By CAFC: F1-4, F6-8 charge skills, use Odin, dragons as necessary, F4,8,9 save hearts at end. F5 MS, Odin & HHA, combo hearts to recover HP. F9 same on one enemy, recharge all. F10 Grav, MS, Odin, HHS, combo hearts; recharge all; get to around 25% then Grav, MS, Odin, dragons for the kill.
By Eau Know: If I had the team cost I would probably swap chester with my Ronia, I currently swap between her and Apocalypse, but tank a hit on floor while erasing health orbs and you are pretty much good to go for all floors, make sure to match those water TPA whenever possible
By tuckman: Totally slow grind but safe until final floor. Cannon will get you at the end if you do not watch your health (giving it one stone). Doing it again I would sub out Isis for another auto-healer or another damage reducer.
By Fuzion: Levels were 30-50 Friend was lv.99 max awaken. Make sure both odins are max awoken or else you'll get rekted.Floors: 1-4 & 6-8 stall and becareful if there are lots of pyro demons. Floor 5: Gravity and gungnir. floor 9: gravity and gungnir. boss: keep using gravity and gungnir stall at 30-40% for skills
use gravity & gungir
By JL22@PFG: Max level lead/friend. Stall when you can from FL1-4. Either heal up and tank a hit or use Gryps on FL5, make a row, and some combos. Stall where you can to make sure Ronia, Ares/Hanzo, DMeta are up. FL9 - match a row of dark and some combos to kill. Use Ronia if you have to. FL10 - use Ares/Hanzo/DMeta and that should OHKO.
By Snow Li: Heartbreakers should be high skilled (I had mine around 6). Lvl ~ 80. Max skilled Echidna not required. Stall whenever you can, use orb changers when needed esp. on mini-bosses. Recommended to save Echidna for boss although 25X will OHKO him.
By Adder: HP > 13501 for this to be safe! 14581+ is better.
Stall as much as you can R1-4. Ogres = good stallers since they attack so slowly and have a lot of health. Make sure to kill them if they charge.
R5 Use Sonia to kill, or Lilith+CDD+vamp if not rdy.
R9 Pop any (non-R10 used) actives to kill.
R10 Rsonia + King
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mopalia: Worked beautifully, perfect step-by-step instructions. Win! Thanks.
By DestroyerA: Luxury tank team. Kagutsuchi, Rodin, and Freyr were to speed the dungeon up(potentially make it safer) and also as stat sticks. Echidna is an Rcv stat stick and delay in bad situations.
Use quick bomb to speed grinding up. Use kagu and rodin on floor 5,9, and 10.
By Sir jecht: Farm bulit. I&I max skill/lvl.Siren max skilled.Team lvl 60-90~ish. Normal FL stall if you can,kill off pyro(s)3+combo with water to kill.FL5 kill using skills,not orochi's-Bsonia.FL9 same as FL5 unless both are syced then kill off 1.Can use orochi here.FL10 combo hard till he uses HEC then I&I,siren,gab,herm 1st.Bsonia 2nd=win
By Liz: Very safe, HP+RCV of Luci plus fire resist from Minerva. Max skilled Echidna & DJ for extra safety. Use Grav on fl 5, 9 & 10, grind and build skills on other floors. Menace + MS then heal on boss. My team was mostly max level+ max awakened, could do with less HP
By Alf: My S rank luxurious build.
Just combo to the end, and hope for 7 combos once in a while to have bonia ready at the boss. Boss: Bonia + bubblie
Subs are all here for skill boost (8 in total for all skills ready in 12 turns)
By ouache: CDD and HBD can be any good devil. Kill ogres and chimera first, stall a bit on demons when you can.
Have echidna ready for FL5, use her active for the magma chimera, kill it before it hits you. Sonia active FL9; Lu Bu+sonia FL10.
By Poisonxxl: My S rank build. 6+ combo required. Just blast through everything, use skills on F5, F9, and sonia + bubblie F10.
By deLeau: Haku can be replaced by good orb change. Stall when possible, F5 use Haku/Baddie, F9 Ronia, F10 Ronia+Baddie. Used Hera just in case, probably not needed.
By SC0TTY D0: S Rank Build ~ F1-10: Simply use skills as needed. Only use Sonia skill as a last resort since you will be dependent on a sky drop for 3rd color match. Good Luck!
By Dillio: cuchu can be g/d. leilan can be 2nd stage or other uvo. but either you or your friend must have f/g. verch and homu dont have to be ult. stall in first 4 floors. release orb changers in flr5. one leilan at flr9. and leilan+woodsie at boss.
By crans: Really quick and reliable 0 stone build. Can sub out Karin for any blue physical orb changer. I did it with Megalodran first run w/ avg lvl 45 and no awakenings on any. Awakenings make it a breeze. Stall on any round outside of Chimeras. Either save orbs and sweep chimeras or pop Sonia for kill. Final floor pop skills and kill.
By FatSausage: Stall flrs 1-4 for a least 1 Ronia. Flr5 Ronia. Stall flrs 6-8. Fl9 Persephone or Ronia. Flr10 Hades, Ronia, Hera-Ur, Lilith. Hades can be swapped out for any high level devil. Lilith can be swapped out for king Baddie, just watch HP.
By tkhua: Notes: Might be able to go w/o luci. chaser invade = combo a bit with dark orbs. health > 17500 if chaser health < 25%
F1-4:stall for baddie
F5: baddie+vamp(if needed)
F6-8:stall for vamp(if used)
F9:two rows of 6 will kill for sure
F10: LuBu+DA Luci+Ronia
Team ~ lvl 50-60
Leader max level
Vamp skill lvl 5 (max skill i
By S hole@PGF: Extremely fast and easy. All awoken. Avg lvl 76. Vampire max skill. Most of the time you will over kill which is fine. Make sure: F5 one row + 3combos, F9 one row +4 combos. Boss, you will have a solid 2-3 turns, pop skills and have one row + 4-6 combos each turn. gg.
By ADD Ninja: Both Ronias were max lvl and had over 100+'s F1-4 kill and stall, F5 i popped ronia. F6-8 continue to stall whenever possible. F9 focus fire one should go down with a good combo. Stall on the other if still need. f10 use all skills OHKO. grav may not be needed. maybe Vamp instead? jester needed in case of getting heal trolled
By 蓼川: double sonia with high recovery subs makes stalling extremely easy. floor 1-4 leave one monster and stall until all skills are up. depends on level and combos whether you can drawn joker + vampire + lilith to one shot chimera. if not, use sonia skill. then stall floors 6-8 for sonia again to one shot floor 9 and 10.
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Patropa: What level of your monsters?????
By aisteninja: Fairly straight forward. Try to stall where you can afford a hit or two. Kill chimera ASAP (didn't use ech). For boss, use all skills and kill. Apollo can be replaced for high-level Verche.
By MooSama xD: FL1-4: Stall & heal using DJ/Siren's skills, FL5: Clear, Echidna if needed, FL6-8: Clear or stall for Echidna if she was used on 5, FL9: DJ/Vamp's skill and clear, one Haku if needed, FL10: Echidna, Haku, got 4 turns to burn down 1M HP, very easy. DJ, Siren, Echidna should be maxed skilled for a safe run.
By Keric: Everyone was about lvl 40. Siren can be replaced with any fire to heal orb changer. Echidna is used when you need to stall or out of blue orbs. Have goemon, king bubblie, siren, and siegfried skill up for boss. Use goemon to change to all fire then siren to all heal then siegfried to all water then king bubblie and win.
By bsushort: Burst through everything. Magma Chimera is the only thing that can 1-shot you, so use delay there if you can;t kill it before it attacks. You can stall to have it back up before the boss. Take one hit from boss, then pop delay.
By rhx: Luxury farming build. Max skill Siegfried helps a lot but isn't strictly necessary, it's very hard to die. You don't need the gravity so no need to stall for it, just Siegfried + Hrungnir + Bubblie to OHKO. Bubblie is probably superfluous with good levels and a good combo though, so feel free to replace him.
By Freeloader: HP in case of 3 devil floor+orb troll. Sweep F1-8. Wait until Chimera at CD 2 before attacking in case. F9 should be easy, Hatsume if needed. Gravity+Apollo+Bubblie should be more than enough to OHKO boss. If you're missing water on the last floor, use Hatsume then Apollo.
By zekken: Very safe build. Zeus can be replaced with any grav. I used ripper dragon as wild card to pick off trash that had close/synced ln. If you want to be really safe stall on first room for skills. FL5: grav once and "MS". FL9: "MS" one of them. Recommend 2x grav second one to make it faster. Charge Skills.
FL10: 2x Grav and MS
By Miguel: I messed up this build was for Master
By Meng: Nothing max level or max skill. Just your typical Devil grind team. Hera/Lucifer to help speed up Carbuncle/Chimera floor. Use 1 grav at start of boss floor and grind to just below 50% then 2x Gravity + Lucifer for drop. If auto-rec kicks in for boss just repeat process. Joker for safety
By Shanee@PF: Friend satan was awaken. Vamp doesnt need to be ult. But has to be max or close to max skill. Enchida max skilled helps but isnt required. Stall as long as u can. Flr 5 and 9 is probably the hardest , use vamp lord for orbs. Try killing them before they attack. Flr 10 use enchida and when enough dark orbs use hera
By Stoc: Can be done with less than 13500 but makes it easier since that lets you take hits form the ogres. Try to get Echidna up for Floor 5, then back up for Floor 9. Floor 10 is an easy OHKO with Angelion, Valk, Shynee, and Venus.
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Curs3d: Thanks: worked for me. Didn't have Venus so replaced her with Siren. Valk, Siren, and Angelion maxed skill helps. If they're max skills, can use them on FL 5 to 1HKO the Chimera and save Echid for FL 10.
By Steven: Leader: any fire resist is ok, Drall best because he makes hearts and won't get water bound like Megalodran. Any Hera works. The key is getting HP threshold to be able to tank boss' high energy charge. F5 - 3x gravity, nuke. F9 - gravity, nuke, grind. F10 - gravity, grind to 50%hp, 3x gravity, nuke
By madmudkipz: Fully farmable team. Max skill jester. Focus ogres first. Use one round of gravities freely on floors 5/9. On boss use jester skill to stay alive and slowly grind him down to ~2/3hp (below 73% is the goal) then triple grav + lol cannon. Average level - 50
By Machanayo: A simple 242 team. Leave 1 enemy each round for stall, Ogre is recommended and must knock all demon down first. Orb change for Chimera, then continue and make sure I&I/changers complete before boss. BOSS round just use enhance and orb change then match them.
By さとし: I&I is max awoken for that extra multiplier. On 5 and 9 especially 5 use Siegfried to ko. Be careful not to clear too fast to make sure you have all skills up for boss on my first turn I got him under half and he recovers himself then I used siren and Siegfried to finish if unlucky on 5 one stone may be needed
By P: F1-4, 6-8: Kill ogres>chimeras>knights>demons and charge skills. Chaser invade either grind or grind until over halfway and nuke. F5 gravity, nuke, heal, and nuke. F9 menace, two gravities, nuke one, and then charge skills with second. F10 menace, two gravities, nuke, heal, and nuke to win.
By jade: BOdin Farming Build: Sieg/Siren/InI max skill. Awakenings on BOdin, 50perc atk. Subs mid50s, BOdins max. Can sub HeraIs for Herm. Stall and snipe where you can by matching fire and dark orbs. Fl.5 Two rows, OHKO. Carbuncles: If staggered can take one out with a few matches, or Herm. Boss: Siren/Sieg/InI 2 rows, OHKO's.
By SupaT@PF: No need for Hera. I put her in for stats, never used her active. Odin was max awoken for skill boosts and row enhance. Kill everything but ogres, they don't attack first turn = 3 free turns. try to get an U&Y active up by floor 5. 2x3 blue orbs with 25x attack should kill chimera. Fl 9 U&Y. Fl 10 U&Y-izanagi-yomi-1 row of blue
By JD@PG: All you have to do is grind through floors 1-9. Use Belial skill to go faster with the common monsters. At floor 5, use Hades skill to gravity Magma Chimera and use 2 Morning Stars to kill it. Do the same thing with the Red Carbuncles. Counter, heal, gravity, and Morning Star as best as you can at the final boss.
By foosean010: Still somewhat inexperienced w/ Goemon build. Stall on floors 1-3, get HP under 20% @ the end of floor 4 for the Chimera on 5. Build HP back up after floor 5, continue to stall (if needed for Goemon) and repeat floor 4 steps above. 1 shot carbuncles, Goemon/Take boss. Utilize Echidna, Gigas, and Phoenix skills as needed.
By Ampharos: [Insanely safe/easy build, but tedious] Megalodran should have maxed skill (easy to farm) and Echidna should also, (difficult to farm). Dark Golem to break Chaser's DEF and HP threshold. Keepers for receiving half damage and HP threshold. Fire resistors=.25 damage received so the max damage from mechdrag is around 11.5k, so heal
By jarhead@PG: target ogres first. set up 3 separate dark combos to deal damage to devils. Use keepers during emergencies and grind chimera with MS. Charge again. floor 9 , target one carb, take out 54k+ hp and MS. Repeat. Let Betelgeuse recover and use 4-5 MS to take him out. if you have full hp, let him hit you once to save a few keepers
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Dirt: Uhh you don't have what u r talking about. And how would you get your health up if u used Lucifer's skill? the keepers would make it insanely hard to restore.
By Chisestarr: Easy build. 1-4 get your skills up. level 5 gravity and nuke.. i have drawn joker maxed skill so i never run out of hearts. level 9. two gravities and 1 nuke to kill one. and stall to skill up all skills. final level use all gravities, nuke, heal, and nuke for the kill.
By Rex@LL: Stall enough so you can get echidna up by 5f and 10f (not difficult if max-skilled). Kill Pyros first. If all your monsters are moderately skilled, feel free to spam their abilities, especially at 5f/9f. You really only need echidna or bubblie up to take down beetlejuice.
By AppleJuice: Minerva-fire resist. Heras-gravity. Can be replaced with Hades. Siren-heal orbs in case of double leader bind. Does not have to be maxed skilled. Keeper-HP and defensive stance. Luci-HP mulit and morning star. 1-9 grind! Use keeper if need Use gravity on carbuncles. 10 2xgravity+morning star. grind/stall. 2xgravity+morning star.
By Lasorrow: Wildcard can be any physical monster with high enough stats and attack. I used a Goemon and Red Giant Gigas. Echidna should have a decent skill up but not required. Fl 1-4: Stall as much as possible but kill when about to be hit. Fl 5: Make sure you can tank a shot if stalling. Floor 9: Echinda skill Floor 10: all skills, OHKO
By PYF: Get another Lucifer if you're worried more on HP, or switch Lucifer with a Loki or Vampire if you want to barrage through, but its important to have some form of mass damage to take on Betelgeuse. Hera does not need to be evolved, and if you are not worried about HP, replace Keeper of Rainbow with a desired dark sub.
By vacuum: Easy build. You can stall on single pyro demons who will bind you're whole team but 16381 base hp will let you take 3 hits from it without healing. use both gravities when mech dragon is around 30%, then finish off quickly.
By lil Pepo: Typical dual Luci build with Keepers because I don't have another Hera. Demons required two or more dark orb combos. 2+ dark orb combos to beat demons. 5f Hera/luci/luci. 9F Hera/Luci then stall for cooldowns and luci'd last chimera. Boss: Hera/Luci, stalled for cooldowns. Manage hearts and use siren/keepers. Hera/luci/luci.
By Sidra@SNK: really easy dungeon with this team, just have around 50k health. stall for all abilities before floor 5. then sweep thru etc beat the other floors, floor 9 one gravity + ms on one carbuncle then stall again. floor 10, if his countdown is 2 then double gravity 1 lucifer heal then lucifer. if 1 then 1 grav, wait get hit, grav, ms
By Meat 36@PG: Relatively high level farming build. Fully awoken BlOdin reduces time to charge bubblie. Use one Siegfried on board 5, another on board 9. Echidna, Megalodran, Siegfried, bubblie to kill Flame Mechdragon. May need to use Siegfried / Echidna early if no water orbs and multiple enemies on 1 turn on 1-4,6-8.
By FatSausage: FL1-4: Charge up skills. FL5: Gravity or two to speed things up. FL6-9: Charge skills. FL10: Poison and beat down to 50% health, pop both gravities and MS. RK for emergencies and boss. Could be subbed out for Drawn Joker with enough HP.
By ibusy ∞: Speed farming. All Siegfried and Echidna max skill. Ogre and King slime max awoken, total 4 skill boost. Round1-4 stall of total 2 turns so Echidna ready at floor 5. If chimera start turn1 and your board is bad, use Echidna. Floor9, change orb and do mass attack. Boss, Change orb and king slime. Ogre can be replaced by BOdin.