
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


1   Water Guardian Dragon, Naro  1  Skill  660  5,686,944   Nectar of the Dragon ( 75% Damage 2 Turns )Preemptive Strike. 75% damage reduction for 2 turns .. Soaring Lotus Strike ( 19,584 ) Preemptive Strike. Deal 150% damage. Change all orbs to Fire, Water, Wood & Heart orbs .. Viper Tree Ascension ( 8 Turns ) First turn. > 90% HP, 100% Chance, 1 timeuse First turn. > 90% HP, 100% Chance, 1 timeuse. Increases damage to 200% for the next 8 turns .. Lingering Snaketracks ( 4 Turns ) First turn. < 90% HP, 100% Chance, 1 timeuse First turn. < 90% HP, 100% Chance, 1 timeuse. Lock the following row "Ｏ" on the board for 4 turns .. Harmful Poison ( 6,528 ) 6 x 100% Chance ( 13056 after Viper Tree Ascension ) 100% Chance. Will use when above 20% HP Deal 50% damage and converts 6 Random orbs into Poison orbs .. Crystal Stream ( 13,056 ) ( expand for details ) 100% Chance ( 26112 after Viper Tree Ascension ) 100% Chance. Will use when above 20% HP Deal 100% damage. Change the following row "Ｏ" into Water orbs ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ .. Harmful Ocean ( 99% HP ) 100% Chance 100% Chance. Will use when above 20% HP Player 99% current HP .. Dragon Stream ( 26,112 ) 100% Chance ( 52224 after Viper Tree Ascension ) 100% Chance. Will use when above 20% HP Deal 200% damage ( 4 hits, 50% per hit ) .. Vitality Spiral ( < 7 Combos 6 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Absorbs 100% of the damage you cause for combos 6 and under for 6 turns .. Skill Set 2 < 20% HP, 100% Chance. Nectar of the Dragon ( 75% Damage 2 Turns )< 50% HP, 100% Chance, 1 timeuse. Preemptive Strike. 75% damage reduction for 2 turns .. Soaring Lotus Strike ( 19,584 ) < 50% HP, 100% Chance, 1 timeuse. Deal 150% damage. Change all orbs to Fire, Water, Wood & Heart orbs .. Enlightened Dragon Stream ( 104,448 ) < 20% HP, 100% Chance ( 208896 ) < 20% HP, 100% Chance. Deal 800% damage ( 8 hits, 100% per hit ) .. 


2   Gale CyberDragon, Alnair  1  Skill  400  4,154,022   Emerald Coating ( 999 Turns )< 20% HP, 100% Chance. Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Storm Wall ( < 7 Combos 4 Turns )< 20% HP, 100% Chance. Preemptive Strike. Absorbs 100% of the damage you cause for combos 6 and under for 4 turns .. Wind Charge ( 25,299 ) ( expand for details ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 150% damage. Change the following row "Ｏ" into Wood orbs ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ －－－－－－ .. Wind Charge ( 25,299 ) ( expand for details ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 150% damage. Change the following row "Ｏ" into Wood orbs ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ －－－－－－ .. Wind Pulse ( 25,299 ) All 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 150% damage. Randomly spawn Wood orbs from all Heart orbs .. Wind Pulse ( 25,299 ) 6 x non 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 150% damage. Randomly spawn Wood orbs from non 6 Wood orbs .. Tempest Ball ( 202,392 ) 100% Chance 100% Chance. Will use repeatedly Deal 1200% damage ( 4 hits, 300% per hit ) .. 


3   Abyssal CyberDragon, Sadalmelik  1  Skill  500  4,203,750   Hydro Charger ( ≥ 1000k Absorb Damage 10 Turns ) Preemptive Strike. Absorbs single hit damage over 1,000,000 for 10 turns .. Ultra Sonic ( 11,940 ) 15 x First turn. 100% Chance First turn. 100% Chance. Deal 100% damage and randomly change 15 Fire, Water, Wood, Light, Dark, Heart & Jammer orbs into locked orbs .. Hydro Cyclone Beam ( 42,984 ) ( expand for details ) 100% Chance 100% Chance. Will use every 9 turns Deal 360% damage. Change the following row "Ｏ" into Water, Jammer & Poison orbs ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ .. Water Dragon Armor Piercing Bullet ( CD +25 Turns )100% Chance. Will use every 9 turns Increases cooldown of active skills by 25 turns .. Shark Bit Attack ( 7,164 )100% Chance. Will use every 9 turns Deal 60% damage ( 2 hits, 30% per hit ) .. Full Ahead ( 70% HP )100% Chance. Will use every 9 turns Player 70% current HP .. Shark Bit Attack ( 7,164 )100% Chance. Will use every 9 turns Deal 60% damage ( 2 hits, 30% per hit ) .. Stabilizer ( 50% Damage 1 Turn )100% Chance. Will use every 9 turns 50% damage reduction for 1 turn .. Shark Bit Attack ( 7,164 )100% Chance. Will use every 9 turns Deal 60% damage ( 2 hits, 30% per hit ) .. 114 Type Torpedo ( 16,716 )100% Chance. Will use every 9 turns Deal 140% damage ( 2 hits, 70% per hit ) .. Shark Bit Attack ( 7,164 )100% Chance. Will use every 9 turns Deal 60% damage ( 2 hits, 30% per hit ) .. 


4   Draconic Songstress of Blue Echoes, Mion  1  Skill  912  14,681,236   Half Water Wood ( 50% Damage ) Passive. 50% Water & Wood damage reduction .. Transparent Melody ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Overture for the Impenetrable ( 99% Damage 1 Turn )Preemptive Strike. 99% damage reduction for 1 turn ..Skill Set 2 First turn. 100% Chance. Play me your puzzle's song ♪ ( < 5 Combos 1 Turn )Absorbs 100% of the damage you cause for combos 4 and under for 1 turn .. Hesitant Opening Notes ( 75% 1 Turn )Reduces time limit of orb movement to 25 % for 1 turn ..Skill Set 3 First turn. 100% Chance. Play me your puzzle's song ♪ ( < 6 Combos 1 Turn )Absorbs 100% of the damage you cause for combos 5 and under for 1 turn .. Hesitant Opening Notes ( 75% 1 Turn )Reduces time limit of orb movement to 25 % for 1 turn ..Skill Set 4 > 99% HP, 100% Chance, 1 timeuse. You should sound better than this! ( 99% HP )Blessed Fantasia ( ≥ 500k Void Damage 5 Turns )Immune single hit damage over 500,000 for 5 turns ..Skill Set 5 < 99% HP, 100% Chance, 1 timeuse. I simply can't lose ♪ ( 24,206 ) 1 x ( 4 Turns )Deal 140% damage and binds 1 Random card for 4 turns. This will also disable leader skill and awoken skills .. Steel Arabesque ( 50% Damage 5 Turns )50% damage reduction for 5 turns ..Skill Set 6 50% Chance. Will use when >30% HP Surely you can hear the Orbs' song ♪ ( 1 Turn )Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it －－－－－Ｏ －－－－－－ －－－－－Ｏ －－－－－－ －Ｏ－Ｏ－Ｏ .. Rainbow Septet ( 20,748 ) Deal 120% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs .. Rainbow Septet ( 20,748 ) Deal 120% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs ..Skill Set 7 50% Chance. Will use when >30% HP Feel the music in your heart ♪ ( 1 Turn )Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it Ｏ－Ｏ－Ｏ－ －－－－－－ Ｏ－－－－－ －－－－－－ Ｏ－－－－－ .. Ice Blossom Quartet ( 27,664 ) 50% Chance ( 33156 after Warrior's March ) 50% Chance. Deal 160% damage ( 4 hits, 40% per hit ) .. Obbligato of Ice Blades 10 x 50% Chance ( 26941 after Warrior's March ) 50% Chance. Will use when above 30% HP Deal 130% damage and randomly change 10 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs .. Warrior's March ( 25,935 ) ( 999 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Increases damage to 150% for the next 999 turns .. Barcarole for the River of Woe ( < 7 Combos 2 Turns ) < 30% HP, 100% Chance, 1 timeuse < 30% HP, 100% Chance, 1 timeuse. Absorbs 100% of the damage you cause for combos 6 and under for 2 turns .. This is your last performance! ( 1 Turn ) < 30% HP, 100% Chance, 1 timeuse < 30% HP, 100% Chance, 1 timeuse. 6 x 1 Clouds appear on the board for 1 turn .. Requiem of a Thousand Creeds ( 864,500 ) < 30% HP, 100% Chance ( 1036200 after Warrior's March ) < 30% HP, 100% Chance. Deal 5000% damage ( 10 hits, 500% per hit ) .. 


5   Dark Winged Machine, Demonius  1  Skill  912  31,527,600   Robo Light halved ( 50% Damage ) Passive. 50% Light damage reduction .. Robo Resovle ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP .. Hell Armor ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Demon FlarePreemptive Strike. Change the following orbs on the board into bomb Ｏ－－－－Ｏ －Ｏ－－Ｏ－ －－ＯＯ－－ －Ｏ－－Ｏ－ Ｏ－－－－Ｏ .. Chaos FieldPreemptive Strike. orbs will drop as locked orbs for 1 turn .. Energy Ray ( 35,898 ) 100% Chance, 1 timeuse ( 71796 after HelterSkelter ) 100% Chance, 1 timeuse. Will use when above 50% HP Deal 200% damage. Puzzle starting point has been fixed .. Black Metal Glare ( 23,334 ) ( 2 Secs 2 Turns ) 15% Chance ( 46667 after HelterSkelter ) 15% Chance. Will use when above 50% HP Deal 130% damage and reduces time limit of orb movement by 2 secs for 2 turns .. Suppression Pulse ( 23,334 ) ( CD +2 Turns ) 15% Chance ( 46667 after HelterSkelter ) 15% Chance. Will use when above 50% HP Deal 130% damage and increases cooldown of active skills by 2 turns .. Evil Bomb ( 23,334 ) 3 x 70% Chance ( 46667 after HelterSkelter ) 70% Chance. Will use when above 50% HP Deal 130% damage and randomly change 3 orbs into bomb .. Skill Set 2 < 50% HP, 100% Chance, 1 timeuse. Trauma Dimension ( < 6 Combos 999 Turns )70% Chance. Will use when above 50% HP Absorbs 100% of the damage you cause for combos 5 and under for 999 turns .. Jamming +20% ( 10 Turns )70% Chance. Will use when above 50% HP Increases skyfall chance of Jammer orbs by 20% for 10 turns .. Skill Set 3 < 50% HP, 20% Chance. Will use when >20% HP Suppression Pulse ( CD +2 Turns )70% Chance. Will use when above 50% HP Increases cooldown of active skills by 2 turns .. Dead Wing ( 37,692 )70% Chance. Will use when above 50% HP Deal 210% damage ( 3 hits, 70% per hit ) .. Skill Set 4 < 50% HP, 20% Chance. Will use when >20% HP Black Metal Glare ( 2 Secs 2 Turns )70% Chance. Will use when above 50% HP Reduces time limit of orb movement by 2 secs for 2 turns .. Paralysis Dart ( 32,308 ) 1 x ( 3 Turns )70% Chance. Will use when above 50% HP Deal 180% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills .. Evil Bomb ( 28,718 ) 3 x < 50% HP, 60% Chance ( 57437 after HelterSkelter ) < 50% HP, 60% Chance. Will use when above 20% HP Deal 160% damage and randomly change 3 orbs into bomb .. Limit Break ( 1,076,940 ) < 20% HP, 100% Chance ( 2153880 after HelterSkelter ) < 20% HP, 100% Chance. Deal 6000% damage ( 3 hits, 2000% per hit ) .. Skill Set 5 < 1% HP, 100% Chance, 1 timeuse. Cell Proliferate ( Enemy +51% )< 20% HP, 100% Chance. Recovers enemy 51% of maximum HP .. HelterSkelter ( 999 Turns )< 20% HP, 100% Chance. Increases damage to 200% for the next 999 turns .. 


6   Yellow Chrysanthemum Virtue, Xiu Min  1  Skill  2,160  80,000,000   Resolve 50 ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP .. Noble One's Modesty ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Perfect Day for Painting ( 75% Damage 5 Turns )Preemptive Strike. 75% damage reduction for 5 turns .. ChillFlower's Rising ( 40,164 )Vibrant Petals ( 16,735 ) Deal 50% damage. Change all orbs to Fire, Water, Wood, Light & Dark orbs .. ChillFlower's Rising ( 16,735 )Vibrant Petals ( 16,735 ) Deal 50% damage. Change all orbs to Fire, Water, Wood, Light & Dark orbs .. ChillFlower's Rising ( 16,735 )Vibrant Petals ( 16,735 ) Deal 50% damage. Change all orbs to Fire, Water, Wood, Light & Dark orbs .. ChillFlower's Rising ( 16,735 )Polychrome Chrysanthemum ( 66,940 ) < 10% HP, 100% Chance ( 133880 after Noble One's Mastery ) < 10% HP, 100% Chance. Deal 200% damage ( 10 hits, 20% per hit ) .. Skill Set 5 < 1% HP, 100% Chance, 1 timeuse. Will use also on 5th turn Clear Autumn Skies ( Enemy +50% )< 10% HP, 100% Chance. Recovers enemy 50% of maximum HP .. Noble One's Mastery ( 999 Turns )< 10% HP, 100% Chance. Increases damage to 200% for the next 999 turns .. 


7   King Flamtan  1  Skill  200,000  12  Lv.1 King's Flame ( 4,350 ) 8 x non 100% Chance 100% Chance. Deal 290% damage. Randomly spawn Fire orbs from non 8 Fire orbs .. 
7   King Bubtan  1  Skill  200,000  12  Lv.1 King's Rain ( 4,350 ) 8 x non 100% Chance 100% Chance. Deal 290% damage. Randomly spawn Water orbs from non 8 Water orbs .. 
7   King Woodtan  1  Skill  200,000  12  Lv.1 King's Gale ( 4,350 ) 8 x non 100% Chance 100% Chance. Deal 290% damage. Randomly spawn Wood orbs from non 8 Wood orbs .. 
7   King Shyntan  1  Skill  200,000  12  Lv.1 King's Judgment ( 4,350 ) 8 x non 100% Chance 100% Chance. Deal 290% damage. Randomly spawn Light orbs from non 8 Light orbs .. 
7   King Badtan  1  Skill  200,000  12  Lv.1 King's Abyss ( 4,350 ) 8 x non 100% Chance 100% Chance. Deal 290% damage. Randomly spawn Dark orbs from non 8 Dark orbs .. 
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