By Snowlili: Fast hit, fast run. Just dq xq everything. XD
By 奈央: Wildcard needs to be any wood type monster, another leilan, you choose. But have to have a wood type monster.
By keoki: safe build and can go quick. Round 1 one shot; Round 2 poison and worked both evenly to kill around same time; Round 3 poison; Round 4 Leek/Jelly; Round 5 everything. Sylphs for last round allowed full HP recovery- smooth sailing. No stoned and most everything dropped (!)
By a-kun: Use Flame Guardian/Carbuncle skils when you feel necessary F1: stall for skills F2: kill one with Chaser and stall for the other F3: stall for skills while killing 1 at a time. F4: pop skills to kill Echidna/Gigas F5: attack boss turns green, then use 2x Flame Chaser skills
By 玉折@HG: Novelty Devil team. Stall on poporing or deviling, 6x through the rest of the floors(omega the domovois ez). Iron wall Grendel if you need to and you've got 12 turns to kill which is plenty. On Hrungnir grind to 75% then morning star. Or if it's STILL not charged then baddie-vampire burst that sucker.
By Rejuzi: T:max, VL:max, EGLL:38, ULD:23. ULD for removing jams on F1&F2. Rad is any dmg multiplier, useful healing too: only used 1.
F1-aim for Drops 1st. F2-take out Angeling, stall Devilng till Ghostring charged. F3-use poison. F4-grind down and use healing only when no heal orbs. F5-heal when needed, use gravity early, and grind.
By Renzo: Easy, just take hits and stall when u can. R1: sweep everything but take a hit from the poporing then kill it on its last turn R2: Kill asap. Combo hard and try to mass attack R3: sweep R4: Just kill when all skills are up R5: Use actives when you can, big combo + baddie can do alot of damage. Kill him before he hits you
By TornadoDDT: 4* Physical team. Use skills as necessary. King Bubblie can be replaced by any other 4* physical. Hard to heal up due to low RCV, so watch your health. If in trouble, you can use ABE GC Pig for the delay or Flame Guardian for the 1/2 damage defense. F5: Grind down to 30% then hit Gigas > AB Wingman > King Bubblie.
By Jump: Pretty straight forward. Not all max lvl, but max skill Siren helps. Stall when you can to make sure you have Wicked Lady and Baddie up at the end. Burn boss till green then Ogre> Siren> Lady> Baddie FTW. Good luck! -Jump
By teefinest: Full Physical build. I got 35.000 HP but very low RCV.
Use Wood Ice Ogre, King Bubblie, Amberjack and Berserk on final boss.
By D@hnold: Took me around 30-45 min. Didnt have a sylph friend so I just used this team and somehow won. Stall on fl. 1 for skills, use skills when needed for other floors. On fl 4, make sure you have at least ~15500 to survive the hit from grendel. After him, boss is easy
By b----n: 1: Kill ASAP. 2: Take Deviling to 10%, Take Archangeling to about 55-60%. Kill Deviling. Kill Archangeling. 3: Match one light/red to pick them off one at a time. 4: Use Harpie Demon whenever up. Make sure to save hearts to heal every 6 turns. 5: Use Firefly actives. Then save it for 30%.
By Kuro: Pretty safe and allows you to clear with a faster time than if you used all leek subs. AB Green Bird can be replaced with ECO Shabo Alma and still do well. Unleash the Woodsie whenever you get a high number of Wood orbs on board and watch that damage. Floor 2 is easier if you keep the two's HP even and kill together.
By ravenspire: Grindy Physical team, with just enough HP to tank Hrungnir while remaining under the limit for Gigas to activate after Grendel's bodyslam. A max-skilled Amberjack's desirable but not necessary. Bane can be substituted for Malboro King on JP. Drop Leeks whenever necessary. Otherwise, standard tanking tactics apply. Good luck! ;)
By Blawrg: Easymode build - having everything max level helps but isn't required. Sweep the waves as fast as you can, and chip away at the boss's health until half. Once at half use all skills and he should fall over in one turn.
By Inuris: HPx2 RCVx2 made your team safer than HPx4. Activate Gigas or Chaser+Knight+Phoenix for a powerful hit when needed (f2, f4, and boss at HP30%). Activate Guardian when dangerous.
By Rexy: R1 kill the ones attacking first don't need to stall. R2 reduce angeling hp to 20% and kill devling, angeling will waste a chance to hit you, no pressure. R3 kill one by one. R4 make sure you have the hp for second blow, otherwise use Rei.R5 use kaworu and heals 2000 then heal as much as possible while attacking. Use king at 40
By Bibbo: Friend Chaser was lvl 63. Key is 4/2/1 build, 2 full awoken auto-recover Carbucles, and various nukes to speed things a little. #763 has a great nuke to have against the boss. Most monsters ~lvl 30, Earth Guardian was lvl 43, helped with HP.
By Lord Murky: Wild cards were deviling and archangeling (for bind reduce ). Fr#1:Take out all other and leave grass. charge skills for as long as heart orbs last.FR#2 Take out deviling first then angeling.Fr#3:use bane skill or deviling skill. Sweep. #4: kill in 6 turns.F#5:If not enough hp to survive use keeper of flame. Then finsish him.
By baeksumin: my batman lvl 39 friend's batman lvl 49 vamp lvl 58, pierdrawn max and skill up of 3, ddk lvl 34, and siren 30 skill up of 3
1 - easy clear i stalled on the green poroing
2 - focused the deviling first might have to pop one batman
3 - easy
4 - might have to pop pierdrawn or batman
5 - take it easy till 30% and then burs
By quiqui: Grind to death. My friend's and my Chasers were both lvl 30-ish. 1st floor mass attack. 2nd floor bring both to low health, finish Deviling 1st.3rd flr mass attack. 4th flr can take 1 hit from grendel, so 8-9 turns to kill. 5th floor, naga's and carbuncle's skills whenever possible, cannot die. <50% burst with red + bubblie
By ErenJaeger: EVA TEAM. Lol works, just remeber to heal often. First three floors easy, once you reach floor 4, use Mari's skill and can one shot it if combo right. On boss, gind down and heal often, until reachs low hp then unleash mari skill again and use rei skill when hes going to use the target shot.
By Daltrus: Avrg lvl was 30, Rowdy was max skill. BadShynee is your panic button. FL1: Kill all but leave one of the greens to stall on. FL2: Use actives and mass attack. FL3: Mass attack. FL4: Set up board and kill on last turn with Flamie/Mari. FL5: Heal up with BadShynee and beat on him till the green bar, then use actives and end it.
By Dennis: Shinji=lvl20 flamie=lvl 30.Angel=any healer.Devil fish = level 50. Rnd 1, 1 shot whites/blues with a 5 orb. Rd 2, keep making 5 orbs, but focus on devil. Rd 4, 6 turns kill. Rd 5, attack till 3/4 life, and start adjusting ur health as close to 0 as possible with hearts/angel, 6 turns = 8400-9600dmg, then devil fish, flamie.
By Gasai Yuno: Subs 3 & 4 can be anything to get your hp/rcv high enough to tank a hit from Grendel and heal back. F1: Kill all but the Poporing and stall. F2: Spread out your damage but keep Deviling lower. Kill it when Angeling <50% F3: Mass attack/Poison F4&5: Grind them down, they can't kill you. Pierdrawn/Grape Dragon when you need
By XMonks: 714/715/695 can be replaced by 477.1 leader can be 695 if your comfortable with your orb matching abilites. F1 Stall for skills F2 Grind down both but kill deviling before angeling gets to 50% F3 Easy F4 Stall if need skills make sure to pop rei before killing F5 Long Grind easy he cant kill u unless u screw up really bad.
By Frixell: This was basically a stallfest. Levels in order, 30, 44, 41, 35, N/A, Max. Wild card should be a Deviling. 3/2/1.5 should let you live through any damage the dungeon can give you. F1 Kill F2 Spread damage out evenly, and leave the deviling F3 Stall for skills F4 Kill, he can't kill you F5 Kill, and delay when he's under 30%.
By mochi: L1: aoe atk leaves green, stall. hoard red amap. L2: aoe atks but time it so angeling does not bind. L3: 3xred to kill one, repeat, stall on last, hoard red. L4: kill in ~6 turns, must save echidna, can use flamie/goblin. L5: delay, heal, then get it to below 50%. All skills to kill. Goblin near max skill, good luck!
By Retr0: Pretty much a standard 2/4/2 build, only 1 rowdy red goblin is required you can switchout the Fifth angel, cathy, and one of the other goblins for any other attacker(max evo goblin or demon or romantic catchy prefered). you should be able to burst down Grendle by using mari, keep healing and damaging on hrung until 40% then kill
By Jimbo: Wild card was deviling. Batmans around lv 33-40,echida lv 30, lilith max lvl and vamp was lv 63. Vamp max skill (not needed). R1 easy. R2 kill deviling first. R3 poison. R4 use batmans and vamp to kill before his 2nd turn attack; store hearts. R5 echidna and heal up. Grind down to 30% (have ech & vamp ready again) and use FTW.
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Xenthia Li: F1 combo to kill and build up skills. F2 kill Deviling first, but be ready to stall with batmans if needed to take out Angeling after he uses Lone Force. F3 use poison. F4 Grind down, stall and use skills if needed before he attacks. F5 Slowly grind down and build all skills back up. About 30% Stall, pop all skills and nuke.
By dragoonj: Flame chasers give you HP/ATK boost, awoken Carbuncles (any color) give you healing (skill-ups helpful but not necessary).
When you get to the boss, grind down to 50% (so he turns green) and then 7star+bubblie to take out the rest in 1 hit.
By redcomet: fl1 Kill Drops first.
fl2 Kill Deviling first and stall if orbs allow.
fl3 leave 1 Domovoi and stall until all skills up, save up as much red + heart + dark orb before entering fl4.
fl4 pop Siren + Vampire for almost full board of dark orbs.
fl5 fight and stall until @30%, KoD +Demon + Siren + Vampire with some spare turns
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XCWarior: Killing Deviling on FL2 first is vital if you don't want to have to burn a stone. First time through I ignored the advice, and had to use one. Otherwise great build!
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Chris: Are these monsters max level?
By RU-486: Farmable build for Asuka/EVA 4* leaders. Stall Flr1 as much as you can for skills. Flr2, kill Angeling, stall on Deviling if necessary. Flr3, sweep or stalll. Flr4, should be able to kill without skills. Boss, chip him to green health while healing. Use all skills and burst.
By Wrecked@PF: Pretty easy. Max skilled vamp. Max awoken and max skilled Carbuncle for constant healing. F1- Kill all, stall on Poporing. F2- Kill whichever 1st (I killed Deviling first). F3- AOE attack. F4- Pop Vamp or DDK if you want. F5- Pop batman and heal past 3353 on first attack. Bring down near 30% then unload all skills to finish.
By BigFNj: Floor 1,2,3 just clear. 4th - Ice Ogre Grendel, then use Badtz to wipe the leftover jammers and kill. 5th - Wittle down Hrungnir until around 40%, then echidna, at 1 turn to attack, pop Shaitan (it will negate the damage). Then kill. Hope for drop.
By P: All monsters were around level 50. Can replace one of the demons with echidna for delay, but you shouldn't need to if you're able to make lots of combos. Just match combos and kill things quickly. Asuka's skill should be up by the boss to help make more combos. Had a couple demons with max skill, but that isn't necessary.
By Tenken: Fl1: stall for skills as long as possible. Fl2: target Angeling with Flame Chaser and Bubblie, stall with Devling. Fl3: stall for skills. Fl4: you may have 5 to 6 turns to kill him, use Gigas if necessary. Fl5: attack normally until boss turns green, then use Flame Chaser and Bubblie, use another Flame Chaser if necessary
By iwillbot: I dont have batman. Build would be easier/longer if you replace your weakest sub with a max skill siren. I got by just fine though. My team was almost all max level and no skillups.
By DTM: Battle 1: easy, try to stall a little bit on green; Battle 2: use dark fish if needed when hp is low to speed up, avoid having jammers left; Battle 3: easy; Battle 4: easy, stall till dark fish is ready; Battle 5: dark fish first round, and use batman and keeper to reduce damage. And 2nd dark fish should be end.
By jaybird@PF: rnd 1 sweep everything except Poporing (green). ideally with skills up and board with lots of red kill it. rnd 2 sweep. cant kill both? kill red (angeling) first. rnd 3 sweep with 5x1 red. rnd 4 kill before 2nd attack. rnd 5 use ab bird to heal and get down to 49% , use samurai goblin then K Flamie. OHKO Ez Peezy Lemon Squeezy
By Zgod: Higher lv is better (require subs:carbuncle, keeper).F1 Stall if possible.F2 Stall or kill second floor. F3 do a mass attack. F4 kill in 6 turns (use keeper if below 15261 hp), use keeper before kill if possible against -99% attack. F6 use skills when needed, burst when below 30%. Similar for legend only higher hp.
By Grimise: Having the king bubblie max awoken helps a lot.
By ravenspire: Wave 1: Stall.
Wave 2: Drop prot, try to space damage evenly and off both mobs as close to each other as possible (Deviling first, then Angeling).
Wave 3: Poison.
Wave 4: Loop prots, stall and heal. Poison helps.
Wave 5: As above: cross your fingers and hope for a drop.
@ JP players: use Malboro King instead of Copperhead
By ouzel: 1.69 HP multiplier 4600HP at least
432 not availabe on list.use evolved leek
Flr1 Kill 2 drops, Kill Poporing, stall on Marin
Flr 2 kill angeling 1st , use infinite guard stance
Flr 3 use mass attack
Flr 4 7630 damage with stance
Flr 5 Pray for drop and use infinite guard stance or you die