By WERD: Build for lower rank players(I'm rank 74)
Vamp is best ult evoed to liege and awakened, same goes for anubis
Dub-myth is there for hp, rcv and low team cost
Floor 1 stall
Use Lucifer's MS to bring down Nilheim's HP, then kill it
Fire Fly's Burst Bomb OHKO Yggdrasil
Best to have over 13k for Muspelheim
By Mr Wiggles: So I was like "I'll bring poison for Yggdrasil, and stall on Muspelheim... Lemme hit Muspelheim one time- oops, OHKO, now I'm dead without a stall for poison... Let's see if I do any damage to Yggdrasil- wow, OHKO again" Yeah it doesn't matter, nothing maxed, don't stall, just faceroll 25x everything
By Windurst: You won't even need to use Echidna if you conserve orbs. You can use Niflheim to charge flamie and chiyo if you need. My levels were 40+ with the leaders 60/80.
By Iselia: Stall as much as you can. Just remember, you most likely won't be able to take a hit from the first three floors, depending on how high leveled your monsters are. If your Echidna is low-leveled like mine (lvl 30), you will need to save 2 sets of red orbs and trigger the 16x on Floor 3 to beat the dragon's defense.
By Potato@PF: easy win. sod lucifer can be replaced with present egg, but if that is done, the wildcard needs to have a poison and have a dark attribute. (something like lilith)
By OhNoBanana: this is just an example of a high combo bastet team, I think it took me a total of 7 total turns to blow this out. the Any monster I used was a Heavenly Herald, but literally this team can be your highest attack monsters of each color, so long as you can survive a hit by all dragons other than niflheim, or Yggrasil.
By Kirito: Cut and dry team
FL1: Stall and charge
FL2: Can kill with a King Charge+ Jester and Vamp Change or 1 Grav and MS ( Would recommend to save for the Earth 1)
FL3: 1 Grav and MS is dead
FL4: Stack Darks and kill it
FL5: Stack Darks and kill it or stall and Overkill
Vamp was SL 4 and Jester was SL 5 everything eles was SL1
By Jon!: Pretty easy for a standard Haku team. Use Armor Break on Yggdrasil. You should be able to 2-hit everything else.
By Tauske: I just ran this no stones no stalling.
Everyone lvl 70-80 except Siren lvl 56.
(Everyone also max awoken except Siren)
Match 4+ Orbs every turn and almost guaranteed to win without getting hit except by final boss, here just stall few turns, matching almost no orbs passive heals will be 2k+~.
Echidna +3 turns to burn him.
By Y$era@PADX: Standard ADK Team. As long as you have the 9x Multiplier, you should have little to no trouble sweeping floors. Just charge your skills on Floor 2. As long as your 2 wildcards are 1 light and 1 dark, you should be good, preferably the light and dark ripper dragons (no ulti evol needed.) Dungeon is easier than it seems.
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XCWarior: Against Ydsgarrsil (SP?), you probably need to combo 8+ times to get through his defense. But otherwise, this set up with rippers of all colors works great.
By Helios: Charge skills on F1. Use Ultra Gravity and Lucifer's MS on F2 to beat Niflheim's quickly. Use Hydra Poison on F3 to break Yggdrasil's defenses . Charge skills on F4 because Valhalla's attacks are easily recoverable. Finish F5 with ultra gravity+Morningstar. No stones required just patience.
By NoOne@PF: Similar build to IsfanR. Siren was lvl 40 with +20RCV. Need smart heart matching. Max skill helped. Keepers can rotate through Niflheim's attack. 13,528 hp min to survive. Friend's neptune was max lvl +20atk. Made Yggdrasil a joke. Odin lvl 35 helps to speed up fights. Be patient and use hearts efficiently in combos.
By jackyLCM®™: IT IS A EASY TEAM TO WIN , DO NOT NEED Stone
By lilyPAD: The key requirements:
1) Auto-healer leader and Odin friend (or vice versa)
2) 3 monsters with half damage active skills
3) Minimum 16233
Use defensive stance to survive Niflheim's attack. Match heal orbs whenever auto-heal falls short. I prefer odin over neptune because lvl 1 is somewhat luck based (need heal orbs).
By John Death: Only Icedragon Nilfheim is any threat. Charge skills on Round 1 and unload on Round 2 before Nilfheim gets a turn. All other rounds are easy to tank with this team, so just keep your HP high, and you're good. I've not yet faced Blue Flamedragon, but I don't think it will be a problem for this team, judging by its stats.
By Scarlet: Low team cost (72) minimal turtle team. Ohkami's RCV was 472, can be done at 450+ without issue. 2x Heart matches with 4+ combo between Muspel attacks to heal. Poison everything esp Ygg. D-Stance Nifl attacks. Space out stances every 5 turns for others. BETTER RESULTS: D/L Neptune, More RK, or Mech Warriors.
By IsfanR: Turtle Team. Slow but very safe. Keepers can be changed for cheaper Defense Stance monsters, need 3. Odin can make run faster, or be changed if needed to obtain the Min HP. Recommend ~500Rcv on Ama, can be done with less. Poison kills everything. Use a Defense Stance each time Niflheim attacks to survive. Rest is easy.
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pkong: How do you survive Ice Dragon Niflheim with 54108 multi-hit?
By jade: Dual Blue Odin Master farming build. Just need to make sure Mk.III is up by Gaia. Can easily stall on stg1, and you get 7 turns on stg2. Sub Shiva for Mk.III for lux god build. Or sub Fire god and save fire orbs to break Gaia defense. Easy, flexible build. Pair with Egyptian (Isis/Horus/Ra) for more spike damage.