By CAFC: Baby TAMADRA is actually Holy Dragon Stone but PDX doesn't list it. F1-4, 6-8 charge skills. Keep hearts at end of F4 & F8. F5 select green, HDN and HHA, both dragons, match hearts to restore health, kill green asap, grind blue. F9 HDN and HHA, blue dragon, Odin, match hearts to restore health, grind. F10 HDS and GED.
By Freddy: CHALLENGE MODE: Surprisingly simple, even if you don't hit the combo threshold on any floor but 5, 10, and maybe 9. Essentially make sure you have menace up by the 5th floor and poison up by 10. The 5th floor you may not need menace if you can hit the combo confidently, I used it as a safeguard. Floor 9 combo and or use Gungnir
By milkyway: Fun easy build. Pretty much 1 shot everything. All above level 90. Awoken lvls: max max max 1 0 max. Skill levels don't matter. Use whatever skill you want except save Delga, Zeal, & Cu Chu for boss. Just make sure to match 4 wood to make TPAs every turn. I made 3 on the boss and that 1 shot him.
By mirkwood23: Very easy. Maxed lubu, ronia and Minerva. Ronia is hypermaxed. Fire will kill everybody, but Pandora+Vampire skills give you a backup smash (dark+fire+water) if needed. Awoken Minerva blocks jammers again if needed. On level 10, Minerva can reduce defense and Ronia + Lubi + Hera can kill it with 2 fingers up there nose.
By Lord Tiger: F1-4: stall for Echidna skill before F5. F5: Echidna, kill Hellwind Taur Demon first. F6-8: continue to stall for Neptune skill. F9: Vampire, Hera-Ur to OHKO. F10: Nepture to kill in 4 turn.
By Shynee: TEAM CHALLENGE MODE-Friend's monsters max awoken. This is just grind through the first 9 floors, you can use GrOdins and Noah on Echidna. On the boss, use Red Odin's poison. Easy win. Have fun making big combos if you wish to do so! Note: I don't think you need this much HP. Mine never dipped below 25000
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eiko: Christmas Hera works as leader - used gravity + 4 gungnirs on fl9. On another run, I used G/D Bastet as leader by mistake but Spread Cats worked well on fl9.
By MooSama xD: FL1-9: Stall on masks for Shiva's skill. FL10:Shiva and 3x3 blue orb. Can replace Shiva with Droid Dragon. Super easy/safe, maxed skilled Siren/Siegfried recommended but not needed, just clear all other orbs to refresh for blue, enjoy your Dragon :)
By Ted: R1-R4 kill at your own pace.
R5 kill deep first, then magma however you want.
R6-R8 kill at your own pace.
R9 kill fast use skills as needed besides GED and Top.
R10 use Top then GED.
Use skills as needed just have Top and GED ready for boss.
Zombie is for boosting Jade's skill.
Voice is for Hp multiplier.
By Dexter: Shouldn't be all that hard. Basic 2 4 2 team. Topdroid bowmore and hermes, siren, kraken and he should die. The demons could kill you if you dont stall long enough for a nuke. blue and plessios + droid will kill.
By ghost247: Safe & Quick farm team. All avg lvl ~ 60. Max Awoken Siren & Odin for 1000 HP Auto-Heal. FLR 1-8 clear using 3-combo minimum, but stall enough on Red masks to charge Top Droid's skill for later use on Bowmore. FLR 9 pop ADKZ skill and combo well to speed up. FLR 10 use TopDroid to bypass DEF, then Siren & Chu skills to OHKO.
By bojangles: Halves most damage. Plenty of HP/RCV and enough attack to get by. 1-4, grind and charge. 5: gravity and target hellwind taur demon. Nuke him when he's around half. 6-8, grind and charge. 9, gravity and grind. Vamp for attack and siren for hearts. Make sure droid and MS are up for 10. OHKO and done.
By ProRay298: Odin lv56 max awoken, midgard 30, echidna 47, hera 1, karin 84 +95 max awoken, neptune 98 +20 3/4 awakenings
easy as long as you remember to match heal orbs, requires little luck, just try not to get hit by x2 evil slash on floor 5, use echidna/hera/midgard wisely. higher hp/atk subs for safer run
By Hitch: To the mods, Please remove this build, I suggested it to the wrong dungeon.
By Gutentag: If you are even fairly lucky this is an easy build. Echidna is mostly a security for floor five. If you are afraid of the demons killing you, stall for echidna on floors 1-4. The rest is easy just try to get at least 10 combos on boss and you should be good. I used this build to farm demons and bowmores and spent 0 stones.
By NWG: Can do with less HP if you're Neptune is powerful enough to kill Bowman before it kills you (over 900 ATK should be good enough; since SDH Neptune does 10x).
Also, make sure Echidna is charged for Floor 5, and kill the green demon before it can bind you.
By D4rkn3ss: Tried double isis and failed to stall. This team was much easier to stall, since Okun wouldn't activate until 6 combos. As usual, stall on masks, take out other monsters asap. Around 10k hp is dangerous if Fl5 attacks, or if the bubble chimera attacks, so be careful when you stall. Didn't need poison for boss b/c kush+okun= win
By benzatone: Awesome for tricolour. Target the Hellice Frost Demon on wave 5 and blow away the rest of the waves. If you don't get lucky enough to get 10x combo on bowmore, you can always use echidna + Droidragon when he pops up.
By Syveril: More stable than leading with Robin. If CuChu is max skill, that will help for FL5. Can stall easily on red masks by not matching blue. Echidna should be easy. If low on hearts, use Odin. Use poison and delay to defeat Bowmore.
By Rose: FL 1 - 4, stall for skills, esp on mask/moltdra. FL 5, use Bastet and Echidna if necessary. FL 6-8, stall for skills. FL 9 As long as you heal every turn, you'll be fine. Use gungnir for emergency heal. FL 10, use gravity, poison and echidna.
By FizzCake: Stall for skills before you fight the Chimeras. Kill off any Ice Demons ASAP so you don't get bound. Don't risk and just Echidna the Chimeras if one of them is 1 turn. Blow 1 Woodsie+Sonia and you should be able to wipe both. Next just turn use Zeal and 1-2 shot Siren. On boss, use the other Woodsie+Sonia to kill.
By Puffers12: Deal as many combos as you can on rounds 5, 9, and Sea Devil Kraken in case you encounter him! Echidna is your biggest threat delay her attack with your Echidna or pop up defense skills from one Kushinada or Asgard. Do the same for round 5. Also save Top Droidragon and Wood Ice Orge for the boss for a successful run!
By Scathbais: 22k health in case of Kraken invade. Sweep all floors but stall enough to make sure Droid and W/I Ogre up for boss.
Fl 5 Use ADKV and quickly kill Frost Demon to avoid Lead Bind.
Floor 9, as long as Droid and Ogre are charged, pop Sonia and Fafnir and OHKO. Fl10, pop Droid and Ogre to OHKO.
By Hitch: Take out those that can bind you
Use droid on boss.
By Hitch: Two things to note:
1) destroy those that can bind you
2) shiva on boss
By Hitch: Aside from the two leaders and droidragon, nothing els is that important. Just fill the spots with any physical (BOdins, Sieg, Hermes etc). Should be easy to figure out what to do.
Its a physical team...so you are going to have massive HP anyways.
By Fukushu@PG: Match orbs to make maximum combos, and hope for skydrops. 5th Slot can be delay / Armour reduction / Guard stance / Guard reduction. Ive put in Ltron/ Ookuninushi and Echidna. all 3 work fine.
By Marcus: This is probably the best mono-green team there is. The mini boss Enchidna will probably be the hardest. On boss use Zeus skill and then Griffen's. Plus Freya's too. If that doesn't crack him, try using Zeals or Chuchus and get a better combo.
By atog: Avg level 50. Wood Mech was around lv 97 and it's purely for insurance and HP buff. Naga was skill lv 5(11turn)but shouldn't be necessary. Store skill. Naga on Lv 5, 9. Lv 5 kill blue first to avoid wood bind. Boss use Droidragon + Wood Ice Ogre = one shot. toughest part is to store skill as tricolor could combo out of control
By jkuo74@PG: echida can be replaced by orochi and dark golem can be replaced by shiva or Top Droidragon. stall for round 5. use echidna skill and itll be easy. stall again to use echidna skill on round 9. kill echidna before she attacks or resurrects. use dark golem's skill on boss and hope to get a high combo
By G: Basic mono blue with new toys build. Stall as long as possible 1-4. If you only have FKK and Sieg up for wave 5, it will be hard. If you have I&I up, lucky one shots are possible, if Midgard is up, you're golden. Save Droid for boss, easy low risk run.
By niels: Red and blue subs can be any red/blue sub with high ATK. (Shiva nice but unnecessary as a big green combo can break Bowmore's defense).
Get below 20% on floor 1, then nuke everything. Try to stall on masks to charge armor break, otherwise collect red/green orbs during boss's 6 turn delay & use ADK for a massive green combo.
By fdsa啊啊: use red mask to charge the skill. king woodsie and echidna should be charge before round 5, active all the skills (except golem) to kill the water demon first. Than do the same thing before round 9, only use echdina on round 9, if you cannot kill her by one shot. final stage, use cu chulain and woodsie and golem to kill the boss
By Matt: This build is about stalling. The higher skills your knights are the better. Stall where you get the chance to have skills up for rnd 5. Rnd 5 activate Homura, Dragon knight, Cu, obliterate. Round 9 takes 2 turns to kill Echidna, so you have to be able to survive a hit from her. Round 10 same as Rnd 5. Hardest part is echid.
By Woofer: Similar to other Cu Chu builds but doesn't require any gods. Charge up echidna to use on round 5 and 9, need to save Droiddragon search skill for last round, and then use Ancient Wood Dragon skill and Cu Chu skill to finish.
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foosean010: I used a similar build, but sub'd dragon knight for asgard and awokin odin for laga. Successfully beat 5 times, only lost once bc i didnt have echidna skill ready on floor 9.
By HaloZeroSA: Your Echidna should be near max skilled. 5th slot can be any green monster, I used susano.
You can stall for Echidna for round 5, I found that useful. Stall again for Neptune / Hera skills for the final boss.
Final boss: Use gravity and neptune's poison. Boss should die
My neptune had an attack of 1048 at the time of
By Lexington: Should be easy enough. On floor 5 take out the ice demon first so she can't use leaf blind. Make sure shiva is charged before getting to the boss.
By John Death: Rounds 1-4 and 6-8, stall for a bit to get Echidna ready. Rounds 5 and 9, use Menace and blow them away before they attack. You should have enough HP to tank one or two hits, but better not to risk it. On the boss, Shiva, Cu Chulainn, BOOM! Lagavulin is there for emergency. Kraken is no threat if she shows up.
By grnbn@PF: Dual Luci for high HP and RCV. Very safe but slow. Just grind through. Both Siren and Vampire should be max skilled to provide dark orbs every 5 turns. Use gravity and morning star to speed up things. Just make sure you have one morning star and the Dark Golem's armor break skill available when entering boss battle.
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Bibbo: So very slow, so very safe. Went with a Vampire Lord and total 42K HP, still safe. Thanks for the build!
By supertramp: The hardest part was going up against the Demons on 5F due to Leaf Bindings, but having a high RCV will save your life even if you have this bad luck (like I had) Rest of the floors are fairly easy, just take especial care against Echidna on 9F, use Golem's skill on 10F and try to match as many green orbs as you can.
By ☭Δ♔Biz☃: Super easy quick farming build. Odin can be anything green. Make small matches on the first 4 floors, use Echidna or burst down the demons in floor 5 before they can attack, more stalling for floors 6-8, use Echidna on Echidna, use Shiva on Bowmore, done. Skill ups on Echidna obviously help a lot.
By Evan: My Neptune had 1154 atk so I needed Hera-Is. Floor 1-4, clear demons and stall on masks. You can heal easily with this build so don't be afraid to take a hit. Floor 5, use I&I, Echidna, and kill off the water demon first. Stall on Floor 9 if Hera-Is isn't ready. Use Hera-Is, Echidna, and Neptune on boss for the kill.
By BazBiscuit: Easy farming team. Build up skills on red masks, mainly echidna. On floor 5: Use Echidna and convert heart to green to finish quicky. Build up skills again before floor 9: Use echidna, odin and 1 convert heart to green for another quick kill. On boss: Use Armour break and convert heart to green, match a decent combo to finish.
By zaisha@pfg: farming team. rd 1-4 stall 1 turn for fkk/cu. rd 5: you can use fkk and/or cu to ensure you ohko at least 1 demon, not 100% necessary. rd 6-8, if necessary stall to get I&I/fkk/cu up. rd 9 echidna: pop cu/fkk/I&I for easy ohko. rd 10 bowmore: setup decent hearts/green board, then cu + woodsie + mk armor break for easy ohko
By CryohaSArd: The wildcards must be your *strongest* Green hitters, bonus points for more defensive cooldowns such as a golem or any evolved Ceres. Getting Echidna ready for wave 5 is a must, and she makes wave 9 easier. Ideally third slot will be Shiva, but either breaker works- at 100k defense and 5 tries to combo, Bowmore goes down easy.
By DNLM: Charge at least one skill before round 5. Use skills and combos to defeat the demons before they attack. Charge all skills before round 10. Use all skills to kill the boss. (Very Easy)
By Eldy: Charge siegfried and fenrir before the demons, it'd help if I&I are charged also for a boost. At Echidna stage you can use Hermes to kill her fast or have siegfried and fenrir. During boss, use shiva's skill and change everything to water.
By momoka: This build is very stable. Doing minimal combo (3~4) when Moltdra or Mask is present will produce fire power just enough to leave one enemy alive. Charge Echidna's skill and use it to clear F5. Use defensive stance and clear F9. Finally poison the chicken while buying some time with Earth Field and Menace.
By Back5 @ PG: Every monster had > 1000 ATK and HP with Artemis must be greater than 20,000. This will allow you to tank some hits if you don't catch a 10+ combo to wipe a floor. Make sure RCV is 1200+ to allow for full health on Demons and Echidna if you aren't making combos. A single 10+ combo will kill the boss.
By VileVibe: Echidna or Orochi should be charged before round 5 and used on the demons for safety, and then again for Bowmore. ADK can be subbed out for any high damage wood elemental monster. Rainbow keepers to tank some damage for skill charges. Best to charge skills on divine masks after defeating the other monsters on the floor.
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@PF/G: not really possible if u cant get 10 c
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SA_Upc: Doable in tri-color, but still risky. Menace will allow a couple tries of 10c and rainbow active can stall another round of double Evil Slash with 13350+ HP
Against Bowmore, a lv 99 ADK only needs something like 3 + 7 green orbs clear + 8 offcolor combo to break def and one-shot Bowmore at 30x multiplier.
By jade: Echidna Skill Level 2, or higher. Store up first 4 rounds, Pop Echidna Round 5, I've been targeting Green Demon first. Then pop Susanoo's skill. Can use Odin and Hino skill too. Should be done with Green Demon by end of that. Store up, pop Echinda/Susanoo again at Round 9. Round 10, pop Orochi, Neptune poison.
By Erice@PG: Charge up before level 5 and use Flare drall to change stone then Ares to change and use Horus to power up. Same method for Boss battle should be one time hit with Shiva taking away the defense.
By James: Farming build for Neptune owners with water teams. Divine masks are good for charging skills. On 5 delay with Orochi and defeat frost demon first. On 10 open with Echidna + Neptune. Save Siren for emergencies. Works with two Lakshmi. Orochi subs for Echidna. Neptune 1098+ ATK (1323+ with Echidna). 3,000+ RCV suggested.
By James: Accessible build for Neptune owners. On 5 use Echidna, defeat frost before attack. On 10 open with Echidna + Neptune. Save Siren for emergencies. Swap Icedragon for Idunne & Idunna or two Lakshmi if possible. Echidna subs for Demon Viper Orochi. Neptune 1323+ ATK (1098+ ATK with Orochi). 3,500+ RCV suggested.
By James: Charge before round 5, especially on masks. Defeat demons before attack. On 5 use use Mk.III, Freyja, clear with wood gems in 2+ blocks (e.g 20+10 wood divided with 5 water). Charge skills, play defensively against Echidna, and on 10 repeat process for 5. ??? is wood with good stats/RCV. Skydragon subs for wood with ~1,300+ ATK.
By James: Charge skills before round 5, especially on divine masks. Defeat demons before they attack. On 5 create board of wood gems, use Griffin and Freyja, and defeat demons. Recharge skills, play defensively against Echidna, and on 10 use golem and repeat round 5. ??? is Parvati, Sasuke, or wood with good stats/RCV.
By James: Charge Echidna before round 5, especially on divine masks. Defeat Frost Demons before they attack. Use Echidna on round five and aim to defeat Hellice Frost Demon first as she takes full damage. Use Neptune and Echidna on round 10 and wait for Neptune’s poison to defeat Bowmore. Neptune 1,373+ ATK.
By keith: Charged up skills and be careful on 5th, use echidna skill and get more time and then can charge up again before going on. Should be a piece of cake for the rest. Use Neptune poison takes 8 turns with echidna skill ready again... I have max Neptune, level 80ish sky dragon and mechdragon
By @PF/G: get freyr skill before stage 5, then u can one shot wood demon with 2 orb change. use shiva and ogre skill u can one shot boss. no more attk
By N/A: Watch out for leaf bind from blue demons. Use Shiva to void the boss's defense. Doing ~55k damage is easy with 3 orb changes and Freyja's skill.
By N/A: Red Masks can water bind so be sure to kill those first. Neptune does 5x atk as poison damage, calculate your Neptune's poison damage and divide it by the boss's HP to see how many turns you need. With bad luck you will have 10 turns with Viper's skill. An Echinda will work but you need a higher attack neptune to make up for it.
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@PF/G: If use Echinda, u will need a at least lvl 80 neptune
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James: Water bind on the masks, I believe, is a boon. it is easy to burn them down with a continuous supply of water gems (or with big combos to break their defense), so it is easy to leave one and charge skills on it. If it binds you, clear water gems, heal, and continue charging. Just avoid leaving two alive when one binds.