
Spirit Life's Primordial Divinity, Amenominakanushi








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-1 By secret#38902 3 years ago ( 15.0.0 ) This girl's leaderskill sounds stupidly powerful. Like, even more powerful than the Vexacons during their first confrontation with the Mysticons. |
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The leader skill addresses literally all the limitations that they previously faced: the +2 seconds patches up any issues with combo absorbs, the 1.5x HP/RCV gives tremendous bulk and respectable recovery, while the 13.5x ATK at 9 matched orbs (of any type!?) allows you to hit big numbers quite easily. The fact that it's 9 orbs specifically also plays really nicely to VDP, which is made even easier to arrange thanks to those +2 seconds. As for awokens, two additional SBs gets your team going much quicker, and the Super FUA gives you a follow-up option that is both row-friendly and gives this unit an extra punch for that turn.
The unconditional 1.5x all parameters to Water AND Light also opens up the sub pool substantially. Previously you needed multiple Light/Water units, like Light/Water uvo Alcyone, Awoken DQXQ, LZL, or New Year Khepri to hit large RCV numbers.. but now you can run whatever you want. That's pretty liberating for team options.
And if you want even more damage, you can pair this version with the Water/Light uvo, which gives you a tremendous 1.5x HP/243x ATK/(3.5x RCV to water, 1.5x RCV to light) loadout when erasing 9 orbs of any kind.
Overall a fantastic-looking uvo for a card that was already an incredibly fun and powerful lead. I can't wait for it to be released in the states!
(Also, those two swords in the background-- those are Kamimusubi and Takamimusubi's swords! It's so nice to see Gungho keeping Japanese mythology in mind when designing these evolutions.)