
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


1   Water Cat Dragon, Russian Nyadra  1  Skill  612  7,116,408   Preemptive Swat ( 19,020 ) Preemptive Strike. Deal 100% damage .. Poison Claws ( 20,922 ) 4 x 100% Chance 100% Chance. Will use when above 30% HP Deal 110% damage and converts 4 Random orbs into Poison orbs .. Emerald Eye ( 3 Turns ) < 80% HP, 100% Chance, 1 timeuse < 80% HP, 100% Chance, 1 timeuse. Immunity against status effects such as delay, poison, defense reduction for 3 turns .. Triple Swat ( 34,236 ) < 50% HP, 50% Chance < 50% HP, 50% Chance. Deal 180% damage ( 3 hits, 60% per hit ) .. PoisonDripping Claws ( 38,040 ) ( expand for details ) < 30% HP, 50% Chance < 30% HP, 50% Chance. Deal 200% damage. Change the following row "Ｏ" into Water & Poison orbs －－－－－－ ＯＯＯＯＯＯ －－－－－－ ＯＯＯＯＯＯ －－－－－－ .. Watery Claws ( 38,040 ) ( expand for details ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use when no other skills are rolled Deal 200% damage. Change the following row "Ｏ" into Water orbs －－－－－－ ＯＯＯＯＯＯ －－－－－－ ＯＯＯＯＯＯ －－－－－－ .. BlueEyed Grudge 6 x ( 10 Turns ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Binds 6 Random cards for 10 turns. This will also disable leader skills and awoken skills .. 
1   Ancestral Blue Dragon Caller, Sonia  1  16,583  1,248  5,793,371   I won't let you go Preemptive Strike. Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs .. Cold Scythe ( CD +01 Turns ) 40% Chance 40% Chance. Will use when above 30% HP Deal 110% damage and increases cooldown of active skills by 01 turns .. Aqua Sphere ( 21,558 ) 1 x 40% Chance 40% Chance. Will use when above 30% HP Deal 130% damage and converts 1 Random orb into Water orbs .. Crystallizing Dark Wave ( 14,925 ) 2 x ( 3 Turns ) 20% Chance 20% Chance. Will use nonconsecutively when above 30% HP Deal 90% damage and binds 2 Random cards for 3 turns. This will also disable leader skills and awoken skills .. Draco SummonFrost Dragon Emperor < 30% HP, 100% Chance, 1 timeuse < 30% HP, 100% Chance, 1 timeuse. Skip turn .. Abyss Tempest ( 82,915 ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use repeatedly Deal 500% damage ( 5 hits, 100% per hit ) .. 


2   Flash Sorcerer, Rei Sirius  1  Skill  460  6,003,450   Give me a hand, Baby Genie! ( 50%, 10 Turns )< 30% HP, 100% Chance. Will use repeatedly Preemptive Strike. Set team RCV to 50% for 10 turns .. Leave it to me! Rub that lamp! ( 4 Turns )< 30% HP, 100% Chance. Will use repeatedly Preemptive Strike. 1 x 5 Clouds appear on the board for 4 turns .. Light Spell! ( 11,040 ) ( expand for details )< 30% HP, 100% Chance. Will use repeatedly Deal 100% damage. Change the following column "Ｏ" into Light orbs Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ .. Magic Punch☆ ( 99% HP )< 30% HP, 100% Chance. Will use repeatedly Player 99% current HP .. Light Spell!! ( 13,800 ) ( expand for details )< 30% HP, 100% Chance. Will use repeatedly Deal 125% damage. Change the following column "Ｏ" into Light orbs Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ .. Magic Punch☆ ( 99% HP )< 30% HP, 100% Chance. Will use repeatedly Player 99% current HP .. Light Spell!!! ( 13,800 ) ( expand for details )< 30% HP, 100% Chance. Will use repeatedly Deal 150% damage. Change the following column "Ｏ" into Light orbs Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ .. Magic Punch☆ ( 99% HP )< 30% HP, 100% Chance. Will use repeatedly Player 99% current HP .. Light Spell!!!! ( 19,320 ) ( expand for details )< 30% HP, 100% Chance. Will use repeatedly Deal 175% damage. Change the following column "Ｏ" into Light orbs Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ .. Magic Punch☆ ( 99% HP )< 30% HP, 100% Chance. Will use repeatedly Player 99% current HP .. The grand finale! Light Spell!!!!! ( 22,080 ) ( expand for details )< 30% HP, 100% Chance. Will use repeatedly Deal 200% damage. Change the following column "Ｏ" into Light orbs Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ .. Need smoke! Need smoke! ( 4 Turns )< 30% HP, 100% Chance. Will use repeatedly 1 x 5 Clouds appear on the board for 4 turns .. 
2   Awoken Hermes  1  Skill  588  18,355,103   Hermes resolve ( 75% Resolve ) Passive. While HP is 75% or above, a single hit that normally kills it will instead leave it with 1 HP .. Knowledge Barrier ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Demon's Wall ( 50% Damage 1 Turn )Preemptive Strike. 50% damage reduction for 1 turn .. Poison Alchemy ( 21,521 ) 3 x non 100% Chance 100% Chance. Will use when above 75% HP Deal 180% damage. Randomly spawn Poison orbs from non 3 Poison orbs .. Shadow Touch ( 15,543 ) 1 x Sub ( 2 Turns ) 100% Chance 100% Chance. Will use every 3 turns when above 75% HP Deal 130% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills .. Heat and Cold ( 19,130 ) 2 x non < 75% HP, 100% Chance < 75% HP, 100% Chance. Will use when above 25% HP Deal 160% damage. Randomly spawn Fire & Water orbs from non 2 Fire & Water orbs .. Heat and Cold ( 19,130 ) 2 x non < 75% HP, 100% Chance < 75% HP, 100% Chance. Will use when above 25% HP Deal 160% damage. Randomly spawn Fire & Water orbs from non 2 Fire & Water orbs .. Hinder Alchemy ( 21,521 ) 5 x non < 75% HP, 100% Chance < 75% HP, 100% Chance. Will use every 3 turns when above 25% HP Deal 180% damage. Randomly spawn Jammer orbs from non 5 Jammer orbs .. Hinder Alchemy ( 21,521 ) 5 x non < 75% HP, 100% Chance < 75% HP, 100% Chance. Will use every 3 turns when above 25% HP Deal 180% damage. Randomly spawn Jammer orbs from non 5 Jammer orbs .. Skill Set 2 < 75% HP, 100% Chance, 1 timeuse. Healing Element ( 11,956 ) < 75% HP, 100% Chance. Will use every 3 turns when above 25% HP Deal 100% damage. Change all orbs to Fire, Light & Dark orbs .. Hinder Line ( expand for details )< 75% HP, 100% Chance. Will use every 3 turns when above 25% HP Change the following row "Ｏ" into Jammer orbs －－－－－－ －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ .. Skill Set 3 < 50% HP, 100% Chance. Will use when >25% HP Chemical Reaction ( )< 75% HP, 100% Chance. Will use every 3 turns when above 25% HP Change own attribute into Wood .. Weaknessless ( 5 Turns )< 75% HP, 100% Chance. Will use every 3 turns when above 25% HP Absorbs 100% Fire damage for 5 turns .. Skill Set 4 < 50% HP, 100% Chance. Will use when >25% HP Chemical Reaction ( )< 75% HP, 100% Chance. Will use every 3 turns when above 25% HP Change own attribute into Light .. Weaknessless ( 5 Turns )< 75% HP, 100% Chance. Will use every 3 turns when above 25% HP Absorbs 100% Dark damage for 5 turns .. Skill Set 5 < 50% HP, 100% Chance. Will use when >25% HP Chemical Reaction ( )< 75% HP, 100% Chance. Will use every 3 turns when above 25% HP Change own attribute into Dark .. Weaknessless ( 5 Turns )< 75% HP, 100% Chance. Will use every 3 turns when above 25% HP Absorbs 100% Light damage for 5 turns .. High Poison Alchemy ( 23,912 ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use when jammer orb exists when above 25% HP Deal 200% damage and converts all Jammer orbs into Lethal Poison orbs .. Contraindication ( 47,824 ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Deal 400% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs .. 


3   Armored Blue Flame Knight, Nim  1  Skill  276  28,000,000   Halve Fire & Water ( 50% Damage ) Passive. 50% Fire & Water damage reduction .. I'm your opponent! ( 3 Turns )Preemptive Strike. Disable awoken skills for 3 turns .. PinpointQuadruple Shot ( 23,136 ) 34% Chance 34% Chance. Deal 400% damage ( 4 hits, 100% per hit ) .. Freeze Shot ( 20,822 ) 9 x 33% Chance 33% Chance. Deal 360% damage and randomly change 9 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs .. Fire Shot ( 20,822 ) 3 x 33% Chance 33% Chance. Deal 360% damage and randomly change 3 orbs into bomb .. Weak Point ( 18,509 ) ( CD +5 Turns ) 100% Chance 100% Chance. Will use on the 9th turn Deal 320% damage and increases cooldown of active skills by 5 turns .. 
3   Gaiadragon Yggdrasil  4  Skill  420,000  60,000,000   Next turn changed ( 50%, 2 Turns ) Turn counter changes to 2 when HP is less than 50% .. Field Resistance ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Plant Net 6 x ( 4 Turns )Preemptive Strike. Binds 6 Random cards for 4 turns. This will also disable leader skills and awoken skills .. God Gaia Breath ( 35,728 ) ( 178640 after Force of Nature ) Deal 100% damage ( 2 hits, 50% per hit ) .. Force of Nature ( 99 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Increases damage to 500% for the next 99 turns .. 


4   RedWinged Star Angel, Rozuel  1  Skill  432  10,748,858   Water damage halved ( 50% Damage ) Passive. 50% Water damage reduction .. Flare BombPreemptive Strike. Change the following orbs on the board into bomb －－－Ｏ－－ －－－－－－ －－－－－－ －－－－－－ Ｏ－－－－Ｏ .. Flashburn ( 21,190 ) ( 1 Turn )Preemptive Strike. Deal 160% damage. Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ .. Healing Hymn 1 x Converts 1 Random orb into Heart orbs .. Scarlet Azure Blade ( 22,515 ) ( expand for details )Deal 170% damage. Change the following row "Ｏ" into Fire & Water orbs －－－－－－ ＯＯＯＯＯＯ ＯＯＯＯＯＯ －－－－－－ －－－－－－ ..Skill Set 3 < 70% HP, 100% Chance, 1 timeuse. Angel's Holy Grail ( Enemy +100% )Recovers enemy 100% of maximum HP .. Battle Anthem ( 19,866 ) ( 999 Turns )Increases damage to 150% for the next 999 turns .. Light Punishment +20% ( 5 Turns ) < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Increases skyfall chance of Jammer orbs by 20% for 5 turns .. Moderate Punishment +20% ( 5 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Increases skyfall chance of Poison orbs by 20% for 5 turns .. Full Punishment +20% ( 5 Turns ) < 30% HP, 100% Chance, 1 timeuse < 30% HP, 100% Chance, 1 timeuse. Increases skyfall chance of Lethal Poison orbs by 20% for 5 turns .. Lotus Sky Blades ( 198,660 ) ( expand for details ) < 15% HP, 100% Chance < 15% HP, 100% Chance. Deal 1500% damage. Change the following row "Ｏ" into Fire orbs ＯＯＯＯＯＯ －－－－－－ ＯＯＯＯＯＯ －－－－－－ ＯＯＯＯＯＯ Change the following row "Ｏ" into Water orbs －－－－－－ ＯＯＯＯＯＯ －－－－－－ ＯＯＯＯＯＯ －－－－－－ .. 
4   DarkWinged Star Angel, Lumiel  1  Skill  504  27,100,000   It's pitch black ( 21,275 )< 15% HP, 100% Chance. Preemptive Strike. Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it .. Take this! 3 x non < 15% HP, 100% Chance. Preemptive Strike. Randomly spawn Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs from non 3 orbs .. Skill Set 2 First turn. 100% Chance, 1 timeuse. Clean up please! ( 999 Turns )< 15% HP, 100% Chance. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. More and more! ( < 7 Combos 99 Turns )< 15% HP, 100% Chance. Absorbs 100% of the damage you cause for combos 6 and under for 99 turns .. Useless things go in the trash can! ( 53,188 ) 100% Chance 100% Chance. Will use when poison orb exists Deal 250% damage. Converts Poison orbs into Dark orbs .. Useless things go in the trash can! ( 53,188 ) 100% Chance 100% Chance. Will use when jammer orb exists Deal 250% damage. Converts Jammer orbs into Dark orbs .. It's pitch black ( 21,275 )100% Chance. Will use when jammer orb exists Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it .. Take this! 3 x non 100% Chance. Will use when jammer orb exists Randomly spawn Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs from non 3 orbs .. I'll give you more! +15% ( 10 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Increases skyfall chance of Jammer & Poison orbs by 15% for 10 turns .. I don't need all this anymore ( 106,375 ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Deal 500% damage. Change all orbs to Water & Dark orbs .. 


5   Pierce Bow Steel Star God, Australis  1  Skill  1,340  100,000,000   Protective Star Wall ( 75% Damage 2 Turns )< 10% HP, 100% Chance. Preemptive Strike. 75% damage reduction for 2 turns .. Multitude of Brilliance 5 x non < 10% HP, 100% Chance. Preemptive Strike. Randomly spawn Fire, Water, Wood, Light, Dark & Heart orbs from non 5 orbs .. Guidance of the Starry Night ( 1 Turn ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Increases damage to 500% for the next 1 turn .. Sama' Bani ( 28,720 ) 100% Chance ( 143600 after Guidance of the Starry Night ) 100% Chance. Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it .. Skill Set 2 < 50% HP, 100% Chance, 1 timeuse. Will use no skyfall combos 10 turns Starwake Shine100% Chance. orbs will drop as locked orbs for 10 turns .. Brilliance of the Unchanging Skies100% Chance. No Skyfall combos for 10 turns .. Al'abad Shihab ( 718,000 ) < 10% HP, 100% Chance ( 3590000 after Guidance of the Starry Night ) < 10% HP, 100% Chance. Deal 2500% damage ( 5 hits, 500% per hit ) .. 


6   King Woodsie  2  195  20  12,800  Lv.1  Drops as +77~177 
6   Dancing Light, Amaterasu Ohkami  1  Skill      Did you make a wish? +15% ( 1 Turn )< 10% HP, 100% Chance. Preemptive Strike. Increases skyfall chance of Light orbs by 15% for 1 turn .. May the stars< 10% HP, 100% Chance. Preemptive Strike. SelfDestruct ( Reduce self HP to 0 ) .. 
EXP: 1st/62,547 & 2nd/58,428
Plus Points: 1st/+118~(Woodsie) & 2nd/+200~(Amaterasu)
2 runs made  Opponent variance changes reward amount