
Ruler of Hell's Halls (Shura2) - No Dupes








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ATTENTION: No Continue; No duplicate cards
Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
---|---|---|---|---|---|---|---|---|
1 | ![]() | ![]() Ruby Carbuncle | 1 | Skill | 20,000,000 | 250,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() Pre-emptive Strike. 2 x 1 Clouds appear on the board for 15 turns.. ![]() ![]() ( 436800 after Wave of Carnage ) Deal 100% damage.. ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
1 | ![]() | ![]() Sapphire Carbuncle | 1 | Skill | 20,000,000 | 250,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() Pre-emptive Strike. Increases cooldown of active skills by 5 turns.. ![]() ![]() ( 436800 after Wave of Carnage ) Deal 100% damage.. ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
1 | ![]() | ![]() Emerald Carbuncle | 4 | Skill | 20,000,000 | 1,000,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() 100% Chance | |
1 | ![]() | ![]() Topaz Carbuncle | 1 | Skill | 20,000,000 | 250,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Binds 6 Random cards for 10 turns. This will also disable leader skills and awoken skills.. ![]() ![]() ( 436800 after Wave of Carnage ) Deal 100% damage.. ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
1 | ![]() | ![]() Amethyst Carbuncle | 1 | Skill | 20,000,000 | 250,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() Pre-emptive Strike. Player -99% current HP.. ![]() ![]() ( 436800 after Wave of Carnage ) Deal 100% damage.. ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
2 | ![]() | ![]() Flamie | 1 | Skill | 10,000,000 | 300,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Randomly spawn Fire orbs from non 6 orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance ( 434000 after Wave of Carnage ) ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
2 | ![]() | ![]() Bubblie | 1 | Skill | 10,000,000 | 300,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Randomly spawn Water orbs from non 6 orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance ( 434000 after Wave of Carnage ) ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
2 | ![]() | ![]() Woodsie | 1 | Skill | 10,000,000 | 300,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Randomly spawn Wood orbs from non 6 orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance ( 434000 after Wave of Carnage ) ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
2 | ![]() | ![]() Shynee | 1 | Skill | 10,000,000 | 300,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Randomly spawn Light orbs from non 6 orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance ( 434000 after Wave of Carnage ) ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
2 | ![]() | ![]() Baddie | 1 | Skill | 10,000,000 | 300,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Randomly spawn Dark orbs from non 6 orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance ( 434000 after Wave of Carnage ) ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
2 | ![]() | ![]() Dragon Seed | 1 | Skill | 2,000,000,000 | 1,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() Pre-emptive Strike. Single-target attacks are locked for 99 turns.. ![]() ![]() 100% Chance ( 427000 after Wave of Carnage ) ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
2 | ![]() | ![]() Dragon Plant | 1 | Skill | 20,000,000 | 400,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() Pre-emptive Strike. Reduces time limit of orb movement to 50 % for 10 turns.. ![]() ![]() 100% Chance ( 441000 after Wave of Carnage ) ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
2 | ![]() | ![]() Dragon Flower | 4 | Skill | 50,000,000 | 500,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() 100% Chance | |
3 | ![]() | ![]() Red Goblin | 2 | Skill | 100,000,000 | 600,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() 100% Chance | |
3 | ![]() | ![]() Blue Goblin | 1 | Skill | 100,000,000 | 400,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() 100% Chance 100% Chance. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ( 441000 after Wave of Carnage ) Deal 100% damage.. ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
3 | ![]() | ![]() Goblin | 3 | Skill | 100,000,000 | 200,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() Pre-emptive Strike. 75% damage reduction for 3 turns.. ![]() ![]() 100% Chance | |
3 | ![]() | ![]() Pterra | 1 | Skill | 20,000,000 | 500,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() Pre-emptive Strike. .. ![]() ![]() 100% Chance ( 434000 after Wave of Carnage ) ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
3 | ![]() | ![]() Spinon | 1 | Skill | 20,000,000 | 500,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() Pre-emptive Strike. Darkened Orbs 20% chance to appear for 5 turns.. ![]() ![]() 100% Chance ( 434000 after Wave of Carnage ) ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
4 | ![]() | ![]() High Ruby Dragon | 1 | Skill | 100,000,000 | 400,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. ![]() ![]() ![]() Pre-emptive Strike. Deal 100% damage. No Skyfall combos for 10 turns.. ![]() ![]() 100% Chance ( 599130 after Wave of Carnage ) ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
4 | ![]() | ![]() High Sapphire Dragon | 1 | Skill | 100,000,000 | 400,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. ![]() ![]() ![]() Pre-emptive Strike. orbs will drop as locked orbs for 10 turns.. ![]() ![]() 100% Chance ( 599130 after Wave of Carnage ) ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
4 | ![]() | ![]() High Emerald Dragon | 1 | Skill | 100,000,000 | 400,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. ![]() ![]() ![]() Pre-emptive Strike. Increases cooldown of active skills by 3-5 turns.. ![]() ![]() 100% Chance ( 599130 after Wave of Carnage ) ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
4 | ![]() | ![]() Dub-rubylit | 1 | Skill | 1,000,000,000 | 2,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. ![]() ![]() ![]() Pre-emptive Strike. Lock the following row "O" on the board for 10 turns OOOOOO ------ ------ ------ ------ .. ![]() ![]() 100% Chance ( 466662 after Wave of Carnage ) ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
4 | ![]() | ![]() Dub-sapphilit | 1 | Skill | 1,000,000,000 | 2,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() 100% Chance ( 466662 after Wave of Carnage ) ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
4 | ![]() | ![]() Dub-emelit | 1 | Skill | 1,000,000,000 | 2,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Change all orbs to Wood & Heart orbs.. ![]() ![]() Increases damage to 700% for the next 999 turns.. ![]() ![]() 100% Chance ( 466662 after Wave of Carnage ) | |
5 | ![]() | ![]() Red Ogre | 1 | Skill | 0 | 600,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() Pre-emptive Strike. Disable awoken skills for 1 turn.. ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when above 50% HP Randomly change own attribute into Water / Wood / Light / Dark.. ![]() ![]() < 50% HP, 100% Chance | |
5 | ![]() | ![]() Blue Ogre | 5 | Skill | 0 | 1,200,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() Pre-emptive Strike. Board becomes 7x6 for 1 turn.. ![]() ![]() ![]() Pre-emptive Strike. 1 x 1 Clouds appear on the board for 99 turns.. ![]() ![]() ![]() Pre-emptive Strike. Deal 100% damage.. ![]() ![]() 100% Chance | |
5 | ![]() | ![]() Ogre | 5 | Skill | 0 | 1,200,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() Pre-emptive Strike. Binds Both Leaders for 10 turns. This will also disable leader skills and awoken skills.. ![]() ![]() 100% Chance | |
6 | ![]() | ![]() Drall | 1 | Skill | 10,000,000 | 500,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() Pre-emptive Strike. Player -99% current HP.. ![]() ![]() 100% Chance ( 437500 after Wave of Carnage ) ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
6 | ![]() | ![]() Shardra | 1 | Skill | 0 | 700,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() Pre-emptive Strike. Disable active skills for 10 turns.. ![]() ![]() 100% Chance ( 445200 after Wave of Carnage ) ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
6 | ![]() | ![]() Toytops | 1 | Skill | 20,000,000 | 500,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() Pre-emptive Strike. Changes Random sub as Player's Leader for 2 turns.. ![]() ![]() ![]() Pre-emptive Strike. Player -400% current HP.. ![]() ![]() 100% Chance ( 441700 after Wave of Carnage ) ![]() ![]() Increases damage to 700% for the next 999 turns.. - Preempt 400% gravity if already lead swapped | |
6 | ![]() | ![]() Salamander | 1 | Skill | 30,000,000 | 400,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Increases skyfall chance of Jammer orbs by 15% for 10 turns.. ![]() ![]() 100% Chance ( 434700 after Wave of Carnage ) ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
6 | ![]() | ![]() Basilisk | 1 | Skill | 30,000,000 | 400,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Increases skyfall chance of Poison orbs by 15% for 10 turns.. ![]() ![]() 100% Chance ( 434700 after Wave of Carnage ) ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
7 | ![]() | ![]() Fire Pengdra | 1 | Skill | 50,000,000 | 400,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() Pre-emptive Strike. Reduces ATK by 75% for 2 turns.. ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance ( 438900 after Wave of Carnage ) ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
7 | ![]() | ![]() Water Pengdra | 1 | Skill | 50,000,000 | 400,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() Pre-emptive Strike. Set team RCV to 25% for 2 turns.. ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance ( 438900 after Wave of Carnage ) ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
7 | ![]() | ![]() Wood Pengdra | 1 | Skill | 50,000,000 | 400,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() Pre-emptive Strike. Reduces time limit of orb movement to 25 % for 2 turns.. ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance ( 438900 after Wave of Carnage ) ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
7 | ![]() | ![]() Volt Chimera | 1 | Skill | 30,000,000 | 500,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() Will use when jammer orb exists Pre-emptive Strike. Deal 300% damage. Converts Jammer orbs into Light orbs.. ![]() ![]() ![]() Pre-emptive Strike. Deal 250% damage ( 5 hits, 50% per hit ).. ![]() ![]() ![]() ![]() 100% Chance ( 444500 after Wave of Carnage ) ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
7 | ![]() | ![]() Mist Chimera | 1 | Skill | 30,000,000 | 500,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() Will use when poison orb exists Pre-emptive Strike. Deal 300% damage. Converts Poison orbs into Dark orbs.. ![]() ![]() ![]() Pre-emptive Strike. Deal 250% damage ( 5 hits, 50% per hit ).. ![]() ![]() ![]() ![]() 100% Chance ( 444500 after Wave of Carnage ) ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
8 | ![]() | ![]() Rubylit | 1 | Skill | 10,000,000 | 300,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() Pre-emptive Strike. Fire are unmatchable for 3 turns.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 100% damage. Randomly spawn Fire orbs from non 6 orbs.. ![]() ![]() ![]() ![]() Deal 100% damage. Randomly spawn Fire orbs from non 6 orbs.. ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
8 | ![]() | ![]() Sapphilit | 1 | Skill | 10,000,000 | 300,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() Pre-emptive Strike. Water are unmatchable for 3 turns.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 100% damage. Randomly spawn Water orbs from non 6 orbs.. ![]() ![]() ![]() ![]() Deal 100% damage. Randomly spawn Water orbs from non 6 orbs.. ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
8 | ![]() | ![]() Emelit | 1 | Skill | 10,000,000 | 300,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() Pre-emptive Strike. Wood are unmatchable for 3 turns.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 100% damage. Randomly spawn Wood orbs from non 6 orbs.. ![]() ![]() ![]() ![]() Deal 100% damage. Randomly spawn Wood orbs from non 6 orbs.. ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
8 | ![]() | ![]() Topalit | 1 | Skill | 10,000,000 | 300,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() Pre-emptive Strike. Light are unmatchable for 3 turns.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 100% damage. Randomly spawn Light orbs from non 6 orbs.. ![]() ![]() ![]() ![]() Deal 100% damage. Randomly spawn Light orbs from non 6 orbs.. ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
8 | ![]() | ![]() Amelit | 1 | Skill | 10,000,000 | 300,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() Pre-emptive Strike. Dark are unmatchable for 3 turns.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 100% damage. Randomly spawn Dark orbs from non 6 orbs.. ![]() ![]() ![]() ![]() Deal 100% damage. Randomly spawn Dark orbs from non 6 orbs.. ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
8 | ![]() | ![]() Mid Light Ninja | 1 | Skill | 600,000,000 | 10,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() Pre-emptive Strike. Increases cooldown of active skills by 5 turns.. ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance ( 514500 after Wave of Carnage ) ![]() ![]() Increases damage to 700% for the next 999 turns.. | |
8 | ![]() | ![]() Mid Dark Ninja | 3 | Skill | 600,000,000 | 10,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() Pre-emptive Strike. Disable awoken skills for 5 turns.. ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance | |
9 | ![]() | ![]() ![]() Endless Era Sorcerer, Wee Jas | 2 | Skill | 50,000,000 | 1,000,000,000 | -- ![]() ![]() Turn counter changes to 1 when HP is less than 75%.. ![]() ![]() Passive. While HP is 75% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Reduces time limit of orb movement to 25 % for 10 turns.. ![]() ![]() ![]() ![]() ![]() Deal 95% damage and randomly change 5 orbs into bomb.. ![]() ![]() Deal 100% damage ( 4 hits, 25% per hit ).. ![]() ![]() Deal 150% damage and reduces time limit of orb movement to 50 % for 1 turn.. ![]() ![]() < 75% HP, 100% Chance, 1 time-use < 75% HP, 100% Chance, 1 time-use. Deal 100% damage and increases cooldown of active skills by 5-10 turns.. Skill Set 2 < 75% HP, . ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 10% HP, 100% Chance | |
9 | ![]() | ![]() ![]() Goddess of Demon Conquest, Trailokyavijaya | 1 | Skill | 10,000,000 | 1,500,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Player -100% current HP.. ![]() ![]() ![]() Pre-emptive Strike. Deal 130% damage.. Skill Set 2 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Randomly change own attribute into Fire / Water / Wood / Light / Dark.. ![]() ![]() Deal 250% damage ( 5 hits, 50% per hit ).. | |
10 | ![]() | ![]() ![]() Awoken Sun Quan | 1 | Skill | 10,000,000 | 1,000,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. 90% damage reduction for 3 turns.. ![]() ![]() ![]() Pre-emptive Strike. Board becomes 7x6 for 3 turns.. ![]() ![]() 100% Chance, 1 time-use ( 1013760 after Garyou Tensei Expertise ) ![]() ![]() 50% Chance ( 307200 after Garyou Tensei Expertise ) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 50% Chance ( 291840 after Garyou Tensei Expertise ) 50% Chance. Deal 95% damage. Randomly spawn Fire, Water, Wood, Light, Dark, Heart, Jammer & Poison orbs from non 1 orbs.. Skill Set 2 < 50% HP, 100% Chance, 1 time-use. Will use 4th turn if <50% ![]() ![]() ![]() ![]() ![]() ![]() < 10% HP, 100% Chance ( 3686400 after Garyou Tensei Expertise ) - Preempt 153,600 if already 7x6 board- [Blue Streak in the Empty Sky] also on 4th turn if above 50% HP | |
10 | ![]() | ![]() ![]() Awoken Ganesha | 1 | Skill | 30,000,000 | 800,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 80,000,000 for 999 turns.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Fire & Water damage for 5 turns.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Water & Wood damage for 5 turns.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Wood & Light damage for 5 turns.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Light & Dark damage for 5 turns.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Fire & Dark damage for 5 turns.. ![]() ![]() 50% Chance ( 229350 after Shankara ) ![]() ![]() ![]() ![]() ![]() 50% Chance ( 217883 after Shankara ) Skill Set 2 > 50% HP, 100% Chance, 1 time-use. Will use on 5th turn ![]() ![]() ![]() ![]() Skill Set 3 < 50% HP, 100% Chance, 1 time-use. Will use on 5th turn ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 10% HP, 100% Chance ( 2293500 after Shankara ) | |
11 | ![]() | ![]() ![]() Roaming National Founder, Okuninushi | 1 | Skill | 30,000,000 | 1,700,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Disable awoken skills for 1 turn.. ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Change all orbs to Lethal Poison orbs.. ![]() ![]() ![]() Pre-emptive Strike. .. Skill Set 2 Will use 223500 + 111750 when 1.5x ![]() ![]() Deal 100% damage.. ![]() ![]() Increases damage to 150% for the next 1 turn.. ![]() ![]() < 10% HP, 100% Chance ( 3576000 after Inaba's Protection ) | |
11 | ![]() | ![]() ![]() Awoken Liu Bei | 1 | Skill | 50,000,000 | 1,200,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Deal 80% damage. Converts Heart orbs into Wood orbs.. ![]() ![]() ![]() Pre-emptive Strike. Set team RCV to 25% for 10 turns.. Skill Set 2 ![]() ![]() Deal 100% damage ( 2 hits, 50% per hit ).. ![]() ![]() Deal 50% damage. Set team RCV to 10% for 1 turn.. ![]() ![]() < 10% HP, 100% Chance | |
12 | ![]() | ![]() ![]() Winged Savior Dragon Knight God, Sherias | 1 | Skill | 10,000,000 | 2,000,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 100,000,000 for 999 turns.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Fire damage for 99 turns.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Water damage for 99 turns.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Wood damage for 99 turns.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Light damage for 99 turns.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Dark damage for 99 turns.. ![]() ![]() ( 328000 after Draconic Force ) Deal 100% damage ( 2 hits, 50% per hit ).. ![]() ![]() ( 311600 after Draconic Force ) Deal 95% damage. Randomly hide 15 orbs on the board for 1 turn.. Skill Set 2 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() Increases damage to 200% for the next 999 turns.. ![]() ![]() Set team RCV to 50% for 99 turns.. ![]() ![]() < 10% HP, 100% Chance ( 8200000 after Draconic Force ) | |
12 | ![]() | ![]() ![]() Destroying Wing Dragon Emperor, Sherias Roots | 1 | Skill | 10,000,000 | 1,000,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 100,000,000 for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. 75% damage reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() ( 321100 after Draconic Force ) Deal 95% damage and converts 1 Random orb into Lethal Poison orbs.. ![]() ![]() ( 338000 after Draconic Force ) Deal 100% damage ( 2 hits, 50% per hit ).. Skill Set 2 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() Increases damage to 200% for the next 999 turns.. ![]() ![]() Set team RCV to 50% for 99 turns.. ![]() ![]() < 10% HP, 100% Chance ( 8450000 after Draconic Force ) | |
13 | ![]() | ![]() Violet Hellstone Pillar | 1 | Skill | 0 | 2,000,000,000 | ![]() ![]() ![]() Pre-emptive Strike. 99% damage reduction for 99 turns.. ![]() ![]() Reduces ATK by 50% for 1 turn.. ![]() ![]() Reduces time limit of orb movement by 4 secs for 1 turn.. ![]() ![]() Set team RCV to 50% for 1 turn.. ![]() ![]() 100% Chance | |
13 | ![]() | ![]() Azure Hellstone Pillar | 1 | Skill | 0 | 2,000,000,000 | ![]() ![]() ![]() Pre-emptive Strike. 99% damage reduction for 99 turns.. ![]() ![]() Darkened Orbs 20% chance to appear for 1 turn.. ![]() ![]() ![]() Increases skyfall chance of Jammer orbs by 20% for 1 turn.. ![]() ![]() ![]() Increases skyfall chance of Poison orbs by 20% for 1 turn.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance | |
13 | ![]() | ![]() ![]() Blood Moon Demon Lord, Gilles Legato | 1 | Skill | 0 | 1,500,000,000 | Skill Set 1 ![]() ![]() ![]() 100% Chance. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 120% damage ( 3 hits, 40% per hit ).. ![]() ![]() Deal 110% damage. No Skyfall combos for 1 turn.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 100% damage and change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() ![]() ![]() ![]() ![]() Randomly change own attribute into Fire / Water / Wood / Light.. ![]() ![]() ![]() Will use when jammer orb exists Deal 130% damage and change Jammer orbs into locked orbs.. Skill Set 2 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() Will use when jammer orb exists Disable awoken skills for 5 turns.. ![]() ![]() Will use when jammer orb exists Light are unmatchable for 5 turns.. ![]() ![]() ![]() Will use when jammer orb exists Change own attribute into Dark.. ![]() ![]() Will use when jammer orb exists Deal 300% damage ( 10 hits, 30% per hit ).. ![]() ![]() ![]() < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use when not dark att. Deal 130% damage and change own attribute into Dark.. Skill Set 3 < 10% HP, 100% Chance. Will use repeatedly ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance. Will use when not dark att. Randomly change own attribute into Fire / Water / Wood / Light / Dark.. ![]() ![]() |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
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2 By GenjitsuTy#103422 5 months ago ( 18.4.0 ) Floors 1-8 be like: Revenge of the Early Game Monsters 0 By GenjitsuTy#103422 5 months ago ( 18.4.0 ) This doesn't look possible. Unless, of course, Kamado Tanjiro is used. Last edited by GenjitsuTy 4 months ago ( 18.4.0 ) 0 By GenjitsuTy#103422 4 months ago ( 18.4.0 ) Don't attempt this dungeon if your team has less than 300000 HP. |
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- Illusory World of Carnage (Shura) - No Dupes |