
Sky Prison - Mythical






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Corresponding Skill Up![]() ![]() | |
These monsters share the same skills: | |
Miracle of Healing CD: 23 ( 16 ) Max Lv.8 | ![]() ![]() ![]() ![]() ![]() |
Note![]() ![]() | |||
100% drop rate for all floors during "x2 Drops for Weekday Dungeons" events. |
Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
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![]() | ![]() Pixelit | 1 | Skill | 200 | 2,700,000 | ![]() ![]() ![]() 17% Chance 17% Chance. Pre-emptive Strike. Deal 100% damage. Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it OO---- OO---- ------ ------ ------ .. ![]() ![]() ![]() 17% Chance 17% Chance. Pre-emptive Strike. Deal 100% damage. Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it -OO--- -OO--- ------ ------ ------ .. ![]() ![]() ![]() 17% Chance 17% Chance. Pre-emptive Strike. Deal 100% damage. Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it ----OO ----OO ------ ------ ------ .. ![]() ![]() ![]() 17% Chance 17% Chance. Pre-emptive Strike. Deal 100% damage. Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it ------ ------ ------ OO---- OO---- .. ![]() ![]() ![]() 16% Chance 16% Chance. Pre-emptive Strike. Deal 100% damage. Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it ------ ------ ------ -OO--- -OO--- .. ![]() ![]() ![]() 16% Chance 16% Chance. - Random preempt, then random skillPre-emptive Strike. Deal 100% damage. Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it ------ ------ ------ ----OO ----OO .. | ||
Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
1 | ![]() | x 3![]() Mythlit | 1 | 4,770 | 60 | 75,900 | ![]() ![]() ![]() Binds all Dark attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() ![]() Binds all Fire attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() ![]() Binds all Light attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() ![]() Binds all Wood attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() ![]() Binds all Water attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. | |
1 | ![]() | ![]() Rubylit | 1 | 4,978 | 60 | 16,489 | ||
1 | ![]() | ![]() Sapphilit | 1 | 5,413 | 60 | 17,111 | ||
1 | ![]() | ![]() Emelit | 1 | 5,911 | 60 | 17,733 | ||
1 | ![]() | ![]() Topalit | 1 | 6,347 | 60 | 18,356 | ||
2 | ![]() | ![]() Dub-rubylit | 3 | 30,370 | 544,444 | 19 | ||
2 | ![]() | ![]() Dub-sapphilit | 3 | 30,370 | 544,444 | 19 | ||
2 | ![]() | ![]() Dub-emelit | 3 | 30,370 | 544,444 | 19 | ||
2 | ![]() | ![]() Dub-topalit | 3 | 30,370 | 544,444 | 19 | ||
2 | ![]() | ![]() Dub-amelit | 3 | 30,370 | 544,444 | 19 | ||
3 | ![]() | x 2![]() Dub-mythlit | 5 | 60,123 | 544,444 | 24 | ![]() ![]() ![]() Pre-emptive Strike. Deal 10% damage.. | |
3 | ![]() | ![]() TAMADRA | 1 | Skill | 600,000 | 14 | ![]() ![]() ![]() 80% Chance 80% Chance. Binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills.. | |
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4 | ![]() | ![]() Angelit | 1 | Skill | 200 | 2,083,889 | ![]() ![]() ![]() Pre-emptive Strike. Recovers Player 100% of maximum HP.. ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() 100% Chance ( 28626 after Angrilit ) 100% Chance. Will use if no other skills are rolled Deal 100% damage and converts 1 Random orb into Heart orbs.. ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds Both Leaders for 4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 20% HP, 100% Chance ( 57252 after Angrilit ) | |
4 | ![]() | ![]() Devilit | 1 | Skill | 200 | 3,056,111 | ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() 100% Chance ( 56751 after Angrilit ) 100% Chance. Will use if no other skills are rolled Deal 50% damage and converts all Heart orbs into Jammer orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance ![]() ![]() < 20% HP, 100% Chance ( 113508 after Angrilit ) |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
Tell us what you think about this dungeon![]() ![]() |
Add your comment |
11 By Lord Murky#23484 5 years ago ( 6.4.3 ) First Turn: Bound all my monsters. Second Turn: dead. Ill try again in a year... 0 memerylane#35197 5 years ago ( 7.1.1 ) Yeah, with many builds, this continues to happen no matter what level you are and what monsters you have haha. 6 By -Striku-#37071 5 years ago ( 6.4.3 ) If you enter with hp less than 12024, you basically wasted 50 stamina Last edited by -Striku- 5 years ago ( 6.4.3 ) 0 Vinh#92206 3 years ago ( 9.0.3 ) I'm doing the math for the 2nd floor, but I just still don't get it. if 3 random dubs shows up, each with 19 HP, then 19 + 19 + 19 = 57 HP total. But with duo elements, if you match all of the elements, including the secondaries, then you'll do 20 damage, enough to take down a single dub. But to match all 5 elements is really not something easy. So......senpai please explain :( 4 By Raiden@PF#6826 5 years ago ( 6.4.2 ) Should they transfer all the suggested builds from the Twinlits Descended to here? 4 By Ragnarok#74978 4 years ago ( 8.0.1 ) The key to this dungeon is patience, poison, and stalling at the right time http://www.puzzleanddragons.co/beating-friday-mythical-devilit-and-angelits-defeated/ 3 By Quantum#22388 5 years ago ( 6.5.2 ) 13th.. Devlit.... in.. a.. row...... ;_____; I need 3 anglits... *cries* Last edited by Quantum 5 years ago ( 6.5.2 ) 1 Kanna#16737 5 years ago ( 7.2.1 ) THIS. If only I could like this comment more than once. Clearing this dungeon with a zeus team is really up to luck... and skyfall shows no mercy when it comes to luck. I average being able to not nuke the first round 1/3 of the time, YET EVERY TIME it's a devilit. Can't wait for the Satan ult (or maybe to roll a DMeta) to offload these space-takers onto =_=" 2 By mazzafakka#66204 4 years ago ( 7.8.1 ) cleared this about 10 times now and got 10 devilits. gotta love TrollHo! 1 By clef@PG#14267 5 years ago ( 6.4.2 ) Totally doable guys... :v just don't expect doing this by the rank 100~200 if you're not IAPer. Anyways, a non-IAPer could make its own way to make it happen :v imho I'm not IAPer and got luck to pull a RSonia and LTron, have started with SoD. I think there is possibility even with SoD, and I will die trying :) 0 Anon#24960 5 years ago ( 6.5.2 ) It's definitely possible to beat this within rank 100-200 seeing how a farmable Zeus team is all it takes. Of course, the rank at which you first beat Zeus depends on how lucky you happen to be with the REM, as well as how much you're willing to stone in his dungeon. I myself managed to beat this no-stone with a Zeus team at rank 140 or so, and I am a F2P (albeit an unusually lucky one when it comes to the REM). 1 By Yoloswag#19764 5 years ago ( 6.4.2 ) Hey, Has anyone considered a Hera Ur team? I'm recently leveling her up right now... Should I just get Zeus and do this dungeon afterwards? I just really want to Ulti evo Either vampire or something else, but I can wait to do that. could be just better to get ultimate light zeus. 3 Evan#3385 5 years ago ( 6.4.2 ) If you're thinking of using Hera Ur, you might as well go with a valk team. At least with valk, you have a color advantage on the boss. Hera Ur doesn't. And valk teams have a lot more RCV which is essential for stalling. 0 Since my Zeus is too powerful to run this anymore & Satan's active skill addition Nerfs my Satan build, I've been using a Hera-Ur team based on CTroll@pg's build with great success. Ronia helper & Grodin are the only REM. Waaaaay easier to control damage output & stall when needed. 1 By Erok#50634 5 years ago ( 6.5.5 ) I would like to start running this dungeon. What do you think my best chance of beating it is with any of my mobs? www.puzzledragonx.com/en/profile.asp?u=50634 Any advice is appreciated. 0 ABC-666#47918 5 years ago ( 7.1.1 ) I made is easily with almost all monster from your collection. I did: Bastet, Echidna, Orochi, Hera(or Hades), Izanagi(sub) , Friend: water/light Isis The only one you don't have is izanagi which can be replaced by anything that help doin damage on last round but even there... not much important. The only issue i had with this, sometime i mess up stalling on first stage with a mythilit or two. But this can happend with pretty much everyone build. So stall on 1 of them, get atleast echidna up, i normally use bastet and make it trough second floor, otherwise you need echidna. But if you use echidna on second you might need orochi up for third floor for the two dub but if you made it trough second floor without using echidna, use echidna on third floor.. stall to get everything back with the tamadra. floor 4: pop orochi first, so you have 5turn to blast ATLEAST 1 of them, if only one is remaining at the end of these turn. He'll do his skill ''angrilit'', then you can pop echidna and you have extra 3turn. But on floor 4... even if i delay with orochi, you pop bastet, gravity, (izanagi in my case to double dmg for god), i normally kill in 1 or 2 turn. Good luck stalling on the g@y first level! :) 0 Drummer#54231 4 years ago ( 7.8.1 ) maybe someone could do me the same service im not quite sure how to build a team quite yet with the monsters i have and i really need to start being able to do these kind of dungeons... http://www.puzzledragonx.com/en/profile.asp?u=54231 1 By Qubits#11124 5 years ago ( 7.1.1 ) I just added a build that should show up soon. After much experimentation the success rate with this build is now well over 90%. Problem with similar builds was, that stalling for skills was just too inconsistent. With my build it's virtually impossible to get trolled while stalling for skills. The only way to fail is that you get massively orb-trolled when you use Sonia active. If you get less than 12 orbs of a kind you might die. But even then there's a failsafe that might still get you the win. The higher the level of the team the more you get to 100% win rate. My team is around lvl 85 on average. Team: Sonia, Sonia, Odin, Lilith, Shiva, Lu Bu If desired I can go into more detail for each stage. 1 Hi, The Order has tobe Sonia+Shiva+LuBu. The LuBu active clears the 3rd floor. The board carries over to 4th floor. There's an error on puzzledragonx at the description of LuBu active. It actually attacks all enemies, not just 1. I submitted the error some weeks ago. It has still not been changed yet. Last edited by Qubits 5 years ago ( 7.2.1 ) 0 Salsiga#44654 5 years ago ( 7.1.1 ) I run a similar team that is a pretty consistent win too. I use CLM Echidna instead of Shiva: Lu Bu - RSonia/Ult.Odin/Lilith/Echidna - RSonia. Lubu, Ronias and Odin are maxed and fully awoken. And lots of + eggs on both ronias. Lilith is level 72 and Ech 52. Only problem that i've encountered is overkilling at first round due to sky falls. This is what i do: Stall first round on 2 myths. Lilith second round Echidna third round. Kill dubs and stall on tama for all skills back up. Echidna forth round. Then Lubu+Ronia and second ronia if dark devilit is still alive. I goes you follow a similar strategy. I'm thinking about swapping D/L Batman for Echidna but maybe is not a good idea due to his Light subtype and his bindable nature. 0 Skyfalls are a problem when you do heavy comboing. With my team I do a 2-combo as first move (1xred, 1x black). This way all non-mythlits die. Mythlits are almost at full health. The chances of skyfall combos is really really low. With my ~20 runs with this team I did not happen once. 0 Makes sense. In your build comments you suggest Sonia+Lubu+Shiva on fl 3, then 2red + 2dark rows on floor 4 and second sonia if devilit is not dead. How do you do get the 2+2 rows without using your second Sonia first? And if you do use her, then you don't have a sonia left in case the devilit survives, right? Am I missing something? Or maybe the thing is shiva+some combo on fl.3 and then Ronia+Lubu in fl 4, witch leaves the second sonia active as a safety net? Last edited by Salsiga 5 years ago ( 7.1.2 ) 0 Sonia + Shiva + Lu Bu on floor 3 is perfect. Shiva breaks defense so that Lu Bu active one shots everything. Everything carries over so you go into the final floor with a red enhanced sonia board and Lu Bu multiplier. Still have another sonia to clean up with. Qubits thanks for this! I thought I couldn't run this dungeon but I can actually farm it like crazy. Subbed LMeta for Odin...but same thing really. Last edited by taylorswif 5 years ago ( 7.2.2 ) 0 greml1n#39494 4 years ago ( 7.5.1 ) Finally got an reliable team, similar but less risk. Lu bu, Rodin (or any poison), Lilith (or any other poison), Hera Ur, attackeratsu, and friend ronia... First move, match a red and a dark TPA - try to only hit 3-4 combo to take out the horde, then stall on the remaining rainbow stone lits... You will have all but lubu and atterackeratsu get bound but who cares. Heal and stall... Move on to flr. 2 when all skills are ready. Flr 2, ama skill the remove binds, and poison. Flr 3. Poison. flr 4, ronia + Hera UR + lu bu and hit rows to OHKO. 4 or 5 combos seems to be enough. Last edited by greml1n 4 years ago ( 7.5.1 ) 1 By ABC-666#47918 5 years ago ( 7.1.1 ) This dungeon is killing me! Isis / Bastet build, Two thing can happend on this dungeon, stall first floor and easily go trough everything else //OR// as the last 3 times, unable to stall on first floor due to combo dropping from the god d@mn sky and die on second round because i have no skill ready! can't wait to get my angelit but i'm tired to waste 50stamina on this -.-'' 0 Salsiga#44654 5 years ago ( 7.2.1 ) Still killing you? Try to make your combos as up on the board as possible to minimize sky fall combo chances. 1 By -Striku-#37071 5 years ago ( 7.2.2 ) When you die at F1, Mythlit will come up to you and say: "Wanna use a stone?" 1 By foxwaffles#54418 4 years ago ( 7.2.3 ) Used LMeta / Valk / Echidna / Shynee / Lillith / LMeta. Popped King Shynee, got 4 comboes of light orbs, each 4 - 5 orbs, plus 1 combo of fire. Did 1/3rd damage to Devilit. What the heck. 0 玉折@HG#39587 4 years ago ( 7.2.3 ) Ra does about the same damage at 49x. IMHO stall teams either need gravity or HUGE burst to take out the twinlits. 0 ♫ yoshi 🎶#26010 4 years ago ( 7.3.0 ) I farm it (for skill ups) using the same exact team and theyre always 1 shot. Are you sure you didn't tap on Lilith after Shynee? That will cancel ur healer enhance. 0 She obviously already had used her lilith on floor 2 or 3 since that is the whole reason she is on her team and her skill would not have been ready floor 4 after having used it on floor 2 or 3 so it must have been a game glitch. It happens to me here and there too. Last edited by milkyway 4 years ago ( 8.1.1 ) 1 By daniel#35270 4 years ago ( 7.3.0 ) Ronia leader based teams usually suffer from the same problem. When your team is powerful enough to OHKO the twinlits, you risk OHKO on F1. And if you don't have the skill boosts or haven't max skilled your team, you're pretty much screwed the rest of the dungeon if that happens. I think I've run it dungeon 20 times and OHKO the first floor from skyfall 50% of the time. I wish I were that lucky in some of the descends. I also can't find anywhere the binding preference of the mythlits. I'm not getting the sense at all that they preferentially try to bind Odin or light before dark like many people suggest. 0 SuperEagle#43556 4 years ago ( 7.3.0 ) I am using Swallowtail (cd 7) instead of Lilith. That took care of the Fl 1 stalling requirement. However, Fl 3 becomes tricky if Echidna is binded, but it is better than a sure death on Fl 2. You also lose 10-15% of devil atk. It is not too hard to overcome. You just need a really powerful Ronia team and plan your attack better. 1 By SuperEagle#43556 4 years ago ( 7.3.0 ) Seldom used a healer team as I didn't have good healer cards. That changed when I rolled L-Meta, LZL, and SQ recently. Now I am farming Friday dungeon with a very reliable healer team, replacing my Ronia team. All cards max awoken, level 80'ish, 7 skill boosts. FL max level +297. L – L/B ZL (1375) S1 – L/B Meta (1217) S2 – B/L SQ (1740)* S3 – CLM Echidna (1099), max skilled cd 10 S4 – Swallowtail (1601), cd 9 FL – L/B Meta (1217) F1 - Kill all, no need to stall. F2 - Use poison on last turn. F3 - Use Echidna. Kill Dubs. Stall for skills on Tama. Prepare board with L/B orbs. Kill with no more than 4 turn binds remaining. F4 - Use L-Meta to clear binds if necessary. Use LZL and SQ. Combo and TP to win. ATK multiplier on bosses = 4.5 x 3.5 x 2 + TP + L/B orb enhance *If you don't have big SQ you can use chibi version or King Shynee. You lose one skill boost so Swallowtail needs to be cd 8. There is a small chance that Echidna might be binded on F3 before AS is ready. It is not hard to deal with. Just use row of hearts or L-Meta to clear the bind and proceed as usual. Last edited by SuperEagle 4 years ago ( 7.3.0 ) 1 By Faeryll#59803 4 years ago ( 7.3.0 ) I am so sick of having to 1-stone this dungeon and keep getting devlits.... I have a beast Athena team that would theoretically work if the dubs on floor 2 weren't always on *2* timers, instead of the 3-4 they should be. I just need ONE angelit and they I wouldn't have to play this anymore for a while... ;_; 0 jikilu#57217 4 years ago ( 7.8.1 ) Same keeps on happening to me xD I have like 10 devilits and no angelits. I don't stone it though, just waste 50 stam when they're all at 2 turn counter. Which is like 70% of the time 1 By Tsubakura#74244 4 years ago ( 7.8.1 ) YES! After 8 runs, finally got 1 Angelit! :D Now, what to do with all those Devilits... 1 By waldo#67955 4 years ago ( 7.8.1 ) Just suggested a build based off of ZClif's Ronia/Ronia with Odin build. That build was only working about 50% of the time because there were too many red/dark binds so by the time skills were up there's no way to clear the binds before the mythlits die. I just replaced Grodin with G/D Ceres, whose active clears ALL binds and heals to 100%. Ronia (for the Ronia/Shiva/Lubu combo on floor 3 that OHKO's everything) Lilith (poison for floor 2) G/D Ceres (unbindable and clears all binds on floor 1 when skills are up) Shiva (for the Ronia/Shiva/Lubu combo on floor 3 that OHKO's everything) LuBu (for the Ronia/Shiva/Lubu combo on floor 3 that OHKO's everything) Ronia friend lead (in case the devilit is still alive after clearing the Ronia board) The tradeoff is now you lose Odin's autoheal, so you have to manual heal on floor 1 when required. This has been pretty easy to do though. I'm 10/10 so far with this build. Good luck and enjoy your Angelits/Devilits. Edit: This actually works better and is a bit faster with LuBu leads, and the theory remains the same: LuBu/Lilith/Ceres/Shiva/Ronia/LuBu This team is more powerful so have to be careful not to kill F1 too fast. Both Lubus and Ceres are unbindable and will put out more damage while stalling. Just kill one or two of the mythlits and stall with off color matches. Also should mention that you can move on to F2 if Lilith is up and both Ceres and Shiva will be ready in 5 turns or less... stall a turn on F2 and Lilith, stall 4 turns on F3. Let the tama bind until last turn, then Ceres/Ronia/Shiva/Lubu. This applies to both Ronia and LuBu led teams. Last edited by waldo 4 years ago ( 8.0.1 ) 1 By dhyo#66997 4 years ago ( 8.0.4 ) Rank 217 still can't farm it. Completed it once with athena team. Haven't been able to since then. 0 By Shiki♚Miki#26369 5 years ago ( 6.4.5 ) A warning to all Shiva users in this dungeon: If you try to use Shiva's skill, there's a glitch on the 3rd round where their defense is not reduced to 0 even though the defense break icon shows. This happens only when you sweep on the round before and occurs from a glitch caused by the preemptive strike. 3 nathan@N17#37737 5 years ago ( 7.1.2 ) It's because you are hit, whenever you are hit it neglects any sweeping effect. That's part of why they have them. They icon my stay but that's irrelevant 2 Callahan#26009 5 years ago ( 6.5.5 ) I can confirm this (learned the hard way), pre-emptive strikes remove the armor-break debuff. 0 I want to say its for real since if its a joke, he would have been downvoted already. That said, some proof would be nice. 0 If that is true, they should remove the icon after getting hit since it is not truly in effect any longer. I would say that part is a glitch in the game. 0  ̄≫JNinja_#52740 4 years ago ( 8.1.1 ) not a glitch, dub-mythlits preempt counts as a turn so it negates the sweep effect -1 Anon#24960 5 years ago ( 6.5.2 ) I have no idea if this is a joke or for real, but can somebody post a video or something testing this? 0 By J.Pimpin'#21895 5 years ago ( 6.4.2 ) Got my team so that I have the hp threshold for floor 3 (If it was a descend still, I'd need to level more). Gonna try this in about an hour with double bastet team. so scared... 0 By Alex#24934 5 years ago ( 6.4.2 ) It is hard because if you look in the monster art, they have 3 aligned dark and light orbs. THE'RE LEARNING! 0 By Bleye#1856 5 years ago ( 6.4.3 ) I see no Satan teams on here, and I don't see any reason why one wouldn't work. Can anyone explain, please? 1 Anon#24960 5 years ago ( 7.1.2 ) Done. Found a video online showing a Satan team build. Modified it and made a superior version. Best of all, it's extremely cheap. Only REM monster is Grodin but you just need autoheal of any sort (it seriously helps if it's bindproof though.) Edit: Team build was accepted within a few hours of being sent but may be a while before it shows up again since I had to make some modifications. If it doesn't show up it's the following: Satan, King of the Underworld Shining Lance, Grodin Echidna the Red Empress King Baddie Dark Liege, Vampire Duke Satan, King of the Underworld You'll want around 20K HP but that shouldn't be a problem. You can sub ONE Satan for Lu Bu but not both. Either way this team build has almost 100% success rate despite its derpy appearance. Last edited by Anon 5 years ago ( 7.2.1 ) 0 I took your Lu Bu option build up a notch and posted it. I used Lu Bu as one lead for the boost and so I could swap baddie out for Lilith for floor two, and I swapped out vampire with wicked lady so while i stall on Babytama, I can line up three full rows of dark/light/heart orbs and a few other color matches. When I use wicked lady I get three rows of dark and another combo or two with as little orb movement as possible. Thanks for the basics of this build. update: found out you don't have to make a match for Babytama to be killed by poison so line up three rows and a double combo row, hit poison, switch two orbs that don't disturb your lines, and Babytama dies. Aim at the Devilit, fire off all skills and its an instant 5-combo including three rows of dark for the win. I don't have to use a second turn on the bosses. I had also swapped Orochi in for Echidna so there are less attack colors and it is easier to stall and line up orbs on Babytama, but now if I switch up to the red satan I would consider using Echidna. Orochi's delay is kinda overkill and I think the less colors the better. I can confirm you are right about the bind immunity helping with the rainbowlits trying to bind instead of attack. it's pretty essential. Odin's 2000k auto heal is generous, but if people didn't have Odin, using Anubis or Ceres could work since they also have bind immunity and 500 auto heal still giving 1000 autoheal total when you account for Lilith. Ceres has the added benefit of moving on whenever you are ready at BabyTama since she will remove all binds. Last edited by Davvinchi 5 years ago ( 7.2.2 ) -1 You didn't read completely now did you? Grodin is on the team. I was extremely generous and considered the fact that he would be uvoed (which would mean 2K autoheal,) but the original video showed a no-stone run with a normal Awoken Odin (THAT is only 500 autoheal so go figure.) Grodin is a core member of the team for more than his autoheal. His bind immunity allows you decent protection from the Mythlits on floor 1 (they'll try to target him more often than not, and he has two elements covered to "double" the odds that they'll try to bind rather than attack.) Last edited by Anon 5 years ago ( 7.1.2 ) -2 nturtle#21208 5 years ago ( 7.1.2 ) Too much damage taken to be able to proceed without healing. Impossible. 0 By Greg!#39904 5 years ago ( 7.2.1 ) Yeah, just give me Angelits. 5 of them in 5 runs. I just need one Devilit for my Haku, and have ABSOLUTELY NO USE of Angelits right now. But yeah that's okay. Oh wait, what? It's because you know that I'm currently running Devil-based teams? And that I'm using my Sonia team to beat your dungeon? Well, that's a surprise! 0 By Guest#77288 4 years ago ( 8.0.1 ) I finally have mastered a team that I have tested many times with a very successful rate not less than 95% if you do not have a loose hand. Leaders: Awoken Ceres + Awoken Ceres Key Subs: 2xG.P.Sasuke (remark: they both have 2 x Resistance Poison and make me free from level4 Devilit trouble If you need more movement time, you may use AwokenBastet+Sasuke instead, but GP Sasuke has one more RowEnhance) WildCard Subs: I use Artemis + Meimei(u may also consider Perseus, ADKZ or whatever ) Level One: use only 3 GreenOrbs to kill one Mythlit first;another 3 orbs for the second Mythlit; then hit or stall as you like. 6 hearts in line will free you from the binds Level Two: hit as hard as you can, best with row enhance. This is the worst level that you may lose. Level Three: the same as level two, but it is hard to lose since Awoken Ceres will half your damage. Level Four: hit Devilit to make a balance HP assemble Angelit and take them down at the same time. Since you are free from poison(in which I scare most), there will be a lot of healing hearts and you have no big trouble in passing thru the dungeon The lead time for the whole process is around 3 minutes! Best success! :D Last edited by N/A 4 years ago ( 8.0.4 ) 0 By Curtis#41850 3 years ago ( 9.0.3 ) Is it just me or is the Devilit drop rate three to four times higher than for Angelits? I've been taking advantage of the half stamina daily dungeons this week and with my recent acquisition of Ilm, I've been trying to farm Angelits to max skill her. I have 276 stamina when full and I've spent a couple of stones refilling it throughout the day. That's 11 times per full stamina that I can run this dungeon. After running it roughly 30 times I've ended up with only five Angelits and a ton of Devilits. I really wish I had Zuoh as I could have easily max skilled a couple of them by now. Has anyone else had a similar experience with one mat dropping far more than the other and if so, does this seem to hold up over time? 0 By kai@HNL#18788 5 years ago ( 6.4.3 ) Agggggggggggggggghhhhhh!!! 4x straight i got devilit. FML! ZzzZzzz... 0 By El Rayo#25260 5 years ago ( 6.4.3 ) Finally caught Zeus and this dungeon is cake. Now focusing on my Satan team so I can beat Tri Fruit with ease. Those gulp attacks and flower beams are insane lol. 0 By -Striku-#37071 5 years ago ( 6.4.3 ) It's always that first floor... Last edited by -Striku- 5 years ago ( 6.4.5 ) 0 By Bahamut#19980 5 years ago ( 6.4.3 ) I dont get how you kill everything except 1 mythlit. I cant seem to find a way, but only luck 2 TASTEEFIRE#29273 5 years ago ( 6.4.5 ) RELIABLY ZERO STONE TWINLITS WITH ZEUS --- all caps means watch ths lol there`s this link here where they go through agonizing detail of how to leave only one http://puzzleanddragonsforum.com/showthread.php?tid=46477 <<<<<>>>>> http://www.youtube.com/watch?v=YCwhB_Y9BoA Last edited by TASTEEFIRE 5 years ago ( 6.4.5 ) 0 By FunkY PiG#21804 5 years ago ( 6.4.5 ) So frustrating. Either I blow through level 1 and am screwed or I leave 3 mythlits standing and I'm screwed. I've got no bind resist… ouch. 0 By Krosis#35940 5 years ago ( 6.4.5 ) I must learn to wreck this dungeon so that I can ultimate evolve my Metatron. Oh Haku, grant be strength. 0 By Dr Missile#26048 5 years ago ( 6.4.5 ) That feeling when you're 5 of your 23 hard earned non-IAP stones invested and you realize there isn't a shred of hope. You may think something along the lines of, "Karmic Destroyer Shiva is looking pretty good right about now." You may also think, "must smash!" Or you may cry. Or all of the above. 0 By Charles#29538 5 years ago ( 6.4.5 ) My friend has beat this 6X and I've beat it 3X. All we get are Devilits! It's supposed to be 50-50 right? Anyone getting Angelits? That's 9 wins and 9 Devilits... 0 By Quantum#22388 5 years ago ( 6.4.5 ) For all thoes Ra users out there https://www.youtube.com/watch?v=tJn3VTrGKdc&feature=youtu.be 0 By Supper#43720 5 years ago ( 6.5.2 ) Around what rank have people cleared this? I'm certain that I can't at 92, but I'm just curious about how other people have fared. 1 Droadz#28541 5 years ago ( 6.5.2 ) To be fair....it all depends on your monster box! I'm rank 190ish and haven't gotten passed round 2 in this dungeon...having a max skilled enchida and max skilled lilith will make it easier...good luck 0 Anon#24960 5 years ago ( 6.5.2 ) Beat it between rank 140 and rank 150. Used a variation of the generic farmable Zeus team. Instead of Lilith I used Neptune (I'm not going to waste a lot of stamina trying to get one to drop, nor am I going to go through the trouble to level her up.) Also, used a second and third gravity in place of a heartbreaker (Valk is still underleveled and won't help at all.) Echidna was not max skilled (only skill level 2) but still proved valuable nonetheless. My team was Awoken Zeus/Light Neptune/Light Hades/Awoken Hera/Echidna/Awoken Zeus helper. I can beat the dungeon without stoning but at an unreliable rate; usually I mess up on floor 1 while stalling since I'm still not used to this. Last edited by Anon 5 years ago ( 6.5.2 ) 0 nturtle#21208 5 years ago ( 7.1.2 ) I didn't clear it until I was over 170. It's still hard as hell and stones are required. 0 By -Striku-#37071 5 years ago ( 6.5.2 ) That moment where you really don't want the middle monster to drop on the third floor but really want the ones that are beside it (dub-mythlits) 0 Droadz#28541 5 years ago ( 6.5.2 ) Hey man....farm starlight sanctuary during x1.5 drop rate...I bet you if you run any level (I do God of harvest or king of the gods) 10 times you'll get a dubmith to drop trust me and try it! I never farm Friday dungeon anymore....same strategy for the dark dub only you farm junos island. Good luck! 0 By Mizuumi#28157 5 years ago ( 6.5.2 ) The most annoying thing about this imo is the hard HP requirement because of the dub-lit preemptives, even with Angelion's damage reduction I'm gonna need a couple thousand more HP before I can even try with my metatron team :T I'm really hoping one of my friends will bring out Sandalphon on Friday, since that would make hitting the HP threshold a piece of cake, and 8.75x ATK with Echidna and a good enhanced combo should still be doable. Last edited by Mizuumi 5 years ago ( 6.5.2 ) 0 By Modeus1V#37643 5 years ago ( 6.5.2 ) game is getting more expensive when progressing, I just had to have my 3 devilit for Divine Queen Hera awakening, for the cost of 7 stones (inlc stamina refill). now hopefully I can qwench my monstergreed by staying on the non-iap-side for the next ultrahard dungeons...and have more patience building godly uberteams with hard work... 0 By surelyyang#41925 5 years ago ( 6.5.2 ) .......................................................... I'm just gonna pray to get another one from the pal egg. 0 Anon#24960 5 years ago ( 6.5.2 ) Just pray for a victory over Zeus. Shouldn't be too expensive/hard for you judging by your collection. 0 By dank08#37335 5 years ago ( 6.5.2 ) I'M RAGING!!! WTF DOESN'T SHIVA'S ARMOR BREAK ROLL OVER TO THE NEXT ROUND!!!! I HAD DOUBLE DEVIL SHIVA LEADERS AND WATCHED BOTH TIMES THE CRACKED SHIELD JUST VANISH ON THE NEXT STAGE! NO REASON?!?!?!?! SOMEONE EXPLAIN!!! Ok, I'm done raging now. Is this a bug or intentional to make this dungeon harder? I haven't see anyone else mention it... So ok bye bye. 0 Qubits#11124 5 years ago ( 7.1.1 ) Armor Break will not roll over from Stage 2 to Stage 3. The dubs on 3 are on 0 turn. They attack preemtive. That's a turn, they get to 5 turn cooldown. That's when Armor Break is lost. 0 By mccool37#4389 5 years ago ( 6.5.2 ) Tried Omedan's team build suggestion and it worked for me once. Not I've dropped in the neighborhood of 1000 stamina total into this dungeon and haven't been able to beat it since. My monsters are too strong and basically kill all of floor 1 (5 combos won't with Kirin activated is the most I can get without killing all of floor 1 and with that the surviving mythlit has very little HP left). Then of course I get killed by the dubs in the next room. And suggestions here? 0 By D4rkn3ss#28655 5 years ago ( 6.5.2 ) I'm trying to clear this so I can get the F/L Horus. Can someone explain how to isolate a single mythlit on the first floor? Use my F/F Horus + an F/L Horus and I encounter one of two scenarios: kill everything (9 out of 10 times) or leave two to three mythlits (1 out of 10 times). I try to stick to low combos to activate 16x and save a mythlit, but the either orb drops go crazy and somehow I activate 22.5x, or more combos come and boom, first floor is gone. Or my attack is too weak, and leave too many mythlits and I end up dying to them. Also, for floors two and three, how are those possible with the horus or kirin teams? Some teams use a lilith for floor two, and echidna for floor three, which makes sense, I suppose, but won't that leave you with very little hp to survive the pre-empt on floor three? And for teams who don't have a lilith, and use echidna on floor two, how do you "kill dub-mythlit" first on floor three? They have higher hp than the tamadra, so if you do the mass attack route, won't the tamadra die first? Sorry for all the questions, and thanks in advance for any help! I need so many angelits, but can't get any :( Burned a lot of stones refreshing stamina for this dungeon. Still, no dice :( 0 mccool37#4389 5 years ago ( 7.1.2 ) Your team might be too strong. Spike teams seem to have a very small threshold where they work (strong enough to deal with most of floor 1 but not too strong to kill the final mythlit). I got Kirin to work once here (both Lilith and Echidna with Siegfried for Hp and Ceres for bind resistance, Omedan's team). The first try I failed due to the preemptive, the 2nd, after powering up a little I succeeded. After that I seemed to get unlucky with a lot of this (unwanted skyfalls, the baby Tamadra only binding my friend's Kirin for a total of 10 turns combined with me having to kill it, etc.) until I powered up my team so that when Kirin is used on the first floor I kill everything. TL;DR Choose a new team. 0 By Guest#43296 5 years ago ( 6.5.2 ) I went a Lu Bu Ronia team and i was ok with 14,000 hp. I jut stalled on mythlits[1st battle] and comboed through 2nd stage. Used dark uvoed neptune poison on battle right before boss then popped ronia king baddie for boss. #oneshot&done 1 Qubits#11124 5 years ago ( 7.1.1 ) Comboing through stage 2 is very inconsistent. The enemies can all be on 2 turn timer if you're unlucky. And even when they're not, it will happen often that you don't get the orb drops needed to kill all in time. 0 By BESTEST#44805 5 years ago ( 6.5.5 ) Sorry if I posted a question that has already been answered, but does anyone know what it'll take to crush mythlit/dublit's defense in this? I'm only about rank 120 and want to start making my team for this. Thanks! 1 Anon#24960 5 years ago ( 6.5.5 ) Crushing the defense of those monsters will be very difficult if you're attempting to get past it directly. Normally people use stuff like poison (Lilith does well here due to the fast cooldown,) defense break (100% reduction is the only practical one in this case,) or defense ignoring active skills (like Solar Lazer). 0 By AoTp#50125 5 years ago ( 7.1.2 ) i just cleared this but i didn´t get a stone :/ is it supposed to be like this or is it a bug? 0 By Ghost Girl#50738 5 years ago ( 7.2.1 ) Noob question here: Can anyone give me any team suggestions from the monsters I have so far? I don't mind leveling them up more, it's just that I am not sure how to build a team or who I should put in them. I know teams change from dungeon to dungeon but I am looking to make a decent one for future harder dungeons like this one. I like using my Anubis (I am good with combos) and a friend that multiplies but I am open for anything. www.puzzledragonx.com/en/profile.asp?u=50738 1 Salsiga#44654 5 years ago ( 7.2.1 ) If you are good with combos a double Anubis can take you very far. But if you want something different you have good stuff for a nice spike row based red/dark devil Ronia team. Ronia as a leader. Subs: Hera-Ur Belial Loki Haku FA Lucifer Hera Lilith Drawn Joker Sleeping beauty Maxed Ronias and Lubus as co-leaders Lubu will give your team more damage output a tanking capabilities Ronia more recovery and orb changing. You can also fit some non-devils like Pandora or Kurone and off-color devils for specific dungeons, such as the other Heras, Kraken, Amon... A team like this, with awoken ult evos, can take you very far too. And of course, devil-wise, is is also possible to build with Haku or Satan as leaders. There are always many possibilities with a nice collection ;) 0 By Aardvark#32183 5 years ago ( 7.2.1 ) Why does Shiva's defense break not carry from floor 2 to floor 3? There is no mention that armor breaks would be removed on floor 3, and I one shot floor 2. 0 Lunar@/r#54639 5 years ago ( 7.2.1 ) Preemptive abilities, such as the two Quick Punches used by the Dub-Mythlits will nullify the armor breaking carrying to subsequent floors I believe. 0 Salsiga#44654 5 years ago ( 7.2.1 ) Lit's preemptive count as a turn. So Shiva's skill effect does carry on, but is lost in that turn. Keep in mind though that the defense of both bosses is only 200. In practical terms it doesn't really matter if the "0 defense effect" carries on or not. 0 By Uhryks#40751 5 years ago ( 7.2.2 ) I need juste one more skill boost for the first floor :'( I'm pretty sure I can do the rest though :( 0 By yt#50725 5 years ago ( 7.2.2 ) If you guys can fit 2 echidnas, it helps a lot (one max skilled). Last edited by yt 5 years ago ( 7.2.3 ) 0 By DOGCATFISH#41490 5 years ago ( 7.2.2 ) I don't know why people who use a ronia lu bu team with echidna and lilith don't just echinda the second level and poison the third. Poisoning the third ensures no tamadra trolling you and using echidna on the second level gives you 5 turns minimum to do 2 mass attacks to wipe them all out. ronia lubu the last floor easily does the trick. Just my 2 cents. 0 By Dan#43215 5 years ago ( 7.2.3 ) The dmeta/ult.FA Lucie build by Napot is perfect! I've never 0-stoned this dungeon so easily. The only thing I'll add to his comments is that since angelit heals you, take a hit from each(devilit will use poison), then go to town at 12x Edit: my run with this build: http://youtu.be/v4BIojTTdxk Last edited by Dan 4 years ago ( 7.2.3 ) 0 By -Striku-#37071 4 years ago ( 7.2.3 ) If you can get a LMetatron team with a max skilled Ra and 5 skill boost awakenings, you really don't have to worry about having your butt kicked in 2nd floor if you get orb trolled. 0 By Firecat#58325 4 years ago ( 7.2.3 ) So I needed a way to farm this super fast because I needed angelits for Kali. So I ended up using. L.Meta D/D Lilith D/D Lilith Ult Valk Shynee L.Meta Floor 1 stall for a whole 5 turns (My liliths/shynee are max skilled) while storing up Light and Heart orbs at the bottom. Kill Floor. Store more orbs for 1 turn on Floor 2 then Poison it, Poison floor 3, Shynee/Valk floor 4. 8 turns...average clear time something like 2 minutes. Last edited by Firecat 4 years ago ( 7.2.3 ) 0 By Stephen#60835 4 years ago ( 7.2.3 ) Does my team stand a chance against this dungeon: - Extent Red Sonia (max level, max awoken, +70) - King Baddie max level - Lotus Echidna (max skill, level 61) - Shiva, the Destroyer (level 55, max awoken) - Witch of the Night, Lilith (level 57, 2 awoken skills) Friend: max level, max awoken Marvelous Red Sonia I watched a video on Youtube in which a Red Sonia team has to deal three skills in order to clear the final stage. Do King Baddie's 3x attack and Shiva's armor break do any difference? Maybe 2 skills only? 0 最高#65059 4 years ago ( 7.3.0 ) No it will not work if you want to sweep F1,but if you want to stalk then it might. You need to have a max skill Lilith and 8 skill boost (with friend helper) to sweep F1 and F2. Your team looks similar to Andrew's team (look at team builds). Last edited by 最高 4 years ago ( 7.3.0 ) 0 By abs no rem#66342 4 years ago ( 7.3.0 ) Can I run using this team? DQXQ Ra Valk Arcline LMeta DQXQ Plan is: F1: Meet leader skill requirement and stall at least 10 turns for skills. Use LMeta active when ready. F2: Mass attack using light and water/wood for 2-3 turns. F3: Ra skill F4: Valk skill, DQXQ skill, Arcline skill. Just enough hp for floor 3, just enough damage for floor 4. The only difficulties I can foresee are being orb-trolled at any point. That said, every stage of my plan requires a fairly delicate balance of orbs. Any thoughts on unforeseen difficulties? Other than being unlucky. 0 abs no rem#66342 4 years ago ( 7.3.0 ) Update: With my current team it is pretty much impossible to stall F1 long enough. Primarily I have difficulty not accidentally sweeping the first floor, but I also squirm to find enough light and blue orbs to clear the second... Any advice? I'm currently thinking that I'll just have to wait for event Tamadras to get some skill boosts and HP for my team. 0 Lead with L meta so you don't have to combo on the first floor, match like 3 light orbs, and stall for ra or poison or whatever, gg rest of the dungeon. 0 By Rubicari#3272 4 years ago ( 7.3.0 ) Satan build with wicked lady doesn't work that well anymore since Satan active spawns 3 random dark orbs. Those 3 row setups get turned into 2, darklit wont die without 3 rows. 0 By Venus@HR#52895 4 years ago ( 7.3.0 ) I need awoken Venus mats! I had a few from PEM but I used them for kali skill ups and now I regret the decision more than anything 0 By terminalx#65257 4 years ago ( 7.3.0 ) l lost every time I've attempted this dungeon,i always make it to the last floor. But i got(chibi) lu bu now so im gonna try. Lubu d/d lilith max skill echidna max skill wood samurai ogre ice armor ogre extant ronia Only 6 skill boost so i gotta stall 2 turns on floor one and not die or I'm screwed.Then i gotta try to kill floor 2 without using an active,if not poison on last turn. Floor 3 aim for dubs and stall on baby tamadra or pop echidna and stall while killing. floor 4 lubu and ronia should K.O. I will try this build after i get the stamina,no point in using a stone to possibly lose, cause I'm sure everybody hates that. MY usual team required a bit of stalling just not enough since aqua man or leaders(the only cards that truly matters at the end) are never ready or gets bound on floor 3. Supergirl gigas the great arcane vamp aquaman bastet Supergirl 0 By terminalx#65257 4 years ago ( 7.3.0 ) I wonder if i could beat this with ares leads.... sweep floor 1 and 2 with fire rows,floor 3 take out dubs stall on baby tammy until binds are gone,floor 4 echidna aresx2 Prometheus Vamp and gigas. Total Hp is close to 90k with 4 fire row enhances but terrible rcv which means nothing since floor 4 restores all hp. Any input would be nice. Ares max awoken Gigas max skill max awoken echidna max skill Prometheus max awoken Arcane Vamp max awoken Ares max awoken. Pretty much all orb changers and 1 delay. 0 By Corltan#72888 4 years ago ( 7.5.1 ) Finally just cleared this 0 stone for first time. Andromeda team. 0 By dimpiedots#49404 4 years ago ( 7.8.1 ) Both Angelit and Devlit are alive in 2nd turn. Devlit hit 28459 and named his attack "heart break". Is something wrong with the guide or am I just reading the guide wrong?? "Angrilit" was not activated. 0 By Vitharr#71199 4 years ago ( 7.8.1 ) Another optional team: Da Qiao (mainly for the 4x multiplier, but the tpa helps a bit) Awoken Hera (gravity and stats) Lilith (the higher the skill level the easier it is) sun quan (I use the tiny one from pal machine) Echidna (mine is only lvl 2 skill because fail skill ups) +Friend Lmeta (500 heal, bind immune, and reduces bind duration of other monsters Floor 1 Don't over kill monsters, stall out skills, matching a full row of heart orbs reduces duration of binds, move on when lilith and echidna are charged up, and monsters have less than 3 turns bind. Floor 2 Poison with lilith, use Lmeta to reduce bind duration if needed Floor 3 Pop Echidna, ping down the Mythlits, then just stall out carefully to get Echidna back (and make sure hera is up too). Set up orbs for a big combo, just like the top comment has in his video : https://www.youtube.com/watch?v=YCwhB_Y9BoA To avoid killing the tamadra with skyfall, just move the orbs without matching if your skills are all charged up already, or stick to carefully matching whichever monsters are bound. Kill tamadra with poison. Floor 4 Pop hera and sun quan, do a huge combo, I usually aim at the devilit. When he dies it means one free turn for the light-mithlit to boost itself, which means 4 turns with Echidna. Finish it off and you win. Not the fanciest way, but if you don't have Zues, this might be a good alternative if you were around for the heroes pal egg machine. Also keep in mind you need to be able to survive floor 3's preemtive, so watch your health. 0 By herro66#68201 4 years ago ( 7.8.1 ) Might as well label the dublits on floor 2 with 2 timers, because that's the only timer that is showing up for me. That or Gungtroll at its finest. Last edited by herro66 4 years ago ( 7.8.1 ) 0 By K3nnk34p#60058 4 years ago ( 8.0.1 ) I don't see any builds with Top Droidragon, yet he seems to be a great choice to help grind through the boss level. Am I missing something? 0 Low#40854 4 years ago ( 8.1.1 ) The problem is trying to stall to get that 22 turn active up while healing and trying not to Accidently kill what's left on floor one. I can honestly say I only ever die anymore because of synched 2 turn dublits on floor 2. So stalling is the only obstacle to ripping through to the Twinlits with any droiddragon team. 0 By Azeroth#53606 4 years ago ( 8.0.4 ) Any chance one of the experts on this dungeon can give me some guidance on how to beat this mythical? (I Have tried and failed a few times before with different teams) Do I even have enough to attempt it? www.puzzledragonx.com/en/profile.asp?u=53606 Thanks! 0 Guest#77288 4 years ago ( 8.0.4 ) https://www.youtube.com/watch?v=SMXfTONsTIM I have seen a Healer Team in YouTube that maybe close to you. Just take some reference! :D 0 By sakul#68960 4 years ago ( 8.1.1 ) I wander if the probability of angelit drop is really 50%, or it is calculated for every user (when you need it you have lower probability). I ran it 20 times and got 19 of them. 0 By Paul#78225 4 years ago ( 8.4.1 ) 100% reliable team. Awoken Ama, Ra, Fuu, Valk, Venus and friend Awoken Ama. Awoken Ama is the key. Round one is impossible to be trolled. Mass blue/green or any light plus combos to sweep. Round two, stall a turn to get Fuu up. Use this turn to get rid of red and blue. Then use Fuu, Valk, Venus to sweep. Round three, stall all 4 turns. Again get rid of blue and red. Ra. Round four, this is the beauty part. Use both Ama's. This will get Fuu back up. All skills will easily sweep the floor. 0 By Metrinome#80316 3 years ago ( 8.4.1 ) If all I really need are dub mythlits, then is it worth running this over the expert version? 0 By lux143#26322 3 years ago ( 8.4.1 ) biggest bs dungeon there is. this is the only dungeon i am consistently orb trolled on no matter what team i use. ruins the fun. lvl 230, so been there, done that with them all... 1 This is such a waste. 12+ runs today and only 2 Angelits. It's a 2.5x skill up rate right now, so tried to get L Kali's last skill up, but knew it wouldn't happen (and didn't). Last week (still 2.5x skill up) I fed 35 Angelits to L Kali for only 4 skill ups. Base skill up rate for certain key monsters is painfully lower than most other monsters. From memory, these were toughest to skill up: L Kali, Echidna, Liu Bei, Mei Mei, & Red Valkerie. I'm rank 342, IAP, & been playing for over a yr - but am done spending $ on this game. 3 stones + all of my day's stamina for 0 skill ups is just boring. I don't spend $ on a game because to be frustrated & mindlessly run a dungeon that's now easy for me. That's just not fun, it's greedy. And before you say "that's random number generator (RNG)", the odds of getting only 2 Angelits in 12 runs is 1.6% - and yet this poor ratio happens all the time! At best, the games RNG is extremely poor, but at worst there's "milk the player logic" built into game. I saw the same thing happen on the last game I played & paid. They kept raising requirements, making things harder, reducing %, all trying to make more $, and then the game became more of a chore than fun. One last pre-emptive rebuttal. It's not a $ issue. $60 for 85 stones is nothing to me - even given the fact of how ridiculous it is to spend real $ on something that leaves you w/nothing to show for it. It's the principle. I know they need to make $, but they need a better balance between cost & fun. NOTE: In this case, the fix is easy, provide a separate (even harder) dungeon w/100% drop rate for ea. of these monsters (Angelit, Develit, masks, & dragon fruits) Rant over, back to enjoying life! :) 0 Moldy#73838 3 years ago ( 8.4.1 ) I feel ya… Trolled on first floor because my LKali isn't skilled up at all. Which is why exactly I'm running the dungeon, and I STILL only get Devilits rather than Angelits from it. *sigh* 0 By Lucky Elmo#69749 3 years ago ( 8.6.2 ) Can this dungeon be done with a verdandi team? 0 tn#77751 3 years ago ( 8.6.2 ) Yes - it should be doable as long as your are near max skillled on a few things. I'm doing it with an Urd team but a similar Verd team should be the same. Keys are: 1. Orb change up floor 1 to TPA first floor. kills everything - don't get bound 2. Delay or poison on floor 2. Must be able to be up to delay before hit so probably max skill and lots of skill boosts. Verd with lots of fire subs could also have enough HP to survive 1 hit so taking out 2/3 then stalling again to heal and get delay back up for fl 3 or boss. Floor 3 take out the tama. Ideally have a bind clear like ceres. Goal is to take out Tama then both mythlits by the last turn - may have to use a Verdandi skill, but ideally save a skill. Floor 4 - Verdandi plus lots of TPAs will kill. If you only take out 1 you may be able to survive long enough to get delay back up - 1-2 turns if max skilled. Another option would be to have a nuke like Delgado or Freyja to ensure 100% kill, but trade off may be not having enough orbs for floor 2 and 3. 0 Smilla#46690 3 years ago ( 8.7.0 ) Yes. I have done it. Verdandi, GZL, Echidna, A. Ceres, GD Artemis, Verdandi Friend. All max level, max awoken and max skilled except GZL who was on 10 turn cool down. You can prolly dispense with A Ceres who is there for a flub on floor 3. Best to try to kill Floor 2, 3 on last possible turn. Floor 1: you must sweep. Use any skills necessary. Floor 2: GZL defense break, skills as required. Floor 3: Echidna immediately. Target Tamadras. Skills as necessary. Floor 4: GZL, Verdandi, and Artemis should be up in one or two turns. Turn the board green and nuke. 0 By divddsky#82501 3 years ago ( 8.6.2 ) I've had very good luck with Grodin High Dark Ninja Devil Fish Divine Queen Hera D/L Hades Awoken Ama I went with devil fish instead of a second ninja because he is dual element which helps a little when you want to get a lot of hits. Also, it opens up the possibility of mobs trying to bind water which would only affect 1 member of your team instead of nailing more than 1. EDIT: it appears that if a mythlit tries to bind a color you don't have he just does his normal attack. Fish makes it easier to get hits when you need them but harder to stall. I used d/l hades because mine is maxxed skilled. The light element made him a BDSM poster boy though. FL 1: focus on red green or blue. Hit with as much as you can, especially mass attacks. This ain't a power build, you don't have to worry about killing the mythlyts. The reason I suggest non light is that overflow hits will go to where the program feels is most effective. I have heavy dark attack so my overflow hits will go to the light one anyways. If you targeted light right off the bat you don't know what would happen. I then stall/grind on mythlits to get skills up. Don't forget to use ama for skill boost! FL 2: kill 1 of whatever is synced. then stall/grind to get rid of the leftover binds from Fl 1 FL 3: hit right hand side. then tama. then stall out binds. Don't be afraid to use a grav if the board is looking bad. just make sure you get it back up. FL 4: hit angelit with grav grav ninja fish grodin. Then it's just grind away. I was able to clear all six poison each time and auto heal back up fully. You can use grodin along the way but make sure not to go below 20%. at 25-30% do the grav grav ninja fish grodin dance. Pretty much foolproof and Grodin/Ama are the only non farmable. (Hades can really be any grav) Last edited by divddsky 3 years ago ( 8.7.0 ) 0 By sc0rch3d#87994 3 years ago ( 8.7.0 ) cleared for first time today & unexpectedly (finally at rank 230). ronia - vamp - cyclone dragon - belial - kurotsuchi (or lilith) - lubu F1 - popped vamp immediately in case of first turn bind. row of dark inadvertently swept everyone (previous attempt 5 dark orbs left all mythlits into binding hell...ugh). F2 - hit hard, kill last turn for stalling. F3 - poison last turn for stalling, focus on taking out tama first. F4 - ronia lubu ohko (you can stall 1-2 turns to get rid of binds). 0 By Jason#91982 3 years ago ( 9.0.3 ) I keep doing this dungeon but never got the devilit. So I did the pal egg machine for Evo Carnival. But it wasn't funny after I got my 6th Ancient Green Sacred Mask in 8000 pal points. -1 By JJ3#29785 5 years ago ( 6.4.3 ) Just passed this with 6 stones. However, I got the Twinlit I needed! :DDD Devilit, baby! xD -1 By hanyolo#4392 5 years ago ( 6.4.3 ) I was thinking of maybe trying an ulti Horus team (light evo). Probably this: F/L Horus lv.90, 3 awakening Echidna lv.80, max skilled D/L Yomi max lv, max skill, 3 awakenings W/D Neptune lv.80, 3 awakenings Cu Chulainn lv. 80, skill level 4, 3 awakenings F/L Horus helper (probably will want a totally maxed helper) I thought to put the horuses in, obviously for the multiplier, Echidna for stalling and delay, Yomi for the third sub light attribute and extra time, Neptune to eat binds and poison room 2, Cu Chu to make sure you have green and because I had no better green subs. Maybe can replace cu chu with Valk to have more light and sacrifice green's power? Idk suggestions? -1 By Lilboys@SA#23197 5 years ago ( 6.4.3 ) Is it possible to beat this dungeon with this team? 1st evo Zeus lvl 35 Awoken Hera Awoken Hera Serpent God Orochi Echidna friend Zeus +297 max lvl hp ~13000 0 milkyway#44916 4 years ago ( 8.1.1 ) Maybe if your orochi and echinda were max skilled and you had enough skill up awakenings on your team. -1 By -Striku-#37071 5 years ago ( 6.4.3 ) The rage when someone you don't know reversed a twinlit evo... -1 By -Striku-#37071 5 years ago ( 6.4.5 ) Can a Lu bu and Ronia team beat this dungeon? 0 greml1n#39494 5 years ago ( 6.4.5 ) Just tried and failed. First floor after several turns bound up everything but Lu bu and then killed me. 0 TASTEEFIRE#29273 5 years ago ( 6.4.5 ) it worked for me...2x ronia max awokened, max skill echinda, Fallen lucifer max awokened king baddie , friend lubu... echinda let me stall on floor 2 and 3 but the dubs werent synched on floor 2 ... i killed tamadra first ... i also could have stalled on boss floor if i needed ... but it was overkill at that point very nice because no binding necessary Last edited by TASTEEFIRE 5 years ago ( 6.4.5 ) -1 By Hachi#39773 5 years ago ( 6.5.2 ) for sky prison mythical they should changed the Floor Two dubs attack timing, ive had one of those dub lits atk in 2 turns not 3 -.- -1 By Sean#27693 5 years ago ( 6.5.2 ) Played this 6 times this morning on a 2x drop,every time it gave me the light dub gung-ho know what they are doing.i need either the dark or the rainbow dub but no it keeps giving me what I don't need. JOKERS -1 By nturtle#21208 5 years ago ( 6.5.5 ) Finally cleared it, and it only cost me 8 stones! On the bright side, I made one of them back ;) -1 By G.i.joe#42589 4 years ago ( 7.3.0 ) Have fully awoken Zeus Olympios.. Need friends that have him as lead for this dungeon on Fridays.. Please add me -1 By FenrirSama#14028 4 years ago ( 7.3.0 ) Can anyone give this dungeon a try with a Verdandi team? I'm curious if anyone knows good builds using her 1 SuperEagle#43556 4 years ago ( 7.3.0 ) A Verdandi team will play similar to a Ronia team but more difficultly. -1 By PackersFan#48090 3 years ago ( 9.0.3 ) Needed a devilit, so threw together a team and tried it, couldn't believe how EASY it was! All max level/awoken Divine Law Goddess Valkerie Rose lead Archangel of creation raphael Pitch black lilith Fang witch lilith Fervent monkey king sun wukong(skill lvl 3) Friend hypermaxed ama. All max skilled except monkey boy. Rd1, 1tpa 2combos. Rd2/3 poison last turn. Rd4 raphael and Valkerie ohko, didnt even use monkey boys heart enhancement. Collected my devilit and my stone. Last edited by PackersFan 3 years ago ( 9.0.3 ) -1 By nturtle#21208 3 years ago ( 9.0.3 ) I have gotten more Devlits from the MP machine than I have from this dungeon. Just to put it in perspective i have been tracking my Devlit drops for this dungeon the past month. Out of the 32 completed runs I have had 4 Devlits drop. 4 out of 32 runs - I am not kidding. Given that I have no need for Angelits, and that I keep having to sell them off because they are useless to me at this point, I have no other option than to believe the Desire Sensor is a real implemented game mechanic. -1 By nturtle#21208 3 years ago ( 9.0.3 ) Ran this yesterday 12 times and got 12 Angelits. F**K THIS TROLLASS DUNGEON! -1 By 12506#95252 3 years ago ( 9.2.1 ) Just go Awoken Ra Awoken Ra Awoken Ra Awoken Isis Awoken Isis Awoken Ra Use one Ra each turn! -2 By Guest#32689 5 years ago ( 6.4.2 ) Fairly easy Used my Ronia team with a QoD persphone, Ronia #2, two king baddies for floor 2 and 3, and ronia friend lead and blow torched my way through it all -2 By tougas24#30868 5 years ago ( 6.4.2 ) Easily done with two valk healer team... and 13 stones :(. So it's not impossible but costly for one angelit. The worst part, it's that i need 2 angelit = 26 stones. Need to work on a better team for this dungeon. BTW, i have not paid a coin for those stone. Last edited by tougas24 5 years ago ( 6.4.2 ) 0 Prem#18403 5 years ago ( 6.4.3 ) U should save up pal points so u can have a shot at getting them in the pal egg machine when they the event comes :) -2 By nturtle#21208 3 years ago ( 9.2.1 ) Still tracking my Devlit drops from the Friday dungeon. Right now it stands at 67 runs - of those I received 49 Angelits and only 18 Devlits upon completion. I'm calling GungHo out here, I very firmly believe this dungeon is meant to screw you on the last floor, I actually have data proving it. -3 By ZANDO#43270 5 years ago ( 6.4.5 ) Guys? I think there's a type-o on the devi-lit's hell and heaven and heart break- it says:"(after (\:I) ANGRILIT) what the crud is that supposed to mean if it's not a type-o???!!!???!!! -5 By Killerfroy#28834 5 years ago ( 6.4.2 ) These dungeons are hopeless un less you paid money for a butt load of stones or if your lucky with rem machine just tried this dungeon wasted 7 stones at end and I pulled at least 5 16x attacks and still lost 4 yeah but people leave out the fast that you need max level monsters or max skill which takes a considerable amount of time. in reality these dungeons are for the people who have been playing for at least a year and have completed most if not all the normal dungeons...basically end game material. people who dont have the time or luxury to wait for metal dragon dungeons to feed and level thier monsters will never have a chance at touching these dungeons to be honest. 1 u dont need a gold metal dungeon lol i use all types to level my monsters xp is xp just harvest kings 1 If you can't manage to do metal dragon dungeons, how can you do anything in the game? Feeding yourself carbuncles and knights lol 1 ui_uiho#22459 5 years ago ( 6.4.2 ) You can run it with a full healer team. the hardest thing to get on those is valk, which is easily 0 stonable with out paying for a good team. 0 I used to think that way too (like colors for like monsters), and that takes forever! It felt really good when I got a X2 xp boost of a handful of super metal dragons to a light monster! 0 Its not harder, you're just still playing a low level game. I cannot beat this stupid dungeon and probably wont for a long time... But my Great Valk will hit max level next super dragon descent regardless of the color they offer. You need to think of same-color dragons as a bonus and think of normal little metal dragons as (max level) Pengdra evo mats. Maybe it'll go faster for you then. -6 I've had a Valk for a couple of months. Can't level her up because they never have gold dragons. Sure, you can use all sorts of other dragons -- just takes 50% longer. Seriously hating this game. They keep making it harder, not funner. LOL. Last edited by beep*beep 5 years ago ( 6.4.2 ) -8 By buzzboy111#32839 5 years ago ( 6.4.2 ) well I tried with gigas the great and odin as my leaders with healers and hera in the middle... didn't even make it past level one... I can honestly see no way of beating this dungeon with dumping massive amounts of stones into it... with only a 50% to get an angelit, and I need two of them, it's just not worth it... hopefully luci will be in a godfest soon and I can finally finish my mono black team to do this dungeon...This post has been flagged as spam Show 11 barnard#7965 5 years ago ( 6.4.2 ) I can't even tell if these are troll posts anymore. Last edited by barnard 5 years ago ( 6.4.2 ) 3 Josh-PF/BB#7124 5 years ago ( 6.4.3 ) A mono black SOD Luci team would be murdered by this dungeon you would end up with your entire team chain bound and then murdered on Floor 1. 0 https://www.youtube.com/watch?v=cCROqMgYTyY&list=UUaqs6bty8nBb8SWYEi3NHnQ Not exactly "impossible" for Lucifer to beat this. Of course, keep in mind that this clear with Lucifer was an extreme case. Last edited by Anon 5 years ago ( 6.5.2 ) -8 By nturtle#21208 5 years ago ( 7.1.2 ) Ronia teams DO NOT WORK FOR THIS. Stop putting them in the build editor, making people waste stones thinking they have a shot. This is designed to be upsetting and frustrating, you need to use stones to pass this, no way around it.This post has been flagged as spam Show 1 Firecat#58325 5 years ago ( 7.2.1 ) That's categorically untrue. I two stoned it this last friday. It was my first completion of the dungeon at all and the only reason I had to use stones is because I screwed up the first floor and ended up killing the Mythlit before my menace was up...I died twice to the dublits on Floor 2 because I simply couldn't kill them all in two turns. I didn't die for the rest of the dungeon. If I had not screwed up Floor 1 I would have zero stoned it. The dungeon is precise and unforgiving...it's why it's got a mythical level on it. It's not meant to be easy. My team isn't super REM heavy either...actually the only REM monster on it was my L.Metatron. I'm perfectly okay with this dungeon being like it is. My death was purely user error. 0 Salsiga#44654 5 years ago ( 7.1.2 ) Sonia does work, but you need to have the right subs at the right level and follow the right strategy. And I found her to be more reliable with LuBu as a co-leader. -9 By Æro#21225 5 years ago ( 6.4.4 ) I love the comments on Dungeons like this that say "Oh, this level is easy if you have (insert Descended God here)"....as if I can just walk into the corner store and say "Hi. I'll take a gallon of milk, a dozen eggs, and while I'm here I'll pick up a Zeus and a couple of Heras." I would be more impressed with someone who is able to beat dungeons like this with a team that consist of their starter monster and subs that are only ones that you attain on lower normal/technical levels.This post has been flagged as spam Show 2 Rubicari#3272 5 years ago ( 6.4.4 ) This is a Mythical level dungeon, not a master or expert dungeon. The starter/lower level monsters aren't equipped to handle this kind of dungeon. Like several people stated already, the game is about progression, if you haven't cleared any legend descended dungeons yet, then you are not ready for this. 1 IamTubbs#12492 5 years ago ( 6.4.5 ) Here's a team with low level subs: https://www.youtube.com/watch?v=93M7jwGbUg4 albeit he has a Zeus lead (not evolved), but with the subs he used, it's pretty impressive. As a non-IAPer, Zeus wasn't easy to get. For me, it started with a Duke Vampire (with luci friend) to beat my first descends (Hera & Goemon), and Goemon to get Zeus. As mentioned before me, the game is about progression so it takes a bit of work to do this dungeon (more work if you're non-IAP). 0 I completely agree that the game is about progression, just like any other video game. My gripe is that several of these special levels require monsters on your team that require more luck (and stones) in acquiring. Sure, I have some decent teams, but to be formidable I need monster X, but then I try to get monster X from REM during "God Fest" using stones I've either been saving up, or (heaven forbid) I've purchased, and all I pull is Golem, or Dragon Seed, or Lil' Dark Dragon (I have lost count of how many of these I have pulled). So, I'm a little tired of hearing "This is an easy level with a double Luci team" or "The best build requires Red Sonia" when I can't get the REM to spit out a Luci or a Red Sonia. At least in Pokemon I try and try to catch rare or mystical monsters without feeling like I'm being bleed dry in the process. For the longest time I was hoping for a GOdin, and eventually I pulled one, but the thing that sucked is that it didn't actually require any kind of skill, just dumb luck (I didn't even pull him during a God Fest). And sometimes, I do manage to make it through one of those really hard levels, only to not have the monster drop, but hey, I just used up most my stamina running that level, so if I want to try again then I need to use a stone before the dungeon ends..."oh, hell why not"....boom! I got trolled for the orbs I needed and died. There are times that trying to beat a dungeon level is as about as random as trying to calculate what my home gas bill is going to be. End of rant. 😊 0 That Grodin of yours is one step closer to defeating Zeus. Assuming you can SOMEHOW get a Satan or a Lucifer you're all set. Yes, I know it's not going to be easy with your monsters, but the time will come one day. You will also need a few more gravities for the build to work, but Hera should be easy for you since you have Grodin. As for your orb troll incident, you're not alone. It's happened to most, if not all of us, at least a few times. Seeing how that's how commonplace it is I don't see much reason to get too worked up over it. One final suggestion for obtaining the Zeus you want/need for this dungeon: hoard as many stones as possible. With a lot of stones you have two options as to what you can do: 1) Brute force through Zeus' dungeon and HOPE that you brought enough stones to win. DEFINITELY not something I would recommend, despite how often people do this. 2) Continue to hoard stones for a desirable godfest. Personally I'd say anything with Egyptian or Chinese gods offered is good, although a PC godfest is almost always an excellent way to get some valuable monsters. Since Ronia is available every godfest (although without an increased appearance rate,) you shouldn't worry about trying to get her in particular. There are plenty of alternatives if you don't have her; she just happens to be the "easy way out" of most dungeons, this one included. Edit: With the new evo stage for the dark ninja, it should be easier to use Grodin/Ama teams for dungeons like Zeus. When it is released for NA version you should be good to go. Last edited by Anon 5 years ago ( 6.5.5 ) -1 Oh, I'm quite aware that this is not a level for beginners. I am currently level 122, so I have a 75+ stamina required to enter this dungeon. And just like compared to when I was first able to clear Keeper of the Rainbow, that is now fairly easy to do 99% of the time, having a higher base level with high level monsters make clearing this level all the more easier. My comment is more on the fact that attaining the rare monsters that some members say is what makes clearing this level easy. Clearing any of the Descended monsters themselves is of itself a feat that often requires the luck of pulling just the right monster from PEM or REM, which in itself often (but not exclusively) means having quite a few stones, which then feeds back to the general criticism that this game is often milking you for money. And yes, I am aware that they hand out free stones (often seems at random) and no one is forcing me to buy stones. But, there is still the idea (like so many mobile app games as of late) that this game is designed like many games of chance in Las Vegas...to be rigged in the house's favor and to get as much money out of you with very few and far spaced pay outs. It sucks when I have been saving up those precious stones for Godfest (with "3x chance to pull) and all I get is a monster that I can get in a low-to-mid level dungeon. In the end it just makes me nostalgic for the days when games were designed to get money from you once, and provide a fully self contained gaming experience. -9 By LotusOne#113 5 years ago ( 6.4.5 ) I think the drop rate on the last floor should be 50% 'cause you can only get 1 you can't get bothThis post has been flagged as spam Show 1 Ea#30342 5 years ago ( 6.5.2 ) Finally did it with my Red Sonia team, definitely not hard if you survive the first floor with Echidna and Lilith ready to go. My thanks to Gunho for all of the present eggs that made this victory possible 0 It would be absolutely nice if a floor drops more than 1 egg, but I highly doubt it 0 rak#21772 5 years ago ( 6.4.5 ) Drop rate is always per floor, not per monster, and you can never get more than one egg per floor. |
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- Friday Dungeon - Mythical |
This video shows a good run using Zeus, you can swap Bastet for Hera, just make sure you setup mass combos instead of single target combos.
https://www.youtube.com/watch?v=YCwhB_Y9BoA
Here's how it always goes: Match 4-5 orb sets, clear all but Mythlits (or accidentally sweep everything with skyfall, then die on floor 2/3), start trying to stall for skills, and then one of the following:
a) BIND BIND BIND BIND BIND BIND BIND BIND BIND BIND BIND -> get to 2nd floor with 3 monsters bound for 6 turns -> DIE
b) stall, stall, light orbs start taking over the board -> eventually a set of 3 will match -> early accidental clear before actives are up or binds are gone -> DIE
c) stall, stall, use heart orbs to heal through attacks -> run out of heart orbs -> DIE.
The bottom line is that Zeus builds, in the end, require a substantial helping of luck in order to be successful.
That's how I picked my subs:
G/L Odin: Eats tons of binds on wave 1, allowing me to stall against a Mythlit or two easily.
Ra: Sweeps wave 2. Also allows me to finish wave 3 whenever I like.
Echidna: Menace on wave 3 allows me to kill Dubmythlits with single-targeting. Also gives me more time on wave 4, if I don't manage to one-shot the Twinlits.
Amaterasu: Helps Odin pick off Mythlits on wave 1, while also providing a panic button if I enter wave 2/4 with binds.
You could probably swap out Ra for another Echidna (Angrilit! gives you the opportunity to chain delays, assuming you can kill either one with the first delay), GrOdin for any bind-immune monster with Red/Blue/Green (or a reliable way of getting down to 1 Mythlit, otherwise you'll get all bound up and then chain-nuked) and Amaterasu for the patience to not finish wave 1/3 with binds.
What are the chances that I can beat this dungeon at rank 76? x.x;;
I want my ultimate evo on my Vampire...