By MuddJester: Neo Exdeath reduces damage of KoR so you can tank him. Keepers increase HP above the 11101 mark and are primary light making stalling FL1 easier, so they can be replaced with any high HP monsters. Masks make FL2 and FL3 quick and easy. Friend: any light healer. To kill keepers I just charged Neo skill over and over.
By dhruv_na: You might wanna stall out for kefka. 30 turns. I kill the dragon fruit and then just use light or water to stall until kefka's ready, then kill everything. Cerberus' ability helps on the masks and spirits.
By CAFC: Odin max awoken; may not need any carbuncles but I have at least one awoken for healing. F1, stall to get Bane. F2 pop Bane. F3, 4, 5. Grind and Bane/Odin skill when available, making sure to keep max HPs so MADN and Odin limit damage. Only danger is dying of boredom.
By steve: my best team good for many dungeons
By mesos @/r: Blast your way through floors 1-3 (plants, masks, and dublits). Stall on floor 4 until Echidna is up and kill the keeper. Pop Echidna if you need to on the last floor and bring down KoR. A good 25x should one shot him though.
By Ahmed007: This is a very basic, stone-free, zombie team! Most important is that you stall in the first floor very carefully until the two poisining skills are ready to use. Then, just kill them and launch a poison in the 2nd and 3rd floors. Now we are safe, the ninjas active skills are to make rainbow faster to die. Good luck ;)
By Pauly@PF: Really only need one lilith as just in case. I usually bring Unicorn and Venus for for row enchance. Floor one, stall (if you want). Then floor 2 and 3 do poison, or stall till they are up. Coast through 4, and pop skills on 5 (save up light orbs if no orb changers).
By ravenspire: The only real threats here are synced Masks and Dublits, so keep an eye out for those and snipe them down first. Stall on Waves 2 and 3, then let all hell break loose on Rainbow. Tailor Devil wildcards to taste, and max-skill Duke and DJ for best results. Good luck, and good hunting! ;)
By Striker: Odin and Guan Yu max awoken. Kill the dragon seed, plant, and leave the remaining alive if not synced (Kill one if synced). Stall for Banes. Solar Lazer F2-3. Make one combo per turn on F4-5 and you win.
By Lucent: I wonder why this dungeon need to suggest a build. if you can't get this, you can't clear any dungeon. floor 1 - 4 just 25X, kill & kill. floor 5 king bubblie to see a large damage. clear.
By Teddiursa: Very safe team if you use a high HP, Monsters in the 4th and 5th slots. I myself used 2 Keeper of Golds in the slots which gives me around 45000 HP and enough RCV to heal though the 23000 Hit off the last boss. Lilith and Echidna are there for saftey if you can kill them quickly enough.
By Rockhound: Build up skills with Odin, Kushi, and Leilan on lower dungeons first, and then use the multiplier to get the higest damage you can get with everyone.
By nickjr: HP isn't a problem unless you're using lv.1 mons or something. Combo of Tues and Weds/Fri builds. Angel = any autohealer, Ghostrings = any poison, wildcards = what you're throwing at the Keepers (nukes, gravities, etc). 1F: Stall for poison as much as possible. 2F-3F: Poison. 4F-5F: Have fun. Time varies depending on wildcards.
By NOMA: Plesios can replace any water type
Use double gravity and keep comboing until Rainbow keeper dies. You won't die from keeper as long as you have a Godin sub or leader.
By MKM: Make sure that u stall in the first round until all the skill activate after that u can use them when u like
By Snow Li: Super safe and fast farming build. Shiva not necessary for this build (takes too long to charge). Recommended to have either echidna, bastet, lilith, or kushinada skilled up. If not, stall on round 1! Make as many null moves as you need to buy time. A low attack monster may help with stalling then.
By Belle: Recycled build from wed/fri dungeons. Neptune for poison, can replace w/ Lilith. Archangel for autoheal, can replace w/ anyone w/ 2 autoheal. Wildcards were 390 & 1106, but use anyone w/ double attribute. The strategy in this is half def/half spike to make things go a bit faster but still being safe. Floor by floor in comments.
By Devylin: Flr1-Kill Fruit first, stall to charge Liliths. Flr2-Lilith skill. Flr3-Lilith skill. Flr4-Stall to charge if you want, match heals as needed. Flr5-Ronia, Hera-Ur, Lilith actives. Follow with Ares and other Lilith active if needed or just play with the keeper and heal between hits. Pretty easy little danger.
By Lbabbs: This is a very secure and safe build. Pretty much cant die because you have so much health due to the two leaders skills. You also heal a ton due to the lemon dragon's x2 RCV. The monsters in the middle don't really matter as long as they are light attributes.
By Bombzar@PG: Charge when you can and pop all skills when facing against Rainbow Keeper. All were about lvl 40 and not much awakens.
By Nick|RDE: Plenty of hp to survive whatever is thrown at you, all my masks were synced and I just breezed through, valk is my normal leader and was maxed level and skilled others were around level 30+ and berry dragon was level 15 and a few awoken skills to go around, quite simple build if you're a high enough rank really
By Shamu Wang: Godless run. All monsters can be gained from events/pal egg. You don't need both Droidragon and Lilith, choose one or the other.
Round 1: Stall for dayz. Round 2: Lilith or Droidragon. Match 1 purple and watch them fall. Round 3: Kill syncs, if you used Droidragon then just match another purple. Round 4/5: Grind.
By Tigerfish: Stall on floor 1 so you can use poison on floor 2. The rest of the dungeon is easy.
By keester@PF: Flr 1: Store red orbs and stall for Shiva; Flr 2 & 3: Use Shiva, match 1 red combo for sweep; Flr 4: Just combo and skill; Flr 5: Use all skills
By MooSama xD: FL1: Save your dark orbs at the bottom for a 6 row combo for the 2nd floor, stall. FL2: Use 6 dark orbs/water/fire in a combo, should clear the MM and 1 more. Save a mask and stall for Lilith & Echinda. FL3: Lilith's Skill. FL4: Blow up or stall if needed. FL5: Echidna, then both Haku's ftw! :D
Arch can be subbed for DJ or Vamp
By Dragon: Kuromi not required for masks/lits. Pay attention to synchronized timers and kill those first. Stall where possible and match mass attacks and hearts for an easy stone. If you can stall on the first floor for echidna, it shouldn't be possible for you to die to masks or lits. Burst Rainbow Keeper with Baddie/Sonia actives.
By Jon!: 1> Stall as long as you can.
2/3> Use Lilith on one floor. On the other kill synced mobs, heal and tank. OK to use Echidna if needed.
4> No threat. Stall if needed.
5> RK active lets you tank one hit. Use Hakus as needed to grind him down.
By LOKI: No Brainer. With all monsters having double attributes, dublits and mask wont be a problem. A full awoken Amaterasu will heal you enough in 5 turns on the final round. Lilith could be sub for one of the dragons to speed up the team.
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mopalia: Boring, but worked just fine, even with all-resist dragon team. Thanks!
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epharian: I think this is the first time I've seen a recommendation for all the starter dragons (save spinas) on a team.
I don't have plesious or tyran ultid yet, but i could do this...