
Arboreal Queen - Mythical







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FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
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1 | ![]() | x 2![]() Hominal Beast, Centaur | 1 | 7,286 | 22,500 | 234,014 | ![]() ![]() ![]() Pre-emptive Strike. Deal 60% damage.. ![]() ![]() 70% Chance ( 22950-30600 after Lone Force ) ![]() ![]() 100% Chance ![]() ![]() < 30% HP, 100% Chance ( 2187 after Lone Force ) ![]() ![]() < 30% HP, 100% Chance ( 43716 after Lone Force ) | |
2 | ![]() | ![]() World Tree Sprite, Alraune | 1 | 10,083 | 290 | 1,078,403 | ![]() ![]() ![]() Pre-emptive Strike. Recovers Player 100% of maximum HP.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when there are heart orbs on board Deal 80% damage and converts all Heart orbs into Wood orbs.. ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds 4 Random subs for 2-4 turns. This will also disable awoken skills.. ![]() ![]() < 30% HP, 100% Chance | |
3 | ![]() | ![]() ![]() Underlord Arch Hades | 6 | Skill | 370 | 4,444,444 | ![]() ![]() ![]() ![]() Pre-emptive Strike. Reduces time limit of orb movement by 1 sec for 5 turns.. ![]() ![]() 100% Chance | |
4 | ![]() | ![]() ![]() Water Twin Star Leviathan | 1 | Skill | 390 | 2,433,264 | ![]() ![]() ![]() ![]() Pre-emptive Strike. Disable active skills for 10 turns.. ![]() ![]() Deal 25% damage.. ![]() ![]() Deal 50% damage.. ![]() ![]() Deal 100% damage.. ![]() ![]() Deal 100% damage.. ![]() ![]() Deal 1000% damage.. ![]() ![]() Deal 1000% damage.. - The skills are in order | |
5 | ![]() | ![]() ![]() Awoken Hera-Beorc | 1 | 15,153 | 3,350 | 3,581,042 | ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Light damage for 10 turns.. ![]() ![]() ![]() ![]() ![]() 70% Chance 70% Chance. Will use when above 50% HP and red orb on board Deal 70% damage and converts all Fire orbs into Wood orbs.. ![]() ![]() ![]() 70% Chance 70% Chance. Deal 40% damage and binds 1 Random sub for 3 turns. This will also disable awoken skills.. ![]() ![]() ![]() ![]() ![]() < 50% HP, 70% Chance < 50% HP, 70% Chance. Will use when there are dark orbs on board Deal 100% damage and converts all Dark orbs into Light orbs.. ![]() ![]() ![]() < 50% HP, 70% Chance < 50% HP, 70% Chance. Deal 40% damage and binds 1 Random sub for 3 turns. This will also disable awoken skills.. ![]() ![]() < 30% HP, 100% Chance |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
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5 By Killerfroy#28834 7 years ago ( 6.4.3 ) It seems that every new dungeon they make is always a one hit kill is this a new money plot to buy stones or do they figure all of us have the best gods 1 Xavier#23939 7 years ago ( 6.4.3 ) I like it where its hard/they kill fast. Who wants to play in a game where once you reach a certain level you have no challenge. This way it makes you try for new teams as well 1 CatsemanSA#23414 6 years ago ( 7.3.0 ) Which one hit kill? The one you get 6 turns to deal with damage free, or the one you get 5 turns to deal with just taking mitigatable damage? 0 Chaos#8908 7 years ago ( 6.4.3 ) No everytime they put a new dungeon means is for everyone uzually dungeons like this is for players who's monsters are pretty maxed build since any other of the regular dungeons ain't a challenge for them anymore. 4 By Stepdad#44933 7 years ago ( 6.4.5 ) I ran this yesterday usin a straight up fish team. Duble amberjack and some shrimp and use two udons as rippers if they're full awoken. Hardest part was me when hera used her allure and tied me up grrrrrrrrrrrrr But no crap I used 69 stones. Where did I get them? I'm a stepdad. When you're a stepdad your kids hate you so they give you gift cards instead of real stuff so you play this game a lot. need help? marry some random lady with kids and they'll give u gift cards and its dope cuz u can use fish 0 A comment with more resemblance to the original Jerry comment than there should be (look at the highest rated comment on this page and you'll see it) 0 LOLOLOLOL Last edited by gauchito 6 years ago ( 8.4.1 ) 0 I thought Jerry Mk.II only existed on the P&D forum... 0 ed#61413 6 years ago ( 7.8.1 ) So normally I don't think comments are quite as awesome as this one. I have to say it often takes something as wild as Jerry's comments to amuse me.... But that... That was a really good comment Mr stepdad. I want to see moar. -2 ImDumb#71530 6 years ago ( 7.5.1 ) Hey kid, I suggest your mom enrolls you back into school. I also hope she consults the Special Education directors there because you need some special training. 2 By Vinny@PGF#18545 7 years ago ( 6.4.3 ) For those who iAP, dmeta team works perfectly fine. 0-stone clear is easily achieved. Extremely straightforward, blast through every round and stall on alruane as much as possible. Dmeta, gryps rider, dragon rider, DL Yomi, King Flamie. 2 By Setsura#46548 6 years ago ( 8.0.1 ) I ran this with verdandi build with 80% skill bind resist and I got skill bind 1 By Cherylene#35033 7 years ago ( 6.4.3 ) Just cleared the Mythical dungeon with a L/L Ra and Horus Team (and again with a double L/L Ra Team) without much difficulty. (I went with Ra, Echidna, Hera-Is, D/L Tsukuyomi, and Awoken Odin). In fact, I didn't even max any of the skills. First 2 floors sweep, 3F kill in 6th turn and 4F 4th turn. On 5F I just stall until Light Fusion wears off while keeping her HP above 50%, which is very doable because light attacks heal her. If you use a gravity and accidentally bring her too close to 50%, you can just attack with light and heal her back up again. After the 10 turns, just pop Echidna and kill in 4 turns. For me, the hardest part was watching my own HP and healing every turn for the 10 turns. If you can keep refreshing the orbs though, you shouldn't have much problem with heals. Last edited by Cherylene 7 years ago ( 6.4.3 ) 0 By Madison#19683 7 years ago ( 6.4.2 ) Hera hur-du-dur-ur-hur. This shall be a new descendeds dungeon. 0 By -Striku-#37071 7 years ago ( 6.4.4 ) Do you have what it takes to tame this sexy goddess?! 1 IAP for pandora but you wanna talk about using U&Y? Especially since pandora has some decent subs that can be farmed. Most U&Y teams are REM exclusive 0 nathan@N17#37737 7 years ago ( 6.5.5 ) Pandora rocks this dungeon. Just make sure to use skills before you kill hades for them to carry over 0 I just don't see a u&y beating this unless they are very high leveled and plused. I could easily be wrong though 0 ed#61413 6 years ago ( 7.8.1 ) Urd beats her easily... no Actives necessary. It's that leviathan with his crunchy engulfing thing . ..Uhhg. -1 Anon#24960 7 years ago ( 6.5.2 ) 3 months have passed and the answer is still no. For me anyway. Last edited by Anon 7 years ago ( 6.5.2 ) -1 Well ironically I rolled quite a few great U&Y subs from the REM so I'm not exactly concerned. Uvo disappointed me in that I'll still be vulnerable to skill bind but I suppose a bunch of healers should be able to stall it off as long as I have enough HP (RCV should be no big deal.) -3 Well I'm sorry but not everyone's an IAP player. I'll just have to wait for the U&Y uvo for even a chance at beating this, and even then it may not be enough if those 3 new awakenings aren't worth manure. 0 By Bryggyth#9817 7 years ago ( 6.3.1 ) Man, this dungeon looks like Horus is probably the best choice. Kirin would barely work because of it absorbing light damage as soon as the wave appears, and the only thing Kirin would have over Horus is that after a certain point she starts converting dark to light, at which point many spike damage teams would either die or be barely alive. Seriously tough-looking dungeon O.o 1 Bryggyth#9817 7 years ago ( 6.3.1 ) Well Green Sonia team apparently works pretty well too because I just saw someone 0-stone it with a Green Sonia team. -3 Rank 98 atm and it beat Heros Descended for me easily. It'll be even more powerful once I ult evo my Ancient Draggie Knight (for now I'm just using a King Woodsie to substitute) and have the team cost for Zombie Corpse Wyrm. Having an ADKZ maxed skilled helped a lot too. I imagine I can start tackling a lot more descends with it once I actually have the team cost for everything I own. :P 0 By El Rayo#25260 6 years ago ( 7.2.3 ) This dungeon is tough lol. Went in twice with Ra but Alraune gave me problems. Couldn't kill her off before she started taking my hearts away. When in a third time with Kirin and got orb trolled on the first floor. FML lol. 0 By urtoast(F)#4427 7 years ago ( 6.4.3 ) I'm thinking BAO Robin might be one of the best leads for this dungeon. Like D/L Anubis, he starts boosting at 8x combos, and at 10x combo, you can 1-shot Hera. And best of all, no risk of massively healing her like with Anubis' sub-Light attribute. 0 By Salty#37539 7 years ago ( 6.5.2 ) The active bind from the leviathan on floor 4 destroys my ronia team. Once I use a stone to get rid of it, I can barely get by legend difficulty. Sadly no egg, but since this hera looks cool, maybe I'll come back with a higher multiplier team for mythical. 0 By Wyrmhole#37499 7 years ago ( 6.5.2 ) It should be noted that if Genbu invades on floor 3 and skill binds, Leviathan's preemptive skill bind is then replaced by a 10194 preemptive attack. At least that is what's suggested in this video -- https://www.youtube.com/watch?v=kst37oY_kqY&list=UUP4My3EKHUjTFZ5SSvucylw 0 By TheATeam#35163 7 years ago ( 7.1.1 ) So I ran this today with Pandora leads. I lucked out and resisted Leviathan's skill bind. Unleashed a huge combo against Hera, and got several skyfalls. Easily 8 million plus total dark dmg. But... one of the falling combos was light and Hera's health bar was refilled a sliver. Game over. Does anyone know how the enemy absorb status works? Does it always come last so you can't kill an enemy if it is absorbing anything? Dtron was in 5th position on my team, so only my friend leader was to the right. Does position affect the order of attacks? 1 Nalgaeryn#21463 7 years ago ( 7.2.2 ) As my testing in other dungeons shows, that is correct: the damage absorbed is changed to healing and is applied after all damage. If this were not the case, spike teams would easily be able to include that colour and sweep the boss anyway. That makes for a particularly dangerous situation here... if you only have the subcolour and the rest of your damage seriously outweighs it, you will put her at low hp very quickly and get hit very hard. It is better to be absorb-heavy in order to keep her at max hp in order to prevent a <30% hp situation. Alternatively, don't have any attack of that colour. 1 This is in fact incorrect. The healing is done in the order damage is done. Damage is done from left to right, from main element to sub element. So if you had a single sub light element and no other sub elements, the boss is guaranteed to heal and stay alive. Spike teams can indeed easily include the color and still spike through the boss. Just put your light element monsters to the left, and if you have a sub light monster, make sure the next 4 monsters have a different sub element to punch through the healing. 0 By ChenYe#13548 7 years ago ( 7.1.2 ) Kirin Invade https://www.youtube.com/watch?v=C7cYTez-VZ4&feature=youtu.be 0 By Shynee#11080 7 years ago ( 7.2.1 ) That moment when you realize that "Absorb light attacks for 10 turns" meant that HP is added and not the attack is ignored after spending 2 stones. Hera had 20% HP left and every time I matched orbs for a Horus 16x combo instead of 25x, light orbs always fell. Talk about unlucky. Well I did it on legend, and at least it dropped after spending 4 stones. Not bad 2 Alesund#36451 7 years ago ( 7.2.2 ) That moment when you realize you accidentally entered Mythical instead of Legend with your primarily light based team but keep pushing forward because you got a jewel invade and make it halfway through Hera's Photosynthesis before she kills you and you stone because you are NOT LOSING THAT DARK JEWEL then finally Photosynthesis wears off and you have a great board but SOMEHOW you blow your CTW and have to use two more stones before you beat her/feel like an idiot for the rest of the night. 0 By Cookie Mon#69385 6 years ago ( 7.3.0 ) Hera is easier than Hades -1 Vayle#59432 6 years ago ( 7.5.1 ) Looking at a lot of the Descends, the boss is usually far easier than the things in the middle. Gaia is proof positive of that. Much harder GETTING to than beating her. 0 By JunkStory#73101 6 years ago ( 7.5.1 ) Check out my video to clear Hera-Beorc Mythical with no stone, but with hell lot of luck!! It might help you to create your team to clear the dungeon too! This is a Kirin Team! https://www.youtube.com/watch?v=uheU3zTruuM 0 By foxwaffles#54418 6 years ago ( 8.0.4 ) chibi god valkyrie is the key to Lmeta doing this dungeon. With chibi and Da Qiao you have 40% chance of SLR, and even if it doesn't proc, you can prong your way through this dungeon and with a prong + 4 other combos, or two prongs chibi valkyrie on her own hits upwards of 200,000 damage! A complete and utter beast. By herself she brought Hades down to his knees, and even with a very bad board after getting orb trolled with no Sandalphon active, her prongs wiped the last 40% off of Hera Beorc. chibi MVP forever <3 0 By itigermisu#78814 6 years ago ( 8.0.4 ) I just did this dungeon and it's really easy All fully awoken Leader: Awoken Horus (preferably max number of plus') Friend: Awoken Horus (preferably max number of plus') Within your team, use: Awoken Hera is (max skill level) Awoken Hera (max skill level) divine law goddess, valkyrie rose (2321) Echidna (1099) (max skill level) The team's good since it gives 100% skill bind resistance, lots of pronged and skill boosts and no stalling required For the first 2 floors, you should be able to quickly sweep them in 1 or 2 hits. On the first floor, if you match 16x, depending on your attack, you should be able to kill at least one of the centaurs and the second one would have little health remaining and it would use "lone force", giving you another chance to attack. Don't bother matching heal orbs as the next battle fully heals you On the second stage, you can kill it in one shot, esp. with the fire prongs and combos. Don't bother stalling as it changes heal orbs to wood orbs and binds your team when under 50% Your Horus skills should be up by now since it only takes 8 turns to charge up + your 6 skill boosts. I find that Hades is hard to kill due to low attack and lots of hp, even when you do multipliers and get 16x or 20x. To do lots of damage, use a skill, preferably valk's skill and match lots of pronged, also, because you won't need it again for the rest of the dungeon or Horus' skills. However, only use one skill each turn, as Horus' leader skill gives 1.5x attack on the turns a skill is used, so spreading them out gives a lot more damage. Also, make sure you will be able to match at least 4 different coloured orbs to give at least 16x. More combos, the better. This strategy takes over half of his hp, esp. when you've matched prongs or 5 or 6 combos. Use a skill again in the next turn if you must but remember, you have 6 turns to kill him and you'll need a skill or 2 in the next battle. From experience, only valk's skill is needed on this stage, maybe 1 Horus skill as well if you're a bit unlucky with the board On the fourth battle, you'll have 3 turns to kill it before it will kill you. Since the team is 100% skill bind resistance, you don't have to worry about not being able to use your skills. Matching 16x or 20x with prongs and a few combos does quite a bit of attack but if you're unlucky and don't have all the colours for the orbs, just clear away as many as you can so you get a fresh board. Use a gravity to make up for the damage you didn't do and that should give you a 1.5x attack boost from Horus' leader skill. Make sure you match at least 4 colours for 16x and match some prongs and a few combos. If you really have to, use another Horus skill. On the boss, you should have at least one of your hera skills and echidna. Echidna should be ready. Firstly, use echidna so you get 4 turns to kill it. Then match the orbs so you get 16x. Careful you don't match light orbs. I found that even when i matched light orbs and I matched every colour, giving 20x, it didn't absorb much damage and took out 3/4 of hera's health. Just make sure you don't match light prongs since valkyrie has 3x prongs. From there, use the remaining gravity and match more colours, since Horus' leader skill gives more attack boost and if it's still not dead, use a Horus skill if you have one remaining or just kill it with multipliers. For me, the boss is reasonably easy. It's the battle before the boss that's hard and then hades is quite hard as well, due to their high hp. I didn't worry about healing at all since the team I used gave me 18700 hp. In the first stage, you sweep it so it does almost no damage on you but even if it does, the second stage fully heals you. On the third stage, you have 6 turns to heal up and during those 6 turns, you're pretty much guaranteed to match heart orbs just to erase them. In the 4th battle, after it does 3 attacks, it does 20k damage which would kill since there's not enough hp. Don't bother healing as your hp can tank the full 17k damage (Hera is also reduces some damage from water att.) Then on the boss, you just use echidna, so technically, no healing is required in the dungeon. Also, I didn't use any stones since it's not needed and that team can easily kill everything in there That's all there is to it. Just keep trying if you're getting unlucky orbs but otherwise, good luck Last edited by itigermisu 6 years ago ( 8.0.4 ) 0 By beaf#60962 6 years ago ( 8.1.1 ) 0-stone light team, with a bit of luck. 3 non-REMs. Awoken Ra (leader) Chaotic Flying General Lu Bu Super Shimonita Leek Arcane Monarch Vampire Duke (max skilled) Crimson Lotus Mistress Echidna (max skilled) L. Kali ult evo (friend leader) Both leads were around +35. Need a good board to sweep floor 1. Stall a little on floor 2 and a lot on 3 and 4. 60% skill-bind resist... as I said, you need a bit of luck. Echidna must be up or almost up for hera to stall out the light absorb. Take 1 hit, delay 3 and heal up, take 1 hit, Shimonita Leek for the last 5 turns and pray for heart orbs. Clear the board of reds as you're able. Once photosynthesis is down activate L.Kali + Lu Bu for the OHKO. Bon chance! Last edited by beaf 6 years ago ( 8.1.1 ) 0 By Omegas#27573 6 years ago ( 8.1.1 ) I added my 0 stone team but it seams so odd they may not post it. But 1672 - Verdandi (Leader) 1738 - R/G Cao Cao 0757 - Flare Drall 1262 - R/G Leilan 1660 - Set 1954 - A. Shiva (Friend Leader) All Awoken but Flare Drall, about 325 eggs with Hyper Maxed Shiva friend Basically a fire based Verdandi with board changers, 60% skill bind res, lots of TPA power, and needs alot of combo's to be effective. Was interesting... :D 0 By Trioniks#76372 5 years ago ( 9.0.3 ) Set as leader with Urd and kabab, LKali and A Gadius. Friend is A Horus. Combo away but note to use skill on F3 and Boss to activate horus. Maintain a good number of hearts to stay alive while comboing. 0 By sonic#81417 4 years ago ( 12.0.3 ) Team of two or less breezed with ReArtemis leads and a ReKushi sub. Wood and water combo sweep each floor, and enjoy a latent tama machine pull. -1 By Y$era@PADX#43981 6 years ago ( 7.8.1 ) Levaiathan killed me with a Pre-Emp. I was skillbound from invade and he just hit me for 15k. -1 By -Striku-#37071 7 years ago ( 7.2.1 ) What the... Her dungeon is a daily? 0 Tristan#48567 7 years ago ( 7.2.1 ) Maybe one of the features in the new update? They might be putting random desends as limited time dungeons? -2 By miyantur#17099 7 years ago ( 6.4.3 ) Haha.. I attempted Mythical coz I knew I would spent dozens of stones to get her - she's pretty no doubt, and the Gaia/Yggdrasil nature (green) features just captivated me. Hence, this is what I have used: Leaders: 1. Umi & Yama (max lv) 2. Umi & Yama (friend-only 1 I have, phew!) Subs: 1. High Blue HP monster - Blue Odin is great ;) awoken skill boost for Centaur 2. High Green HP monster - Green Odin as well ;) awoken skill boost + bind resist 3. Zombie wrym dragon - High Green/Dark HP monster (enhance orbs) >> UPDATE: Try to improvise with Duke Vampire to make Dark Orbs + Water DMG 4. Bastet - for multiatks + combo with 5x5 atk if possible Total HP is about 17k. F1: Kill asap - the lone centaur is tough to kill if orb trolled (used 3 stones) F2: Easy - combo again (used 1 stones) F3: Actually, the easiest (but least expected) - Hades's 6 turns gives ample time for Umi Yama attacks and recharge the rest (used 2 stones) F4: Not bad; use Odins to heal, but the Huge attacks later on is unbearable; just combo if you are lucky! (used 2 stones) F5: THIS... is very unexpected! Very hard to kill... Umi & Yama needs the Dark orbs that she turns them into green when I got them [sigh..] ended up using a LOT of stones and depends much on LUCK.. (11 stones - OMG! I had no choice coz I've come so far..) And.. tada! My precious GOLD egg - when she hatched, the colorful wings was flapping for my eyes! LOL... 19 stones spent altogether. Salute anyone who attempted 0 stones! :D Lucky me.. just pray and spend as MUCH time to combo Dark, Light, Wood and Water orbs for Umi & Yama to make Huge damages! Good luck! (Yep! I think she is worth it) Miya - used up 2-3 hours Last edited by miyantur 7 years ago ( 6.4.3 ) -2 By -Striku-#37071 7 years ago ( 6.4.4 ) Screw photosynthesis when I'm going to use a haku! Make her drown in hellfire! -2 By Implosion#8348 7 years ago ( 6.4.3 ) Not that hard, leviathin doesnt kill you for about turns and if you spend a stone on hades you have 7 unrestricted turns and 12 skill turns. Horus would have been better but my Sachi bros build is all i got, but it worked pretty well. Sweep 1, sweep 2 stall on 3 for 12 turns and a stone, kill the leviathin in 4 and and pop skills on hera. Might take up to five stones Team Umisachi 98 Noble wolf king cu chu 99 (maxed skill) Arcane monarch vampire duke 90 Princess vakyrie 78 (lol useless on boss) Empress of serpents echidna 85 Umisachi 99 (+58) Very doable especially if you modify to have just one light sub element instead of having to waste a whole sub on valk. Last edited by Implosion 7 years ago ( 6.4.3 ) -2 By Paradragon#25233 7 years ago ( 7.2.1 ) Wait so this is shown among the metal dungeons and a zeus dungeon for tomorrow... glitch, right? -4 By Havoc#29625 7 years ago ( 6.4.3 ) Just ran through legend with dual Rsonia team L: RSonia no awoken skl 1: K baddie 2: K baddie 3: Awoken Hera (gravity) 4: Chaos DD high ATK plus orb conversion FL: Rsonia near max LV and full awoken F1: combo to take out one centaur and stal on other be mindful of binds and health F2: just grind her down with combos F3: popped one Sonia and baddie Then chaos DD then combo remaining health. F4: I got lucky with fire and dark orbs. Had to use stone cause last constrict kod me F5: popped gravity and k baddie. And RSonia to finish Not sure if it's standard 40 % legend 100% mythical So happy I got her first time through Last edited by Havoc 7 years ago ( 6.4.3 ) 3 Evan#3385 7 years ago ( 6.4.3 ) You should post this strat in the legend page so people don't mistaken it for a mythical strat. 1 nathan@N17#37737 7 years ago ( 6.5.5 ) Yeah you'd be a fool if you thought this team did mythical. Apparently his ronia doesn't have any awakenings and who would have a max leveled ronia with no awakenings which leads me to believe low level and honestly I don't believe only one stone was spent. That team has low health. May be wrong but just saying 0 Aeolien#17607 7 years ago ( 6.4.3 ) Lone force does over 21k damage when centaur is alone on mythical. Could only stall on legend. -4 By legit.b@PF#34240 7 years ago ( 6.4.3 ) Double Anubis? Anyone? EDIT:Yeah. Just kidding. I got a 100x combo on Green Hera.....Couldn't take her down. Last edited by legit.b@PF 7 years ago ( 6.4.3 ) 0 urtoast(F)#4427 7 years ago ( 6.4.3 ) That's my plan Edit: You need to use menace and wait until Hera's light absorption wears off. Last edited by urtoast(F) 7 years ago ( 6.4.3 ) -4 By kkdreamer#25626 7 years ago ( 7.2.2 ) looking at these decked out teams in team suggestions it made me think of these poor kids running kirin teams who didnt block the active skill bind and died of heart starve by hera i realized that i was fortunate enough to have blocked the active and trolled the b!tch 5 times with odin but only if i had a yomi this game would be so much easier and i can become Jerry@LL |
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