By Chzbgl: Nothing max level except Mori. Odins/Reine max awakened, Shiva 3/4 awakenings. Could prob swap Mori out for other board changer. F1-F3 Sweep. F4 Kill fire, grind wood for skills. F5 Grind to 50% if you can. If Spear of Wrath early, use Odin. At 50%, Shiva>Valk>Odin and TPA/combo for sweep. F6 Creuse>Mori make water rows for OHKO
By ralphh: Zhuge Liang's new skills had me take it instead of Valk for leader. Floor 1, accidentally wiped all out because lots of tpa's. Floor 2, take out Blue Ninja first because of ongoing bind attacks, then stall. Floor 4, hamahime first. 5, red first because of jammers, echidna and full ZL. 5, pop valk/shynee/thor. 6, easy. GL.
By BITS: Very easy run. Make Kirin combos each time for sweep. Turtle and Sun Quan for the extra orb time move ability, echidna was in case of orb troll, valk was didn't have anything better. All my team was low 80's and friend was max +297. F3 I missed 25x multiplier once. 6 turns total, sweep all other floors.
By CAFC: Lvls 32/max/17/40/17/max, leaders & Echidna max awake. Stall if possible, make four combos every go. Use skills when necessary, try to save Mech Warrior for fl7 and Echidna for when boss is less than 30%, which gives you four turns to kill it before it hits hard every go. More awakenings and high levels would speed things up.
By 『 』: Ruka can be any healer with similar leader skill. Relatively low leveled with ~100+ Lilith should be as high level as possible. F1&F2 - kill F3 - kill Mane first F4 - kill F5 - use poison and echidna after shield. use valkyrie and don't match any orbs to wait for poison to bring karin to 30%, then shynee F6 - kill
By Omega: Not the best build. Lmetas must have awakenings. All monsters were are around lvl 50, max skill not needed. Stall on the second floor. Use Valk + RedHood on Floor Four, Should be easy to clear if you combo right. On Boss wait until Yinping gets knocked to green bar then use Lmetas skills for bind removal then Echidna's skill.
By tjlpro@PG: stall for skills, pop valk and arcline in stage 5, then on boss, pop siren, valk, and shynee
By milkyway: skill lvls: 3 2 1 1 max max. lvls max 57 47 91 max hypermax. awoken lvls: max max 0 0 max max. FL5 valk & Arcline skills TPAs one shot kill. Fl6 Use the remaining skills with TPAs as necessary.
By beaf: Very safe very cheap build for Master; leader and subs are flexible. Almost impossible to die until fl.5 - wait until her Seisei Ruten attack then poison, and get rid of all hearts on the board (valk + echidna help here). Now switch two orbs but DON'T make a match. Poison still does damage but she'll skip her turn. Repeat. Win.
By Pokota: Any valk will work, one of the ? has to have a recover bind awakening and is not fire 1)Sweep 2)Kill water ninja first and then stall on dark 3)Sweep 4)Kill wood first and then stall on fire if needed otherwise kill 5)Combo hard til shield drops and then echidna, then kill with fire(skills if needed) 6)Kill, skills to speed up
By 사과몽: Well first of all this team I used is pretty crappy. However it worked. I used no stone to clear the dungeon. You can sub golem with a monster with high hp, and please, please sub out Great Valkyrie with King Shynee. No need to stall because the high ninjas will do that for you. Against Karin use 1-2 Valkyrie Active if needed.
By san234: 2/6/1 build. All max awoken. 3000 autoheal. If bind Ruka, Alraune and Archangel can clear it. Rd 2. Dark Ninja 1st. Rd 3. Mane 1st. Rd 4. Fire Ninja 1st. Rd 5. Clear unwanted orbs (Wood, Light), then Ruka, Valk, Shynee. OHKO. Rd 6. Stall, same as Rd 5. Use before 50% for 2x damage.
By Alf: avg lvl 50, farmable team. Fuu would be better than Kano
Floors 1-4. stall for shynee, Gigas as much as you want
floor 5 unleash all, if not enough echidna
Floor 6 stall again, make sure to keep her above 50% (do only 3 combos to heal her back). Echidna if no hearts. Then Kano/valk/shynee FTW
By eunicornn: Really easy. Helps to have max skilled, but not necessary. You can pretty much stall anywhere, but I stalled on floors 2 and 4. Use Delay before Karin's "Garyou Tensei" if you don't beat her by then. Guan Yinping is really easy so you can use Shynee's skill and OHKO.
By Chronoire2: It's a really easy descend, and all that's really important is your lead and friends Valk. Any good healer with decent HP and attack will work as subs, this is just what I used. All of mine were around level 50, fully awoken (except lead Valkyrie). May need to use kills on Karin, but save Red Valk for when YinPing goes to green.
By Ares: St1: Easy Kills Match 1 Row Light
St2: Kill Water First, use Dark Ninja to Stall
St3: Match Light Row+ colors or use Echidna for safety
St4: Kill Fire First, stall for skills if used then kill.
St5: 4+ combos will kill her in 3 turns. If you feel scared pop Shynee and kill.(Cannot use Echidna)
By Jessica: Followed Eric's floor descriptions in the comments, the extra autoheal made all the difference for me when it came to finishing off the boss.
By otaku: Max awoke xcept GValk. Max skilled xcept Rosevalk & Shynee. Lilith & Rose were lvl 80 & 90+, others were 50-60.
Grind, use siren if short on hearts. Use kano &/or Siren for spike. Get shynee ready for 4 (shouldn't need to stall) & again on 5 b4 triple attack. Use strongest valk for orb change.
By dinofeesh: An actually completely farmable team, Lilith replaceable. Lead can be any valk. Almost no plus eggs, lvls 30-60. 1) sweep 2) kill water, stall. 3) kill mane, then hama, then neneko. 4) kill fire, stall. Make sure you clear jammers before killing fire. 5) drop all skills, valk to clear hearts, kill fast 6) you can't die.
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Mike: your leader is not farmable, she is REM only
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Eric: Archangel can be farmed and valk can be friend though.
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dinofeesh: As I said, the lead can be any valk, I chose green to help on karin. Light valk IS farmable.
By yin: Lvl: 55/75/35/45/64/84: Everyone fully awoken except Echidna. Valk is max skilled. Higher the level, the better. Red valk is preferable as the friend for the 2nd 1/2 of the boss battles. Do alot of combos, except for Maneki neko (poison). Use Echidna's skill once Karin's shield is down and when Yiping uses Phoenix Blossom.
By coconutoil: ok ok dis one is pretty iffy. all yall gotta do is sweep the first rownd. the rest is pretty ehh til u get to karin. wat u do then is pop shynee here and rek her. yinping is quite annoy but yall can manage wat i think. team works most of duh tyme less u jus got bad vives.
By nickjr: I'm terrible at comboing (I mess up with DQXQ lead quite a bit...). Still cleared this twice pretty easily. 1F: Sweep. 2F, 3F: Target blue ninja and Maneki. Mass atk Neneko/Hama. 4F: Kill normally. 5F: Combo a lot. 6F: Use skills freely; beware of the combo damage absorber when using Ruka and either Valk. Echidna if no hearts.
By Shynee: Valks and Siren max skilled. Valks max awoken. Easy descend. As you have low HP, speed through 1 and 3. 2 and 4, take your time and stall, but try to get rid of one ninja for safety. Stage 5, make light and wood combos and she should die fairly quickly. On boss, when 75% left, echidna+any skills+shynee. Fuu was wildcard
By Side_: super easy since its only master, friend was max lvled, mine were 49, 35, 74, 98, 32. wipe f1, f2, target blue, f3, wipe, f4, take down red first, on green, get abuncha greens and hearts, f5, take down with what you have, seiseiruten, use valk and kotaro if needed. f6, echidna, 4+ combos and kotaro+ valk +shynee
By Senpai: Team is pretty much non-iap. Floors 1-3 burst while stalling. Floor 4 kill left one first and stall until all skills are up. Floor 5 burst karin before she uses her third attack, use a valkyrie if you have to. Boss Floor grind until she is almost 50% then use all skills to win. Easy 0 stone.
By asa891: Spike team, valkyrie & supergirl fully awoken. Ruka & mistsuki can be replaced with better healers if u have. Combo & plow through the floors, just make sure skills are up before karin. Make sure u can make at least 1 red combo to activate supergirl then use her & shynee's skills to kill. For boss repeat after she heals.
By big guy: Stall for skills on 2 (dark ninja), sweep until 5, use RRH/Valk and kill, use Cinnamon/Valk/Shynee and kill. Echidna if necessary.
By Mr Wiggles: Friend can be uvo Golem. Sweep R1 with Wt Fr Lt, or mass attack with 2 colors if orbtrolled on 3rd R2 I killed Dark first, either's fine R3 kill R4 kill either first, I went Green R5 convert her hearts with Gig or Valk; then combo big to kill, Echid, or DON'T make a match (skyfall=maybe heart) R6 Amber, Gig/Valk, Bubblie = OHKO
By Fiske@PA: Fully farmable healer team. F1 sweep. F2 stall as long as you can. F3 kill Manekiwmedra first, then Hamahime. F4 kill one and stall for skills. F5 Kill as fast as you can. Use Echidna if you need. F6 Kill using what skills you have left. Don't turn too many orbs to light so you can't make 4 combos.
By Alanine: Archangel's 2xHP gives plenty of HP to tank this dungeon so long as your team is reasonably leveled up. Be sure to take out Karin before her final attack; burst with Shynee if needed to do so. Other floors self explanatory. Attack and heal. A heart maker can provide insurance. All healers; no color restrictions.
By Ignis: Healers to fill main types. Flr 1 sweep, Flr 2 kill water and stall on dark ninja. Flr 3 mass attack and kill light guy attacks. Flr 4 combo out wood then kill fire. Flr 5 siren valk shynee. If not OHKO then use echidna. Flr 6 use skills as needed and kill.
By Skidstop: Healer Build. Mostly cobbled together; but the leader skills and echidna are important (any Valk will do). Because of Ruka, enough HP to easily tank every level (including boss) except Karin. Wait for her shield to drop, use Echidna, and you have about 6 turns to kill. I one-stoned because I didn't kill her fast enough.
By Hongster: Pretty straightforward throughout. No skill ups and awokens.
1. Blast through
2. Finish DARK First. Stall for skills then WATER.
3. Blast through
4. Stall for skills if necessary.
5. You should be able to finish her off before she 1-hit KO you. If you can't, use Tengu before she kills you. Then use Echidna.
6. Pretty easy
By Chandee: pretty straight forward team, could have better orb changers but Mitsuki and Ruka was fine, having full awakenings helps with auto recover. Floor2 suggest to kill off water ninja first. Floor4 just burst with combos, Floor5 Burst with combos, Floor6 use skills as needed and burst. no plus eggs required. all maxed lvled
By Wade: Avg lvl 50. As many awakenings as possible, mainly for dark and bind resistance. Friend can be any Valk, but basically, you want more HP and attack to be able to live through 2 attacks if you really get orb trolled, but that is what Siren is there for. 1=wipe 2=blue1st 3=Hama 4=Fire 5=wait till heart convert then echidna 6=wipe
By Phreak: HP>9000, Cost=127, Valks can be any type, as long as they have 3x healer leader. All Monsters Max awoken. Monsters levels: 55, 83, 25, 72, 50, 58. R1: Kill asap, R2: Kill High Dark First & Stall for skills and heal. R3: Kill Manekimewdra First, then Hamahime. R4: Clear round, R5: Kill before 4 turns. R6: Echinda active 4+ combo.
By chikncowSA: Pretty straightforward - plug other healers in for Kano or Archangel if needed. Sweep F1. F2, kill High Dark quickly and stall, save orbs if possible. F3, mass attack to sweep ninjas and wound cat; Menace if you can't kill it on the next round. F4, kill High Wood, stall for Shynee. F5, Shynee & hit hard, F6, Menace @ 50%.
By Xantim: Last slot can be anything you can fit in. Siren + valk on Fl 3/5. Use everything on fl6, easy kill.
By Satan: Really didn't even need to use all these guys for master. But it was definitely fun mowing them down. Many orb changers allowing you to constantly have heart and water orbs.