By Tapatio: Ares & freyr max, uriel 70 gigas maxskill. 4th slot fire orb changer. Bane/Ra/10th Angel works. 26k health to tank hits. FL 1 combo, gigas if needed, keep health up. FL 2 use skills if needed. stall if u are able to. FL3 Bane active. FL4 only gigas or uriel if needed. FL5 freyr, ares + orb changer, next turn gigas if not dead.
By kinbari: Lu Bu and Sonia are maxed with some pluses. Requires a friend with a high plused Sonia to reach enough HP to survive floor one. After that it's pretty straightforward. For Yggdrasil I save heart orbs, use vamp and then lu bu. In an emergency, use echidna. This team allows a lot of options. Good luck!
By Kitt: All monster except Ra lv >90. All monster max awoken (so Ra skill lv 1 will have 10 turn cool down).
Floor 1 & 2: stall for 10 turn until Ra skill ready, then x25 to kill them (note: on floor 2 if bad combo might need to x25 twice)
Floor 3: use Ra skill.
Floor 4 & 5: use skill if needed then simply x25 to kill.
By pzhou@PG/r: really, really easy. you just need 1 meimei the rest are farmable, DQXQ is stat stick for RCV replace with any god type with good RCV or auto heals (odin). Av team level was only lvl 50 (DQXQ max). sweep F1, stall F2 for 7-8 turns (depends on starting timer), use all skills F3, then just straight sweep last 2 no skills needed.
By Jc_Ch0: Fl1: Charge all skills. Fl2: Gravityx1, Lukex2; Fl3: Charge, then Shiva, one-shot it; Fl4: Use Persephone to speed up, don't use skills; Fl5: If start with 1 turn, stall, then Gravity x2, Luke x2.
By Dragon: Dont need other sonia. 18k lets you tank a hit above 50 on floor 1, but if you get him under 25% he'll anger and you're fine or you can just kill him. Floor 2 gives you lots of turns for free, take em all. Echidna then shiva on 3 for ez kill. Set up and baddie floor 4 if you don't have ronia 2. Lu Bu/Ronia floor 5.
By Taiwan #1: 1F:Charge then Unit-13
2F:at 4th turn, hera,hera,Lucifer,Odin
3F:Charge then Lucifer
4F:charge then Lucifer
By Mctierser: Nothing much to say, x25 sweeps each floor. Enough skill boosts to have gravity up by boss floor but it's not needed. Combo well and you should have no problems beating this dungeon.
By beetlesoup: Hp doesn't matter, Odin and Anubis are there for stats/awkn, ra for yggdrasil, echidna for when in trouble.fl1 took 2 hits at 25X rest took 1 shot.Don't take any damage, and kill everything as late as you can, and ra should be up by the time you get to ygg.let nilfheim open his mouth before killing so skills charge. avg lvl65
By Shadow: Using snow globe, rainbow and lilith save the heras and luci for next dragon. Next floor nuke with both heras, Luci and globe. 3rd grind for all skills then after all are ready use lilith poison to kill. 4th snow globe and all out attack, use rainbow to bide a few turns at lower health. 5th nuke FTW
By Leinad@PF: Max skilled Freyja and Artemis help. Go slow F1; close to 50, pop skills, drop him. Hit hard, but kill at last turn (10). F3, Ra. F4, work slowly, when you can finish him, pop Michael, heal, kill. F5 at trn 2, pop skills, finish him.
By ProRay298: 3 runs 0 stones, stall as long as possible, f1: keep above 50%, tank, heal, kill f2: keep alive until just before GBB f3: when all skills are up use karin>bubblie>golem f4: attack/heal normally, bonia/midgard if needed but not recommended f5: midgard just in case, will kill with 1-2 bonia actives
By Vinny: 18k hp to avoid one shot on fl 1 stall long as possible match orbs and wipe him out. stage 2 same stall to get Dark Golem Mk. III skill up. Once on gaia dragon make sure to have fire orbs pop Mk. III blow him away. Valhalla try to 2 shot. Fl 5 pop echidna and the rest matchorbs =) lvls were max dqxq w/max friend max odins 70rest
By Exile: Stage 1: Charge gravity and MS; Stage 2: 3 grav + 1 MS to kill; Stage 3: Heal + 1 MS; Stage 4: Heal, then kill normally; Stage 5: Kill normally, use skills if it isn't dead from the onslaught. If invasion occurs, just kill normally!
By bojangles: 1: stall until ~50% then burn down. RK if at risk of getting hit while < 25%. 2: 2x grav, burn the rest. 3: Kill with MS. Can stall if RK isn't up. 4: Stall as much as you can. Try not to combo with dark. RK and DJ for extra stall. 5: A few combos (RK if it's up) then 2x grav and MS FTW.
By Inex @PG: You can replace the MGMk.III with Neptune/another Armor breaker. He's just needed for Yggdrasil. Stall on Flr2 if you can for Echidna, incase you need it. Just push through, I survived a hit on Floor 4, and just sweep through the dungeon as needed. Good luck! 0 Stoned.
By Hem: All row enchance awakens and siren max skill. First and second fight should go down easy, but use skills if Niflheim does approach the 9th turn. If skills are on cooldown, stall a bit, otherwise poison to move on. Valhalla shouldn't be too hard, just use Siren/Odin when needed. Then Siren>Hermes>Kraken>I&I>make 2 rows to finish.
By chad: You want to be able to take one hit from Muspelheim. Kill him and Nifheim right before their second term. Then use sonia & enhance actives to one hit the last three stages. Lu Bu was level 57, Ronias level 70 and 35 respectively, and friend maxed. Can sub out one king baddie or ronia for any good devil orb changer.
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crans: You may want to go back to elementary school and check on your adding skills.....or figure out a way to deal with your dyslexia. How in the world do you expect to "take a hit" from Muspelheim with only ~13k hp when he hits for 17k.
By MiniZak: All max LVL.F1-charge skills and get dragon close to 25% HP,then use ROdin's and GOdin's gungnirs.To be safe,use skills with 2 turns to go,so if you don't KO,you can combo and poison to finish.F2-Don't stall-grvty,MS,combo to heal&MS.F3-charge skills,then ROdin's gungnir.F4-Luci's MS.F5-AMA, recharge, and at 80% use all skills.
By DudeAtHome: Easy team with pandora. Max skilled vamp helpful. All monsters fully awoken. Avg lvl was 80 pandora rest was around 50. Kill flame dragon on first round. Stall until pandora is up on second and store dark orbs then just CDK->pandora->pandora+vamp to wipe each floor
By JD@PG: 1st Floor: Match orbs to kill Muspelheim. 2nd Floor: Stall at Niflheim for skills to activate. 3rd Floor: Use one Suzaku skill to kill Yggdrasil. 4th Floor: Use Valk & Verche skill to kill Valhalla. Final Floor: Use Echidna skill first to delay Helheim, then use Suzaku skill and finally use Takaminakata skill to kill the dragon.
By S hole@PGF: Avg lvl 73 Leaders fully awoken. One goal: stall up Neptune for F3. F1 stall up once/twice and kill. F2 stall for all 9 turns and kill. F3 pop up Echidna and stall up for Neptune. Use poison at the last turn. Neptune will instantly kill it. F4 kill it. F5 pop up leader skills then kill. ThisDungeonIsALotEasierThanIThought.
By Aqua: HP > 13010 to have an extra turn on F4, but not required. HP > 17717 can tank a hit from F1. Grind first 2 floor, Guard Break + 7Star on F3, combo F4 and 7Star F5
Kamui and Siegfried to make first floor easier if HP < 17717, but any strong Haku sub will do.
By FCAP: Luxury build. Hardest requirement for this build is HP. For wildcard I used #1176 Keeper of Gold (highest HP that met cost restrictions on team). Enough HP to stall first round. Stall until skills are up. FLR1: Sonia FLR2: Combo (10 turns) FLR3: Shiva + Red/Black Combo FLR4: Sonia (Shiva still up) FLR5: Sonia. Simple. Easy.
By Syveril: Enough hp to tank everything except FL2 (should have plenty of firepower to clear). Kagu to clear FL3. Grind out the rest without worry. God subs besides Kagutsuchi are optional; I chose them for higher stats and easier comboing. Can sub Vritra for Verche and Droidragon for Kagutsutchi (but watch hp).
By Bé Táo@PV: Kagut can be change by Shiva or Top Droidragon.
Hera and Vampire can be change by any Devil high stat.
F1 : stall for up all skill, easy with 17k damage for 3 turn.
F2 : Ronia + Hera ur OHKO
F3 : Kagut here to OHKO.
F4 : stall for recharge Hera ur and kill it with Vampire Duke.
F5 : Ronia + hera ur OHKO.
NO STONE USE here
By Bleye: Hera can be subbed for any Grav user, Voice can be subbed for any dark orb changer
F1: Just charge skills, don't rush this floor
F2: Build up RCV orbs before nuking- use Grav and 2x MS
F3: Charge skills, then poison with Lilith
F4: Easy floor, play normally. Use KoR when needed. Watch your HP.
F5: Grav then 2x MS. You win!
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Bleye: Belial was supposed to be Lucifer! Sorry!
By cc: Easy as usual. Take one hit from Muspelheim, blow everything up while saving a few of your dark orbs. Water: Plenty of time to kill. Wood: 3x3 red combos should let Ares pierce it. Light: Easy kill with a couple dark combos.
Dark: May as well blow cooldowns now.
By anotherfob: (MASTERS)Loki lv55+ w/ full awaken +30, Wicked Lady lv46. Play Smart keep a set of hearts on the side for emergency. Save keeper for last floorFl. 1 Fight normal. stall near kill. Fl. 2 Loki+WL and Luci for kill Fl. 3 Stall for luci skill Fl. 4 dmg and heal every turn if possible stall fl. 5 same as first floor careful after 70%
By DotCal: With skill boosts from Okuni the orb changers will be up quickly (high skilled orb changers preferred). The plan is to just kill everything with 16x. Wildcards can be high HP/ATK subs, you should probably bring a defense breaker or a poisoner in case you fail to burst the green dragon down.
By Cristiano: When monster lv is not high enough, a 36x formation is more likely to pass it with 0 stone. Just put in all best monster of each colour, Echidna is not a must. Firedragon hv a min CD of 2, so juz clear the heart orb on turn 1 to prepare for 36x attack on turn 2. Use 12 turn to charge up Ra on Icedragon. The remain is easy.
By Vic3@PF/PG: Non-IAP team. 26577+ for 1F boss's 50% attack. 1F: charge skills, minimize dmg until 25% HP. 2F: 2x Grav + MLD skill, clean up remaining HP in 10 turns. 3F: Recharge Gravity before nuke. 4F: stall as much as possible. 5F: stall until 75%, then 2x Grav + MLD, use RK skill @ 1 turn and kill in 10 turns or nuke if ready.
By Jacul: "I won't die" team. Basically hit and recovery. Two water monster against first round, and double gravity plus morning star fasten #2 and #5. Neptune against Yggdrasil. Didn't encounter invade but should be easy. And replace Vampire if you have better devils since his skill won't be used.
By xtaie@pf: 16x Horus should have no problem tearing through each dragon's ~600k hp. Heartchangers for when you are missing a certain color you need. If you aren't as good at using Horus' leader skill or aren't leveled up/evo'ed enough, replace duke vamp with echidna. Otherwise, this is able to 1-shot all the bosses.
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Cohen: Except for Yggdrasil, which you need the skill of Ra, Shiva, Droidragon, or a defense break. I lost w pretty high lvl team, 9 combo & x22.5 burst didn't help me enough.
By Emm@PF: Stall on first 2 dragons until Ra and Echidna are up. Use Ra's active on Yggdrasil, blast through everyone until the boss, use echidna, done.
By John Death: Round 1, use regular attacks and charge all skills. Round 2, unload all skills to kill the dragon before its second turn (first turn, it does nothing). Round 3, heal up, charge skills, and use poison to finish. Round 4, use regular attacks and charge all skills. Round 5, unload all skills for instant win.
By jade: Goemon Flex Team: RK for HP. RGG/EtRE max skill. Goemons near max lvl. You want Fire dragon hit to put you below 20%. Ama for RCV, can sub alt. RCV around 1400 depending upon lvl. If Homura max skill, can sub him for EtRE. Save fire orbs for Gaia, or make sure RGG etc skill is up by then. Manage heart orbs; you'll be fine.
By [BB]Wombok: Safe build. Charge skills on 1st boss, usekeeper of rainbow skill if in danger when dragon uses its big attack. Use hades and SoD lucifer skill on second boss, finish off with echidna+persephone skills. Kill third boss with SoD lucifer skill. Last 2 bosses easy, just watch health. Echidna and keeper of rainbow skill for safety.
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blumeanie: This build dies on floor 1 if he uses God magma breath.
By cocytus@PF: 1F: Charge all, Lucifer after 50% + 22k; 2F: Hera, Hera, Lucifer leaves 35604 HP; 3F: Charge all, Lucifer; 4F: Regular attacks; 5F: Hera, Hera, Lucifer leaves 14698 HP
By Gehenna: Siren is max skilled. Can sub any dark poisoner (i.e. Ghostring) for Lilith. Round 1 is straightforward; take time to charge Lucifers. Round 2: 2x Morning Star, then finish in remaining 8 turns. Round 3: poison, then stay healed. Round 4 goes quick due to dark damage x2; SAVE nukes. Round 5: Nuke x2 then finish off quickly.
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Cohen: I used this team (minus DDK, add Dub-mythlit) and worked easy! Lucifers lvl 70 & 73 (w +70 combined), Lillith lvl 40, never used Siren's skill. Although I'd recommend on F5 use KoR, hit for ~10%, then nuke x2. Thanks!
By AdarSA: Can be done at any mons lvl if you match well. Make sure all skills are up when the red dies. Store hearts, then nuke the blue. Stall until all skills are up, then nuke the green and light. On the final dragon, whittle it down slowly and the Lucis should pop up right as it hits 70%. Gravity, gravity, Luci, dead.
By Meat 36@PG: HP Must be between 17,718 and 22,145, high skill on subs. Clear hearts, take 1 hit from Muspelheim to get into zone, then pop Sieg to kill @ 5. Stall for 8-9 turns on Niflheim, then pop CuChu. Use Gigas on 3 to break Yggdrasil def. Pop Vamp to kill Valhalla, then Sieg/CuChu to kill Helheim. Blue Musp Drag on 2 is bad luck!