By netcom@PFG: Okuni is very difficult i tell you. This is makeshift team. Pandora & Viper max skill. All max level + awoken. good chance to resist skill bind. Just match. I've nearly be killed: I poped viper on boss on second turn, bring down to 51%, take a hit. Pop oku+haku but failed to trigger LS. Then I Pop oku and one shot.
By Isis: Super safe. Match heal orbs if monster attack>Amas' autoheal. Subs can be any fulfilling these roles: light orbchanger, skill bind resist, delay, enhance.
F1 sweep F2 stall for skills, kill before 30% F3-F4 orbchange and delay if need F5 grind through light absorb, match heal rows to unbind, <50% pop heal+delay+orbchange+enhanc
By (づo.o)づHi: In memory of Jerry. I don't have a Haku :( so I used Meimei. In short, as long as you activate a 56.25x, whether dark or wood, will one shot all but boss and hades. 9 extend times= max combo, so there isn't much else to say. On Hades, Panda+Yomi; On Hera, Chinese girl+Yomi. Use Zaerog∞ when you have a bad feeling for sky falls
By Zeena: All max level/awoken. 17,900 hp allows to take all hits + survive. Double Amas will heal you. F1 tpas kill quickly. F2 reg combos,wait out binds, won't die. F3 last turn use SQ to finish. F4 UY/Valks take down in 3 turns. F5 charge skills, 50% she changes orbs to light. Pop SQ and tpa to win. Don't go below 30% w/o SQ!
By Y$era@PADX: Wildcards MUST be able to make RED. I used a Ronia and Gladius, but you can get away with Gigas, Lilians etc. 80% Bid res for Floor 4. Higher skill level the better. Literally sweep every floor 1-3. Floor 4 - pop skill if bad board or about to die. Floor 5 hit once, then skill to kill.
By Page: All fully awoken. Levels+: 99+145/97+14/86+16/92+8/85+10/99+297. F1-wipe. F2-stall once, wipe. F3-stall, use echidna to stall for SQ active skill. JUST BEFORE kill shot, use SQ. F4-1 turn with healerx2 - then you have 4 turns. F5-stall for SQ, heal each turn - after 10 turns, get Hera to ~40%, unbind as needed, pop SQ & Valk!
By Omegas: Don't ask why... I got bored but it worked! lol! 60% skill bind saved my rear, and lots of big combo's.
By Daniel: 16x clears most rounds. Use Echidna for Hades and kill on last turn so back up for Hera. Use skills as needed to get Horus 1.5x boost. Use echidna, gravity and Horus actives to take down Hera. Easy clear if you can get 5 to 7 matches per turn.
By Crae: Metatron can be any other water typing with bind recovery.
Use active skills as necessary.
F1-3 Stall for skills or sweep
F4 IF skill binded, try to refresh the board to get Kali board
F5 Stall until light absorption is finished. Use Izanami/Echidna/Indra to kill boss
By Kebler: 80% skill bind resist. F1. TPA clears. F2. Take 1 hit, 2nd hit gives green orbs, clear. F3. Bastet+Michael and/or Meimei. 5 turns to clear, use all but Verd/GZL. F4. two TPA clears, or combo down before turn 4. F5. Verd+GZL turn 1 clear. If bad board save GZL, keep her above 50% and she changes red>green, then GZL to clear.
By itigermisu: All max lv/awoken, 100% skill bind resist, echidna max skill. 6 skill boosts so stalling isnt required. Skills not required until Hades or battle b4 hera if you want more dmg due to Horus' 1.5x boost (use Horus/Valk skill on separate turn). On Hera use Echid and double gravity (on separate turns to maximise Horus' 1.5x atk boost
By Mügü: 100% skill resist is needed for Leviathan. 1. Turn #1: Heal to full while making a row if possible. Turn #2: Sweep. 2. Stall as long as you can. Use Yamato Takeru to make hearts. Burst from above 50% 3. Use Goemon. 4. If you were healed by skyfalls, use Leviathan's attacks to get you under 20%. Then use Sonia. 5. Use Goemon.
By D@PF: Can 0 stone if Doras catch the SB on f4. Bu can be Lilith if you have allot of +s. Doras,Hanzo,Vamp MS.
F1 Make a dark row, Hanzo if needed
F2 16x with at least one row, Vamp or Dora if needed
F3 Dora first turn, kill last turn, Vamp/Hanzo if needed
F4 Dora+Vamp, can use 2nd Dora
F5 Haku+Hanzo+Bu 16x with two rows one shots
By foxwaffles: F1: TPA carnage. F2: Stall a turn, TPA carnage. F3: TPA, store light orbs in case 40% SLR doesn't proc. F4: Match like a beast, if SLR procs then use actives as necessary. F5: Stall/grind down until comfortable, then DQ + Valk + Sandal or just Valk + Sandal depending on board, match prong/row GG
By azurely: 80% sb. F1-2: Stall as needed F3-4: pop takeru or cao cao, whichever works out better for board. F5: urd+shiva+hino+neptune with 6 combo for OHKO
By Xiscu@PF: All max awoken, max level, echidna max skill. Fl1 TPA sweep.Fl2 stall a bit TPA red orbs. Fl3 Pop Echidna to gain time and grind Hades. Use Urd skill if needed. Fl4 attack and heal, pop verdandi to finish him with green TPA. Fl5 Echidna, grind above 50% to keep in green area, pop Urd skill, TPA red orbs and loot.(Hera challenge)
By Noel: Extremely easy with the 50% damage reduction total with both Meimei's. Meimei's near max skilled. 80% skill block. Only max level was Meimei. Around 400+ eggs total. TPA everything. Metatron is there to clear binds. Stall Hades then pop Meimei on the last turn. Take Hera to about 30-50% and win with Zhuge Liang and Meimei active
By Garuda: All max level & max awoken. 100% slr.
I dont use any skills till Hera. Urd + Cao + Shiva oneshots Hera
By PadNut@/r: Piece of cake with this team. Just blast your way through (12.25x) till Hera and then stall out the skill lock and the light absorb. Easy with Awoken Meimei's resists. Once you get Hera to dark, pop a Meimei, Athena and/or Beelzebub if you brought him and poof, dead Hera.
By Revned: ~500+. Max Skilled Friend. 1&2. Sweep (2. Careful to not stall to below 50%) 3. It will take 3-4 x25 to kill. You can stall here 4. Kill within 3 turns (100% skill-lock block) 5. Stall light absorb. Keep above 50% as long as you can. Try to stall for 6-7 turns, activate Indra wait 3 turns then SQ to and finish when absorb is off
By m.Frog: Safety-first Sakuya build, with Chester giving 100% skill-bind resist and Adamant giving protection during light absorb. The wildcards can be defensive units as well like LMeta & Echidna. On FL5, switch to Adamant to survive 10-turn light absorb. Switch back when convenient, and then spike.
By nsun48: wildcard must have green to activate
F1: hit thing
F2: hit thing
F3: 6 free stall turns
F4: hit thing (may take multiple turn)
F5: Hathor/SQ round 1, Horus round 2, Lu bu round 3 (add wildcard actives if you can still activate without breaking condition)
By stephrenny: Didn't have jewels for Meimei so used Wee Jas. Bast slv 3 & 4 (I did this for the pii), all else 1. Bast Kush lv 99 else ~ 65. Fl 1 sweep, Fl 2 take a hit, she'll make green, kill. Floor 3 use Bast active to overwrite, kill on last turn. Fl 4 if blocked then easy. Fl 5 manage actives shouldn't be a problem, use kush if uncertain
By Kebler: Can use Verd, and change out Liu Bei for another skillbind resist card (Michael, or a dupe), relying upon 80% on this build. F1: 1TPA +combos clears. F2: let her change orbs to green, combo and clear. F3: delay (can pop Bastet to clear orb timer reduction). F4: TPA + combos to clear. F5: Verd + GZL + double TPA & combos = clear.
By cp: Around +75 (including friend). 100% sbind resist. valk max skilled, could be chu chu. sun quan can probably be echidna. A. Meimei could be liu bei but then only 80% sbind resist. Fl1: kill. Fl2: kill (I was bound but didn't matter). Fl3: TPA hard. Use multiple skills. Fl4: try to kill without skills. Fl5: sun quan + hard TPA
By ♫ yoshi 🎶: Subs flexible. F1: Kill normally. F2: She makes green. 1 shot. F3: 2 Osiris should be enough. Can use Liu if need. F4: 1 shot. Can stall until 20k dmg if needed. F5: Can either grind or 1~2 shot with Perseus, Liubei, Ceres
By Sigismond0: F1 1xTPA kills. F2 take a hit, you'll have the orbs to 2xTPA. F3 pop actives and break hearts, easy to kill just don't go over 80%. F4 2xTPA kills, doesn't matter if skill bound. F5 stall one turn, use the orbs she makes to 3xTPA and OHKO. Can use Perseus for 100% SBR against Leviathan. Maybe Durga as Hades insurance.
By Bacon: 5000 Auto-RCV. Lots of stats. 7 Skill Boosts. ~150 +Eggs (+297 on Friend). [F1/F2] Kill ASAP. [F3] Use Hera & Kirin as soon as they're up. Kill. [F4] 40% to Resist Bind. If so use Echidna. If not you have 5 turns. Kill. [F5] Clear well & Grind 10+ turns till you run out of ♥♥♥s. Once forced to, use all actives and kill. GL
By Salsiga: 80% skill lock resist... Should be enough.
Leader&ronia max skill. All maxed or high levels. +297 on ronia. You have at least an orb changer for every floor. Minerva right away for fl1. Use all turns in flrs 3&4. Might need Cao delay in fl 3. One-shot the rest with x16 and rows
By Sigismond0: F1 Sasuke if needed, TPA. F2 Take a hit and TPA. F3 Kill within 5 turns. F4 Sasuke if needed, TPA. F5 Skuld->Robin->GZL. If you were skill blocked, TPA, heal and set up fire orbs for her to convert for you.
By Xeno_SA: Both Krishnas must be max skilled so you can always have fire balls droppin. High sk levels on all monsters probably needed (ronia and yamato maxed). 1st lvl is hardest, if you get orb screwed w this team you might lose. You need 2x red orbs to kill cents. try and clear orbs for fires to drop. 100% skill bind resist so ez pz.
By JunkStory: www.youtube.com/watch?v=uheU3zTruuM
Check out my video for detail.
A lot of luck required for this dungeon. I was able to clear this dungeon with no stone.
F1: Kill at least one of them in first turn.
F3: Enchidna if in danger
F5: Survive for 10 turns with all the skills and luck. Then Enchidn
By dustin: 0 stone if lucky. FL1/2 sweep (can die if trolled). FL3 stall then sweep. FL4 kill in 3 turns, and bank on 80% skill bind resist. FL5 stall for 10 turns, relying on Gabriel and echidna. Save Echidna for last resort: two turns is needed to kill Hera-Beorc, and if Tie up is used on tsukuyomi or gabriel you'll need to stone.
By _(:3 J<)_: Cheap team,only works if you have Lucifer.Stall for evil nova,beelz/ronia/lilith combo hades down to under 10% kill with actives.You have a full ronia board and 4 turns to kill leviathan.
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TheDuke@vg: How exactly is one supposed to "combo hades to 10%"? I used both sonias and still couldnt get him pas 80%, even though everything was max level. Have you even attempted this?
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_(:3 J<)_: Substitute DJ with stronger card,I can easily deal 2.5mil with all actives.If you can't then invest more + eggs,my team has 450 and a hyper friend.
By kaei.PD: Winnable even when skill bound Wildcard: multiple skill bind resist +skill boost recommended. High skilled orb converters and heartbreakers v. useful. Fl1: TPA, save heart orbs. Fl2. Get hit once, TPA with converted green orbs, do not heal. Fl3. Charge a little, TPA. Fl4: 2 TPAx2, okay to heal. Fl5. TPAx3, no skills needed.
By Arsayy: MaxLevel, Echi max awk Fl1 2, Burst Fl3 burst delay, burst Fl4 take 3 turns Fl5 is tricky, try to set up your team by delaying when no one is bound. After delay, use Durga if all orbs are present, use Durga again if combo is possible. Use delays when needed, and hope for the best. Use SQ on Hera first if Echi is bound
By Andy: All max awoken. Stall for skills on F1 and F2. Use Hades skills on F3 if you are having trouble. F4: 60% skill bind resist. If it works, use a turn or two to clear red and blue orbs then Pandora->Folklore->LuBu->Yomi. If skill bind resist fails, you have to combo big. F5: Easy kill or charge skills.
By CatsemanSA: Only hanzo skilled, skilled Vamp is just as good, maybe better. Gryps only for the skillblock.
Fl1 - Kill or stall, whatever. Fl2 - Can kill even when subs are bound with TPA. Fl3 - Try to use all 6 turns. Fl4 - Gravities and burst if able, otherwise combo very hard. Fl4 - EZ, impossible to die if you can stay above 7694 HP.
By Minori: F1 Burst. F2 Burst before 50%. F3 Burn with actives, kill on last turn with Freyja active and green orbs stored. F4 Dies to 1 row + 1 combo + 3 off-combos with Freyja active. Otherwise, kill with 2 turns of 1 row + 3 off-combos. F5 Stall out skill bind, then burst before 50% when she tries to bind Odin. Need at least 3000 RCV.
By Aqua: 80% skill lock resist, can 0 stone even if lock
Lubu can rep bat with less resist %
1 Okuni active on floor 2 if needed,
Floor 3, Okuni + Haku or Finn (whichever is shorter cd, depends on board), then kill with 1-2 turn left.
Kill levi in 4 turns
On hera, stall any lock, then Okuni + Haku (or Finn) and Ronia + Bat / Lubu
By El Rayo: All max lvl fully awoken. Indra, Valk, and Echidna max skilled. FL1: Spike. FL2: Spike! FL3: Trigger Sakuya every turn. Stall. Use Valk if needed. FL4: Resist bind and then spike! Use gravity or Valk if needed. FL5: Stall until light shield disappears. Use Indra, Echidna, and SQ wisely to buy time. Spike once her shield drops.GG
By OhNoBanana: 100% skill lock. Easy farm team. F1 TPA and wipe. F2 let her make wood orbs then TPA wipe her. F3 save up Blue orbs, last turn Sasuke + GZL. F4 get <80% Rider, make TPAs, Kill. F5 Pop Kushi, take a hit, she turns red to green, pop Rider/Sasuke as needed GZL then TPA for win.
By roflcopt0r: F1 and F2: kill ASAP. F3 and F4: Try kill as late as possible to help wear off their preemptives. F5: Until skill bind wears off, be extremely careful with heart orbs, eliminate as many nonhearts as possible every turn until light absorb wears off. If haku invades, stall until skill bind wears off, bring to ~50% HP, then OHKO.
By JC: ~700+ eggs; have high rcv
Flr2: Stall + Sweep
Flr3: Kill whenever
Flr4: Hope for no skill bind and kill
Flr5: Heal every turn, delay if needed, wait out the 10 turns then Kirin>Kirin>Delay>Valk
By KarnegalSA: F1-2 Sweep F3 Stall, and kill (needs ~2 49x and a 16x) F4 Kill or stall as needed F5 Wait out light absorb using Susano and Echidna as needed, kill.
By eaglefrien: Friend was +297. FLR1 TPA and kill. FLR2 Stall one turn, than TPA and kill. FLR3, could be tricky, use Cu Chulainn if there are too many hearts, try to heal and kill on last turn. FLR 4, take hit to be under 80%, then kill (use Sasuke if needed). FLR5 Hades + Genbu + Zhuge Liang. OHKO.
By ♫ yoshi 🎶: Mythical. Safe. HP20401 to take hits on F1. 1 Oku with 2-3 skill ups, recomnd. (mine were both skmax) F1: Wipe or heal. F2: 2 turns to get 2 TPAs for 1 shot, or just eat bind. Can use skill. F3: -1sec. Use Oku x2 (if skilled) and Anu at the start. Kill on 1. F4: Oku + Anu when up. F5: Oku, Pers, Bub. >4M with 3 TPA 6 combos
By Ulrich@PF: Kushinadahime and Horuses must be fully awoken so you MIGHT be able to get past leviathan due to skill lock resist. Echidna must be max skilled and Rodin Must be max awoken to have Echidna up for Hades, Good Luck!
By Cristiano: Possible for 0 stone. R1 & R2: stall if possible. R3: Lilith should be ready if max skill, max skill Rsonia should be 1~2CD left. Use Rsonia+lilith once its up, it's much quicker when Hades down to 50%. Use Haku if needed. R4: 1 stone if skill bind ~40%, Another Rsonia+LuBu. R5: fight and RCV until Rsonia u again>Ronia+LuBu>OHKO
By OneTrueJew: fully awoken about 500 plus eggs. F1 KILL IT WITH FIRE. F2 stall until you have 5 turns left on your sonias. F3 do as much damage as possible and then pop a sonia before he kills you. F4 do as much damage as possible and make sure you heal. die and use a stone and pop sonia+shiva while you laugh at the skillbind. F5 curbstomp
By Pichu: yomi's skill is maxed. F1-F2: Kill ASAP. F3: stall on Hades to get rid of time reduction. F4: Hopefully, you didn't get skill binded. If did, stall as best as you can before 1hitKO, else just 1hitKO. F5: Set up board to have at least 12 green orbs and few light&water orbs as possible. Pop GZL> yomi, do those TPAs, and celebrate!
By Fedlol: Wildcard anything but athena, I used kush. Lvls were max/96/20/77/73/max. Lvl1 4 wood + a combo or 2 to clear. Lvl2 stall 1 turn but save hearts. When she turns heart2wood kill. Lvl3 stall till last turn them gzl+cu chu. Lvl 4 marine rider to sweep. Lvl5 michael+gzl. Easy clear.
By Wolverine: Stall for skills as much as possible on floors 1 and 2. On F3, Ronia + Lu Bu + Folklore to one shot Hades. On F4 bank on 80% skill lock resist, then use second Ronia while keeping Folklore as lead to one shot Leviathan. On F5 use third Ronia with Folklore as lead to one shot Beorc. When Ronia active, go for combos, NOT rows.
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Walrus: Hope you don't get skill bound. If not, then hope you don't get a Heart skyfall match on floor 3 and then again on floor 4, otherwise you will be dead. GL.
By ◄Þαπα≡ετα►: Max awk, green atk 11k
1FL: Get hit HP >80% HP -> 4x1 Green
2FL: Stall 1st turn -> 2nd 4x2 Green
3FL: Hit and Stall 5 turns (Robin and Sasuke if need) -> ZLiang -> 4x2 Green
4FL: Cu Chul -> 4x2 Green + Combo
5FL: Sonia -> ZLiang -> 4x2 + Combo
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Wolfs SA: Only 3 skill bind resist, so absolute maximum possible win rate is 60%.
By 行深般若波罗蜜多时: all max lv., both Kirins must be fully awaken. no requirement on skills. stall on 2nd floor for a bit so you can charge up all you monsters by the end of 3rd floor. If skills got blocked in 4th floor then quit; otherwise you are pretty safe now. finish 4th floor in 3 turns, then use Susano to stall thu the first 10 rounds.
By sani♡: F1 and F2 sweep. F3 take advantage of turn count. F4 I got lucky with skill block but you can still sweep the floor. F5 survive until light absorb runs out and then menace --> kill. Use RK when necessary and take advantage of L. Meta's bind removals. Easy dungeon if you play it smart and match well.
By Cherylene: Surprisingly easy to clear. I used Tsukuyomi and Odin but can be subbed with pretty much anything to fill the rainbow. 1F 2F sweep, 3F kill on last turn, 4F on 4th turn. 5F slowly wear it down until Light Fusion expires, keeping her HP over 50% (attack with light to heal her), then pop Echidna, (and Yomi), and kill in 4 turns
By fack: All maxed out, max awoken, max skill hades, my Horus +220, other +297. In essence, just go. Burn levels one and two, wait until the last turn to kill hades, burn down level 4, let skills charge on Hera then let 'er rip.
By Aaron: CDK and Vamp were max skill.Replace Odin with Ronia if you have. My party and friend lead was max level but dont think its needed. Stall 1or2 turns on flr1.Stall as long as possible and stock dark orbs on flr2.Try to use all turns on Hades. Once hes light hes easily 1 hit. Have roughly 3 turns to kill twin star.use all skills
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Walrus: I used Archdemon Lucifer instead of CDK and Ronia instead of BOdin. At Hades I lowered his life close to 10% by round 5 then used Ronia before finishing Hades with Luci's active, that way I had the Ronia board with enhanced dark orbs to shoot down that pesky blue dragon. Died once at Beorc, but worth the stone.
By Ken★Kirin: High RCV and HP required. Had four Lt monsters +297 including friend. Stall if possible, otherwise OHKO 1-2F. 3F Carve little by little and kill at end of turn. 4F Kill within 3 turn or less. 5F Stall 6-8 turns. Use Echidna, All gravs (this makes Beorc dark type), Once Lt obsorb is gone, make many Lt combo and x25 atk for OHKO.
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rak: I don't get it. How are you supposed to stall 6-8 turns against a boss that hits 10k - 15k per turn (unless you get "lucky" and have a sub bound instead) when half the party is physical types? If the PAD gods don't shower you with many a heart skyfall, you are screwed. This is a risky build. Pretty safe until Hera, then GL.
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Jacky@PG: Rak, he explains that he had 4 monsters with 297+ eggs on the team and they were the 4 Light monsters in his build. Plus, Sakuya and Apollo have it good as far as Physical types are concerned since they kept their RCV before they turned Physical (Apollo even gained RCV). His team had 4186 RCV.
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Jacky@PG: Which means its completely possible to stall that long, provided there are at least 3 heart orbs a turn and you can do 6+ combos with the heart combo each turn. Its still pretty ridiculous to have heart orbs for that long, but its not unheard of.