By ralphh: Don't let Armor Ogre charge and then hit you, otherwise Hurricane Volcano can absorb all hitters. Level 5 use skills to take out green Chimera quickly. When you get to Strawberry dragon, either punish with red or use Nebradisk as safety. Same with Red flower dragon. Odin not necessary, just extra auto-rcv. Drake=good atk
By RCH: S-rank team. No devils. The most rarity points your team can have is 24 with a 3.1 avg combo. Those that can be are fully awoken. Stall to skill up for each floor. Take out moltdras first using Odin's if more then 2 then use kelpie. On fl5 hit green Chimera first, avoid using 5 same color combos. Otherwise grind through.
By gintoki: S RANK BUILD
all max level/awoken
+eggs Lubu+34, Rsonia+80,FriendRsonia+100
leave a couple of dark and red orbs before entering Flr. 5
Flr.5 Use Hamahime/dark rows
Good luck in collecting TAMADRA !(^_^)
By nik: The lack of heal orbs makes activating Kirin's 25X pretty simple. Jut be sure to clear dark as well to refresh the colors you need. No real need to stall but if you want to stall on enemies that generate heart obrs (or use DQXQ skill).
By ayaya: S-rank build, odins max awoken, flame spirit can be kelpie, WC any 1-2 star (can be 2 more flame spirits for speed). Trash floors kill synced and stall on last monster. F5 MS + Odin*2 + flame strike to kill one, grind other. F9-10 you can't die, use nukes when off cd but save gungnir for MS.
By JengusR: S rank with a bit of skill (need ~6 avg combo). +275 Ronia with +297 Ronia friend, nobody max skilled. Fairly straightforward and DJ when you need to. F9: Ronia before the 10K hit. F10: Grind down to ~50% then Ronia/Baddie/Ogre. Rarity gets you 78,600 so combo as much as you can (I had 5.8) and no RCV allows easier combos.
By Kris: Charge when F1-8 counters allow. Try not to take hits. If you do, use max skill siren to recover. Activating ISIS and 5/6 combos will clear most floors. On F9, heal every other turn (7 turns before danger). F10, below 50% will trigger sub bind. Use Isis to reduce turns. Use Kushi/RK b4 third turn after that and always keep HP up
By kakajiang: S-RANK!! Both Sakuya maxLv +90. All skill lv 1, fully awoken. Avg 6-7 combos. F1-8: easy OHKO as long as x25 is activated (no hearts = less likely to be trolled), try to stall at least 3 turns so actives are up by boss. Preboss F9: with x25 & TPA, easy KO in 2-3 turns. Boss F10: Grav-Grav-Artemis-Bubblie and OHKO~
By Drake: Super easy. Auto heals 7400 per turn wth max leveled friend leader. Kill mobs with same timer first, and as long as you don't get a twice in a row, you cannot die. I used hino kagutsuchi and awoken groin as my wildcards, though they can be anything.
By I Stab You: 0 stoned. Lead and sub maxed lvl and fully awoken. Hera skill lvl 6 but not necessary. Stall when available and combo through. I was able to get my hera in time for boss. Hera + Kirin + Kirin + Verche + Athena then combo for 1HKO and enjoy your dragon. Meta there for active in case you don't 1HKO and get binded.
By Foobis: Tama, Tama... TAMA! Standard issue 10+ average combo build. 130k'ish for average combos. 4 horizontal rows 5-6 vertical each floor. Any time extend subs work. Helps to have Kush for Def and Bast for boost. D.Kali for hearts but not req. Watch the below 50% bind on last floor. Pop Kush just before and wait it out.
By freudia: ~8k autoheal with +99 RCV Attackerasu leads makes this a cakewalk. For wildcards (all subs, reallly) use your strongest attackers like Athena, or an attack spike like The Flash. I used GZL and Sasuke. Use two prong attacks on 5F, 9F, 10F. S rank possible with combo avg. >8.
By Silver: Fl 1-4; 6-8 Stall when monsters are on 2 or 3 count, burst if not. 1 Karin needs to be up by stage 5 so higher skill = better. Fl5 Use karin active. Fl9 Use Karin active. Fl10 Use berry dragon, blue heartbreaker, king bubblie, 1hko. Wildcard is a blue heartbreaker. Hp is not required as you're not getting hit.
By Crono@PF: Super-fast build. No hearts means easy two-prong and you can go light or green (thanks to GZL). Valk and DQXQ are wildcards for the most part - Verche would be good here if you have one. 1 two-prong wins each round up to 8. 9, I just popped Athena, and 10, popped Iza and Athena. Didn't even use GZL's. 10 turns to beat 10 rounds.
By song: Floor 5: Hermes + Bodin (for green chimera). Floor 9: Bonia. Floor 10: Bonia + Bubblie. Never had to use Megalodran. Super easy since fire dungeon.
By lo: X25 each round. Get rid of as many red orbs as possible each time so that you won't get orb trolled easily. Subs can be any high attack/hp monsters. Echidna not required since boss has guard against delay. Activate Aquaman on boss and try to get as many TPAs as possible. Should be able to one-shot and avoid hits every round.
By Shgnsty@PF: Easy mode. Blast your way through, all skills were up by boss but the only ones I used were Athena & Isis to clear bind. Avg lvl 75. Odin autoheal / active can keep you afloat if you miss a combo.
By EigenValue: S Rank Build, super easy to get 8-10 combo every turn with the 13 seconds of extra orb movement. You can use any monster with decent stats for this team pretty much i used ones with time extends. Make sure that you are using at least 1, 2 star or 1 star monster. To make combos easily with this team refer to /watch?v=Az7cjo3l4Sw
By fasmaun: Pretty easy to get through, my Megalodran was 1 away from max skilled, as was Echidna. Hera and Sakuya are there to drill away at the health. Alraune was my only option, but Amaterasu is preferred. Pretty much standard Odin+healer, just make sure you make Heart orbs or heal to max the turns before Barbados binds the subs. Easy
By Newtorious: Team cost 173. If the monsters are not going to attack right away, stall to get Odin up for his skill in case you get orb trolled. Drop Echidna on flr 9 and sweep. Flr 10, both Leilan skills and if it gives you hearts, you can use Gigas for a little boost. Other than that, just combo up and destroy everything.
By Zach: Flr 5, use Siren/ Valk for spike burst damage. Heal up and stall using Echidna and Siren. Use Shynee and Siren/Valk to finish the boss. Should be a cake walk once past the chimeras.
By Trammel@PG: Combo through, Echidna as needed, stalling where you can for bubblie (Fruit Dragon is best place to stall.)
Boss floor: Hatsume => Bubblie => Kiring activation. One shot completely possible.
By Setsuna: Friend can be Dark Shiva. Just wipe through, no need to stall if you believe in your skill, FL5 2x3 red to kill wood then fire, or 2 row +1-2 more combo to kill both. FL9 heal and kill in 5 turn. Use all skill on BOSS should 1 hit KO, or stall and burst while BOSS>50%HP. Gigas for HP,can substitute with any orb changer
By JJ3: Sonia and Bubblie must be max skilled.
Basically, focus on the monsters with the shorter attack timer. If you do it correctly, the amount of time stalling should be enough to burst the boss. Even if Sonia's skill isn't up by the time you fight the boss, use Siegfried's and Bubblie's skills to OHKO it. Use Izanami for defense
By rurulu: Shinji replaceable. Blast through regular stages One Haku to OHKO fruit dragon. hit 1 - 2 reg haku combos on the boss, then pull out the haku nuke at ~51%. If you feel uncomforable about dishing out 1mil dmg to red on 1 nuke, you can also stall for hera on the bosses. (they give you hearts). Echidna is panic button.
By aszma: S-RANK team. Physical Kirin team blow through the entire dungeon like its nothing. F9 pop both gravs. F10 king bubble x75 with everyone x150 with your water monsters easy KO. Average combo should be around 7 or 8.
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Mr Wiggles: Pretty good build... I failed once and took B/L Isis as friend the 2nd time, not as high max multiplier but it's much harder to get orbtrolled ;] Plus if you whiff it on the boss, Isis can unbind you (although Bubblie + 2 Water matches in an 8 combo OHKO'd for me)
By Bé Táo@PV: Team work on MASTER , LEGEND
F1-F4 : stall for skill up. use Siren if needed
F5 : Ronia, Hera ur to OHKO
F6-F8 : stall for up all skill
F9:Ronia + Hera urto OHKO . if all skill aren't up ,stall to when it make 11688 damage(master) or 9894 damage(legend).
F10 :Ronia + Hera Ur + King Baddie to OHKO.
Farming and No STONE
By LastRemote: Works best with LMetas' awakening skills fully unlocked and Valkyrie's and Angelion's skills maxed. 5F, use Angelion and Valkyrie against Chimeras and clear all light orbs. 9F, use Echidna's menace. 10F, let boss attack once->Angelion->Valkyrie->Shynee for burst. LMeta's skills for clearing bind if boss is alive under 50% HP.
By Lorens SA: team=avg lvl30+ help=lvl99 Mega/Siren both max skill. use to alternate heals or mini spikes with Herm/Sieg. last rnd=a few rnds before you get in trouble so widdle down near 50% stay in red, NO GRN! with HP for Alde's atk, wait for flower tail=heal up and match dark/light orbs, after volcano ralley=Meg/Siren+Herm+Alde+I&I = win
By Pavs: No Ama. Need at least 9895 HP; had ~10100. Alraune, Luci, and Odin max awoken for auto-heal. Siren max skilled. Use Echidna when you get into trouble. Stall before floor 5. Take out one of the chimeras quickly. Save some heal orbs for emergencies. Use Hera-Luci-Odin-Alraune+match to deal damage & heal back to full when possible.
By Zio: Straight forward healer team. Sweep 1-4. Round 5, I 1 shot the green one and took a hit, then killed the red one. Heal with metatron active if needed. Round 9 use echidna if needed. Round 10 use actives and kill.
By NallTWD: Wildcards for me were Machine Golem MkIII (HP/bind resist) and Awoken Phantom God Odin (nuke damage). Any nuke/high HP creature will work like Dark Leige or Awoken Hera. All somewhat farmable. Just use odin nukes if monsters are synced early on and use your heals wisely on twin chimeras.
By kickserve: S-Rank Team. Wildcards should no more than 3-4 stars total. Water ninja's attack is very useful vs fire chimera and bosses. There is some room for error here, except on chimeras. On berry dragon, be sure to clear all hearts, and hit 16x if possible. On boss, save Lmeta active to clear binds. 20 turns, 5.4 combo got me S-Rank
By Davvinchi: Did this with no probs, keys are: stall enough to get echidna up each round so you can kill off all but one on each floor. Get Satan up by Chimeras.
Hit Chimeras with Satan then devil fish, maybe orochi. party monster 5 i used double auto heal, 6 can be ama. more heal = better. Fl 9/10 heal Bfor Satan. DevilFish Atk as ready
By Penguin@PG: 760 and 694 are replaceable with anything as long as it fulfills green requirement. I used Kushinada and Power through 1-9F, get binded on 10F, take one hit and pop echidna and metatron to get rid of bind. Easy 0 stone.
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Tina@PG: How were you able to use Echidna on floor 10? Doesn't Fertile Guard prevent her from using Menace?
By crh3474@/r: Having more than 16375 will allow you to survive synced chimeras if you cant take them out in time. Echinda panic button. Stall for yomi, dont need to but will help on the boss. Lakshmi gives time extend and covers both water and grass.
By Timeless: Odin and Amaterasu need to be fully awoken to prevent being bind.
Beyond that it is your basic grind build. On the final 2 floors I would use skills as I charged. Amaterasu skill was always used after I used Lucifer skill. It is a slow grind but will finish it.
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daniel: Worked for me. I used Archangel instead of CDD.
By AppleJuice: Easy DTron build. Rider can be replaced with dark orb changer. Yomi isnt needed but Attack, neither is king flamie. FL 1-get hit and kill all. FL 2-8, if enemies dont attack on the first turn, stall. If no dark orbs, use an orb changer. FL 9, get hit and kill. Don't heal. FL 10, Use sonia, yomi, and flamie for a OHKO.
By Shun @ PG: Pretty easy Blonia team. Stall each round whenever possible but a 5orb link should clear any trash wave. Use one Blonia on floor 5 to clear without any trouble. Floor 9 use orochi and chip away should be easy. Last floor use Blonia and bublie and OHKO. Use XQDQ and blodin when life is in danger but shouldn't happen too often.
By Darkcoffee: Require: Sonia full awoken+siren max skill. RD 1 - 4 grind for Sonia skill up. RD 5 I couldn't get Sonia up, so I just burst with Hera-Ur + baddie when there's a lot of Red/purp orbs. Grind till Sonia, Hera-Ur, Baddie are ready. RD 9 kill with Sonia active. RD 10 Gravity/Sonia+Hera-Ur+Baddie. OHKO (with or w/out Gravity.
By Joe@HR: Very easy dungeon. Max skill vampire and siren suggested. Use Puchilip to stall. siren and vampire skill on 5th LF; siren, vampire and Loki on 9th FL. Boss floor: you know what to do...
By koda: Hyper whale farm build. Charge a Ronia active for F5. Kill Strawberry quickly w/o Ronia active - row dmg & combos. Ronia and Shiva and Lu Bu actives on F10 = 1 shot. Lu Bu can be Baddie. Wildcard can be any fire mon or another devil (FA Lucifer, Ifrit, Belial, Hera-Ur etc).
By nyannyan: Remember to take 1 hit before proceed with playing like a real Sakuya team. 7 skill boosts thus Bubblie definitely ready for boss. Match 4 colours to KO everything. F9 Grind and match 4 colors as usual. F10 Ensure Fire Water and Wood orbs available, with enough dark orbs use Apollo, Take and Bubblie to KO.
By <閃光> アスナ: Super easy to x25 when you are missing an orb. Kirin was max awakened ~+100. Others were ~lvl 50 Stall whenever you have time, Angelion and Siren were just panic buttons, if you are confident, you can replace with whatever. 2-3 x25 should beat strawberry. Slowly grind final dragon ~50 then double gravity and end
By Kirinnn: Can be done with 0 stones. This is a straight forward kirin team. All max level. Key point is to stall so hera is and kirin skills are up. Wildcard can be any monster that make heart orb, and use it and echidna to stall, higher skill lvl the better. At round 10 use all gravs, a large combo can kill it without it binding you.
By Jay: odin, ohkami full awoken and siren is max skilled. R1-4,6-8 pick off sync atkkers and fire att, also charge skills. round 5 2x gravity and "time has come" on the fire sheep. round 9 use "time has come" right before droping to 50% use ohkami afterward. R10 heal w/ siren after the 7500 atk and dont forget to unbind with 6 H orbs
By DailyGrind: All monsters max level / max awoken. Simple 2/4/2 mono red team. Stall on mobs that create hearts to heal up. Save up fire orbs for floor 5. Use Echidna on floor 9 to give yourself extra turns. Pop all skills on boss to 1-shot him.
By Scathbais: See comments above. max skilled JDDJ provides healing + Dark Ceres and Luci fully awoken provide 1500 heal per round.
Rnd 5: Kill Flame Chimera first, grind down and luci x1
Rnd 9: Grav x 2, Luci x1 and grind. Use JDDJ and take advantage of Strawberry Shower to Heal.
Rnd 10: Grind to 51%, recharge, gravx2, luci, ceres, lu
By nyannyan: Try take some time to stall when possible. F5 At least 1 row fire with combos, at worst fire one is left to grind. F9 Grind till 3rd straw shower, use Goblin skill and make rows to kill. F10 use all the fire orb changers, phoneix and king flamie to finish.
By whomhead: Heartmakers max skill and max awoken Sonia. Use Uvo heartmakers if you have team cost. F1-4 stall as best you can for Sonia on F5 and use heartmakers as needed. F5 Sonia active to destroy. F6-8 stall. F9 10 turns to kill and get all skills up for boss. F10 Hera, Sonia, Hera-Ur and then the second Sonia if still needed
By BePhree: Friend was the only maxed lv. Avg lv 50, odin was 18. All max awoken besides Echidna. Most if not all can be replaced. Bind proof is a plus. orb to heart is needed. Just make the biggest combos you can and this dungeon should be a breeze. 9x for regular mobs and x16 for chimera and final boss. Stall on fruit dragon if needed.
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ngrdix: Wouldnt even bother bringing Echidna unless you don't trust yourself to burst the chimeras.
Bring something with a higher attack and steam roll instead since you cant use her active on the boss.
By BMW: Activate Kirins ability every time to clear each floor stall when capable to get king bubblie up for boss.
By Ken★Kirin: S Rank Build. Just burst through as fast as you can. Ave Rarity will get you approx 78k. If cleared in 10 turns you get 40k (and another 40k if ave combo around 7) which will be enough to reach the 100k mark. 9F Use Kirin's mini gravs here. 10F Use Apollo and Bubblie and OHKO.