) ( 3 Turns ) Preemptive Strike. Deal 70% damage. Disable awoken skills for 3 turns.. Crystal Fang ( 21,922 ) 30% Chance Annihilating Light of the Pleiades ( 25,578 ) 30% Chance Weight of the Trilithon ( 99% HP ) 20% Chance Glyph of Plunder, Monkey ( 14,614 ) 1 x 20% Chance Skill Set 1 Cattle Mutilation ( 36,536 )Full Element ( / / / / )Lost Technology ( 2 Secs 5 Turns )Will use every 3 turns < 50% HP, 100% Chance, 1 timeuse Gear Tempest ( 54,804 ) < 20% HP, 100% Chance  
10  Dark Orb Dragon, Eyro  1  Skill  600  6,477,800  Skill Set 1 Black Smokescreen ( 0 Turn )< 20% HP, 100% Chance. Timed Explosion 6 x Preemptive Strike. Hide the following orbs "Ｏ" on the board for 0 turn. Moving the orb will not reveal it Ｏ－－－－－ －－Ｏ－－Ｏ ＯＯＯ－－－ －－－－－－ －－－ＯＯＯ .. Skill Set 2 Darkened Scale Armor ( 75% Damage 4 Turns )Usurper's Divine ProtectionFirst turn. > 70% HP, 100% Chance, 1 timeuse. Skill Set 3 Darkened Scale Armor ( 75% Damage 4 Turns )Fortuitous Yin and Yang +20% ( 7 Turns )Resentful Stare ( 999 Turns )First turn. > 70% HP, 100% Chance, 1 timeuse. Increases damage to 150% for the next 999 turns.. Darkened Scale Armor ( 75% Damage 4 Turns )75% damage reduction for 4 turns.. Black Tempered Bow ( 90% HP )Player 90% current HP.. Gnawing Fangs ( 11,934 ) ( 17901 after Resentful Stare ) Deal 130% damage. Converts Poison orbs into Jammer orbs.. Gnawing Fangs ( 11,934 ) ( 17901 after Resentful Stare ) Deal 130% damage. Converts Heart orbs into Jammer orbs.. Black Tempered Bow ( 9,180 ) ( 15147 after Resentful Stare ) Deal 100% damage and change Jammer orbs into locked orbs.. Anarchy ( 10,098 ) 4 x ( 15147 after Resentful Stare ) Deal 110% damage and converts 4 Random orbs into Poison orbs.. Anarchy ( 13,770 ) ( 20655 after Resentful Stare ) Deal 150% damage. Converts Jammer orbs into Poison orbs.. Extreme Dragon Eyes < 20% HP, 100% Chance, 1 timeuse Darklight Calamity ( 275,400 ) < 20% HP, 100% Chance ( 413100 after Resentful Stare )  
11  Liusha River Mystic, Sha Wujing  1  Skill  0  1,914,885  沙悟浄・根性 ( 75% Resolve ) Passive. While HP is 75% or above, a single hit that normally kills it will instead leave it with 1 HP.. Liushahe Whirlwind ( 23,004 )Preemptive Strike. Deal 75% damage.. Normal Attack ( 30,672 ) 33% Chance General of the Sacred Mountain ( < 5 Combos 99 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 1% HP Crescent Moon Staff ( 26,071 ) 5 x non Absorbs 100% of the damage you cause for combos 4 and under for 99 turns.. 33% Chance 33% Chance. Will use when above 1% HP Nine Ill Winds ( 3 Turns )Deal 85% damage. Randomly spawn Dark orbs from non 5 Dark orbs.. < 50% HP, 100% Chance, 1 timeuse Chomp ( 36,806 ) < 1% HP, 100% Chance Skill Set 1 Mystic Curse ( 99% HP )Chomp ( 36,806 )< 1% HP, 100% Chance.  
12  Gluttonous Mystic, Zhu Bajie  1  Skill  0  6,529,635  Charge!! ( 99% HP ) Preemptive Strike. Player 99% current HP.. Normal Attack ( 23,787 ) 20% Chance Smack ( 28,544 ) ( expand for details ) 20% Chance 20% Chance. Deal 120% damage. Change the following column "Ｏ" into Fire orbs Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ .. Skill Set 1 Dim Sum Snack ( Enemy +10% )Burning Hoof ( expand for details )20% Chance. 20% Chance. Water Battle Strategy ( 17,840 ) ( 2 Turns )Deal 50% damage. Change the following row "Ｏ" into Fire orbs －－－－－－ －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ .. < 80% HP, 20% Chance < 80% HP, 20% Chance. Marshal Canopy's Secret Plan ( 75% Damage 1 Turn )Deal 75% damage and binds all Water attribute cards for 2 turns. This will also disable leader skills and awoken skills.. < 50% HP, 100% Chance, 1 timeuse Wild Boar Charge ( 100% HP ) < 50% HP, 100% Chance, 1 timeuse Bursting Milky Way! ( 47,574 ) ( expand for details ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 200% damage. Change the following column "Ｏ" into Fire orbs Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Change the following column "Ｏ" into Light orbs －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ ..  
13  Zealous Boneclad Dragonbound, HermeDo  1  Skill  1,218  28,472,733  Skill Set 1 You're not going anywhere! ( 999 Turns )< 30% HP, 100% Chance. Have a taste of true fear! 13 x non World Grudge 13 x Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. < 30% HP, 100% Chance. Agonizing Sacrifice ( 28,740 ) Preemptive Strike. Randomly change 13 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Will use when poison orb exists Deal 200% damage and converts all Poison orbs into Lethal Poison orbs.. Skill Set 2 A Reward For Your Agony ( Player +100% )First turn. 100% Chance, 1 timeuse. Will use when no poison orbs First turn. 100% Chance, 1 timeuse. Will use when poison orb exists Ominous Sorcery ( 1 Turn )Recovers Player 100% of maximum HP.. First turn. 100% Chance, 1 timeuse. Will use when poison orb exists Abyssal Pain ( 21,555 )Disable awoken skills for 1 turn.. 40% Chance Corpse Dragon's Curse +10% ( 10 Turns ) 20% Chance Red Dragon Liquid ( 18,681 ) 5 x non 40% Chance 40% Chance. Will use when above 15% HP Deal 130% damage. Randomly spawn Water orbs from non 5 Water & Poison orbs.. Skill Set 3 Desperation ( 3 Turns )Acid Breath ( 24,429 ) 1 x 20% Chance. Will use every 3 turns >15% HP Skill Set 4 Desperation ( 3 Turns )Acid Breath ( 24,429 ) 1 x 20% Chance. Will use every 3 turns >15% HP Skill Set 5 Desperation ( 3 Turns )Acid Breath ( 24,429 ) 1 x 20% Chance. Will use every 3 turns >15% HP Skill Set 6 Desperation ( 3 Turns )Acid Breath ( 24,429 ) 1 x 20% Chance. Will use every 3 turns >15% HP Skill Set 7 Desperation ( 3 Turns )Acid Breath ( 24,429 ) 1 x Accursed Eclipse ( 14,370 ) ( 13 Turns )20% Chance. Will use every 3 turns >15% HP < 15% HP, 100% Chance, 1 timeuse < 15% HP, 100% Chance, 1 timeuse. Deal 100% damage. Randomly hide 13 orbs on the board for 13 turns.. Skill Set 8 Virulent Sorcery ( 10 Turns )Deadly Poison ( 172,440 ) 1 x < 15% HP, 100% Chance. < 15% HP, 100% Chance, 1 timeuse. Deal 1200% damage and converts 1 Random orb into Lethal Poison orbs..  
14  Dreaming Archdemon, Astaroth  1  Skill  658  20,580,000  Skill Set 1 I don't want to do anything! ( 999 Turns )< 15% HP, 100% Chance, 1 timeuse. Such a hassle... 6 x ( 4 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. < 15% HP, 100% Chance, 1 timeuse. Preemptive Strike. Binds 6 Random cards for 4 turns. This will also disable leader skills and awoken skills.. Skill Set 2 No skills for you! ( 10 Turns )Hyah ♪ ( 2 Secs 10 Turns )Okay, now it's playtime♪ ( < 8 Combos 6 Turns )> 75% HP, 100% Chance, 1 timeuse. < 75% HP, 100% Chance, 1 timeuse < 75% HP, 100% Chance, 1 timeuse. Here I come ♪ ( 99% HP )Absorbs 100% of the damage you cause for combos 7 and under for 6 turns.. 50% Chance How about this? ( 19,935 ) ( expand for details ) 25% Chance 25% Chance. I'm going to block you! ( 28,479 ) 6 x non Deal 70% damage. Change the following row "Ｏ" into Wood & Jammer orbs ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ －－－－－－ Change the following row "Ｏ" into Wood & Poison orbs －－－－－－ －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ .. 25% Chance 25% Chance. Unforgivable! ( 99 Turns )Deal 100% damage. Randomly spawn Wood, Jammer & Poison orbs from non 6 Wood, Jammer & Poison orbs.. < 30% HP, 100% Chance, 1 timeuse Playtime's over! ( 68,349 ) < 30% HP, 100% Chance ( 136698 after Unforgivable! )  
15  Rainbow Wing Whirlwind Dragon Emperor, Sevenzard  1  Skill  1,218  7,970,667  Skill Set 1 Seven Mirages ( 7 Turns )< 30% HP, 100% Chance. Mucus Skin ( 75% Damage 7 Turns )Poison Claw ( 21,021 ) 4 x Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 7 turns.. < 30% HP, 100% Chance. Hell Bloom ( 63,063 ) Preemptive Strike. Deal 70% damage and converts 4 Random orbs into Poison orbs.. 100% Chance 100% Chance. Will use when poison orb exists Venom Blow ( 23,357 ) 3 x Deal 210% damage and converts all Poison orbs into Jammer orbs.. 10% Chance Clotting Nails ( 23,357 ) 7 x 15% Chance 15% Chance. Deal 70% damage and randomly change 7 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. Skill Set 2 Energy Mimic ( / / )Storm Rave ( 31,535 )15% Chance. Skill Set 3 Energy Mimic ( / / )Vine Rings ( 77% HP )15% Chance. Skill Set 4 Energy Mimic ( / / )Seven Gardens ( 21,021 ) 15% Chance. 15% Chance. Deal 70% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Poison orbs.. Skill Set 5 Energy Mimic ( / / )Poison Blow ( 21,021 ) 5 x Draining Nails ( Enemy +7% )15% Chance. < 93% HP, 15% Chance Skill Set 6 Temporal Stealth ( ≥ 100k Void Damage 1 Turns )Hell Poison Claw ( 21,021 ) 7 x < 86% HP, 100% Chance, 1 timeuse. Skill Set 7 Urgency Mimic ( / )Venom Claw ( 21,021 ) 4 x < 72% HP, 100% Chance, 1 timeuse. Skill Set 8 Paralyzing Vine 1 x Subs ( 7 Turns )Hell Venom Claw ( 21,021 ) 5 x < 58% HP, 100% Chance, 1 timeuse. Skill Set 9 Temporal Stealth ( ≥ 100k Void Damage 1 Turns )Poison Rave ( 42,042 ) 4 x < 44% HP, 100% Chance, 1 timeuse. Skill Set 10 Urgency Mimic ( / )Hell's Poison Rave ( 42,042 ) 7 x < 30% HP, 100% Chance, 1 timeuse. Skill Set 11 Paralyzing Vine 1 x Subs ( 7 Turns )Deadly Poison Rave ( 42,042 ) 14 x < 16% HP, 100% Chance.  
16  Lawless Demonic Gentleman, Azazel  1  Skill  912  11,723,517  Fire / Light halved ( 50% Damage ) Passive. 50% Fire & Light damage reduction.. Skill Set 1 Fallen Angel's Wings ( 4 Turns )Preemptive Strike. Lock the following row "Ｏ" on the board for 4 turns Scapegoat ( 999 Turns )ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ －－－－－－ .. Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 2 Devil Snake's Glare ( CD +4 Turns )100% Chance, 1 timeuse. Increases cooldown of active skills by 4 turns.. Negative Chain ( 27,384 )Deal 175% damage ( 7 hits, 25% per hit ).. Skill Set 3 Devil Snake's Evil Eye ( CD +6 Turns )100% Chance, 1 timeuse. Increases cooldown of active skills by 6 turns.. Negative Chain ( 25,032 )Deal 160% damage ( 4 hits, 40% per hit ).. Black Rebellion ( 17,211 ) 10 x 100% Chance 100% Chance. Will use every other turn when above 15% HP Agahara ( 23,469 ) ( expand for details )Deal 110% damage and randomly change 10 Wood, Dark, Jammer & Poison orbs into locked orbs.. 50% Chance 50% Chance. Will use every other turn when above 15% HP Venomous ( 7,823 ) 12 x non Deal 150% damage. Change the following column "Ｏ" into Fire, Water & Jammer orbs ＯＯ－－－－ ＯＯ－－－－ ＯＯ－－－－ ＯＯ－－－－ ＯＯ－－－－ Change the following column "Ｏ" into Wood, Light & Jammer orbs －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ Change the following column "Ｏ" into Dark, Heart & Jammer orbs －－－－ＯＯ －－－－ＯＯ －－－－ＯＯ －－－－ＯＯ －－－－ＯＯ .. 50% Chance 50% Chance. Will use every other turn when above 15% HP Deal 50% damage. Randomly spawn Poison orbs from non 12 Heart orbs.. Skill Set 4 Fresh Blood of a Male Goat ( Enemy +50% )Devil's Influence ( 31,392 ) ( 75% Damage 99 Turns )< 40% HP, 100% Chance, 1 timeuse. 50% Chance. Will use every other turn when above 15% HP Nightmare Spiral ( 109,522 )Deal 200% damage and 75% damage reduction for 99 turns.. < 15% HP, 100% Chance  
17  Gale CyberDragon, Alnair  1  Skill  450  3,305,583  Skill Set 1 Emerald Coating ( 999 Turns )< 15% HP, 100% Chance. Storm Wall ( < 7 Combos 4 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. < 15% HP, 100% Chance. Wind Charge ( 25,884 ) ( expand for details )Preemptive Strike. Absorbs 100% of the damage you cause for combos 6 and under for 4 turns.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Wind Charge ( 25,884 ) ( expand for details )Deal 150% damage. Change the following row "Ｏ" into Wood orbs ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ －－－－－－ .. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Wind Pulse ( 25,884 ) All Deal 150% damage. Change the following row "Ｏ" into Wood orbs ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ －－－－－－ .. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use if heal orb exists Wind Pulse ( 25,884 ) 6 x non Deal 150% damage. Randomly spawn Wood orbs from all Heart orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use if no heal orbs Tempest Ball ( 207,072 )Deal 150% damage. Randomly spawn Wood orbs from non 6 Wood orbs.. 100% Chance  
18  Crazed King of Purgatory, Beelzebub  1  Skill  7,020  7,192,618  You get no mercy!! ( 3,536 ) All Preemptive Strike. Deal 10% damage. Randomly spawn Poison orbs from all orbs.. Hell's Charge ( 35,355 ) 1 x 100% Chance 100% Chance. Will use every other turn when above 50% HP Ora ora ora oraah!! ( 53,035 )Deal 100% damage and converts 1 Random orb into Jammer orbs.. 100% Chance You're going down!! ( 3,536 ) All < 50% HP, 100% Chance, 1 timeuse Infernal Drive ( 44,194 ) 6 x < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use repeatedly Deal 125% damage and converts 6 Random orbs into Poison orbs..  
19  Monstrous Beast of the Gleaming Peak, Bigfoot  1  Skill  644  46,690,000  Water Halved ( 50% Damage ) Passive. 50% Water damage reduction.. Skill Set 1 Enhancement of the 5 Senses ( 30 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 30 turns.. Strong Body Protected by Snow ( 95% Damage 3 Turns )Preemptive Strike. 95% damage reduction for 3 turns.. Battering ( 19,804 ) 100% Chance Smash to Pieces ( 17,825 ) 8 x non 100% Chance Skill Set 2 Rage ( 2 Turns )Risky Attack ( 29,048 ) ( 90% Damage 3 Turns )100% Chance, 1 timeuse. Skill Set 3 Rage ( 2 Turns )Risky Attack ( 33,889 ) ( 80% Damage 3 Turns )100% Chance, 1 timeuse. Skill Set 4 Rage ( 2 Turns )Risky Attack ( 38,731 ) ( 70% Damage 3 Turns )100% Chance, 1 timeuse. Skill Set 5 Rage ( 2 Turns )Risky Attack ( 43,572 ) ( 60% Damage 3 Turns )100% Chance, 1 timeuse. Skill Set 6 Rage ( 2 Turns )Risky Attack ( 48,413 ) ( 50% Damage 3 Turns )100% Chance, 1 timeuse. Skill Set 7 Rage ( 2 Turns )Risky Attack ( 53,255 ) ( 40% Damage 3 Turns )100% Chance, 1 timeuse. Skill Set 8 Rage ( 2 Turns )Risky Attack ( 58,086 ) ( 30% Damage 3 Turns )100% Chance, 1 timeuse. Skill Set 9 Rage ( 2 Turns )Risky Attack ( 62,937 ) ( 20% Damage 3 Turns )100% Chance, 1 timeuse. Skill Set 10 Rage ( 2 Turns )Risky Attack ( 67,778 ) ( 10% Damage 3 Turns )100% Chance, 1 timeuse. Skill Set 11 Intense Rage ( 999 Turns )Ice Dust Smoke ( 10 Turns )Battering ( 19,804 )100% Chance, 1 timeuse. 100% Chance ( 66024 after Intense Rage ) Forceful Throw ( P.Leader 5 Turns ) < 20% HP, 100% Chance, 1 timeuse Forceful Throw ( P.Leader 5 Turns ) < 20% HP, 100% Chance, 1 timeuse Raging Rebellious Attack ( 63,376 ) < 20% HP, 100% Chance Raging Rebellious Attack ( 63,376 ) < 20% HP, 100% Chance  
20  Spirit Numen of Darkness, Mowa  1  Skill  0  99,866,667  Dark Halved ( 50% Damage ) Passive. 50% Dark damage reduction.. Skill Set 1 Shadow Aura ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Turbulent Boundary Line ( ≥ 15000k Void Damage 999 Turns )Preemptive Strike. Immune single hit damage over 15,000,000 for 999 turns.. Invitation to Darkness ( 1 Turn )Preemptive Strike. Randomly hide 42 orbs on the board for 1 turn.. Black Feelings ( CD +015 Turns )Preemptive Strike. Deal 70% damage and increases cooldown of active skills by 015 turns.. Skill Set 2 Black Feelings ( CD +05 Turns )Increases cooldown of active skills by 05 turns.. Light Eater ( 24,980 ) Deal 108% damage and converts all Light orbs into Heart orbs.. Fury Against a Sworn Rival ( 21,280 ) 2 x ( 13 Turns ) ( 63839 after Delusion of Carnage ) Deal 92% damage and binds 2 Random cards for 13 turns. This will also disable leader skills and awoken skills.. Gloomy Darkness ( 21,280 ) ( 30 Turns ) ( 63839 after Delusion of Carnage ) Deal 92% damage. Randomly hide 5 orbs on the board for 30 turns.. Skill Set 3 Gloomy Environment ( < 10 Combos 1 Turn )< 50% HP, 100% Chance, 1 timeuse. Absorbs 100% of the damage you cause for combos 9 and under for 1 turn.. Devious World ( 99% HP )Player 99% current HP.. Skill Set 4 Gloomy Darkness ( 21,280 ) ( 1 Turn )< 10% HP, 100% Chance, 1 timeuse. Deal 92% damage. Randomly hide 42 orbs on the board for 1 turn.. Delusion of Carnage ( 66,732 ) ( 99 Turns )Increases damage to 300% for the next 99 turns.. World Without the Enemy ( 115,650 ) < 10% HP, 100% Chance ( 346950 after Delusion of Carnage ) 





In normal dungeons, rare monsters have approximately a 25% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. 
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 OneShot Spirit Numen Challenge!  Dark  No Dupes 
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