By sigma: Typical double Kirin team. Echidna for just in case safety, or use it @FL5. Godin for auto heal. Verche for maximizing light attack. All are around 80+ but verche is 50. Echidna max skill helps. If not, try to stall @FL2 and 4 for one hit each. Godin auto heal will help.
By ans: Rock solid build as long as your green odins ceres and lucifer is max awoken. 5000 autoheal per turn. green and dark resist on the 2 most dangerous dragons. Red odin and lucifer is used to speed things up. echidna is really not needed and can replace with high hp/atk monster.
By MIGUEL: Zhuge Liang and Armor Ogres must be fully awakened. No skillups. Fl 1. get rid of all color orbs besides red and green. Tank a hit to get ZGL under 80%. Activate Knights. Make two green 4-orb matches to activate Two Prong. If boss isnt dead, you have one more chance to kill him. Use actives when needed but save 1 for last flr
By erachima: Cakewalk. Dawdling on first dragon is possible, since you can create hearts +charge Echidna if she's skilled, or you can just sweep. Try to line up 4 water orbs for even more extra damage.
By Walrus: Super Easy Auto-heal and Green/Dark resist Non-REM team for Master difficulty. Resist lead can be Cyclone Devil Dragon or Evil Ceres. Auto healer lead maxed Amaterasu or a maxed Heavenly Herald Archangel. Auto heal 6280/turn min. Use subs with recover awoken to meet quota. HP 12556 Min. Other subs can be Nukes (Hera, Luci, etc.)
By Ferracene: MFPA & SGS awoken for auto-heal (4156 total), no skill lvls. Lvls 35-50 except max IceG - ran out of cost/HP boost. Have at least 6 fire orbs before changing to hearts to give you 2 turns. Longest stage is Horai, but use skills and you can't die. Invade plays like boss, combo a lot when healing, stall on 4 to get skills up
By Requious: Grind through all of the floors. Their defences aren't very high so it's not so bad.
Make sure Mythril is up to swap into leader slot for rd 2, 3 and elysium invades.
Total autoheal of 3500 is required, higher is safer.
Try to have enough nukes to take down rd 5 quickly.
Grav->300k nuke->devil fish->odin did it for me.
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Walrus: Might work...
By niels: Maybe not the fastest but a very safe build.
Lead: Luci lvl 40, fully awoken, Friend Luci max lvl & fully awoken.
Sub1: Grape Dragon lvl 42, 6 awakenings
Sub2: EOTS Siren lvl 72, fully awoken
Sub3: MOG Archangel lvl 40, fully awoken
Fl1 just grind, Fl2 watch your health & stall Lucis for Fl3. Fl4 stall Luci, Boss to 80%HP
By Joshua: This build is slow but reliable. Alraune needs to have both awoken heals and Ama needs as high an RCV as possible. The trouble comes on the boss as his curse breath hits hard. When your health gets low use one of the toy dragon abilities, or Alrune's/ Ama's heal. The empty space should have high hp and an atk ability. Ama max lv
By Ghouse: Many dragons will work...lemon dragon was useful though, also any healer would work with auto heals.
By 蓼川: Made ama odin build since no one else did.
Have a minimum of 7430 auto recover and easy.
By dli7319: Needs high level autohealer and odin with autoheal awakenings
First 4 floors are easy just match an orb every turn.
Try to go into the 5th floor with all your active skills ready.
After below 75% HP, only use Odin when you need to heal. If your can not heal to full with autoheal, use Defense Stance.
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dli7319: You only need >15500 HP but you need ~5000 autoheal so I put ~18000 to be safe with RCV
By 巨人に食われた学生: You friend can also be DMeta. The 4th sub can actually be anything as long as it is a strong enough attacker type and fits the HP requirement. Get a little bit of damage on first round to trigger DMeta. Using leader skills, rip through each floor. Unleash all available skills on the boss (if any are ready, which is unlikely).
By Davvinchi: Auto heal for my team was about 8600. Satan lvl 66, devil fish maxed. My alraune around 60. Any two grav is fine. Idea is out heal and kill. Just make sure to have enough heal to surpass invade atk. Need to leave lvl two with all up so Lvl three insta kill . Lvl 5 charge then insta kill and win
By Tauske: All full awoken, all lvl's 80+ except Valk lvl 50.
The passive recovery makes it so if you take a normal hit easy to recover from. (With such low life can't take barley any special hits)
Without Recovery Orbs easy to combo.
Save Echidna for either stage 3 or 5. (5th floor every turn)
No Stones, few minutes, 2-5 shot ea
By 毛球大師: Similar to Singsiblaw's build. Ultimate evo'ed Ama made this super easy. I don't even have to use Siren's skill. Neptune is not needed either. Just pay attention to Fl3 and Fl5. 2 x Gravity + Morning Stars on these 2 levels. Use Ama's skill to recover after MS. The shorter time you spend on Fl3 and Fl5, the safer you are.
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Walrus: Build works as long as you don't run into invade.
By ravenspire: A fully-Awakened Meg helps bleed off some of El Do's damage, so hang in there for 5 turns (max-skill is a MUST here) and remember to always keep some Red around. Once you're past Wave 1, there's no stopping you so long as you manage your heals well. Drop prot and nukes as you see fit (ALWAYS heal back after Morningstar).
By WhiteFlame: I use Archangel with 2 awoken to autoheal and skill. Dragon can change to any with high HP,ATK. My team level is not high that attack 2-3 times to clear any floor. But not hard and no stone in used.
By bka: I do not have a Luci, so I used a Perse team. Both heart makers were max skilled, and average level was 50, although friend Luci was more like 70-80. Pay particular attention to health on the third floor -- easy to go one turn too many without healing. I had 28K HP with 5.5K RCV after multipliers and was never in danger.
By Tocksin@pf: Max skilled siren/mega important. Need 25k hp to survive until heart makers ready or 1 stone it. Then just watch your health and roll in the eggs. Could sub 2nd mega for siren to meet hp.
By Singsiblaw: Need 2500+RCV Ama to survive FL 1 until Siren's max skill charged up. Have all skills charged up before FL3 and FL5. K.O. Horai and Elysion using 2x Hera + Odin + Luci. Hera can be replaced with any dark Gravity users.
By SillyPuppy: At least one Siren at max skill (I had one max, one at Lv.5). Keep fire orbs a lot to switch to healing as needed. I used Hera once at Floor 3, along with one Lucifer to speed things up. At final floor, used Hera, Lucifer, healed and took damage on turn, then other Lucifer for KO.
By cdub@PG: Echidna skill maxed might help, otherwise prioritize damage when picking subs. Very straightforward fight, without hearts you can trigger Kirin's leader ability almost 100%. Takes about 2 simple matches to kill each boss. You can sub Siren in for Hera-Is if you're worried about health. Good luck!
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Mashiroiro: When is the best time to use Encidna?