
Brute Force of the Redbeard, Barbarossa







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2 By Taupe1030#78750 2 years ago ( 9.0.3 ) Awesome You Yu sub (attacker, water generation AS), and a great fit for other teams as well He's decent as a leader himself too 3 Tpas! And badass art Want. 2 By Reviloman#72935 2 years ago ( 8.7.0 ) Is it just me or do the summer urd subs seem better than the normal urd subs? 0 erknye#36597 2 years ago ( 9.2.1 ) They are a bit interchangeable. I run a Merlin rider on my normal Urd team, and Barbarosa is possibly going to take a slot as well 0 By FlyingKing#82064 2 years ago ( 9.0.3 ) They took the Devil part literally I see. This guy looks more demonic than Satan does. 0 By IlGudz#41550 2 years ago ( 9.0.3 ) Not counting the powerful name and menacing artwork, it would be awesome for my Sumire TPA team: orbs, delay, 3 tpa and 2 SBR :O 0 By SirOsis>>s#83264 2 years ago ( 9.0.3 ) Great sub for so many different types of teams. Great lead with so many options for friend leads. Now, if only he could get some skill up fodder to make his greatness truly...y'know, great. 0 By noip@sa/r#5671 2 years ago ( 9.0.3 ) His attack value is rubbish for an attacker type, especially from a 6* GFE 0 By Sam#91094 2 years ago ( 9.2.1 ) is the leader skill just like cecil? except maybe worse because you need attackers instead of just darks for the boost 0 By rainer#75664 2 years ago ( 9.2.1 ) hoooo man, I was ramping up a team led by Gremory with Facet as a sub and just pulled this card. Couldn't imagine a better fit to the above two team conditions. Devil type for full use of Gremory's LS, benefiting from the extra 2x ATK to Dev/Bal when skill used. Plus the 3 TPAs which just further overpowers Facet's AS that gives the +.3%/TPA to whole teams attack along with triggering the extra 2x ATK of Grem's LS all in one fell swoop. Only lacking I can see in the mix is the lack of RCV. Find this a little peculiar as Barbar's LS boosts RCV. Just seems an odd factor, but I guess it's there to compensate for his own personal lack of RCV. That's really neither here nor there for me, b/c I'm getting him poised to be a Sub more so than a Lead. I agree with the use of him as a Sub for You-Yu and furthermore, using YY as my friend will open up even greater ATK potential that the standard x6, x7 from YY & Grem's LS combo. This will more than compensate for YY's lack of TPAs and not being Dev/Bal type. Will be great alt. team when needing to switch up subs to tackle the different elements of different dungeons. Prob. can do without Facet when using YY as friend lead. Last edited by rainer 2 years ago ( 9.2.1 ) 0 By rainer#75664 2 years ago ( 9.2.1 ) Once more quick question about skill transfer, still trying to hammer down the specifics. I just granted Water Rapids Field to this card so now I have Skill 1:Lv.2 12 turn CD and Skill 2(WRF) at Lv.MAX 22 turn CD(+10 CD). So I can continue to feed this character the blue -tan skill up drops and still be able to rank up my Skill 1(Terror Wave) up gradually and in effect lessen both aforementioned CD cost, right? Was worried that granting a skill might seal other skill off or something. Want to say I read something somewhere that touched on how skills rank up after transfer, but don't can't recall what was spelled out exactly. Once I get TW to Max Lv. I'll have the 8 CD for TW and 18 for WRF. Tri-color/Fire dominator! This game is getting pretty nifty. Definitely glad I held onto my Undine, Sylph, and Thanatos from early on. Ramping up to some Bruce Willis Edition Gremory team(DIE HARD!) Last edited by rainer 2 years ago ( 9.2.1 ) -1 By JD@PG#10461 2 years ago ( 8.7.0 ) RAAAAAASHIIIIIDOOOOOO!!!! https://www.youtube.com/watch?v=-y_ULkNEA5c |
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(5/30/16: categorized under PAD Cross Collab)