By bing bong: Double ganesha wood TPA team. GZL and Kush are key to beating this dungeon easily; use kush when about to get nuked or if you're worried, and use GZL on the mystic masks and on the boss. Liu Bei and Vishnu can be replaced with other good TPA subs. Takes around 15 minutes. 3-4 million coins woot woot
By Moko: Note:I used King DeviTAMA #1323 Not Tyrra, provides 1.2x coins. Slot 4 & 5 are both flexible I used Norn of the past and Paradise Norn, Urd. Easy clear. Use Echidna's stall where needed. FL9:use Echidna's stall. FL10:use Kushi's skill when the turn is 1/1. Echidna if it takes longer.
By Neon: Highest level on team was GZL (81). Rest of team was around lvl 60. Only Neptune and GZL were max awoken and none were max skill. Just combo through until boss stage and then use GZL and high combo to kill. Save Kush active for situations where you need to heal.
By Guinaviere: easy catwoman coin farming. average over 1.3 million coins. use god types with high HP/ATK/RCV & good active skills. I save active skills for boss. friend leader can be Red Odin or Isis, or another with good ATK multiplier for god type leader skill and high HP. see yu tube
By ravenspire: Time to go earn your SeED paychecks: burn everything you see and leave nothing but ashes and gilded dreams in your wake. Mix and match subs to taste (DO NOT LEAVE OUT ECHIDNA).
Note: For added monies, you could probably bring Catwoman in instead of Shiva. In which case, combo HARDER.
By milkyway: 1 shot everything with green and red TPAs plus as many more combos as you can. Skills can be used if orb trolled. Everyone max leveled.
By TieDyeTim: Combo. Kill. Merlin due to cost and blue/red
By AJ: Reliable and fast. Subs are flexible, but echidna is nice for safety and gigas for orb changing. Pretty easy to get 6 combos every turn for shiva. TPA for additional speed and damage. Only concern is when all enemies are synced (although depends on health), work to kill easiest synced foes first. Recovery should be no problem.
By kennnny: Super easy run. The double atk leader skill makes it so that atk multiplier is equal to combo #. Large hp allows for multiple hits and warriors reduce damage. Use gigas or siegfried for flr 5 to clear. Use one or both if needed for flr 10.
By Jarrod: Odin needs to have his 3 TPA. other than that just combo, combo, combo
By mandostark: Everyone should be level 50 (Grodin higher), Everyone (except Gadius and High Water Ninja) must be Max Awoken. You can do this with less HP, but if you end up with 2 synced Earth Light Carbuncles you may need a stone before you kill one. Make at least 2 Health matches and wipe everyone out. Refresh/Change Orbs if you have none.
By Dangly: Lvls 90, Max, Max, 70, 50, Max
Everyone full awoken.
Just match TPAs and clear as many heart orbs as you can. Easy run
By Hotshot@/r: Hearts can now be used with Durga's ult evo to activate 25x, making her perfect for tri-color dungeons! Subs can be any red, blue, or green monsters, preferably with TPAs. It helps a bit to have some time-extends too. Sweep all floors with TPAs and you'll make bank quick!
By LucasLucas: TPA it up and win in 10 turns. My team is under developed as I only recently started building my urd team. Ult Tyranos for an even better build but I cleared it with this team even with all my levels around the 20s except the two leads.
By steve: very powerful team one shoot every stage with 2 TPA
also the boss twice fun & money..done PAVATI rules
By ProvostD: Attacker Team. All Max Level, Fully Awoken. 5xAtk, 4xHP. Low hp team for Legend, ~4-5+ matches per turn. The idea is to kill each wave in 1-2 turns. Use Sasuke and Zeal's orb change when needed, a full green board will one shot the boss wave. Having at least one of the demons Max Skilled helps. Easy money.
By dan: Lv- 61,9950,55,35,99. Use Odin on FL5. FL9 Catwoman + Odin of up FL10 Fruit then Ares then Ronia + dragon for 2 full red boards. Use skill if get into jam, can survive some hits with 20+k health.
By Meowlex: The only thing you have to do with this team, is make sure to get 5+ combos on each floor. On the last floor you can pop bastet, or if you're really good at stalling, you can use neptune too, but he is not needed.
By C A R L: Combine an Indian 2.0 active with anubis and a tricolor dungeon and witness utter destruction. 10+ combo every turn is almost guaranteed thanks to vishnu active making ridiculous wood skyfalls. D/D anubis could even be used as the helper but the extra damage is not needed.
By drozou: This Worked. The Mystic Masks is the hard floor. All three hit 12000. Make sure to target the TDrags first if there is a Carbuncl/Chimera attacking next turn. W.C can be any monster preferably Wood. I Prefer that Vishnu has both TPAs. NOTE- Keep board constantly dropping new orbs every turn ,regardless of Wood orb shortages.
By trish: Target one at a time and make sure one of the phantom odins is active by F5. Use phantom odin on F5. Rest is easy. Hit with all skills on F10. Alraune is optional and can be subbed with any other monster.
By Bzyku: Safe build - never get into trouble with this. Higher level = better. You don't need to have echidna, stall or anything - just burn them all. 1-2 mil dmg comes nearly every round. Of course little combo skills are important - but you eventually can take hit or even two. Subs may be something else - only hp and atk counts.
By Pollitin: This was a completely improvised team that worked wonders. Both leaders give x3 attack, and one complements the other giving a boost on RCV or in HP.
By ♫ yoshi 🎶: Fastest weekend team (leader) that is fail safe and super fun. GREAT combo practice. My record ~5.5 min. Subs = any green (main/sub att) or offcolor to get 20253hp. TPA for speed; time ext for ease (neither needed). Can 1 shot every flr. Boss = Perseus + Osiris for easiest 4 TPA 6 combos (but not needed) 1 shot. glhf
By Chibi Derp: For cards three and four, Have a fire orb enhancer like Horus or Shiva, fourth any thing fire works. Make sure skills are available at the end. Echina skill should be used for stalling or to survive. Use Freyr skill on Floor 10, then Double Attack Stance Fire, and Enhance fire, Should be One-shot. + Ares=more Health,
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Chibi Derp: better tip if you have goemon use Freyr Flame Enchancement, then Ares's skill on ninth floor (NO FIRE ORB ENCHANCEMENT Just Freyr's). On the tenth floor, use goemon skill and then use a fire orb enhancer, it wouldn't always be a one shot but at least kill berserk half way-on shot, and it will kill highlander
By ♫ yoshi 🎶: 20~30min. Just thought I'd post my old build since I saw no Luci x Ganesha builds here. Can't fail as long as decently leveled. Good place to practice your combos. Strategy = obvious (tank + snipe as needed). Subs = anything with dark sub attribute for stat boost (you'd probably want at least 1 Hera-Is).
By Kona: FANTASTICALLY BEEFY! Nuke it down before it kills you, all of that. I went in with a mini-Karin and a Hera as my wildcards, but I'd recommend a red, blue, or green Valkyrie as one of the slots instead. The fifth can be any god, I'd recommend an Athena if you can afford it.
By luigi @PG: 4 da blonia users. Blonia's leader skill gives ample amount of RCV and the physical cards' naturally high HP allows you to tank every and any hit in this dungeon, synced or not. Once the blodin UVO comes out in US this team becomes even stronger. This dungeon was 2 ez. GG no re. Didnt need to use blonia 9th FLR, but did on last
By IDontKnow: Make as much combos as u can. Odin or fruit dragon can be replaced by Ares. Easy just take a little long time.
By gnarmar: As long you get good combos there should not be a problem. Take advantage of Bastet's active skill.
By Genocyber: I decided to use Muse instead of GZL, cuz I just wanted more water dmg in case I can't TPA with U&Y. If possible TPA everything (tho my Liu Bei isn't awoken lol) and you'll sweep every turn even the mystic masks. Super efficient TPA team; can still 1-shot even with no green orbs XD
By milkyway: All max leveled. All fully awoken except GZL only has 2. Play normally matching 5 or more fire orbs and exactly 4 wood orbs as often as possible. Save Rowdy Red Samurai Goblin skill for Fl 5 with 3 masks to make fire rows and combos. Use GLZ skill fl 9 (may not be needed) and King Flaimie, Coa Coa & goblin skills fl 10.
By ￣≫JNinja＿: Easy and fast build. Wildcard can be skillboosts to get ronias quicker, friend can be another krishna but the damage is already high. Hino for round 5. save a ronia for last two rounds. Make it rain.
By Anon: You really just want at least two double-prong subs that can work in tri-color. Valk is there in case you need some light orbs to punch through. Ganesha doesn't need to be evolved but it helps; didn't need his skill though.
By Avelarius: Safe and fast. Hydra's skill might not even be up by the end.
Can take any hits and be back to full health on the next run.
Just get your best dragons and make an even RGB coverage.
No skills necessary in any floor but save Jade Sonia for a quick F10 finish.
By Mr. 吉: All subs can be any R/G/B as long as you have at least one red and one blue. 8+ combo each round and sweep away. Risky but fun build.
By Brian: Insanely easy build. Grind with red rows and pop Sonia and flamie at the end. Odins if you run into trouble. Leader active with so many hearts will fill you up easily if you drop below 50%.
By C A R L: Super easy farming build. Vishnu active makes tons of wood orb skydrops. Just match wood orbs and have a good time rolling in coins
By nik: Max DQXQs, everything else should be at least level 50. Just combo with 16x every turn. Use Echidna if you want to stall or don't manage to sweep a floor.
Not very much HP so try not to take too many (if any) hits.
By Brian: 7 combos or greater will kill all enemies including Mystic Mask. Floor 10, at least 8 combos to sweep in one turn.
By keoki: Nut's leader skill easy to activate. Subs it is pretty open-- it isn't too hard to one hit every level (stall when safely can). F10 I use U&Y+Hrungnir to OHKO. Dragon Knight / Nut active when orb trolled. For friend's leader I'll use Nut, Kushinadahime, Bastet... anything w/ an easy x3 or better.
By mogurt: Nothing special here, with this build you cannot die.
By Koji: Quick and easy. Combo and use skills as needed, if at all.
By Avelarius: PAD Z build. Enough HP to tank anything and RCV to be back at full health every round with the easy combos. Wildcards should be two water dragons for a balanced cover of all colors. Zeal+ForestBahn = attack boost plus delay. Anima's skill = super healing (never used but is good to know it's there). Long time is for planning.
By geese: No stone or skill used multiplier build that I ran through this dungeon with. Had around +80 total for everyone combined.
I picked Echidna for delay and the Blue Mech for emergencies but I didn't have to use them.
Just focus you strike whoever is attacking first and plan accordingly.
By Snow ❅PF/G: Sample speed farming build. Subs can be anything, but recommended to be tricolor. Heartbreakers recommended to burst final floors easily, but not required. Kushinada and Ganesha still net ~1.8M on 2x coins days, without having to spend around half an hour to an hour completing one run.
By Dark Cloud: You will be strong enough to 1 shot pretty much everything with this team. However, you can get unlucky sometimes with low combos and not be able to. The high RCV will cover you there. Use Bastet on F9. You need Sun Quan skill for F10 to delay and boost your team's attack for a 1 or 2 turn KO. They won't get a shot in with SQ.
By SaltyNick: Easy peasy.Most of party level 50-70, Friend Bastet Max level & +297 (Only SQ & Friend Bastet full awoken). Slot #5 any fire orb maker (pref red valk). Sweep floors 1-9 (stall on 1 floor to get SQ Delay up). Floor 10: Bastet>SQ>Valk or Wizard and will be enough to 1 or 2 hit. (p.s.Team also provides rcv to fully heal if hit.
By pixie@pg: Just blast through, making as many combos as possible. Skills will probably be active by the final level. Use if necessary. Target Highlander first. Bast also works as friend leader.
By Emera: V safe, Ganesha not used. Works w/ any color physical w/ like colored FL, blue best cus Bubb. Lvls 35/98/98/68/46/99. Team RCV=1500 (very low). FL9 1 Hermes = 1HKO, FL10 use all: Hermes/Amon/Bubblie, and Blonia. When just green guy left, heal and wait for actives bcus high defense and elemental strength against water (only 1's)
By saultmom: Used grant's build to tweak mine and make it faster. Pretty safe. Use zeta or echidna if you get in trouble, ronia on fl 5. Gigas, ronia and odin to speed things up. Stall by leaving one water, if needed. All fully awoken, gigas max skilled.
By Jyro: All fully awoken. Art, Griff, Lelian, & friend lead max lvl. Michael lvl 86. Chu lvl 40. Make good combos 4x+ and use two prong with red and green orbs. Save skills til boss lvl. Pop Lelian then Michael to change yellow to green. Use Art to change red to green and Griffin to enhance whole board. Easy clear and stone.
By Shynee: Similar to my Artemis+Kushinada build. However, this build uses Bastet for those of us who cannot fully unleash Kushinada's potential. Just combo through all stages. On the boss, use I&I and any skills. Ares would also work instead of Hermes. I don't know if any Norse Gods are needed as subs for the boss. They're just for safety
By Rock@pf: Chu-5 turn changer. Odin-Stat stick +autoheal. Orochi-delay. Hera-Gravity.
Use orb changer whenever, Odin whenever, Gravity when needed. Make sure all skills ready when entering F10. Can use all skills on F9 with time to charge. If not enuf HP to take both hits on F10, delay + both Ganesha's gives you ~14 moves to kill Berserk.
By michael@PG: 65/99/32/99(+297)/99(+60)/99. Rodin for stats+rows, Gigas for red orbs and HP (ult better for more RCV, red valk can be subbed for RCV and row if enough HP), Ronias for board change+stats (can be subbed for another Rodin or Prometheus for more rows and orb change). Not enough HP to tank 2xcarbuncle, so use Ganesha if can't kill
By Gaist: Easy and fast, just make sure to use Ame skill if HP drops too low. Goemon can be wildcard, just used him for high HP. F1-4: play normally. F5: If synced then use Echidna skill. F6-8: play normally. F9: If all synced to 1 then heartbreak and instakill. F10: Use Echidna skill and finish highlander. 15kHP can tank Berserk. Enjoy
By Jammer_82: Levels were 60,88,63,44,65,and 99. This team also works with a Freyja, Kushinadahime, Odin, or Michael friend. Use actives to speed up floors 1-9. Activate Umisachi and Yamasachi's skill on the boss floor as soon as you can and line up wood orbs for row enhances.
By 『 』: Leaders can also be Life Protector Seiryuu, Karin; Bastet, Divine Flower Suzaku, Leilan, Kushinadahime, or any other monster with a multiplier leader skill that works with three att.+hearts
Subs should have damage reduce/delay
May need stone if unlucky
Just destroy everything+stall for skills. Good luck!
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1x1x1x1: Doesn't work
By Hvylia: Bad-ass low rcv team. Match red, not much more to say. Heal with big combos if needed. On masks match row plus some combos to break high def. Cao cao at fl9, ares at 10. Even forgot to use flamie but killed in 2 turns anyway
By Solaire@US: Friend leader can also be any combo multiplier or another leader that increases Balanced attack. Chulainn, Odin, and Zeal were max skilled here, but that is not needed. Only Chulainn, Odin, and Horus were awoken. Just make lots of combos and this should be a breeze. Use skills as needed. Have fun! :)
By bozman: Easy as pie, all party members fully awoken one to two turns max to level fields on on fl 1-9 with 5+ combos, had Ceres for just in case of failed sky fall, can at least take two good hits. On FL5 use Neptune or ROdin. FL 10 activate Bastet then attack two times then use Ares.
By Kenji: For those who rolled Ganesha and can't find a use for him. With 2x HP+ATK lead the dungeon was easy. All subs=STAT STICKs. Can be used with any other 2X hp+atk leader. Try to aim for ~1500 RCV and ~25k HP. Ares is ideal b/c he 1 hit the Highlander with skill. My Ganesha was unevo'd lv4, but subs all in the ~70 range.
By Rubicari: Zaerog was lvl 60 (+25), rest max lvl, all awoken except Megalodran. Karin friend had +290 (not necessary). So easy, burn your way through, pop Karin on boss & OHKO. Karin is a perfect match for Zaerog teams, surprised more people don't use this matchup.
By Rubicari: Lvls 81 & up, all max awoken except CuChu, Zeal & CuChu Max skill (not needed). Fun build, never felt threatened, may need zeal or CuChu for Fl5 (2 rows will kill masks). Pop CuChu, Canopus (if up) & Bastet on boss, 2 rows & combos will OHKO.
By Draco: no need to stall, very safe build. actives will come up when you need them even without skillboosts. Save kushi active for toy dragon waves and you should be able to one shot at least berserk for final wave, i one shot both. nothing max lvl, awakens not needed.
By Kenji: Done with lv4 Ganesha rolled during Godfest. Meimei, Karin and Freyr are high atk stat sticks. With ~2k RCV and at least 25000 life, the dungeon is a breeze from skyfalls. Ares is there to 1 shot KO the Highlander; fire row enhances help toward this end, but with Echidna's delay it shouldn't be a problem to kill him in 3 turns.
By ReneSin: RED DRAGON FRUIT Works Fine (instead of sonia)
MAX LEVEL GIGAS IS CRUCIAL
Pretty simple clear, make sure you proc Yamato Takeru as often as possible.
Other leaders like Red odin works too (Safer in some cases due to gigas available in first stage)
9th stage use gigas, boss stage use echinda, clear highlander, all ability s
By Mystic: Basic Attacker team with tons of Health. It's best to use all your skills on the boss (Flamie, Robin, and maybe Sasuke.) Isn't really hard to beat this dungeon with it.
By LadyJelly: Yeah I know, another Sonia team, but without combo multipliers this is a good option. Any tricolor high HP devils will work. My levels were 62, 48, 50, 50, 30, 99; ~100 +s total. Pretty straightforward, just target synched monsters and combo hard. F5 match 5 of each color, be sure to heal. F10 use skills and reap the rewards!
By MooSama xD: pew pew pew, fire t3h laz0rs!!! Match 3x3 of blues each round to win, simple minded awesome fun. Orb changers when needed, much satisfaction.
By smthngcr: Even without light orbs this team works fine, verche can be replaced with valkyrie. Just match groups of 4 wood orbs until the last stage then use sakuya + apollo + athena actives and wreck the bosses.
By Semper: Paint the town red with this team.
CC and Prometheus together allow for a full red board x2.
By NWell: make as many combos as possible make sure have the three attributes for Isis. save the king gold metal dragon for CD. when the enemies' are about to hit at the same time, pop echidna, orochi or kushinadahime.
By Rusk: Friend leader can be Bastet or Kushin,
total of 5 extend time awakening,
Stall for skills if it is safe,
Use Kushin or Echidna for emergency,
Use Bastet on the masks,
Use yomi for burst on the boss,
Wildcard can be anything with high stats, I used a Blue Odin, because it also have skill boosts.
By based god: Blast through everything, on boss use echidna but i killed in 2 turns so not needed
By Xenthia Li: High combo, mass attacks. Use skills as needed. At boss use valk to change hearts, use Sun Quan for 2x healer attacks and win. Use Enchida as needed. All max level and awoken.
By regi: Literally just make some combos and skyfall will do the rest. But really though, try to make as many combos as you can and stall if you want on the toy dragons. Pop Kushi when you feel in danger. Pop Bastet when you can for max damage.
By dad: Has been easily done, zero stones for me. Alot of orb changers is key. With the skyfall boast very simple. Bonia has 200 +eggs and hermes.has 130. Otherwise none
By L(>o<)L Qz: Devils FTW! Match orbs normally F1-F8. Echidna for tough situations. F9: Lilith, Ronia = OHKO F10: Lu Bu, Hera-Ur, Ronia = OHKO
I beat this even w/ a lv 1 Lilith, medium levels and very little pluses. Best to have more awakenings. The more skill ups on Echidna, the safer, but not necessary. No luck needed, just time your kills
By C. Wu: Isis+TPA team, just 7 combo and use bastet and echidna at boss. Cake.
By ravenspire: Works just as well on Legend as it does on Master. Top Droidragon's actually a placeholder for a Malboro King & Tonberry King, but useful for getting past the Masks on Wave 5... provided you can stall long enough for CDs that is. Find opportunities to stall, combo well and watch for syncs. Happy gold farming! ;)
By BazBiscuit: Easy attack team - make good combos, clearing away blues and greens in the process. On Mystic masks you may use 1 Cao Cao. On floor 9 use goblins convert to red. And on bosses use Cao Cao, then Leilan and drake if they survive. No need for king flamie so rather take a high stat attacker.
By antinome: wildcards are wood, high atk, tpa or orb changers or all of the above. bastets at or near max skill. have bastet up for the big baddies, tpa everything else, aim for 4.5x every turn.
By god of war: Dont let ADKZ out!!
ll monsters fully skilled easy run faster if u make a full row of water or fire and any other combos, sky drops will help, use skills as needed but if u want to easily 1shot the bosses use Guan Yu and ADKZ.
By Andrew: Laughably easy. Had maybe 5 fire rows, max skill gigas and echidna. Just save fire for a row with high combo, gigas as needed. Only used other skills on bosses. Delay, freyr, ares, rows, ares, rows, gigas, rows. Could prolly go with a frend Uriel instead.
By Salsiga: Surprisingly easy. Only Odin, Ronia and one of the Kushis maxed and awoken. The rest around lvl 60 and no awakenings. Combo your way through and stall a bit when is not dangerous.
The only skill i used was ronia on last floor, did some rows and both died with that one shot.
By Thorin: Isis/Bastet build. Subs can be anything, but I would use Echidna in case you get stuck. You can pretty much kill everything with a 7 combo (12x Atk). Bastet makes it even easier with her Mass Atk skill. You can stall on the toy dragons in the early stages, but not stage 9. They will kill you. And you will be sad. Good Luck!!!
By saultmom: All fully awoken, a must. Use Echidna and Midgard as needed. Use heavy hitters on 5, 9, 10. You still have a slow grind at times.
By Vayne West: All you really need is the balanced leilan, just burst through everything and you should be fine
By brutus@PH: Simple easy build - the monsters I used to fill out my team were just the top ones sorted by ATK that were tri-color. High atk combined with the easy comboing of the tri color dungeon lets this Bastet team sweep each floor with no strategy needed.
By Tunk: Max level Isis, max level Kush. The only thing I had to trigger in three runs was Echidna. Smooth sailing.
By greml1n: Luxury build, if you have these they are probably maxed, so this is a quick run. I honestly think the subs could be anything, but didn't bother testing... All floors: Use Kushi if you think the board is bad. OHKO 25x+ combo FTW. Profit.
By Quereque: All max awoke, no skillups. Watch HP. Have both ronia charged for bosses.
By grant: 9xrow enhance all fully awoken. Clear out Green and reds stall on blues if you can heal through it. Levels were 68/99/92/62/86/99. take your time see how hard they hit before you decide. Shiva/cat for masks. Hino/Cat/Rodin killed highlander and berserk died to all skill... Always go for 6 red across for row enh. GL I got 1.8 mil
By Pemax: Almost basic balanced team did it. Wanted to stall a bit for 987 Warded Storm Gods active on L10 so didn't use 906 Flame Baron until last level. Kill at least 1 of the yellow masks right away. All actives used on L10. Took 1 hit from Berserker.
By Parahelion: Pretty easy, just try to get all 3 elements and hearts each round and it is a breeze. Saved Echidna and delayed the last round for safety
By beep*beep: Easy with double Kushi and high hit point team. Subs are not important. Most floors are easy sweeps with enough (5+) combos. Echidna is not needed but could be useful on Fl. 10 if you don't get enough matches on the first shot. Kush delay also gives some peace of mind and you may want to stall to have it for Fl. 5.
By nik: Will probably also work with other orb changers/delay monsters; I just used 1242 & 1080 for the HP boost and 986 for the stats. HP is enough to take a hit from floors 5 and 10 in case you miss a 16X+ combo. Lots of safety; activate Bastet & Kushi on 9 and Orochi on 10 and you'll get it easy.
By Kustom3y3z: Pretty simple build. + monsters help. Sweep through all floors. If you get into trouble, use kushinada or Odin active. Orb changers help speed things up, especially if max skilled. If you have to use Odin/kushinada early, stalling to get them up for the last floor can be useful, but you can easily sweep the boss without them.
By Shynee: Very safe build. Used Shingen and CuChu for the wildcards. Typical tricolor dungeon for the first 9 stages. On stage 10, have Artemis and Freyja ready. I only scored 4 combos but was able to take them out more than 3/4 (so it will definitely be easy). Kushinada when Beserk about to attack, I don't think it is necessary though.
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G.i.joe: Artemis, freyja, sasuke.. Boom !! Priceless !!
By Flandre: Mitsuki - for HP boost. Also heart-maker.
Echidna - for delay in critical situation.
Ceres - for heal in critical situation.
Siren - heart-maker.
Add any healer at wildcard.
Valkyrie - for ATK boost.
By Yomi: Simple resist/auto recover build. Auto heal ~12k hp/turn. It looks like both the carbuncles and chimeras take up half a screen on each level, so between the auto heal and 80% first hit resist, you should be able to always heal back to full after any attack.
Poison the masks and boss to wear down highlander.
Use amat after MS
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Yomi: On floor 9 if all 3 are synched use Morning Star +Gungir to kill the Agdrall (red: 307k) or Toyceratops (green: 154k)
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Davvinchi: If you have ab blue bird why not use him as the lead instead of Ama, unless you're running satan instead of luci there are tons of heal orbs to stay at full health after a hit, and you could play any other powerful red monster and you'd be set.
By Joemamma: Max skilled ADK and Chu for safety. Quite surprised how well this team sliced through everything, even fire monsters. Only need to stall a few rounds for canapus, and with 5 row enhances, you can blast away Chu and Siegfried at the end with a solid screen o green.Trade in green valk for Chu if you got her. Melon drag. for ash
By Boros: Relatively easy, just make sure you explode on waves with just blue creatures, when you hit the masks, pop echinda and put some fire on them. The toy dragons, Pop Valkyrie and phoenix knight and try to fill 6 in a row for major damage, final wave Pop ares, Freyr, then eternal phoenix for easy kill on chu and grind down ber. Ggs
By kyamaki: Very powerfull team, no maxed levels or skills. My Artemis was the strongest on the team lvl 83 +23 max awaken, Astaroth lvl 62 +6 Max awaken, everyone else was between lvl 28-43 with no/1 awaken and +1/+2. Flrs 1-8 except 5 take a hit and rush through on 5 use all skills to OHKO except Astaroth use her at 8/9, 10 use all skills
By gargoyle: Combos............Combos............And more combos!
By Anon: Get rich quick plan. Subs don't actually matter since 10x is already enough to kill mobs. Just make sure to cover all elements in the dungeon. Add time extensions if needed and do not hold back from comboing big. Have fun swimming in your loot afterwards!