By goras: Stall as much as possible on 1-5. On 3, take down one boss at a time. Same thing on 6, but use Odin, CDD, and Lilith actives to speed up. 7-9 clear quickly. On floor 10 OHKO with Ronia and Baddie.
By MooSama xD: S-Rank! FL:1-2,4-5,7-9 - Stall for Shynee, easy bc high rcv. If R.Green Hawk, kill it with 2x3 light w/60k+ dmg. FL3: Clear Ukai 1st, clear, FL6: Clear Metabon 1st, clear, FL9: Must set up manual CTW for 1 row of light +1 or more L combo before clearing, FL10: Shynee + CTW for OHKO! Metatrons were 297+, more + = very safe.
By Silverfall: Don't use this team or you'll be totally bored. You won't even need the Genbu > Verche > Athena, Avalon > GZL > Athena magic combo show, those TPAs are enough to blast through.
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G.i.joe: Athena teams destroy this.. Thanks !
By JL22@PFG: S-RANK: Max level/awoken Ronias. Need >8943 HP for synced FL3. Flamies can be any 1 star monster. Always watch HP. Kill synced mobs first. Stall when you can. FL3 - Kill Ukai first without damaging Cathy. Bring Cathy down to 50% and Ronia. Stall if necessary. FL6 - Ronia. Stall if necessary. FL10 - Baddie, Ronia, OHKO.
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Bé Táo@PV: thank you !!!!!!!!!!!!!
By El Rayo: Blast through with the blazing hound's army! Stall whenever possible and spike when you're not. Use AB active whenever and use Set and Shiva actives on the final floor. IF you can make fire rows, do so for extra damage. Avg team lvl is 80 and all fully awoken. Echidna max skilled.
By Rubicari: Pretty safe Valk team, just stall a few floors to get echidna up by 9 (to be safe) & valk/shynee up by 10, which will OHKO bosses.
By Koji: Make sure everyone is fully awoken. Take your time and don't rush, use poison and gravity on bosses, Leilan for combos. Mitsuki and Echidna if in a pinch.
By Thorin: Same as Bozworth's build, but all farmable pets. Do your best to kill all but one on each floor. Then match light and heal orbs to stall on last monster. On floor 5, heal each time you go below 50% HP, using Siren if needed. On boss, unleash Hera, Sonia, Siren, Wicked Lady, Dragon Zombie, King Baddie and then match.
By zzingninja: Perfect 0 stone build if you have a gronia; Wildcards can be any strong dragon. My wilds were lightning holy and chaos devil and the lvls of my team were 57-99(+80)-73-56-53-99(+40). Stall on any stage from 1-5 to get skills up. Sweep floors 6-9 and on floor 10 use gronia and zombie to win. If you dont win pop 2nd gronia to win.
By Bozworth: All skills awoken for all players. Siren is max skill. You can use her fire to heal on the first 6 or so Floors if needed. Stall to get skills up by ridding of lt orbs. Once all skills are up the bosses OHKO in this order. Ronia, Siren, Persphone, Corpse Wyrm, Baddie, Lu Bu. End up with All Drk enhanced board.
By Nukkulls: Just keep sweeping. Stall if you like for Echidna and yomi and pop them on floor 10.
By TheATeam: My s-rank build. Skill-ups help but I didn't have many. Most random enemies can be killed without activating 9x or better. Isolate Shabos or Jellies to stall. Use orb changes to OHKO floors 5 and 9, but have one Pandora + Evil Lady or Baddie up to ensure the win on f10.
By Mctierser: Everyone max awoken. 9 skill boosts makes sure everything is up by boss floor. Sweep each floor while saving fire orbs and mass attacking with dark/light. Cao Cao>Chiyome>Horus or Shiva+2 rows 1 shots boss floor. Horus can be subbed for another orb changer or row enhance monster.
By Miss Doom: Feel free to combo or use skills as needed but make sure all are up for the boss stage. Used both gravities then used Melody Brachy to stall 1 rd especially if you don't have the right orbs. 1 combo of 25x is all that's needed. Good luck!
By DragonDame: Need total health to be over 12816. Max awakenings on Lilith, Guan Yu, and Odin gives 3000 autoheal every turn. Gravity helps with bosses. Kill Deviling first then grind on Archangeling. Save Amaterasu's active for eliminating the bind. Should be enough RCV and active skills to heal to full health, just match one set of hearts.
By Velocity: S Rank by Rarity. Nice to have HP >11808 but requires lots of plus and not necessary . 3 1 stars can be any 1 stars, include grass. Sieg/King bubblie max level/awoken, Sieg max skill is nice. Stall where possible. F3 pop Sieg, activate kirin with 3x water combos. F10 king bubblie, target deviling or mass attacks.
By Jachdo: Guaranteed S-Rank, no combo/turn requirements. Sonias max lvl/awoken. Wisps can be any 1-rarity red/black. Watch health on Alma, use lady if needed. Sonja + Baddie should OHKO final bosses. 2nd sonia if needed.
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mic: Easy. Used 1 star masks instead if wisps.
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eiko: used Firon instead of Pink Lady for fl5. Werewolves instead wisps. Less than 10k hp but still made it through!
By C. Wu: Jeez Louise you guys make complicated builds. Make sure there's one of every color for wildcard and just burst through and use skills when needed.
By Genocyber: As long as you have enough hp to tank and heal, easy. All lv50+ cept baddie. Leaders lv 75+, max awoken. RSonia needs to be max awoken. Just stall for gravity and RSonia. F5 watch health. F10 use delay (optional), Rsonia, and baddie. If can't OTK, use Lilith/Anubis on 2nd turn.
By sondudeman: Run threw the floors as you wish, you can choose when u want to stall for skills only one you might need is echidna for boss battle
By chaos: All of my guys were max or near max and high plus and awk, but this is my main team you don't need such high levels easily can be done around 50-60 just requires more stalling for shiny. Could sub amaterasu for any light or grass healer really at a decent level.
By KitKatBar: Stall for Enchidna by keeping 2+ turn monsters alive. CDKV was to get a good amount of darks for F9. Neptune (used for F5 and poison if needed) and ADKZ (used to take out F10 Angelit first) are wildcards and can be replaced with your highest Water/Grass attackers. Pop Enchidna and Bastet on F10. 2 good combos finish the job.
By KitKatBar: Please delete this one and add my new one as I messed up the leaders and cannot edit it.
By esperstron: Charge Unit 13 by stalling against one of the cacti. After doing so, floor 1-9 should be a breeze as long as you keep 1 karin active for floor 10. On floor 10, Gravity->TimeHasCome->Gungnir will kill Deviling, so you can use Karin active to obliterate Archangeling. Good luck with your skill ups
By Aqua: No need to stall for gravity, any decent Dark can take Hera's place.
By Joes: You can change Meteor Volcano to Hanzo/ Hamahime and Phoenix to Cerberus to use dark orbs if you feel like.
Floor 5: keep your eyes on your health.
Floor 9: Pop a Sonia
Floor 10: Pop Sonia, Meteor Dragon, Phoenix then King baddie for a pretty Firework show
By Law Sama: Work your way up and stall on all 9 rounds. Only need to get Baddie, Hera-ur, and Sonia's skills up for final round. R5: Kill slowly while stalling, heal when you need to R9: At this point, your skills should be up. Use Vamp for dark orbs and mass attack. R10: Pop all three skills and just match for 6 rows on all orbs. Done.
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Zedroid: I cant get past floor 3. I always run out of heart orbs. Please help me. This reply is after the update of new monsters to this dungeon.
By ザックスフェア@PF: Levels around 50. Wildcards can be any Fire or Dark devil subs, with decent attack. Dark Arch can be swapped with its farmable skill-up. Stall on shabos, heal accordingly, nuke floor 9 with DA luci, and 2 shot the boss if baddie isn't enough. Completely safe.
By Frosty: Just have enough hp to stall, I had about 12k to tank the kite penguin for safety. Wildcards can be whatever you need to survive and kill the bosses before they hit you. Stall somewhere, charge all skills, play smart, and unleash your skills on the bosses. Don't worry if you only killed one, the remaining one will use lone force
By mic: Cake walk. Try to stall as much as possible to get actives up. One hit usually knocks Cathy out, but be mindful of her Dark Emotion, so don't use her to stall for long. Healing isn't a problem. I didn't use any skills until the boss level, then used Sonia/baddie/Hera-ur, both OHKO.
By notBrN@PG: Fairly easy, just try to stall out on the lesser mobs and just save skills for the end. Typical levels around 40-50.
By memerylane: Very safe build. Can use any two grav and a delay. Just need two gravities, two MS, delay, and enough HP to cover the big attacks. Heart-maker or heal active helps for last spot. Breeze through rounds 1-9, making sure to get all actives up. Then curb stomp with Archangeling and Deviling with Delay, Gravx2, MS, heal, MS!
By Luci: Very easy, round 1-4,6-8 stall whenever u can, round 5 use chaos and duke, or sonia, skill up before round 9, round 9 active all skill ( orb change-> luci -> baddie), luci one shot round 9, then round 10 one shot both. Can sub persephone, dark ninja hanzo, anubis for orb change.
By Weenies: Switch dragon zombie for Hera ur if you have her. I had another king baddie for my wildcard, but I didn't stall enough to use it on round 5. Everything else is straight forward. On rd. 9, use CDD, and finish the monster in the middle with leftover dark orbs. Rd. 10 use Ronia, K.Baddie, then dragon zombie.
By BazBiscuit: Very easy dungeon with high attack team. Siegfried can replace Izanami as bosses aren't that strong, and any strong physical friend will do. On bosses make sure to have Bubblie, Apollo and Taki ready for one shot kill. Reast oif the floors are a breeze. No score for legend on this one.
By ichigotek: as long as you stall 3-5 turns in the first 4 levels then you can easily take out 9 and 10 with spread cats active and 5-6 combos. use echidna on floor 10 if you need to get some non blue and black orbs built up then nuke with shynee
By ravenspire: Pretty simple so long as you know what you're doing. The only thing that you have to watch out for are the bosses: try to space damage out equally, and mind your ammo and heals. Drop prot before Archangeling binds. Once they're both at crit HP, kill Deviling first, then Gravity + MS Archangeling to finish.