By CVL Jdawg: F1: MAKE SURE to save 5 fire orbs before enter next round.
F2: 5 fire orbs on first turn, target the light thingie 2nd round to kill it.
F3: nothing special, best to do 5 fire orbs
F4: mystic mask
F5: poke down tengu to ~60%, echidna->fish->titan->GYP.
100% pass rate unless no 5 fire orbs enter 2nd floor. Team all ~lv 45
By TrueDragon: Build for Master. Lower evos help to stall. Gyundo fully awakened and ~lv 20. Everything else low level. F2 have naga ready or 5 red for mass attack + 1 green/dark combo. F4 use Armor Break -> Mars Daylight. If boss binds both leads, Armor Break saves you; heal after binds. Delay when boss is low and defensive stance tanks nuke.
By twist: Very similar to Xinfo's build, replace Echidna with Flame Guardian. Massive HP makes stalling easy. Gigas max skill. F1 Kill ninja, stall on ogre. F2 Kill Neneko FAST. F3 Sweep. F4 Stall and pop Ogre. F5 Mitsuki>Gigas>Yinping>combos. Likely won't die, so pop Guardian as Tengu's about to hit big, get Gigas back up to win.
By Aegis: Both isis were max awokened and were level 42 and 41. F1: Stall on the ogre while you can and kill everything else. F2: Sweep. F3: Try and save one ninja to stall for Nim. F4: Try and get a high water combo to break defense. F5: Bring Tengu close to 40% and use Nim, then combo and kill!
By VanJackt: hydra30,Tyra32,Rider33(can be replaced with any better fire att),Sai62&max awoken.f1,use Sai's TPA to kill goblin first,then stall as much as you can on Ogre.f2,also TPA to kill Neneko first then finish.stall on f3,then use Sai on f4.f5,use Hydra when Tengo is under 40%,then finish before it kill you.1stone for my turnover on f3
By Summertime: isis was lv 50, goblin was max lv and 8 turn cd, friend isis was max lv. All other subs can be anything to make a rainbow team, preferably with 800+ atk. FL 1- stall on ogre. FL 2- easy to sweep, can kill cat in two turns. FL 3- 1 or 2 turns. FL 4- 3 water combos should break def. FL 5- use goblin's skill and burst.
By TornadoDDT: 2/3/1.5 Red Healer-Phys team. 2 heart makers and delay for safety, and max skill Gigas for burst. FL1: Ninja->Goblin. Stall on Ogre FL2: Kill normally FL3: Mass attack should take care of most of the ninjas, but make sure you have Ogre up for next level. FL4: Ogre nuke. FL5: Grind to about 40% then use all skills for kill.
By notorious: lvs 47, 67, 44, 68, 39. Floors 1 match and kill. Floor 2 kill neneko first. Floor 2 match and kill. Floor 4 use Bane's skill. Floor 5 get below 40% and then burst. Use flame Knight Areon skill to heal up when needed. Leaders can be really any 2X hp and attack physical.
By 小康康: FL1: combo and kill FL2: kill Neneko first, then kill rest FL3: same as FL1 FL4: Use ogre active FL5: Hit until you can kill with ninja MS
Echidna, Guan actives to save yourself if you don't have hearts. Last slot = any good healer/physical sub, heartmakers are probably best option. Higher lvls make it easier but not necessar
By Xinfo: Honestly didn't think it would work since both leaders were lv 10 and 3 and Gigas was lv 28 at skill lv 1, so yeah. overall the team should have no problem in tanking hits so stall until boss. At floor 4 use ogre. At the boss use all skills and it should be an OHKO, if not well that's why we have Echidna. Happy hunting.
By db: F1: Mass attack to kill ninja and goblin then go after ogre since he delays attack. F2: Mass attack hamahime and manekimewdra, then get neneko. F3: Single mass attack takes all. F4: Use blue bomb to kill wisp. F5: Use remaining bombs and baddie to take tengu out.
| || ||00|
XCWarior: Works well but make sure everything is pretty much max level and that the mass water attack ogre is either max skilled or close to it.
By rccab: Vampire can be batman but didn't have him so I used vampire. F1 kill ninja then goblin stall on ogre F2 sweep F3 mass attack
F4 hardest round use poison delay and defensive stance as necessary. The higher level Lilith the less pain F5 grind Try to make a big combo as he is right above 40%. Use all skills at focus mind. Combo bi
By Shynee: Didn't have a chaser and all else failed. Sometimes all you gotta do is look in your box and improvise. Pig was great sub for chaser. Similar to chaser gameplay. Mass atk 1 and 2. Kill ogre last. On 3, I had to use Pig because I had no orbs. On 4, use ogre. On 5, unleash all. Used RedHood for ?, try carbuncle. 1 stone bc low RCV
By kokusho: wildcard can be anything (pref a dub mythlit). f1:sweep, stall on ogre, f2: sweep, stall on neneko, f3: sweep, if ther is 1 ninja left, stall. f4: darkseid active. f5: wittle down until 40 %, theen bat man delay and burst.
By Koshka: Any is angelit
Lvl:max BAO, vamp, lilith. lvl58 Demon(can be any level), 19 skill
F1-3make sure angelit is up. F2 will bind (light), stall it out
F4 angelit-> vampire-> lilith(1.5 atk)-> blood demon active(25% def reduction) to kill both.
F5 stall before and after 40% health
Note: constant healing cause low rcv
By Jon: I was able to sweep every wave but stalling on the 3rd and 4th floors by clearing all but 1 is easy with the carbuncle awoken and max skilled healing 2k every 3 turns
By Jon: FL 1 kill ninja then goblin then stall a bit so that echidna and bane will be up by floor 4. FL 2 and 3 sweep with leader activation. FL 4 use Bane skill to instant kill and FL 5 use echidna for turns. Pop amberjack and gigas when you have light orbs on the board and pop bubblie. All monsters were about max level
By Jimmy: Ave Lv is over 50 for HP, lilith brings some RCV, stall on 1,2,3 keep high HP for F4. F1, kill Ninja first. F2, Kill Mane first. F3, mass kill all. F4, lilith + heal, kitty helps. F5,kill slow and keep >40%(about 0.6 inch) ,save dark and heal, wait boss in 2, ATK! Max 7 turns to kill (2 delay + 2 from keeper with enough HP), GL!
By Onced: Lvl 52,67,50,70,50,and 52, and all awoken. Try to have few skill ups for echidna. R1 kill the wood ogre, then stall on the ninja then goblin. R2 use delay and kill neneko first, then kill the cat, stall. R3 sweep. R4 use ogre skill to kill flame. R5 take his health down to 40%, and delay before he uses last attack, and kill him.
By Victarrion: Monsters level 40 or higher. 1: Kill the ogre first activating JA's skill. Try to mass fire attack to take out ninja. Stall. 2: take out blue first. One JA combo should leave Manik. Let it take a turn then kill. 3: sweep. 4: ogre if up 5FL: Echidna then all skills with JA combo should kill or leave small HP. JA Combo to win.
By UBERARE: 1R kill ninja then goblin then ogre. Stall for bane for 4R. 2R kill middle then right then left. 3R hitnall with mass dark attack. 4R use bane. 5R gind till he uses focus my mind. Then unleash batman then demo then other abilities. At most 1 stone.
By m.Frog: Max levels and high skills important. Awakenings on ogre important. FL1: ninja -> goblin -> ogre (stall). FL2: Neneko -> Hamahime -> Maneki. FL3: 3 combo with 1 red should wipe out most. Stall on rest. FL4: ogre skill. FL5: Huge combo using all skills, or let it bind you and survive.
By Andy: R1) Kill ninja, then stall and kill ogre and sam gob
R2) Kill Manika, use firflys bomb on hama. Stall then kill Neneko
R3) Use Ogre skill to kill wood ninja, use firefly skill to kill dark ninja. Get mass attacks to try to kill them. Use leek if sylph is bound
R4) Firefly skill twice
R5) Grind with leeks skills to 40% then b
By sondudeman: Green,red, ogre. Ogre last to stall in get skills heal as you go run threw every other floor. make sure igre is up for fl4 get big combos on tengu and pop all skills here hope for drop
By RekwesGAF: Breezed through Master Tengu with this team.
Gonna need more skill levels on them if I want to do Legend though. Getting orb starved and cat paw'd to death is painful.
By Andrew @PF: Max level everything. max awoken bubblie, max awoken ogre. max skilled gigas. max awoken mars light carbuncle. easy cake walk through. mars light carbuncle to heal 2000 hp every 3 turns and 500 auto heal along with its 450 recovery to let this team actually heal throughout. the auto heal + healing skill will last till tengu 40%!
By Andy: High HP, ATK, and RCV. F1: kill Ninja ->Goblin,->Ogre. Have Ech up by F2. F2: Kill Mane->Hama first. Use Ech if they are still there when Nene uses bind. F3: Use Gigas and maybe Kitty to sweep ninjas. If blue is still left, use him to charge skills. F4: Ogre. F5: After focus, Ech->Tyrannos->Kitty->Gigas, hope for drop
By Ryeee: Batman's max level, the rest lvl 45. Carbuncle's auto-recover and high skilled active helps a lot. Fl1: ninja, goblin, then ogre. Fl2: Mane, nene, then hama to get you lots of dark orbs. Fl3: Easy. Fl4: Golem's guard break, DDK's orb change and do a 3x3. Fl5: attack and use delay and carbuncle til 40% then orb change and enhance
By Newbiecake: Unrelated: If dungeon takes ~4-5 seconds to load on ~40% dungeons, you don't get egg. If almost instant, vice versa.
Give the Ninja a few love taps with a 3-drop, then mass attack on Goblin to buy a turn on Ninja. Echidna on R2 or get Fire-bound. Stall Neneko. You can just use Bubblie when Tengu <40% to finish. Gl with egg! :
| || ||10|
Yellow@Pf: Also completely unrelated, the 40 second thing is pure unadulterated BS. It's false, it has been proved to be false, and shouldn't be taken as true in any sense
| || ||00|
WukngBalla: nope I went in this instant as well as other dugeons master with the 40% drop thing no drop, this is false
By Munchkin: Missing mob was 593 angeling which it won't let you select here for some reason. The key is adding evolved bane...his damage ignores defense so it one-shots the wisps... All mobs lvl 30-45
By cc: Tons of HP/ATK, very limited RCV team. RND1 go for big AOEs, priority Ninja/Ogre. RND2 stall on Neneko. RND3 AOE, RND4 use IceSamOgre. Boss, Echidna+Flame Archer+2 Chasers should obliterate Tengu with no problem. If no Archer, can swap with King Bubblie, Golem, Gigas, etc. This team can beat Legend too with good combos on RND1.
| || ||00|
cc: Additional notes: Can bring down ninja and goblin on RND1 and charge a little while whittling down Ogre. Top priority is not getting bound be Neneko while Maneki&Hama are up (== death), so it can help to pop Echidna for safety in RND2 if Nene is on a 1TRN timer, and recharge her on the way to the boss.
By zn: Siren MAX Skilled, Lev62, Vampire Load 5 skilled and Lev33, DDK Lev 62 and 3 skilled. King Baddle MAX level. Both Batman Level 45. Not two difficult. Stage 4, use king Bubble and 3*3 dark pearl to kill. Stage 5, after Tengu's HP is around 40%, use all skill to kill. Siren/Vampire Load/DDK will provide enough dark pearls.
| || ||00|
Mordecai: This team worked and was safe. But do note that the only devil on the team is the King Baddie so on stage 4 you need to match one 5 combo and two 3 combos to kill both or you will have to stall for King Baddie a second time
By cristina: leader demon had full awoken , higher lv the better & gigas has to be max skill. St1 need some luck on the enemy att turns, kill the green mon > goblin > ogre ; st2 1 shot mewdra > hime > then stall on neneko ; st 3 orb change + mass attack + 1 set of fire orb should clear it ; st4 orge active ; st5 flamie active + big combo =GG
By Ahri: Sub ldr for vampire. Sub kurone 4 lilith.
1: Kill ninja,samurai,ogre.
2: Kill manek on first turn, then nene next turn. Try to stall on Hama so ogre skill is available. Make sure you have 5 dark orbs going into next round.
3: One shot.
4: One shot fire creatures with ogre skill.
5: Attack till 40%. Then use all your skills!
By Champ@pg: My dub-mythlits were mainly for the rcv because it was a huge problem, but definitely swap for vampire if you have. Ogre is to blast stage 4. At boss stage regular attack until next hit may be death, use batman's eff and blast with all your dark orbs, when he "focuses mind" stall one more time and blast. GL!
By gjaustinPA: Kill the Ninja then Goblin in the first round. In the second round use Echidna and kill the Dark and Light monsters. You'll be bound but have enough health to survive it. Kill wave 3 with Catwoman and wave 4 with the Ogre. On wave 5, use Echidna and Shaitan to buy time while he's below 40%.
By Lord@PF/PG: Survive Stage 1-3 and charge stats.
Stage 4 use armor breaker and kill.
Stage 5 when 'Focus My Mind' is used, use Keeper of Dark skill, survive 'What Lives Must Die' and kill before 1/2 dmg runs out.
By Andrew @PF: If you have dual DD batmans this dungeon becomes extremely farmable. All monsters max level. A dark dragon knight might be better then the dub but I didn't have one lieing around. F1 kill ninja then goblin. F2 kill cat 1st. F3 sweep. F4 golem+vamp. F5 use batman when in a bind then echidna and vamp after he uses focus my mind
By Trammel@PG: This is what I used. Just match as many orb combos while connecting your dark orbs. Stage 4 requires armor break, Dumpty active and possibly pierdrawn and vampire lord. On Tengu stall with batman as needed to reduce the stones used on him. Likely 2-3 especially because your RCV is horrible.
By Taiga@PG: Maxed skill vamp. Everything should be simple. Grind at boss until 40%. Save lght and rcv orbs. Bomb him with pierre and vampire. Should take around 4 x 4dark combos to kill. Can replace batman with vamp but risky because low hp. But high burst. This team has low low rcv. Keep in mind to heal and burst at right moments.
By MorganMix: I used Dumpty for better damage out, but it's OK if you use another Dub-mythlit to replace it. Leave mid-ninja or ogre alive to stall skills for a bit. Use MK.II at stage 4 and keep 2 sets of dark orbs to kill. Use batman's skill before and after Tengu's HP drops below 40%. Good luck on getting gold egg!
By Allen: No one has put on a team so i'll make one :P Really easy team, all farmable. Everything need to be in high level. Min. 7500 hp. Kill ogre then goblin on first then stall as much as possible. On 2nd floor kill manekimewdra and the dark one then charge up on water one. Mass attack 3rd, use ogre on 4th and drop everything on boss.
| || ||00|
Prinny: Looks all right.