By ralphh: All max awoken. Odin gives auto-recover and HP recover after using morningstar. You can stall on first two levels if you get a red dragon. Carbuncles are the toughest part, Jotunn helps to halve the damage for a few turns, use Ninja and Odin to defeat light. For leader, you just need to grind through half of the yellow. GL
By Alan c:: My main team for killing most special dungeons. Sweep everything. Charge Echidna skill. May be a bad team, but I just use pandora/ogre for their awaken skill for echidna to charge skill faster. Boss should die in 2~ hits with 40x. Use Kush skill in case you couldn't kill in 2 turns.
By mirkwood23: Sonia and lubu where hypermaxed, the rest around 70. Super easy, Start slow, stall maybe a bit.
use Vampy or Pandora get more dark if needed on level 6 and on level 7, hera-ur + Lu bu + ronia will kill with room to spare.
By Entilzar: Lvl 78, 94, 75, max, 54, 50. Sonias and Odin full Awoken. Sieg. & Megalo. max skills, but not necessary.
Surprisingly easy, considering how fast HP are recovered. You can even stall on floor 3 when red is dead.
Use Sieg. and Megalo. to get blue orbs when trolled. Kill Keeper dry if possible. Boss : Sonia + Bubllie, 2 rows = OH
By Nahshi: so use lilith to take our annoying dragons with 250 life and 30000 defense. Kill mythlits as soon as you see them, their binds are super scary. Use skills to kill carbuncles. Grind down Keeper (DO NOT USE SKILLS!!!). Double gravity and double lucifer the boss.
By Mr Wiggles: Super easy & safe build. Use Hadar to kill everything but dragons, use Odin when ready to move on. 2grav & Evil Nova the light carb, recharge & grind but save Odin just in case 3 dragons on R4. Boss: unload everything, should leave about 30% health and he'll do single hits. Recharge, pop everything again = dead. Farm away!
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G.i.joe: Slow but never in any danger .. Thanks
By Rock@pf: CHALLENGE MODE: All monsters were fully awoken. Use Gungnir's as needed. Use on mythlits to keep Michael from being bound. Use all Gungir's on F3 to take down one Carbuncle. F6 keep using Gungir's. F7 keep using Gungir's until you get close to 10%, then unload all 5 at once to kill. This build should work for all MSDC floors.
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Bibbo: Works well - even easier now with the new ults for Michael and Odin.
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ngrdix: Thinking you could run this with Noah as the leader too and have the added bonus of that giant water nuke for an active skill.
By Need Kirin: Dunno why no one used double luci for this, because you can pop boss easily and it's the safest. Flr 1 and two grind for skills. Flr 3 pop 2 gravs and 2 MS on carbunkles. 4-5, grind for skills again. Flr 6 pop two gravities, then slowly grind your skills back up before killing keeper. Flr 7 pop two gravities, MS. Heal up, MS.gg
By G: Siegfried lvl90, Hermes Max lvl, everyone else ~lvl 50. Charge skillsa long the way and use Siren as needed to heal. Popped Midgard at Keeper. Shynee and Hermes skills at Vermilionite and sweep away.
By wargasm: Standard kill and stall. Use nukes as necessary. RD3, luci light carbuncle to OHKO, then use Archangel and GOdin active to heal up to full. Matching 3 hearts on this turn will secure full hp recovery. Grind down red carbuncle. RD6 use Red Odin active to speed things up and grind down. RD7 1 grav>recharge>2xgrav>luci>ROdin clear
By Graves＠PF: Stall on Ruby Dragons until all skills are up. Fl.3 25x with mass water or dark to kill both, use U&Y if needed. Make sure HP is >10k before going to Fl.6. 25x one or two times to kill Keeper. Fl.7 Hera-Is + U&Y + Yomi to OHKO.
By Trolby: Max Level Vampire, Lvl 70 everything else, and Max Level Lucifer. Easy win with high RCV, could exchange Echidna for Siren. Charge up b4 getting to Carbuncles. M.S. Sunlight Carbuncle. Charge up before boss. At 50%, gravity and M.S. for win.
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MooSama xD: How exactly do you win at ~50% hp with 1 gravity and M.S? The dragon will be at ~1 million life, gravity takes it down to about 760k, and with the 2nd part of HP being light, M.S only does 600k...
By FreezeCake: For challenge mode:Better if use fr/lt reducer.Poisoner for Ra.Odin can be any monster.Charge skills at 1-2F.Use Ra on dragons.Always kill mythlit first.3F:2 grav>MS to remove the light one then grind.4-5F:No special but also kill mythlit first.6F:1 grav to speed up,MS at~47%.7F:1 grav>stall>2 grav>MS,Finish.
By DotCal: Stall everywhere but floor 3/7. Use echidna/okuni/kushi for safe stalling if needed. Pop all skills on boss to kill.
By ibusy ∞: Farming build. Round1-2 charge skill. Use small combo to kill some enemies but keep one of them, ideal is ruby dragon. You can even charge up 30 turns gravity if you have ruby dragon left. When done, burst through. Round6, Echidna, take some time to kill and keep orb (light and heart). Boss, use all skills and one turn kill.
By FreezeCake: Odin and ama fully awoken, ama rcv>255.Charge skills on 1-2F. Use AWDB on red dragons. Use 2 gravity,satan to kill one on 3F then grind on other one.No special on 4-6F. For boss:use 2 gravity,then it will only use normal attack(2317)or Yellow Horn(4054).Ama can heal back within 2 tuns.Til all skills recharged,2 grav>satan,finish
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Bibbo: Great build suggestion! Thanks for figuring out the strat and necessary Amu RCV, I breezed through.
By jaeYOU@PF: Safe consistent grind team. RCV6000+ at mid levels. R1,2,4,5 - stall for gravity/MS on metal dragons; don't be afraid to use skills liberally. R3 - use MS light carbuncle and grind other. R6 - use skills as necessary and grind. R7 - use skills as necessary and grind; at ~51-55% HP use grav/grav/MS to 1-shot and avoid bind.
By Allen: Charge all skills before RD 3 and pop everything to kill both. Metal dragons are good to charge on. Echidna won't work on boss as it has shield so pop it whenever in need. Use gravity on boss, recharge then pop everything at around 15% HP. Gigas swap for Ares for better stat.
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Thanos: How are you healing over 14k HP every other turn on the boss once he gets under 50% health?
By froggy: Minerva as both leaders would have made this easy - I used Angelion. This made floor three carbuncles a bit challenging. Neptune and wildcard sub high RCV/blue attackers. Gravity, focus attacks on red carbuncle, careful preservation of hearts. Siren max skilled. W/this build keeper and Vermilionite weren't much trouble.
By Rian @PG: Two subs dark/devil, good HP and RCV. Used Belial and Vamp Lord. Build would also work with double Lucifer build. Gravities on Carbuncles and Keeper, easy charging with ruby dragons. Save skills until you get boss under 50%. Double Gravity and Lucifer nuke kills him.
By BazBiscuit: Store skills for carbuncles & take out the red first - Lucky if they don't attack same time. Try have full health entering floor 6. Keeper is easy. Boss is slow. Heal every 1-2 turns. Near the end save Odin and Hera for last 10%, but use before his metal burst, you will die. Then use Hermes for mass water attack to finish.