By Argho: All max awoken and almost max lvl. Echidna and Valkyrie max skilled. Stall whenever you can for skills. FL3: you might need to delay. FL7: grind a bit and OHKO with skills. You can wait with dropping it below 50% till its guard is gone, so it will shield again instead of binding fire but it's not necessary.
By Coronae: Luci, Canopus, Archangel, SLW must be max awoken. Need min auto-heal of 7100 or so. Canopus on trash if needed. F3: If synced, grav, nuke, Gungnir one. Stall for skills wherever needed/possible. Otherwise, have fun, and enjoy your (hopeful) Mythril.
By Rubicari: CHALLENGE MODE! All max lvl, 900 plus eggs on helpers, very safe & easy, try to stall for the carbuncle floor & use a Zhuge liang to clear. Boss, pop Leilan, Athena & Zhuge after whittling him down a little.
By Steve: Monsters were levels 30-60. Arcline, dqxq, I&I were only awoken. Use Arcline to burst keeper once around 30%. A simple, durable team with all around good attack, HP, and RCV. Use skills to stay alive.
By thryce: Pretty simple. Stall when you can. Perseus to heal midway if requried. Save water orbs for floor 6.
Floor 6: Sasuke - easy kill
Floor 7 - Verdandi, GZL, Ignis - OHKO.
Can use second verdandi if required or on floor 6
All awoken but Ignis.
By Simba: Challenge Mode Build - Search for + RSonias and Odins. Big Lu Bu can work just fine if not better.
By Arsayy: Fl 1 2 4 5 can be stalling levels, but kill any mythlits first. Fl 3, work on the one with the longer timer, because GzL will have its leader skill handy if damaged. Fl 5 try to have more than 10k hp to take pre-emptive, you can. Fl 6 use earth and Cu Chu, if needed. Fl 7 use all skills if under 80% hp, or take 1 hit
By TheLuggage: Fastest safe resist build I could come up with. I love the irony of using toy dragons to farm the dragons that replace them. Between Canopus and Odin you can make quick work of any sapphire dragons you find. Autoheal keeps you totally safe until the last 10% of the boss, but you've got a heartmaker and two heals for that.
By salamere: F1-2 - kill Mythlit asap as he will bind your monster every turn. Heal and kill the rest. F3 - focus on one of these to kill. Use Gravity if needed since we will be here grinding for a while. Heal and kill. F4-5 - same deal as F1-2. F6 - grind until keeper is at 25%, use MS. F7 - Gravity down to 25% then MS.
By NoREM: F1-2 Stall and conserve fire orbs. F3 high fire combo preferably with prongs should kill both or leave one. 30k hp can tank a simultaneous hit if necessary. For keeper don't let him hit 50< hp and use Gravities and combo boss down to 50% and finish off with active before hit.
By Dragon: CHALLENGE MODE: Anubis and Okun not required but I used because of high plus and useful skills. Kill 1 carbuncle wih Morningstar and save skills for boss when possible. Use izanami before boss 50%, she will get fire bound and give you a free turn. Anubis counterattack helps ensure the kill. Be aware you cant use Okun on boss.
By bobtheazn: Nothing Max leveled. Max skilled siren only req. Floors 3 kill one first, stall for skills and kill 2nd. Floor 6 use 2 gravs, MS, and Vritra's grudge strike to kill. Stall on 1,2,4,5 for skills. Floor 7, use two gravs, stall, two gravs, MS, GS to kill. Use siren and grape dragon's abilities when you need hearts
By Vinny: All creatures max lvl max awoken. Very easy to pull off. Get in a bind Green odin, Blue odin, and L meta all heal you up. Just get DQXQ to hit that 16X damage output. That's all you need to do. Gl
By Snow Li: Similar to other Sonia build, but without 2 Baddies requirement. Use Sonia+Baddie+Hera-Ur on 3. Stall on Saph Dragons. On 6, either kill before big lance, or use 1 Sonia after >50% health. BE CAREFUL I died once thinking that he was above 25%. Grind boss down to 70% and use everything you have left to nuke.
By Implosion: This build works for all chinese teams, the only critical thing here is the row awakenings and 1.5 times boost for blue, this team deals around 2 million damage for every orb changer used, just pop your 1.5x and make two rows of your orbs, easily one shot the boss despite the green at the end. Just two rows and combo to kill all
By Kyle: Everyone max level and fully awoken. P1 & P2 stall to get Echidna up. P3 use Echidna and kill carbuncles. P4 & P5 stall to get Echidna back up and have enough HP to survive the preemptive attack from the blue knight. P6 use Echidna and arrange board properly. P7 use all gravities and orbs changes to win.
By ciski77: SoD Luci, Hades and RS Lucifer maxed out and fully awoken. It takes a lot of patience but pretty safe throughout. Stall as much as possible in order to be able to take out Mythlit and Carbuncles rapidly as needed. Stall on KoW and then double gravityX2 and morning starX2 should make quick work of the boss.
By nopenope: Assumes you can't to break through a sapphire dragon, should be ok if you dont match lots of dark orbs. 1,2 stall on sapphire dragons. match 3 heart orbs every few turns. 3, sonia, baddie ohko. 4,5, stall on sapphire dragons until sonia back up. 6 sonia baddie ohko. 7 grind down to ~70%, hera, sonia, baddie, heal every turn.
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Walrus: Tried 3 times with similar build (LuBu instead of one Baddie) and never got a sapphire dragon to stall on, and the 3 times the Chimeras where both synchronized to attack in 1 turn. Maybe It's just my luck.
By Lane@pdx: Slow but sure build. Use Gabriel's active on junk when you want to clear. Shinji fools when Odin is up for the heals. Really a no brainer. Easy clear.
By Moody: Easy build to play- high healing - only annoying part was the blue stone dragons with high defense
Dropped dragon first try with one green pengdra on first run
No stones either with good XP
By antinome: It's a grind, bring all skills up at every floor.
Poison is for little blue dragons, not useful after that. Skill collides w baddie, be careful.
Pop all skills on carbuncles, focus on blue one.
Pop all skills on keeper and dragon, will probably take 3 cycles.
Save ceres for the one fire bind that happens.
By chaeheon: 16x blast through every floor, no stall needed. 15k hp required, not necessary, to tank a carbuncle if can't 1hko both. Replace any subs with strong attackers, preferably green.
By FreezeCake: For Challenge mode:Poisoner for Ra,gravity for DQH,Ceres for Ama(But she may get bound).Charge all skills before 3F.Use Ra/poisoner on dragons.Be careful of mythlit.3F:2 grav>MS to kill one then grind.4-5F:No special but be careful of mythlit.6F:Grind,can use 1 grav to speed up,MS when ~47%.7F:1 grav>stall>2 grav>MS>ama>MS.Win
By Graves＠PF: Adapted from U&Y build below. Subs are mostly farmable. Yomi can be replaced by ECO Tiny Alma. U&Y friend instead of Horus for easier stalling. Stall on sapphire dragons. On fl.3, 25x to kill each carbuncle. Make sure HP is >10k before going to fl.6. Pop U&Y and OHKO keeper. U&Y/CuChu + Woodsie + CTW to OHKO boss
By Lin失憶: Rainbow in case short of heart obs. Stall on sapphire on fl1-2, use 2 gravity and ms to kill one carbuncle on fl3. charge again before boss. Use 2*gravity and charge, rinse to around 30% HP. 2*gravity+MS to kill.
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porthead: Maybe I'm just not very good at matching lots of orbs each turn, but I struggled to have enough heart orbs and could not finish the dungeon with this team.
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MooSama xD: Thanks! Worked fine, I used a Haku, Hera, Hera-Is, and DJ for the subs instead, no need for RoK with a DJ. There are no real dangers but if you get orb trolled then DJ always is a safe backup!
By 9x healer: U&Y + Horus with Hybrid Balanced Green team.
U&Y, Horus and Cuchu are max, others are not. ~200+, but not required
This team can be 4x, 20x and partial 60x. easy on charge skill
Stg1 &2 charge skill, use any skill on stg 3 if needed,
Recharge skill on 4&5 if used. stg 6 is simple.
Activate everything on boss. Good luc
By DotCal: Use every floor except for 3/7 to stall, use echidna/kushi/okuni when needed to safely stall. Double gravity + Haku active should finish off any stone dragon.
By FreezeCake: Odin and ama fully awoken, ama rcv>873.Charge skills on 1-2F. Use AWDL on blue dragons. Use 2 gravity, satan to kill one on 3F then grind on other one.No special on 4-6F. For boss:use 2 gravity,then it will only use normal attack(1275) or Green Wing(5737). Ama can heal back. Grind until about 40%.2 grav>satan, finish.
By Newbiecake: Archangel should be 2 awakened; Siren max awakened+max skilled for additional healing. Charge skills for floor 3, in which you must double Gravity+Morning Star to instantly kill the Earth Light Carbuncle. On boss, double Gravity+Morning Star then stall until skills are up again. DO NOT Morning Star Mythril unless it's under 17%.
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ngrdix: Also works with GOdin as leader. Took about the same amount of time.
By Dynamo: Try to kill half of enemies quick each round and charge on first two levels. Then be ready to blast one away immediately on level 3. Charge again on 4 but don't use MS to finish lvl 5. Have everything charged and ready to blast the stone dragon.
By angela: Max level/max skill Siren. Everyone else around level 80. Charge skills on level 1 and 2. One level 3, use skills of Orochi then Hera then lucifer then odin (then nobunaga if needed). Recharge skills on level 3-5. Orochi's skill can't be used on the boss, so save lucifer skill only at the end.
By jaeYOU@PF: Safe consistent grind team. RCV6000+ at mid levels. R1,2,4,5 - stall for gravity/MS on metal dragons; don't be afraid to use skills liberally. R3 - use gravity/MS to kill one carbuncle and grind other. R6 - use skills as necessary and grind. R7 - use skills as necessary and grind; on fire bind (HQCP bind) use RK to survive
By Etat: 15000 HP nice to tank a carbuncle but not necessary. Stall on Fl. 1 for skills with StE and get to 20% HP to sweep. Heal to ~10000 HP before sweeping Fl. 5. Freyja + Goemon + StE + Cu Chu for Fl. 6. Goemon + Zeal + turn 2 of Freyja = 1 shot on BSD, M
By Sidra@SNK: Rd1,2,4,5: kill all but one monster than stall
Rd3:grav + CDD (target blue carbuncle) get lower than 300k health then lucifer, the heal up (will take timing)
Rd6: save lucifer for the near end only (or else cost a stone)
Rd7: time all abilities. and heal constantly.
RCU should be around 2k.
took 0 stones for me
By KDOG: this type of team is a tricky one it took me like three tries to get it right becuase of the carbucle's but to beat them focus on one use hera and chaos devil and don't use lucifer until it's health is more than1/3 down. then heal the crap up because they other one will get you once you pass them your home free just charge up sk
By grnbn@PF: Grind through. Recover frequently. Stall in the first two waves. Use 2 gravities and 1 MS to kill the wood one first in battle 3. Don't use MS to finish battle 5 because the keeper in battle 6 attacks you first. In the boss battle, use three gravities, one MS, recover, finish him with the other MS. OK to replace Hades with Hera
By quit: Works for all Magic Stone Dragons. Max-skilled Echidna, two gravities and a damage reduction user required. R1-R2 charge up Echidna, use Isis's 3x multiplier to kill individual enemies. Charge up gravity skills on R6. R7 - use damage reduction -> gravity x2 or gravity x2 -> damage reduction depending on the specific boss.
By BazBiscuit: Very slow, build skills each floor. Floor 3 is the worst, take out water carbuncle ASAP, use Odin & Vert when it's HP is ~30% so it doesn't RCV. Guardian is a breeze. Boss is okay, first half is fine till it changes, then it's just slow. Last 10% make sure to use all skills. Neptune isn't worth bringing, replace with green unit
By froggy: Max level siren suggested. Double resist wood/water and hearts from Fortoy in case of emergency made it pretty easy. Wildcards high HP pets. I used high level Abyss Neptune to keep RCV up and dark dragon Nobunaga.