By coolfusion: The ronia was just for the stat stick. I used an extreme king metal instead of the izanagi. Just stall whenever you can, and kill the green mask first at the boss round. Just keep on hiting it til it dies, then use breath of creation and one-shot the blue mask. use lakshimi whenever needed.
By Zeno: At least 1 pandora should have max skill
Everyone but Jagi needs to be fully awakened
stall floors 1-2, only use pandora skill when you get orb trolled
Burst final floor with chester, ronia, lubu and jagi
(Jagi can be replaced with anyone that enhances dark orbs)
By Exia: Kenshiro: Max skilled.
Rodin: Max skilled.
F1: TPA and nuke or pop Shiva drag and pop Kenshiro and nuke.
F2: Mass attack
F3: Mass attack
F4: Pop Rodin
F5: Pop Ares or Yamato. One row, two TPAs or two rows and one TPA or three rows.
By Jermazng/r: Fast Farm, OHKO FL5. 100% SBR. Max Awoken and Max leveled. No +eggs required but will help clear F1-4. F1-4: Kill however you need to, just make sure Urd and Ares are up for Floor 5, or will be up with ShivaDra's AS (4 turns). I usually save Rodin's AS for F4 for sweep. F5: Urd>Ares, OHKO. Cry as the mask you need doesn't drop.
By *A44: You just need fire subs with SBR awakening. Echidna is emergency button. FL1:Kill, FL2: stall (they charge energy when the timer is over!Stall!) FL3: stall but kill before attack or bind. FL4: kill (u might stall on mystic when u need) FL5: Echidna if up, kill green with 5 red orbs (+enhanced) and a light combo. Kill blue.
By mx10589: Full skill bind resist from both amaterasu and ra, max skilled lilith, stalled on first and last floor, used poisons on the floors between, you can stall on the last floor, use neptune on the blue mask and use ra when they are both about to die, gravity to speed up, very easy
By milkyway: 100%safe farming. All max lvl & awoken. Must have 5 skill bind block resistant awakenings on team. FL1: wood TPA FL2: match five of any colors on your team till dead & kill before they hit with red faces. FL3: wood TPA. FL4: Wood TPA. FL5: Ra for green mask, Norn & GZL skills with wood TPAs for blue mask- kill within 2 turns.
By Wonka: Only needed two Awoken Ra leads, and anything to make it 100% bind resist. Echidna can come in handy, and Kali if orb trolled on last floor. F1: Sweep F2: Sweep may take a little while F3: sweep may take a little while F4: Ra skill F5: Ra skill blue out, echidna green stall, activate x100 with orbs on board or kali 0 stone win.
By harusame: 100% Skill blind resist
Fl2 stall then Ra
Fl3 Stall and kill
Fl4 Kill the red then mystic
Fl5 Goemon hera OHKO
By egfu: SKILL BIND RESISTANT - FARM AWAY! --
TIP 1: Avoid letting ANYTHING hit you
TIP 2: TPA as able
TIP 3: If Verdandi late on F3 save Greens for F4 ---
F1: Sweep - F2: 7 Turns each to Kill - F3: 4-6 Turns to Kill - F4: Kill Evo Masks 1st, then Mystic - F5: Use Ra on Blue, 2 Turns to Use Verdandi, liu bei, Armadel & Bear to OH
By Yen: 100% SB resist. ~3300 rcv total. Any bastet will do. U&Y can be any 5x lead. 1: 25x in 1-2 turns. 2: Pick off slowly, using all 7-8 free turns to kill/stall. 3: stall until last turn then 25x. 4: 25x. 5: focus on green mask while healing (can use kush) until about 1/4 hp left. use U&Y, bastet, then yomi if needed to clear.
By Nakiami@윤하: 100% skill bind resist team but extremely REM heavy. Used Dmeta for the skill boosts. Final floor get health of the green one low enough so next turn you can use skills and spike to win. I used A.Karin then Nut to make a lot of water orbs then just match for the win. Don't need A.Karin but it is useful for the bind resist.
By manesero: 100% resist skill lock. Max awakening on all.
Stall skills on lvs. 1, 2, and 3. Lilith poison on 4, match all non blue/green/heart orbs.
Level 5 - Use Ra, Marine Rider and Lu Bu Skills. Combo w/ net atk multiplier of x 90 before TPA (x135 w/ TPA). 4 x 1.5 x 4 x 1.5 x 2.5 x (TPA)
By azurely: 100% sb. F1-4: Stall as needed for skills, especially on F2. F5: Urd+Shiva+Laila+Flamie, make 6 combos, OHKO
By Fix: similar to Bubbles and jorah builds. lvls 99/77/74/25/58/99. auto heal ~7k. F1 kill f2&f3 kill whatever will hit first/synced timers. mass atk if you can f4 kill f5 match orbs till skill lock over (be careful to not kill green!) poison+grav+lilgrav > match orbs while blue poison. When blue almost dead, kill green! yay!
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scarynut: This definitely works. i had awoken ama auto heal for 14k/turn and 18khp. all subs were around lvl 50. subs can be anything with skill resis or poison. if all skills are inactive. Just match to kill synced monsters. Can survive full swing on fl1/fl4. fl2/fl3 kill sync asap. fl4 kill red mask. lvl grind out lock and use skill.
By PolyArgon: All monsters awoken, high level. F1: Sweep, stall if you want. F2: Kill quickly and stall with one mask left until it is at 1 turn with energy charge. F3: Kill quickly and stall with one mask again until at 1 turn. F4: Sweep red masks and kill Mystic Mask, stall if necessary. F5: use Ronia, Hera Ur, Chester and baddie.
By Arsnel: +'s roughly 800. Need one max kali. Need 4 skill bind resist absolute min, or swap lmeta for odin. Fl1 sweep or kali. Fl2. Slowly kill (they waste their first turn so take your time). Fl3 all skills up then sweep, if not stall then sweep. Fl4 sweep. Fl5 kill green but careful of using tpas, kali>odin>izanagi OHKO blue.
By Entilzar: Krishna max skill not required. Chiyome max skill. Full Awoken.
1262 will be better as 2073, but not available yet in NA. Then replace Perseus by a red card with Skill Bind Resist, preferably Orb Changer.
Fl1: kill with 5 red, can stall 1 turn. Fl2-3: stall & ping down. Fl4: Urd and x20.25. Fl5: Leilan + Chiyo, 1 Row + 2 red c
By StaticG: All but Chiyome max level and max awoken. Turn 1 sweep. Turn 2 kill all but highest CD, kill last turn after it goes once. Turn 3: kill all but highest CD until its last turn. Turn 5: kill red masks right away and mystic next turn if below half. Turn 6: hit green with fire twice, then Krishna Chiyome(if lots light)/Ronia & Shiva
By Ricochet: Wild: Indra is ideal for 100% (Can use Lilith for 80%) Skill Resist.
Plan your attacks and targets to prevent getting hit, stalling on F2 if needed (they Energy Charge first).
F5: Target Green Mask while healing to stay above 9000 HP (Kanetsugu when needed). GZL + Liu Bei + 3 TPA's when ready to kill both simultaneously.
By Cura: All awoken. Canopu here to help with autoheal. First floors:red+green combo to grind high defence but low hp mobs, TPA helps to grind twice as many and to blast mobs with low def. Bosses: target green and grind it close to zero with green+red combos (3 rounds) then TPA green+red+multi-combo to shoot both bosses simultaneously.
By ThePhamily: You only really need one SQ but even he can be swapped out for echidna. Actives don't need to be maxed. A good average level is 50 and the last slot can be replaces with any powerful attacker/ type fill-ins to get x16. Kill all but one mask then stall in the first room for skills then blast through using SQ in the last room.
By eaglefrien: 100% Skill Bind Resist. FLR1 Kill. FLR2 Match orbs and kill. FLR3 Can stall a few turns then kill. FLR4 Kill. FLR5 Ra Laser Green, then Verdandi/Liu Bei + Zhuge to OHKO. Use Cao Cao for emergency.
By ￣≫JNinja＿: Everything awoken for skill-bind resist. Ra Leaders being max-skilled helps. F1: 25x Burst or Ra skill if orb-trolled F2: stall, use Horus skill to 100x Burst to finish F3: stall for both Ra's skills then 25x burst F4: use Ra F5: LKali, Horus, BlOdin, Ra to sweep
By Droadz: In order 99+150, 99, 75, 92, 99+297, 99+297.all awoken, only Ronia mskilled.bind resistant. FL1 4-5 combo no tpa needed. FL2 600k defense so shiva or tpa and combo 6+ to kill, can also combo reg. FL3 tpa. FL4 tpa 5-6+combo kill. FL5 Verd, Kris, shiva, i 1tpa+10 combo to kill both. You could also stall on blue until low nuff hp.
By thxrototo: Lilith, Ronia and pandora max skilled. All leveled max.
1st floor, clear as usual. 2nd floor, clear as usual (try to line 4 or 5 dark/red orbs). 3rd/4th - poison, 5th - Lubu + Ronia to sweep.
By Jathra: Indra + Chester = 100% SB Resist - F1 Wipe F2 Kill masks slowly to stall for skills. F3 Kill slowly or wipe with TPA if skills are up. F4 Kill reds first hit, grind down or TPA mystic mask. Try to kill quickly. F5 Target green, use Chester + Indra. Hit Green 2 turns, Use Avalon Drake + Athena then 2-3x light TPA to win.
By azurely: Couldn't scrape a wood zgl team together so went with fire. It worked. F1: ohko. F2: stall, let them charge, kill normally. F3: clear normally, stall. F4: clear asap, don't stall. F5: urd->cao cao-> flamie->OHKO. If not you still have yamato or zgl to help with blue mask.
By Ruji Aso: Indra is for skillbind resists, anything with two works in his slot. My own Parvati +296, friends +120-ish, Athena +140-ish. Completely safe, just wreck ass, using skills as needed. Save perseus for final boss. Whittle down the green mask till dead, pop percy-athe-parv skills, drop the grass tornado on their asses. 100% safe
By Fax@GitP: Floors 1-4 are standard combo-through. Stall enough to get skills up by the time you get to the boss, then Kirin > Bastet > DQ > combo. Use your second DQ combo if you don't kill them first shot, and if you kill one but not the other, use Kushi for a shield.
By cnhe ㅍㅅㅍ: Super easy 100% skill bind resist team. Floors 1, 2, 3 stall and kill. Floor 4 poison with Lilith. Floor 5 Kirin, target blue mask and stall but ping green mask a little bit, Kirin -> Hera -> Luci blue mask, heal, Luci again on blue and finish off green mask.
By 7odiac: 100% skill bind resist team if all cards fully awoken, using the new Awoken Parvati. Straight forward strategy, kill the masks about to hit first, should give you plenty of stall time. Easy to heal, grind down the green aztec mask first then skills to OHKO.
By Sohan: 100% Skill bind resist required
Floor 1: Resist and sweep
Floor2:Stall until one they are on 1 timers after recharge and kill
floor3: Stall maybe a little but sweep
Floor4:Sweep,If you get in trouble due to mystic mask use kush
Floor 5: Use both kirins, focus blue until around half, use Ra and kali+Izanagi for the win.
By Ea: 80% skill bind resist, For those of us that haven't gotten masks from the pal machine. Mass attack first floor, stall until after charge on floor 2, mass attack floor 3, match 16x floor 4, heal and attack green mask for two turns then 16x to finish. Odin can be replaced with another skill bind resist, or ultimate your Andromeda
By Aki1: Stall on FL2 and FL4. on FL2, mask will give 7 turns before attacking. Skill when needed. On Boss, use Ra to kill Green. 2 chance to kill Blue, use all skills.
By pico: 100% skill bind resist! All max lvl, max awoken, except Ra. Verdandi slvl 5, friend hypermax. Actually quite easy and safe, if you're not extremely orb trolled. Maxed Verdandi is ready round 2. USe orb/board changers if necessary. Fl. 5 pop Ra and finish blue mask with some tpas and GZL
By BigBadDad: TPA through with 100% Skill Bind Resist. Use skills as needed to stay afloat and then unleash on the Ancient Masks with Verdandi > Artemis > Canopus + GZL for good measure.
By Drakylon: All max awoken, 100% Skill Bind resist. Spend 70 turns instead of 99+. F1: Hope for hearts while killing 1 as fast as possible. Stall for Shiva on last 2. F2-F3: Max 6-8 turns F2 to stall if needed, then Shiva and sweep. F4: Kill leftmost mask first. Boss: 5k autoheal = can't die, so Shiva, Grav, MS, 2x Gung twice.
By Fraff@GBF: TPA fest with 100% skill-lock resist. Horus can sub Hera-Ur. All max awoken, very few +eggs, levels: 97/99/70/17/99/99. FL1: Row. You can leave a mask and stall for skill if you want. FL2: Kill normally with mass attacks while stalling. FL3: TPAs. FL4: Pop one Urd and make TPAs. FL5: Urd+Kagutsuchi+Minerva+Hera-Ur = OHKO.
By Fiske@PA: Stable 100% skill resist team. All fully awoken for skill resist and skill boost. F1: Kill. F2+F3: Stall for max rounds but don't get hit. F4: Kill. F5: Pop Kirin+Kirin+Indra. Focus green down to about 1/3 and set up board. Pop Apollo+Bubblie+Bastet and kill blue. Then finish green if it's not dead yet.
By OrneryRa: Fool proof and non-REM (except the leaders). +297 leaders recommended. My Liliths are max skilled but it isn't a requirement. All fully awakened (for 100% resist skill-bind).
F1: Mass attack F2: Stall ~7 turns kill before hit (use mass attacks). F3: Stall until all skills up, then Lilith. F4: Lilith. F5: Ronia+LuBu should 1HKO
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Walrus: I would save or load up a Lilith on Floor 4 to use on Floor 5 unless it's too dangerous to stall; it is very unlikely you will break the 1,000,000 defense on green mask with this team but Lilith's 1.5X bonus from active will help bust blue mask. Ping green mask to under 30% before using actives. Good team
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BioCryo: Walrus... Lilith's active and Lu Bu's active don't stack
By Snowman: 100% Skill Bind. F1 - Burst. F2- Stall as long as possible. F3 - Bastet active to mass-attack. hit 25x to sweep if possible F4 - Burn the red masks with a 25x, sweep if possible. F5 - Chip away green if needed, usually Izanagi, Kirins, and Apollo 1-hit both. Bastet still up if you swept F3, and F4.
By たんぽぽ: 100% skill-bind resist. +eggs & Lilith skillups make it easier but not needed. Just be careful not to sweep F1; stall on blue mask for Lilith. F2 Lilith, F3 chip to death, F4 mass atk, Cao Cao, chip down mystic. Try to save RGB orbs. F5 use orb changes & Flamie, should one shot with 20+ fire orbs in two rows.
By dad: all max lvl/awoken Skill bind proof Skill ups help but not required. Tpa on first floors, Boss floor target green while hitting tpa green matching yellow and red two rounds. Both should be under 50%. Target blue pop Artemis or verd and frejya. Then finish green. Heart makers help on boss (verds/perseus).
By mazzafakka: FL1: kill two masks and stall for skills - FL2: just attack until all enemies are gone - FL3: kill with TPA's and use GZL x2 if needed - FL4: eliminate red masks and stall if needed (ama's auto heal is your friend here) @^_^@ - FL5: attack green mask until only one attack is necessary, then use GZL's x2 and sweep both with TPA's
By freakus: Max level/awoken. FL1 - kill. FL2 - stall and tpa/mass attack. FL3 - stall, 2x4 light or 1x4 enhanced light + 3 combos kills. FL4 - kill red masks, then stall if need to. FL5 - use Apoc + Athena + Izanagi. If you can make 2x4 lights with 1 other combo, blue mask dies. Use Ra after blue mask dead.
By Flaycrow: Atk +eggs on Beez helps break armor. F1 Sweep w 6 combo by 2nd turn. F2 Stall, they become enraged after first timer. F3 Stall, sweep with Lilith, can setup next floor. F4 Sweep w 6 combo. F5 Target green mask and whittle while healing, saving green. Pop Okuni, Panda, and Beez, then Yomi for massive dark 6+ combos.
By Entilzar: All Max levels except Pers. 82, ChuChu skill max. 100% skill bind resist. Fl1 : kill. May stall if few combos. Fl2 : stall and kill. Fl3 : either TPA to instant kill of ping down, depending on your HP. Fl4 : TPA, can use Marine Rider. Fl5 : Kali + Perseus + Chu Chu for full Green&Light orbs, then Athena + GZL for boost and OHKO
By gammon: Meta & Yomi replaceable, one needs skill resist. 429 +eggs.
F2 Stall, they'll become enraged after their first timer
F3 Stall, sweep with one 25x 2-prong. Clear hearts and greens
F5 Target green mask and whittle down using 2-prongs. If necessary use Meta to tank and Cao Cao to desync their attacks and
By JL22@PFG: 80% skill bind resist. Max level Leaders, Kirin, Kush. Max awoken on all. Use Kush when needed. FL1 - Stall and heal. Kill off when spells are up. FL2 and 3 - Kill synced first, then kill the rest. FL4 - Kill all. FL5 - Damage Green to less than half. Use 2 Heras and Kirin. MS blue, heal, MS blue, and kill off Green.
By Toodles: Batman&Anubis can be wildcard, anubis was there for rcv. flr 1-4 kill normally. on boss stall out the rest of the skill lock(not fun) while healing every 2 turns(hp>18001). Target the blue one right off, when skills are unlocked get green to around 1/3 hp then pop everything = OHKO! Dont get careless and enjoy your ancient mask!
By mid135@/r: fast&save buld,all max awoken-100% skillbind resist, wildcards are dark attribute gravities.blast through, kill synced masks,last floor damage green mask,grav,grav,luci blue mask,1 turn heal,luci blue mask, kill green,WIN
P.S.finaly i found some use of FotNS collab card,but juda can be replaced with any dark dard with skill-loc
By keib: Wildcard is anyone with skill resist. DMeta just for stats F1 Burst or kill while healing F2 Ping everything to death F3 Clear hearts&green and burst F4 Burst w/ TPA F5 Aim at green until he's almost dead then use Kali/Izanagi to kill blue. Finish off green if he isn't dead
By Sigismond0: I had Rei Sirius in the flex slot, but Chester would probably be safer for full skill lock resist. Don't try to tank hits, because you will fail. For the first four floors, stall until one of the masks is on 1, then wipe. Three rounds of TPAs/recovery (25x and Arcline on the last) will take down both masks on the same turn.
By Diarrhea: Wait. Did you hear that? I think it's the sound of Lucifer getting hit by a truck, but I'm not sure. (A big. Fat. Egyptian 2.0 truck.)
Use your best greens. Match some stuff. Don't die. 5: Focus greenie until he's under 50, then activate Osiris combo with a two-prong. Got 1 turn after you kill either one of them, time it well
By rivenwyrm: Mobs ~50, no skillups, key is all had skill lock resist awoken. lilith replaceable with droidragon/poisoner.
F1 Stall as long as possible, accumulate CTW orbs.
F2 Try to mass ping. Use kushi/luci if can't.
F3 Stall then use poison.
F5 luci/heal/luci, stall, make lots of 3 combos, luci/heal/luci and ping down same t
By Denegrah: Like most GZL builds you need 16k hp so you can take the hits on first floor and clear. F2. stall and kill F3. stall and kill use bastet if needed. F4 kill quickly. F5. Darksied + 2 green two prongs wins.Currently all max but darkseid who is 38. Okunishu can be any high hp skill bind resist card.
By ☭Δ♔Biz☃: Pretty much any Horus team with 100% skill bind resist will work. This is one of them. On the last round, Kali + Athena + Horus + GZL = NOW THAT'S WHAT I CALL BIG DAMAGE!!
By Walrus: HP >12000 before leader multipliers. Any X2HP+X2REC leader works, friend must be Lucifer. WC= Grav. F1-F4: Save dark orbs on each floor to open with mass attack on next. Aim at synchronized and light masks 1st. F5 Target Blue, NO mass atk. After Skill bind, Grav X4, Luci on blue then combo green to finish.
By NQ2Resq: Most random 100% skill bind resist team. Wild = I used 297genbu for stat stick & skill. F1, kill them quickly. F2 stall out as long as possible for GZL. F3 pop GZL and big combo to burst through. F4 kill red masks first, stall if needed, kill mystic mask <50%HP. Boss, focus green one until ~20%, izan+big combo. kill as needed
By eck: You don't need Red Odins but it's faster because you can poison the 3rd and 4th floor easy. You NEED two Chesters for the skill bind blocks. 1st floor, clear as usual. 2nd floor, clear as usual (try to line 4 or 5 dark/red orbs). 3rd/4th - poison, 5th - 2x Chester, and Lubu + Ronia to sweep. +297 for my LuBu and Ronia
By Garbanzo: Both Leader Godin fully Awoken for 4000 heal, sub Godin wasn't awoken. Didn't really need Echidna, sub- Grodin, and Venus. For each Floor try to target syncs first and try to stall as much as possible to nearly deplete the skill bind (try to have around 4-10 skill binds count left during Flr 4). LVL : 50, 20, 22, 50, 20 and 99.
By Fedlol: Just need 12k health and full bind resist to survive first floor. Match 5's to clear floors, use cu chu if you get green deprived. Last level will preemptive so don't worry about healing. Last floor use skills, 3 4's with GZL's active should clear it.
By K¡ngSwi$ha: 100% bind proof w/ fully awoken team. 10th Angel Max Skilled. Utilize Luci & Merlin's 2 Prong. F1 Kushi combo kill. F2-F3 mass attacks & TPA. F4 WATCH MYSTERIOUS BEAM <50HP. F5 10+ combo for x25 to kill Ancient Blue Mask (if targeted). Bypass Ancient Green Mask's Fertile Guard w/ The 10th Angel's Critical Rejection.
By echasketch: I had Lucy as wildcard because of skill bind resist(good healer). I am not good had huge combos, but I blasted through it with relative ease. On F5 use ZL's active and two pronged attack with Horus and the masks have no chance.
By DryBones: Safe stalling team. 1st floor, kill all but 1 and stall as much as possible. Repeat on 2nd and 3rd floor. By the 4th floor, skill bind should be 5 or less. Stall on mystic mask until bind is gone. Last floor focus all attacks on blue and use poison. Attack green when blue mask hp is getting real low. Both should die on same turn
By ^O^: Floor 1, burst. Floor 2 and 3, grind through, use mass attack. Use Haku and Kushinadah's skill as needed. Floor 4, take hit to 80% HP below then target Mystik Mask, 3 dark orb with some combs to kill all. Boss, Take down green mask HP near death, use Pandora skill if need heart orb. Then kill all with one or two dark row.
By gargoyle: 100% skill bind resist, really safe if done right. F1-4 Handle as you wish, just try to have at least 1 MS and GS up before the boss. F5 Focus on blue,MS then GS. Heal and stall for 2nd MS then GS. Stall for at least 1 MS and everything else then whittle down the green so you can kill him in 1 hit, then MS the blue.
By CesarsHome: Only had Sonia maxed out. Everyone else can be at level around 75 or more. *Important, have awoken skills to cover all Skill Boosts and cover Resistance-Skill Binds. If you have to use a skill to kill in the 4th stage, use Persephones. For boss stage, Heras 30% and when hearts are available hit Blue Mask with Luci's attack first
By thekidd: basic double luci stall team. make sure to clear round 2 before energy charge hits.focus on blue mask on round 5 and stall out skill lock. be careful not to make 5 light or dark matches or 4 if awoken cause green has only 35 hp.after 99 turns double grav then luci blue mask. make sure green has under 12-18 hp. then heal+luci ftw
By cc: Fast monored 100% skilllock guard team. Laila can be any skilllock sub. Horus can be F/F or F/L. Just match orbs and charge on floors 2-3, use Laila if necessary in mid floors. Use Mitsuki>Ares>Horus to OHKO boss (3-6 dark orbs gives optimal damage configuration imgur.com/Nq6ied8.png)
By Kirito: Have over 15k hp to stall room one, or burst
5. Whittle away Green, then Kali,Wukong Bastet for kill, if Green isnt dead, Kush for safety if needed on 5
By Marx: This is a safe reliable build - just need to quickly take out masks in the early stages have have 10,000 rec./turn for boss (awoken Odins + Ama). For boss, take out green, then Shiva + skills to wear down blue. Tho' this build works even w/a bind. Yomi, Zhuge and Shiva can be changed - weigh offense against subs w/skill bind.
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Jacky@PG: Why would you take out the Green so early on? You can make the necessary auto recovery only 5000 if you just leave them both alive and take them both out at the same time....
By wrh1994: All fully awoken standard Lucifer just match orbs and keep going final floor grav grav ms ufo heal ms
By HACHI: Skill-lock resist. Only leader max lvl. Sub are lvl 50 and below. FL1: 6 Combo to kill all. FL2: Use all 8 turns. (use 2-prong if can't aoe) FL3: Use Bastet. FL4: Use Bastet. Use Kano when mystic mask is below 50% and you don't have wood orbs to finish him off. FL5: Bane on Green. GZL+Perseus+7 combos (can setup if needed)
By Holygamer: 100% skill resist makes this a quick run even by normal standards. Plus you get the normal safety of a luci team. stall on first and second floor for darkseid to be up for f3. f4 stall on a evo mask for a bit if possible and then f5 hera->hera->chester->luci, attack green/heal->luci. Clean up green if need be.
By Wolverine: Alternate team with Ronia, 100% skill lock resist. Just take your time to stall skills, overall pretty stable. On boss floor, Ronia + Lu Bu + Folklore, then go for combos, not rows to one shot.
By Wolverine: 100% skill lock resist, quick and safe. 15232 HP lets you tank the first floor if you don't have more 6 or more dark orbs. Kill 1st floor, take your time to stall through 2-3, kill 4th floor, Ronia + Lu Bu + Lucifer sweeps masks.
By Rex@LL: Full bind resist team, but none of the subs themselves are actually essential besides for the awakening. No real skill required, just play and stall as normal. One the last floor, focus down the blue mask then pop Ra for the green. Indra and kushi will keep you in there for awhile if things start to look bad.
By Li'l Phuk: Stall for Bastets on floor 1 on 1 mask. Spread cats and kill on floor 2, but stall on one mask for 8 turns. spread cats and stall and kill on floor 3, defense break on floor 4 and one shot, menace blue mask on floor 5, slowly take down hp on green mask, then OHKO with ruka,valk,shynee,
16x.Had to stone cuz couldn get G's hp dow
By SnakeAes: 100% skill bind resist. F1: Burst. F2: Stall (remember every mask will charge once). F3: Slight stall then burst. F4: Burst down red masks and stall if needed. F5: Double gravity. Target right (green) mask first. When it is near death, use Minerva and Izanagi. If it dies, use Kushinada as well. Consistent team.
By Kabocha: *edit* You will need 2 Ultra Gravities. Lilith and D. Joker can be anything. If you have a grape dragon and another Lucifer friend you can switch out H.Dark Ninja.
Basically stall through the skill-bind and heal everything.
FL5: First, kill Green Mask
Then, target Blue Mask>Gravity (2x)>M.Star>Grape Shower>M.Star
By N1trogenPG: 100% skill bind resist. Round 1 - burst if you can. Round 2 - ~8 turns to kill them all, just take it slowly and stall. Round 3 - stall for a bit, then burst with x20. Round 4 - burst the red masks down, stall on mystic if you need. Round 5 - kill green mask (while healing enough) and then pop everything/burst the blue one down.
By roflcopt0r: x49 att allows you to OHKO anything except the floor 2 masks and 2HKOs the ancient blue mask. Flr 2 will always use energy charge, giving you 7-8 turns. For the last floor, focus down the green mask to ~1/3rd-1/4th HP and then focus down blue mask. Once blue mask dies, you have 1 turn to finish off green mask. Manage HP wisely.
By edankwan: All full awoken but not necessary max lv if HP over 15634 for F1. F1, take hit second turn kill all. F2, F3 play normal. F4, aim Mystic for 10 hits. Take hit, Odin on red to get some HP, then try to save hearts and kill all. F5, cao cao delay, aim green hit till 30-40% HP left, ZL >Robin kill blue, one turn kill green.
By Rubicari: Basd off Andreys build. angel had +14rcv, Hera can sub hades, awoke siren can sub Ceres, friend Odin max awoke. Never really felt threatnd, just make many combos on fl1-4 to sweep through. Fl5 target blue mask till sk bind wears off, gravX2 & poison two runs, set bottom 3 rows up, last 2Xgrav, blue dies, use board 1shot green
By ◄Þαπα≡ετα►: Require: 100% block skill blind
1FL : Get 4 hit (16k HP enough) -> 4x1 Wd
2FL: Stall and kill
3FL: 4x1 Wd (stall on Fire Mask if have)
4FL: Cu Chu -> 4x2 Wd
5FL: 1turn- Kushinada -> Save some Wd orbs
2nd turn- ZLiang -> 2x Robin -> Try 4x3 Wd
By Яeverse@PG: Wild cards can be any darks with Resistances-Skill bind(let's call it: RSB)Pandora just to be safe and have heal orbs when is need it. At least 80%RSB. Stall much as possible for Shiva, if you don't have Shiva at least I hope you have Top Droidragon.
If have 10th Angel use it, it OHKO the rightmask if you killed the leftmask
By SC0TTY D0: Counterattack Build** F1:Kill any order, save dark orbs. F2-3: Mass Attack to safely clear. F4: Mystic Mask first, then sweep. F5: TARGET Blue Mask > Grind away Skill Seal (do NOT mass attack) > Kill Green Mask > Activate Gravity x3 > Activate Astaroth > Take a hit > Activate Ceres > Take last hit > Smile ^^ **HP Minimum = 50k.
By JCDV: Takes about 3-5 business days for your mask to arrive. Make sure you have at least 10k autoheal for the last stage, and watch for sync'd masks. Make sure to clear the demon masks before they attack because they'll kill you anyway. Can sub any armor break for the droid.
Seriously takes FOREVER, but safe build.
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jeff: This team definitely works, but is slow. 201 rounds to kill the blue mask after it activated it's DMG multiplier. Do the math, and if you don't need Lilith's 500 auto heal, sub her out for Neptune/Rodin, and it will greatly speed this up once the skill lock falls off.
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dime: if you do this build again i would suggest using a gravity instead of one of these subs would speed things up tremendously.
By Sugoll: Amass blue orbs on FL1. Blast FL2/3. Stall on 4 to kill some bind, get rid of all blue orbs as you finish floor. Stall on FL5 until skill bind is over then alternate using S&K and stalling for their skill again (4x to finish). Target blue mask and don't use mass attacks. Kill both masks on same turn. Last is Hera-Is or high RCV.
By Olym: F1: bind resist (team has 60%) successful, kill all but one, stall. F2&3 kill them or use Lilith. F4: being bind skills for 99 turns, kill them. F5: focus on blue, run about 90 turns to use the skills, gravity 30%&20%, morning star on blue twice, stall, gravity, morning star on green and blue. Adv: high recovery so 0 stone!
By Xenn@PG/PF: Safe 100% skill bind resist team when all but Hades are fully awoken.
F1). Stall for skills.
F2). Kill them before they kill you.
F3). Kill them before they kill you.
F4). Stall for skills.
F5). Use both Gravities, focus on Blue then Morning Star him, Grudge Strike, focus on Green and kill him, then Morning Star Blue.
By Watlok: Max awoken. F1-4, charge and use Bastet as needed. Perseus is a backup healer. 100% resistance to skill block. F5, aim down green until it has 7 or less hp. (17 or less is risky but possible.) Then Gonia + Yomi to finish.
By Ta||onSS: There is another build on here similar to this. But I like this better because you dont have to use tamadras on Vritra. Kill first 4 rounds ASAP. Use Kirin in round 5. Stall 15 turns while pinging green mask to 1/4 HP. Use Kirin again. The Shiva, Then Luci, Then Xuanzang, the Luci. Blue is dead. 3 turns left to kill green mask.
By Bresson: All max Awoken for 100% skill bind resist, except Susano.
F1 Sweep or kill a few and stall. F2 Kill in max # of turns
F3 use 1 Bastet F4 Kill ASAP, you can use Susano if in trouble F5 Susano gives you 5+ turns to ping down green mask close to death and set up a good board with at least 2 green combos. Then Bastet+Iza+Yomi.
By raiod@PGaf: You can also use Top Toydragon instead of Shiva.
Just kill Round 1-4 Masks before they kill you.
On 5 target the Blue Mask until all Skills are up (around 9-15 rounds).
When all skills are up, kill the Green Mask.
Shiva -> Luci -300k -> Vritra -221k -> Xuanzang -> Luci -300k
If Vritra is not maxed, match orbs to kil
By egofc打出真我: Ama +99RCV. Odin can be subbed by any monsters which can auto heal with its awk skill. Hades & hera-is can be any gravities. Sweep first 3 floors. Kill the two red masks first on floor 4. Floor 5 kill the green one first then start playing bejeweled. Use gravities and lilith when they are up.
By kingchen: Max Awoken Kirins, and you can awaken Kush if you really want to be safe. Burst through F1; stall on floor 2, remembering that each mask uses an energy charge; stall on F3; burst F4, make sure skills are up before boss. KILL THE GREEN ONE FIRST; Echidna's skill gives you more time for the blue one, and you can one shot him too.
By Java: A very safe 99 turn stall team. For F1~4 conserve dark orbs then mass attack; prioritize lower CD monsters on F2/F3. For F5 focus on Blue Mask and ensure no mass attacks, especially dark!(can do a few dark mass skyfall by accident). After skill bind wears off 3 gravs > third eye > MS kill Blue Mask, 2 turns to kill Green Mask.
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Salsiga: Not as safe as it says. 99 skill bind first turn. 2nd floor no skills and dark orb trolled. One shot dead.
By dad: 100% skill bind resist
1.stall 2. Stall max 8 turns 3-4 burn
5. Target blue: hades,luci,vitra,heal,luci
Target geen to 80% target blue: stall till c.d's are up
Luci blue/ vitra green.
Total of around 55 turns. Simple and safe.
By Bubbles: Make sure to have a high level ama. Any gravity users will do. Same as other odin teams except I used neptune on boss. The green mask cannot be poisoned so no need to worry about that. Do not mass attack!
By BreaKBeatZ: This is really just a reminder that Grape Dragon can be your leader if you don't have a dark Snow Globe of Lucifer. Subs can be anyything dark with high RCV as long as you have 1 gravity. You will need to stall 99 turns, but it hasn't been a problem for me. Play it like the other Lucifer builds that have already been posted.
By jorah: All must have 2 color. Auto heal ~7k needed. 16k:HP for F4. F1- kill. F2 down masks in order of count down timers (mass atk if possible) and stall to setup board on last mask. F3 same as F2. F4 down in any order. F5 --TARGET BLUE--, poison, grav, grind. Switch to green when blue almost dead and try to down them together.
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Bob Dole: I thought if you target blue then *poison*, as you say, then green mask dies in 1 turn and you lose?
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Walrus: Green has a skill that makes it impervious to poison.
By zekken: Ama max lvl/awok/+9rcv.Odin max lvl/awok/+13rcv. 5th monster high rcv.
FLR1:kill all but 1-2 masks. set up board.
FLR2:kill all but 1. auto heal is enough even w/energy charge. set up board.
FLR 3:sweep asap.
FLR 4: kill left mask asap.
FLR 5: stall. 2 grav & "MS" on blue. stall for skill. 2 grav. manually kill grn. MS
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MiniZak: Great build! I subbed Ama instead of Lilith for the added RCV. Hardest part was surviving the 1st floor. On floors 1-3, stall on 1 mask and set up the board for the next stage - it will make surviving that much easier.
By BazBiscuit: Max LVL/AWO Ama+Odin.FLR 1- mass attack small masks, 3-4 rounds. Focus on killing 1 or 2 by round 3. FLR 2&3- kill enemies before they attack. FLR 4 - Kill the 2 red masks first, do not get the rainbow mask to 50% until he's by himself. FLR 5 - waste time for skills+focus only on Blue. Use skills 2x over to kill blue first.
By DTM: Rd1-4: sweep, no stall. R5: Stall here since there is a high chance that you are still in the skill bind from Rd4. Make sure the green mask can be killed in one turn and use gravity, gravity, search, MS, and grudge strike to kill the blue mask followed by moving orbs to kill the green mask. One leader can use Noir instead.
By hupple@mit: 100% skill lock resist. Rd 1: sweep, Rd 2, 3: Stall for skills, Rd 4: sweep. Rd 5: First use Kirin and Echidna, kill Green Mask first, 2-3 25x to kill Blue Mask, can use Kushinada for one turn and Okuninushi for one turn.
By N1trogenPG: Both leads were +297. Subs can all just be stat sticks. Round 1 you have 2 turns to activate x25 and kill. Round 2 you cannot break defense so just grind them down in 8 turns. Rounds 3 and 4 activate x25 and kill. Round 5 will take 2-4 turns of x25 active to kill the blue mask so widdle down the green at the same time and heal!
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Ragekage: I'm not sure how you would survive 8 turns on FL2.
By Ken★Kirin: 100% Skill bind resist. 1-4F Stall/Burst through. 5F Have at least 3 Ht orbs when using Bard Robin skill. Then Kirin, Yomi to maximize combo (optional: match 4x1 Wd orbs to activate 2-way atk for B-Robin) and kill Blue mask first; finally, kill Green Mask with Ra.
By Touma: All except Ra fully awoken. Ra with 2 awakenings. F1: sweep, F2: Kill all but one mask, kill last mask on the last turn, F3: Kill all but one mask, kill last mask on the last turn, F4: sweep, F5: Target blue mask, pop Kirin, Izanagi, and Yomi and make x16 combo for kill. Then pop Ra to kill green mask.
By Ken★Kirin: Basically both LF and at least 3 subs with skill bind resist. For this team, focus on matching 5+ Lt orbs. 1F-4F Stall or make combos/aoe atks and kill them. Make sure Ra is up by 5F. Use skills if necessary. Defeat Blue mask first. Green mask will use buff; therefore, use Ra to finish.
By vgFukBoSox: 80% skill lock resist. Hera can be replaced w/ another monster w/ skill resist, but you will have to stall longer on the boss for 2 gravities. Straightforward until the boss. If bound then stall it out, targeting the blue. If not: gravityx2, whittle down the green mask a little, ms-heal-ms to kill the blue, then finish the green
By biqayedoh: 80% skill bind resist is dependable, never failed me. F1, simply one shot all masks. F2-F3, slowly kill until turn counters are over. F4, can be tanked or oneshotted. F5, unload all skills and kill masks simultaneously using Bastet's active, healing every turn to tank hits.
By andrey: 5000 auto-heal required, counting awakenings and friend odin. The three remaining subs should all have two colors. Tyrra can be anything.
Sweep first 3 floors.
Focus left red mask on floor 4.
Floor 5 match target blue and match any orbs until skill binds come off, then poison and switch to green when blue is low.
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nickjr: It works :'D Not sure about non-uvo Odin, but I went in with uvo Odin and Archangel. My poisoner was Copperhead, so it was a terribly long grind, but I 0-stoned this twice. :'D High HP and high RCV mons help a lot. Had to be careful to prevent mass-attacks via skyfall on the last floor, especially since I used Copperhead lol
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Brandon: Brilliant build! But man, using lilith as my poisoner took fooooooorrrrrrrrrrrreeeeeeeeeevvvvvvvvvvvvveeeeeeerrrrrrrrr.
By JD@PG: 1st-4th floor: Stall as best as you can. Make sure you kill the Demon and Divine Masks by mass attacking them before they hit you. Final floor: Target the blue mask until 99 skill bind turns are done. Use Hades first gravity, stall, and use second gravity. Then, attack green mask and finally double MS the blue mask.
By moekou@PF: Reliable team for this dungeon. Everyone except Echidna needs to be fully awoken to have Skillbind Resist, making you immune. Try to leave one mask on Stage 1 to stall if possible. Use Bastet on Stage 3. On Stage 5 use other Bastet active and damage both at same time. Kill green first, then Echidna and kill Blue. Kushi if needed
By 我滴回忆不是我滴: It was my 1st time for this dungeon n i was put Neptune but after in dun geon then know is useless =.='',Neptune can replace with other.Floor 1-4 possible pls mass attack n watch out their turn,RCV for team at least 7k when match orb.Floor 5 gav x 2 , ms on blue then Ama heal and repeat again then kill green n Victory...
By azuriys: Rd 1: Stall for skills, then sweep. Rd 2 - 4: Sweep. Rd 5: Use gravities, MS, SoH, MS on the blue mask. Match any dark orbs to finish off green mask.
By Jason: Both Kirins and Horus had skill bind resist. 25x overcomes 100000 defense. With some planning most masks are easy to take out. You'll have to tank a hit from mystic and the bosses. Target blue boss with attacks and grav to get him down to about 10hp. Then use bubblie to OHKO Green. Kill blue while he charges lone force.
By 不合格: Very easy and safe run. I run w/d ceres and d/d anubis as my wildcard subs. Any two gravity subs work. Mass attack to win fl 1-4. you can let the fl2 masks power up. fl3 can kill u if synced. Fl5 be bored for the remainder of the skill lock then double grav and activate astaroth. take one hit, heal then take another and ur done!
By kwk: For people without a luci or the noir dragon. Thanks to uevo luci/hera-is/uevo vamp having a blue subtype, they will also get the boost to hp/rcv from Gabriel. mix and match subs to get above 42218 for floor 3 and its the same as dual luci.
By nguuu@PV: Finally, a new dungeon that Lucifer team can beat easily.......
F1~4: save dark orbs then swept. F5: focus on Blue Mask, no mass atk, stall 99 turns (!!!!!), get Green Mask to low health, 2 gravs, MS Blue Mask, kill green and heal, MS ~> profit
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Scathbais: Used this strategy to 0 stone. My team was 2x Rebel luci, D/L Arch Hades, Awoken Hera, JDDJ, Dark Liege Vamp. Did strat exactly as explained here and no problems at all.
Note, I did skill bind resist on RD1, which didn't matter much. I did get to use Vamp on Rd 2 to speed things up.
By ユクリウッド@PG: Bastet replaceable by Skill Bind resist; Vampire for dark orbs; All Max level, +eggs not needed; Skill bind resists optional, but can make it go much faster; Fl1-4: Mass attack and heal as much as possible. Fl5: If skill bound, stall on blue, don't mass attack, In one turn, kill green, 2x gravity + 1 Nuke on blue, heal 2nd nuke
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kal: This works great. Recommendation if you have it: replace Bastet with Pandora, as she goes better with double Luci. Also be careful on floor 1; if you get skillbound, stall there. You don't want to get orb trolled later.
By Ivis: poor people non REM Build
F1-4: use water and dark mass attacks
F5: target blue mask ->grind the skill bind away-> gravity x2->grind->gravity x2->lucifer nuke blue mask-> finish off green mask
Jester dragon/vampire can be replaced with more Heras or anything that gives you more hp and rcv
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Rock@pf: Worked great. Easy as pie.
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Walrus: Poor and unlucky at REM. At rank 211 and with hundreds of REM rolls during 3X Godfests I never ever had a single Odin, Lucifer, S&K or similar. Thanks for posting, I will give it a shot.
Edit: I used Grape dragon as leader and ult evo vamp, Hera-Is X2 and D/W Ceres. Worked well.