By Argho: Dungeon made to be destroyed by UltEvo Durga. Obviously friend Durga would be better but Karin works fine as well. Except for max skilled Echidna other cards are any fitting colour stat sticks/utility. Breeze through all floors, delay the boss, Durga and kill with ease.
By ravenspire: Unconventional, but still a blast to play with. Zuoh will be your main source of firepower in the fight against Laphroaig, by the time which Orochi should be up and running. Use Rinoa to tackle binds, or simply to proc haste. Mix and match subs to taste, and happy farming! ;)
By S hole@PGF: CHALLENGE MODE. I guess this kind of build will work for other ancient dungeons too. F5 pop Pandora. Boss floor pop up Hades, any orb change and orb enhance skills and Lu Bu. 4X atk and gg. (For monsters, I bet any dark ones that you can think of will work here =D)
By milkyway: This is like the perfect team for this dungeon. All max leveled and awoken. Fl5: match five purple and green with extra combos to kill one shot. Boss: Vamp ruel lubu rows and tpas 1shot KO. In fact, kill everything in the dungeon in one shot. If you do get in trouble you have plenty of extra back up skills.
By Eyabu: Luxury team. Levels 54/65/91/99/27/99, all awaken excep DZ, Liu bei max skilled but not needed. Just blow everything out of the water with TPA and matching 6+ orbs. Stall for skills if desired, but not needed. Boss goes down with 2-3 large combos.super fun run and plenty of health to tank hits if needed
By chilito: easy floor 1-4 stall on moltdras , fl-5 vamp- lilith 2 dark rows,deathfl6-8 stall some more , fl-9 sonia rows ohko fl-10 sonia -hadar -lubu -rows ohko , just time your stall and try not to overkill stall floors.
sonias and lubu max level not max skill every body else about level 70 should be fine, needed good luck.
By db: Challenge Mode
Pretty straight forward, grind on all floors to charge skills for floors 5 and 10. Floor 5 target dark demon first, gungnir to finish and bring out other. Floor 10 grind till bind then use gungnir to help heal if trolled on heart orbs, then grind to finish. All max awoken and HP total must be over 23500.
By Entilzar: Lvl max, 67, 76 84, 63, max, full awoken except Canopus auto-heal.
Most trash can be killed with TPA and combos. Just make sure to take hit before fl.5. Stall on masks. Fl5: GZL. Fl9 : can take hit if full, then kill dry. Fl 10 : GZL + Canopus, 3x4 wood is OHKO. Susano just in case.
By Bibbo: OOPS! Zeus should be Hera-Is/any strong blue. 15K HP to tank two hits from the demons. Used #625 for wildcard. Took me 5 turns to kill Fl.5 (kill for Light first), and less to kill Fls. 9/10. Save Kushi skill for final boss sun phase. Not good enough to S-rank, but try lower rarity monsters with better matching skills & luck
By ngrdix: CHALLENGE MODE:
Everything max awoken. Best done with a max skilled Hera. Find a friend, its not hard.
Stall long enough to get Hera and Odins up by FL5. Hera + 4x Odin the dark one to death.
Stall long enough to have Luci up by the boss. Hera + Luci, then burst to 20%ish, then Hera, Luci, 4x Odin. Burst anything left.
By adrianh: F1-4 stall until Echidna is up and use her skill at F5. F6-8 stall till Gsonia skill is up, use orb change at F9. Then use king woodsie and Gsonia skill OHK the boss
By Kain Guru: Good skills reduce need for luck. Can't take but 1 or two hits at a time so better be a good match maker and don't rely solely on sky drops. Try to stall on masks for Gravity. Boss: 2x Gravities, Echidna, Duke, and you have him down more than half way. Use Kushi's skill when in trouble. Zero stone possible.
By koda: Skill maxed Vamp and FA Luci makes it very easy. Use Vamp and Pandora's skills to make orbs and combo well for more black orb drops. FA Luci's skill can also 1 shot trash. On the last boss, Ronia then Hanzo (and FA Luci if his skill is up) to wipe the boss.
By piddlesby: SUPER easy and STABLE FARMING TEAM. no need to charge Heras; you'll be done long before you need them. choices of dragons were based solely on element/attack power. Simply orb change and farm away!
By Stephanie: Kushi helps makes this a nice build for players still learning to combo. Make sure to match all 3 colors AND hearts each turn to activate DQXQ. 7-10 combos each floor should be fine. When boss activates Sun Power, use Echidna to give some extra time to finish off.
By Wolfs SA: Wildcard can be any high-damage green monster, I used Canopus. Not much to this, you have a ton of recovery and two heart makers - just grind through everything. Kill the dark demon first on f5. Once Laphroaig starts using Plasma Ball, use michael, artemis, fortoytops, freyja (in that order so you have some hearts) for the kill
By Albegas: Satan, Loki and friend Satan fully awoken. Satan lvl80, Vamp lvl90, Friend Satan lvl99, Joker/Loki/Baddy lvl50. match as many orbs as you can see and sweep floors, on F5 try to match 5 dark orbs to get rid of both demons at once, F9-10 try to match as much as you can. Went so fast I couldn't even charge Baddy skill.
By greg: F1-4, stall until Sonia is up - stalling on a moltdra/harpie/mask is easiest since their skills will buy you lots of time. F5: sonia + baddie is overkill. Crush 6-8, then stall on F9 for skills. Matching heals+5 combo should be easy for full heal each turn. Baddie + Sonia=OHKO, F10 match until sun power, then sonia+baddie+heraUr
By Duke: Pretty quick, only stalling to have a 1 hit KO on boss, with a yomi activation. Keeper for back up just in case you wiff on the 1 hit. was never in any real danger as long as you can match orbs. Siren can be subbed, but I used due to team cost restraints.
By Joejoe: finally got use for Hera-Beorc, with friend Kushinada in tri color dungeon, this is easy mode. don't really need to stall, lv 9 need to heal every turn, u can put #786 Nebradisk in and use for this lv to be safe, but make sure stall and switch back before boss. Boss, Baddie skill around 20% hp, kill, Gravity to make it faster.
By TheLight: Pretty safe team, Clear the mobs with Chaos Blizzard Dragon under one go. With the resistance from dark you should take less damage. With double resistance damage from light monsters take roughly 3k-4k damage. one match of heart orbs should keep you alive. Poison on mask if it spawn. Gravity on lilith and ancient light dragon :)
By olann: Fun, unorthodox subs. Max-level, awaken DTrons, max-skill Vamp. Wildcards are KoR/KoG and one of the RGB Dragon Fruit. Kill off as many synched monsters as you can, Chimeras first. Don't stay too low on HP. F5: Pop KoR/KoG, Vamp, Meta, Flamie if need. F9: Take a hit at full HP. Pop Vamp, Meta. F10: Heal, stall, burst.
By DailyGrind: Avg lvl 80. Kill priority: dark binding monsters > dark monsters > light monsters. Floors 1-4: stall for skills. Floor 5: 2x Gravity, MorningStar on dark demon. Floors 6-9: stall for skills. Boss: 2x Gravity. On dark bind, use Susano or Ceres, then immediate MorningStar for the win. Profit!
By gauchito: Echidna necessary for boss, dragon zombie not. Kush or Okuninushi may be better friend. Just be careful and make six combos. I popped Okun rd9 to buy me another attack before being hit. When rd10 attack switches to 5x (75% health), pop echidna and go to town
By Jourdan: Max Awoken, have sonia and baddie up for rd.5. Then sweep till boss. Watch our for dark bind, sonia, hera, baddie for OHKO on boss
By FunkY PiG: Always kill light demons first. Fl 5 is tricky. Boss… DO NOT unleash all skills immediately. Get it down to where it is about to get "angry" and then unleash everything - three gravities, heart conversion and orb enhancement. Be sure to clear the enhanced orbs together. Should be a 0-stone, but 1-stone for sure.
By TheATeam: Make small dark combos to clear the riff raff to save 3 timer moltdras. Fl 5: Don't let light demon bind you! 5 + 3 dark plus as many other combos as you can to sweep. Can take several hits from Laphroaig, if need to charge. DLVD+Hera-Ur=OHKO. High skilled orb changers a plus , but I O stoned several times without.
By Lamigre: It's all about the Combos. Anubis, Odin and Susano were fully awoken. Odin was Max level, the rest averaged 40. Ironically this cleared Legend but stumbled on Master. On floor five you will need a ten plus combo to take them both out. This party won't generate an S score because of the average rarity. But you get the prize.
By Rubicari: All max awoken except Beelzubub, 1 awoken. Max skill vamp, all max levels. Try & stall on moltdras, pop vamp on FL5, 1 row dark orbs + combos will OHKO both demons (target light one to be safe). Lilith OHKO w 2 rows of dark orbs. Boss: Vamp+Beelzubub+Baddie+2 rows of dark orbs for OHKO, u get 1 more turn to kill if u don't.
By Starwulf: Absolutely no luck involved. 4x RCV in a tri-color dungeon makes it so every round your health is back to full. Double Gravity + morningstar at 20% HP to kill to avoid having team bound at 10%
By r@nde!: For non-iap players but lucky to get kush. You can use echidna if no orochi. If enemies are in 2 turns, stall then kill. Floor 5 kill light demon immediately. Floor 9 activate kush for safety.Stall in boss if the delay is not available. Just dont get it below 75% if not finish stalling. Delay then kill b4 delay runs out.
By Koski: Quick smashing team. Only requirements are Kushinada leaders. The rest are optional as to your highest attack/HP water and dark monsters. Just knock out as many combos each round, and both Kushins skills should be ready for by the boss round. If you fail to kill boss within first 2 attempts, use kushins skills for 2 more.
By Yames: This dungeon has no red or light so its perfect for a kushi team. You can pretty much sub anyone for high atk purple/blue/green just make sure your HP is above 13000 to cover some atks. I prefer to have echidna just to help delay any monster. Kushi also has reduced dmg skill. Cleared this on my first try.
By nyannyan: S rank possible if sufficient combos every round but risks orb trolled at F5. Lilith for extra time and sL5. Vampire and Zdragon max skill. Basically one shot all the way till boss. Use Kushi, Vampire, Zdragon and Lilith enhance to kill once Sun power activated. Kushi skill just in case.
By great wall: Dark build based on two Batmans and a lot of HP and recover to tank hits. Stall for skills then sweep to fl5. If you're worried of dark bind, use Batman 1 turn stall and sweep harpie. Sweep to boss and just tank hits and get him to 40% Batman stall, grav, grav, 2x dark atk. Next turn Luci. 2x Dark atk before Luci just for safety
By 5.0 STANG: Stall when you can. Charming lady could be replaced by any dark or blue devil since i didn't use her skill. I used vampire duke on round 5 and then on boss plus cerberus and loki.
By mochi: Easy low level build (30 - 50s). Max skilled Echidna/vamp required. Stall on masks if possible. Stg. 5: dark mass atk + 1or 2 extra dark combos, vamp if you need more dark. Stg. 9: Big dark combo, vamp if available. Stg. 10: Use Echidna immediately, combo. Bubble and chaser should be ready before last turn, use together.
By dkpaladin: All besides hera-ur fully awoken, in general combos+dark orbs are enough, sonia has more than enough healing for orb troll. fl5, use 1 sonia with thanks to skil booster, r9 1 sonia, r10 sonia, hera-ur, and lubu to kill.
By Leonidas: Easy, team to win. Bastet lv 93, echidna lv 92, awoken Hera-is lv 75. Awoken Hera lv 86, king Battie max lv. Helper Bastet lv 82. Everyone one fully awoken. Use echidna skill on boss. Zero stone to win.
By Cuhhhhh@PG: With Robin, Kushi, and tricolor, any subs are fine. Best to charge Echidna before boss, which is not hard even with no skill ups, just stall when possible. 13k+ HP for safety, but it doesn't really matter when you can just smash through every floor, delay boss, and obliterate him. Can OHKO boss and still get S rank too
By 白の雪の夢: easy 0 stone combo build. subs can be substituted. vamp is recommanded. 6-8 combos on flooor 5,9,10 can one shot the non-boss and two to three shot the boss. use kush's skill if necessary. try to stall for one round or two.
By Paradragon: Charge up skills on weaker enemies and on boss battle, use bombs, then use change the world and clear the board. If you do not kill the boss, then the next time it tries to attack, use protection of divine wisdom. If you get at least a 10 combo each turn, you should have no problems clearing it. All monsters should be lvl50+
By Bibbo: Not really a great build, but the best I was able to do with a Hades helper and a meager mostly non-IAP build. Bind attacks and occasional bad rolls will need Stones to get through, but this is a workable build otherwise with the double resist. Substitute Lucifer with any strong Dark ATKer.
By jkat: By far the most reliable build I have found. All monsters should be max level, orb changers max skilled. Clear normally through first four stages; stall for Echidna for stage 5 if you can't handle it. Clear as normal - Lili should take 1-2 shots. Smack the dragon til Sun Power > Echidna and match orbs like a beast
By T-Seeker: The most difficult part is at level 5. If you can hit a 10+ combo on the first or second attack, you should be OK. But focus on the light devil first. If you are hit with the restrict, you are likely to die. You need a bit of luck here. After passing level 5, the rest is quite easy.
By cc: Take every chance to stall for King Flamie by making small matches when only one monster has 1TRN attack. Max-skilled vampire is ideal, can use on round 5 if necessary but be sure to have him ready for the boss. With enough health (and some luck on round 1) you can tank a hit from Lilith if need be.
By ibusy ∞: Echidna Max skill. Rd. 1-4 stall at moldra at least 10 turn for Echidna skill. Rod.5 use Echidna and kill with 10.5x combo. Technically you don't need Echidna skill but I recommend just for safety. Rd,9 one or two shot. Rd.10 need at least one gravity. When the boss use sunpower, activate Echidna, gravity, karin and loki.
By vacuum: Rcv ~6000. ~47k hp allows 2 hits from plasma ball. 2 gravities speeds up and makes it safer. Midgard is hp and Nep adds hp and rcv. Stalling is very easy on 1-4 and6-9. Use gravity x2 right away on demons and focus on dark. Use midgard if gabriel is bound. Laphroaig: wait for sun power then gravity x2. Miracle of ice if needed.
By IsfanR: Isfan's "Wrong Tricolor" Team. High level. Recommend Bind-Recovery on Ama. Stall first 4 waves. Wave 5: 2 Gravities+ Morning Star on Dark Demon for KO, match hearts, MS Light Demon; Ama for full HP. Wave 9: Destroy with Abilities. Wave 10: Charge abilities. When uses Sun Power(75%): All Gravities, MS, Ama, MS to Auto-kill.
By [JohnLJ]: Tri-color, easier to get 10x+c.
Can fill in with any green. (I use A-Odin).
Can replace a keeper with vampire if needed.
Stall as much as you can to activate keepers for 10.
If able to activate keepers (2-3 moves per level before 10) no stone required.
By 小伍: just use vampire skill in r5 then rush to last run use all skill in should be one run kill the boss
By JEREMY@PG: Need at least 13665 in case of Unicorn appearing. Two Chu's and Duke should be max skilled. Any high atk dark sub fills Rd. 1-4 stall/sweep depending on turns. Rd. 5 use Duke's skill. Rd. 6-8 either stall or sweep depending on turn counts. Rd. 9 use Chu. Rd. 10, stall for King. Use Duke & King when Laphroaig uses Sun Power
By Rookie: I recommend Bleu over Gabriel because of light bind on 5th floor. Replace Kenshin with Midguard if you have. Siren's skill WON'T WORK, I added her for RCV. Use skills when you want. Lost 2 stones on 5th floor because of light bind. Normally I would just restart, but since I got UNICORN on 1st floor, the stones were worth it.
By SXλNO @.2: Safe build if you have no Water/Wood/Dark team. Hera will do majority of your damage, but use Homura when you can. You can swap Jotunn for Gigas if you're confident. You can also use Gigas if you don't have Hera. Obviously, using this build will require a lot more time than others, but it's a safe non-Water/Wood/Dark team.
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By SA_Upc: Isis farming build. Charge Duke by rd.5 to consistently take down Harpie Demon. Succubus takes 1~3 rounds usually, save some heart orbs before entering just in case. Hades &Orochi should be charged on main boss before Sun Power activation. Once charged, 9x atk before Sun Power -> Force + Gravity -> Orb change for good measures
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SA_Upc: Echidna can sub for Orochi for those without Orochi, but rd.5 may be less consistent with the loss of water damage. Susano is just there for insurance and can be subbed by strong green sub such as Cu Chu.
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momoka: This is basically my farm build, except that I use Echidna, Hera, and Arch Hades in places of Orochi, Duke, and Inferno. Able to clear consistently, with only concern being fail to charge Echidna before F5
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Mordecai: I really like this build but I can never stall long enough to get my skills ready
By James: Lucy Zaerog! Vampire Max Skill. Rd.1-4 charge Vampire. Rd.5 enter with heart/dark saved, Vampire, clear with great combo. Rd.6-8 recharge Vampire. Rd.9 similar to 5. Rd.10 stall a few rounds then big combo near 80%. Echidna after Sun Power. CDK swaps for Caol-ila or Hadar for enough HP to survive a hit from Lilith or Dark Demon.
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James: Note: If you actually get the dragon down from >80% to <20% before using Echidna it will use Dark Bind instead of Sun Power. In that case you can use Echidna anyway. You'll have a few rounds with your team bound to store up dark orbs and will easily finish the dragon off before it can threaten your team.
By James: Charge skills on Moltdra, devils, mask. Use Echidna on Rd.5 or a very good combo. Rd.9 clear with combos while healing or use Echidna. On Rd.10 finish charging skills with small combos and heal each round near 80%. On Sun Power, use Echidna, Gravity abilities, and clear before attack. Hera subs for Hades. Good levels required.
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James: Differs from the same build with Orochi in that it allows Echidna to be used against the demons and provides extra RCV for the battle against Lilith, in exchange for a few rounds of damage against the dragon. With some decent team levels those extra rounds are not needed.
By hkg 阿巴孩: Quite safe. Use Defensive Stance when Flash Bind used by Helldark Blood Demon at 5/F and a series of Plasma Ball used by Ancient Light Dragon Laphroaig. :)
By Slottm@pg: Team is very defensive oriented. Capable of healing large amounts every turn while taking reduced damage. Use angelion whenever heal orbs are not sufficiently on the board. Echidna and susano should be used sparingly, only when needed. If you are in no danger of dying, combine angelion + cu chulainn + freyja cooldowns for burst.
By Xenn@PG/PF: Plough through to the final stage then hold back a little on the dragon while you stall to charge up your skills. Once your skills are charged attack him while healing until the dragon's around 70% health. When he uses Sun Power you should then activate the Gravities and other skills then finish him off.
By jade: High lvl farming team: Echidna skill lvl 5 or max! Charge Echidna on Fl1-4 and use her skill on Fl5. Take out Harpie first. Echidna on Fl9 Lilith avoids resurrect. Fl10 use Hades/Hera/both Odins, attack until dragon uses uses Sun Power, then use Orochi for 5 turns to kill. If Susano max skill sub for Echidna.
By James: Use Echidna on round 5 and clear light demon before attack. Be careful with hearts against Lilith; use Echidna in emergency.* Attack light dragon until it uses Sun Power then use Echidna, both Hades; finish before it takes a turn. Hades swaps for Hera. *If Echidna used prematurely, attempt recharge against Laphroaig >80% health.
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James: Please note the suggested HP for this team. If you're not close to that amount your team levels may not be high enough to deal enough damage to clear the dragon in time or keep up with damage against Lilith. :)